In the old days it was just not possible to create something that even remotely looked or felt like reality. Gaming developers were forced to be creative. Also I think that the gaming industry has become way too fascinated with 3d. Monitor and mouse really are somewhat more appropriate for 2d manipulation (I'm still waiting for cheap VR-glasses).
BTW: I've just implemented a nice clone of the classic 'Artillery Duel'. But I'm not sure whether the server can take much load.
Voting via the net seems to be en vogue. Companies as well as local government intitutions are experimenting with it. Do you think internet voting will support democracy or endanger it? Who could supervise the technical side of internet voting in a fair and independent way? What's the NSAs view on these topics?
Please don't forget the endpoints.
on
Inside Echelon
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· Score: 1
Please, please always keep in mind that the best crypto is useless without secure endpoints.
If f.e. there's a real NSA-key in Windows and either sender or recipient are using it, spy agencys can just sniff for encrypted messages and get the plaintext out of one endpoint.
If you use encryption without secure endpoints, you even give these guys a good hint which messages are important.
AFAIK it has been proven that you can pump magnetic fields with plasma. The less the pressure there is on the field, the more it will expand. Therefore the size of the face of your sail grows linear with the energy you put into the field Such a magnetic field even allows for lateral movements and in combination with swing-by maneuvers you can navigate the whole solar system with such a sail. A friend studying physics has shown me a detailed article that looked serious.
I think this is a clever move. With the increased precision even more devices will rely on GPS.
Maybe missiles of other countries will become as precise as the US ones. But this doesn't really matter if you can threaten destroy the infrastructure of a whole country by scrambling GPS-signals for that area.
Is it necessary to put content on powerful servers? Maybe you could handle stuff in a more distributed, Napster-like way. Instead of sucking content from a server, you just get it out of the browser-cache of a neighbour. The system of every consumer would turn into a kind of micro-proxy. But if you log the contents in a central way (like Napster), you still need a massive server to manage the requests. You'd need a system that distributes the information of where the stuff can be found itself. This is of course anything but trivial. But I think it IS solveable.
You would get a web without dedicated servers. A system where content is distributed with minimal traffic and peaks are not a problem.
The latest 'Be Developer Newsletter' was about how a demo coder can strip down the BeOS to 2.5 MB and run stuff on it.
BeOS also got full software OpenGL that can make use cheap accelerated hardware. An earlier issue of the newsletter told you about how they use generative assembler coding to get a kick-ass framerate in the next version.
So you can code a game for BeOS and get smooth multithreading, excellent SMP support and full OpenGL on cheap hardware. Now you bundle the game with a stripped BeOS - for free! - and sell it to windows users.
That's VERY cool. A top game for both Windows and BeOS users. Perfect.
Think about it: all this stuff was released one day before Transmeta is going to tell their big secret.
BeOS has proved to be very portable.
The Transmeta processor is rumored to need only 2 watts and to maybe emulating more hardware than just the processor. It might be just the thing for powerful internet appliances.
I wonder if slashdotting a site counts as a DDoS and whether it's legal. The site of the suing party sure is down.
The article states that the power consumption is similar to conventional speakers.
In the old days it was just not possible to create something that even remotely looked or felt like reality. Gaming developers were forced to be creative. Also I think that the gaming industry has become way too fascinated with 3d. Monitor and mouse really are somewhat more appropriate for 2d manipulation (I'm still waiting for cheap VR-glasses).
BTW: I've just implemented a nice clone of the classic 'Artillery Duel'. But I'm not sure whether the server can take much load.
Why not use the front section of the mouse surface for pointing, the mid section for dragging and the back for resting your hand?
Voting via the net seems to be en vogue. Companies as well as local government intitutions are experimenting with it. Do you think internet voting will support democracy or endanger it? Who could supervise the technical side of internet voting in a fair and independent way? What's the NSAs view on these topics?
Please, please always keep in mind that the best crypto is useless without secure endpoints.
If f.e. there's a real NSA-key in Windows and either sender or recipient are using it, spy agencys can just sniff for encrypted messages and get the plaintext out of one endpoint.
If you use encryption without secure endpoints, you even give these guys a good hint which messages are important.
AFAIK it has been proven that you can pump magnetic fields with plasma. The less the pressure there is on the field, the more it will expand. Therefore the size of the face of your sail grows linear with the energy you put into the field
Such a magnetic field even allows for lateral movements and in combination with swing-by maneuvers you can navigate the whole solar system with such a sail.
A friend studying physics has shown me a detailed article that looked serious.
However this is the best link I could find.
I think this is a clever move. With the increased precision even more devices will rely on GPS.
Maybe missiles of other countries will become as precise as the US ones. But this doesn't really matter if you can threaten destroy the infrastructure of a whole country by scrambling GPS-signals for that area.
Well - I'm just waiting for electronic paper to be mass-produced. Then I can buy a newspaper once, and get updated contents every day.
Here are some links to e-paper projects:
link1
link2
Is it necessary to put content on powerful servers? Maybe you could handle stuff in a more distributed, Napster-like way.
Instead of sucking content from a server, you just get it out of the browser-cache of a neighbour. The system of every consumer would turn into a kind of micro-proxy.
But if you log the contents in a central way (like Napster), you still need a massive server to manage the requests. You'd need a system that distributes the information of where the stuff can be found itself.
This is of course anything but trivial. But I think it IS solveable.
You would get a web without dedicated servers. A system where content is distributed with minimal traffic and peaks are not a problem.
The latest 'Be Developer Newsletter' was about how a demo coder can strip down the BeOS to 2.5 MB and run stuff on it.
BeOS also got full software OpenGL that can make use cheap accelerated hardware. An earlier issue of the newsletter told you about how they use generative assembler coding to get a kick-ass framerate in the next version.
So you can code a game for BeOS and get smooth multithreading, excellent SMP support and full OpenGL on cheap hardware. Now you bundle the game with a stripped BeOS - for free! - and sell it to windows users.
That's VERY cool. A top game for both Windows and BeOS users. Perfect.
Think about it: all this stuff was released one day before Transmeta is going to tell their big secret.
BeOS has proved to be very portable.
The Transmeta processor is rumored to need only 2 watts and to maybe emulating more hardware than just the processor. It might be just the thing for powerful internet appliances.
It might be just the thing for Be.