I couldn't agree more. So many here are bashing the fact that equipment makes a difference, therefore arena pvp can't be balanced, and I agree that equip does make a difference, but its like on a football team where some players are naturally bigger, stronger, etc.
It makes a difference, but skill is so much more important.
But, once you get into the top 30%, gear will be all because there is a finite max on ability. Agree... You are correct that at some point in the top% the skill difference can only be so great, and gear difference will make up the rest of that.
Sorry, stupid formatting. Here it is more readable.
I am currently addicted to arena, and actually doing pretty well, our 5v5 team was in the top10 last week. Not so great this week. I'm really hoping to at least make it to the regionals.
I've noticed a lot of detractors posting in this topic, and mainly I just wanted to give some comments from someone who is actually deeply involved in Arena play.
First, it is ridiculously fun. I haven't had as much fun since I used to play muds back in High School. If you like pvp, and you already have a warcraft account I couldn't recommend Arena more. It takes a lot of skill, quick thinking, coordination, tactics and strategy. More importantly the games last 4 to 6 minutes on average and are very quick paced. It encompasses almost all the things that make pvp fun for me.
Second, it is definitely not solely based on gear. If you had watched closely at the beginning of season, the top arena teams were not decked in epics, a lot of the top teams had fairly marginal gear. Of course now they have arena reward gear, but I still firmly believe that skill is much more important than gear, although, unfortunately, gear does help. As the article stated, gear will balance out as everyone basically gets the same Arena gear, which isn't extremely hard to get. An average team will get a piece every three or four weeks, meaning by next season the majority of teams will be wearing similiar arena gear.
A lot of the critiques of Arena are accurate though. It is still influenced by gear, it does take a lot of time to level to 70, and even longer to build up enough gear to be somewhat viable, right now there is no way to spectate, there are still class imblances.
But overall, I am very impressed with the Arena system.
I am currently addicted to arena, and actually doing pretty well, our 5v5 team was in the top10 last week. Not so great this week. I'm really hoping to at least make it to the regionals.
I've noticed a lot of detractors posting in this topic, and mainly I just wanted to give some comments from someone who is actually deeply involved in Arena play.
First, it is ridiculously fun. I haven't had as much fun since I used to play muds back in High School. If you like pvp, and you already have a warcraft account I couldn't recommend Arena more. It takes a lot of skill, quick thinking, coordination, tactics and strategy. More importantly the games last 4 to 6 minutes on average and are very quick paced. It encompasses almost all the things that make pvp fun for me.
Second, it is definitely not solely based on gear. If you had watched closely at the beginning of season, the top arena teams were not decked in epics, a lot of the top teams had fairly marginal gear. Of course now they have arena reward gear, but I still firmly believe that skill is much more important than gear, although, unfortunately, gear does help. As the article stated, gear will balance out as everyone basically gets the same Arena gear, which isn't extremely hard to get. An average team will get a piece every three or four weeks, meaning by next season the majority of teams will be wearing similiar arena gear.
A lot of the critiques of Arena are accurate though. It is still influenced by gear, it does take a lot of time to level to 70, and even longer to build up enough gear to be somewhat viable, right now there is no way to spectate, there are still class imblances.
But overall, I am very impressed with the Arena system.
My profile:
http://armory.worldofwarcraft.com/character-sheet. xml?r=Mal'Ganis&n=Thax
I couldn't agree more. So many here are bashing the fact that equipment makes a difference, therefore arena pvp can't be balanced, and I agree that equip does make a difference, but its like on a football team where some players are naturally bigger, stronger, etc. It makes a difference, but skill is so much more important.
Sorry, stupid formatting. Here it is more readable.
. xml?r=Mal'Ganis&n=Thax
I am currently addicted to arena, and actually doing pretty well, our 5v5 team was in the top10 last week. Not so great this week. I'm really hoping to at least make it to the regionals.
I've noticed a lot of detractors posting in this topic, and mainly I just wanted to give some comments from someone who is actually deeply involved in Arena play.
First, it is ridiculously fun. I haven't had as much fun since I used to play muds back in High School. If you like pvp, and you already have a warcraft account I couldn't recommend Arena more. It takes a lot of skill, quick thinking, coordination, tactics and strategy. More importantly the games last 4 to 6 minutes on average and are very quick paced. It encompasses almost all the things that make pvp fun for me.
Second, it is definitely not solely based on gear. If you had watched closely at the beginning of season, the top arena teams were not decked in epics, a lot of the top teams had fairly marginal gear. Of course now they have arena reward gear, but I still firmly believe that skill is much more important than gear, although, unfortunately, gear does help. As the article stated, gear will balance out as everyone basically gets the same Arena gear, which isn't extremely hard to get. An average team will get a piece every three or four weeks, meaning by next season the majority of teams will be wearing similiar arena gear.
A lot of the critiques of Arena are accurate though. It is still influenced by gear, it does take a lot of time to level to 70, and even longer to build up enough gear to be somewhat viable, right now there is no way to spectate, there are still class imblances.
But overall, I am very impressed with the Arena system.
My profile:
http://armory.worldofwarcraft.com/character-sheet
I am currently addicted to arena, and actually doing pretty well, our 5v5 team was in the top10 last week. Not so great this week. I'm really hoping to at least make it to the regionals. I've noticed a lot of detractors posting in this topic, and mainly I just wanted to give some comments from someone who is actually deeply involved in Arena play. First, it is ridiculously fun. I haven't had as much fun since I used to play muds back in High School. If you like pvp, and you already have a warcraft account I couldn't recommend Arena more. It takes a lot of skill, quick thinking, coordination, tactics and strategy. More importantly the games last 4 to 6 minutes on average and are very quick paced. It encompasses almost all the things that make pvp fun for me. Second, it is definitely not solely based on gear. If you had watched closely at the beginning of season, the top arena teams were not decked in epics, a lot of the top teams had fairly marginal gear. Of course now they have arena reward gear, but I still firmly believe that skill is much more important than gear, although, unfortunately, gear does help. As the article stated, gear will balance out as everyone basically gets the same Arena gear, which isn't extremely hard to get. An average team will get a piece every three or four weeks, meaning by next season the majority of teams will be wearing similiar arena gear. A lot of the critiques of Arena are accurate though. It is still influenced by gear, it does take a lot of time to level to 70, and even longer to build up enough gear to be somewhat viable, right now there is no way to spectate, there are still class imblances. But overall, I am very impressed with the Arena system. My profile: http://armory.worldofwarcraft.com/character-sheet. xml?r=Mal'Ganis&n=Thax