I have a MIDI keyboard, but I don't have a MIDI interface for it. I don't need one. I create MIDI files using the JaZZ++ MIDI sequencer (http://jazzplusplus.sourceforge.net/). It's a bit outdated (2004), but doesn't have TOO many annoying bugs. Plus it has exactly the feature you are describing: the ability to view and edit individual MIDI events. One of my problems with "commercial" MIDI trackers is they produce terrible MIDI files. The ability to edit out the extraneous events is very helpful.
Another cool application is Timidity++ (http://timidity.sourceforge.net/). With this you can watch MIDI files as they are played. For someone like me, who cannot read music or play by ear, I can "watch" the song as it is played and play from memory. Jazz++ can be used to slow down fast MIDI files.
On my dual-core 64-bit gaming machine, I installed XP x64, which is based on Server 2003. It seems to me to be much more stable than the 32-bit versions of XP I've used, and it seems to handle multiple core more efficiently.
I have a MIDI keyboard, but I don't have a MIDI interface for it. I don't need one. I create MIDI files using the JaZZ++ MIDI sequencer (http://jazzplusplus.sourceforge.net/). It's a bit outdated (2004), but doesn't have TOO many annoying bugs. Plus it has exactly the feature you are describing: the ability to view and edit individual MIDI events. One of my problems with "commercial" MIDI trackers is they produce terrible MIDI files. The ability to edit out the extraneous events is very helpful.
Another cool application is Timidity++ (http://timidity.sourceforge.net/). With this you can watch MIDI files as they are played. For someone like me, who cannot read music or play by ear, I can "watch" the song as it is played and play from memory. Jazz++ can be used to slow down fast MIDI files.
And lastly, if you really want to edit the raw MIDI events, check out the MIDI File Disassembler/Assembler at http://www.borg.com/~jglatt/progs/software.htm
Do not listen to laser with remaining ear.
Don't lase me, bro!
IANAL, but I'm about to sound a lot more like one.
On my dual-core 64-bit gaming machine, I installed XP x64, which is based on Server 2003. It seems to me to be much more stable than the 32-bit versions of XP I've used, and it seems to handle multiple core more efficiently.
Because everyone knows that the internet is, as the post says, a "series of maps".
Meh, better hurry - they'll probably turn that address into a honeypot.