Calling Peter the "first pope" is certainly not strictly accurate, since the title didn't exist, but it is fundamentally accurate because he did the same job as the Pope
He didnt speak ex-cathedra, he didnt hold a higher position than Paul, he didnt act as a "vicar of Christ", and he didnt act as a policy-maker for the church.
He certainly didnt indicate that his role was a unique one among the apostles, nor that any unique role that he DID have was to be passed down.
I mean, it kind of seems to me that if X11 guys are jumping ship for Wayland or Mir, thats indicative of something (like it being a PITA to maintain). If they are NOT jumping ship, then you have nothing to worry about.
but the time required to move a one kbit packet out of the modem is nearly the same as a 1024kbit packet as the bandwidth is high enough that the packet handle/xmit takes 75%+ of the packet xmit time in the tcp... and starcraft I and II use TCP.
This is incorrect. TCP overhead is a flat 20 bytes, as is the IP overhead; ethernet has a 12-byte overhead. My understanding is that the minimum packet size is generally 64-bytes.
If youre sending thousands of updates per second with one byte per packet (far more likely the game would just consolidate them), you would get thousands of 64-byte packets, which would use a fraction of a percent of the capacity of an OTS router / modem / broadband connection.
Regarding UDP, you cannot get "100x the UDP packets through"; UDP has a header of 8 bytes vs TCP's 20 bytes, and on a normal MTU of 1500 bytes that is ~1%. There is no error checking and less load on the end-points and the router (if it is NATing), but its not generally enormous unless youre setting up a lot of sessions. There is also TCP overhead for acks etc, of course. Really, the main benefit of UDP isnt bandwidth or load, its reduced latency-- less processing, no retransmits (or re-transmit storms), no checksumming.
You are wrong about games too, they often DO use UDP for at least some things since they may not care about retransmissions; and certainly it is possible to handle handshakes at the application level rather than at the transport level (the game can use UDP to transmit "we received your login packet" messages). From some quick googling it looks like SC2 and WoW both use a mix of TCP and UDP, as you would expect.
You could purchase a new modem (and subsequently be suprised at how much that improves things). It will also likely reduce your internet bill, as a lot of the time the modem is counted as a rental.
I would be interested to see a concise definition. As it is Im reminded of Catch 22 (as was aluded to @ the beginning of the comments)-- one could well claim that anyone who goes out and murders a bunch of people has a mental illness, and therefore need not receive justice. Of course, I might remark that he cant be crazy, because hes using the insanity defense.
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Im not sure its entirely accurate to call Peter the "first pope". The office as such did not exist, and the specific role of "pope" was never acknowledged by Peter or anyone else at that time.
Because it takes an active effort to get that data
You apparently have no idea how promiscuous sniffing works. You set your wireless device to receive, fire up your sniffer, and anyone in range will be recorded-- kind of like if you turned on a tape recorder in the park, and someone happens to be hollering private details in the vicinity.
Those phones are generally on a point-to-point medium. Thats not the same as shouting private info to your SO through a megaphone, and then getting upset when the neighbors hear it.
My house connection can't handle the retarded protocols with 8 computers going at it even with a 75mbit connection just due to the latency increases.
Generally a connection and the router running it should be protocol agnostic, and if 8 nodes is bringing your 75mbit connection to its knees, you either need to get a new router or cut the bittorrent.
Online games tend to use very little bandwidth, and latency generally only occurs if
A) the server is overload (and I doubt 8 people is pushing it over the edge)
B) the line is over capacity (which should not be the case unless one of your nodes has a virus or is running a lot of downloads)
C) your router sucks and is choking
Hunters are and for a long time have been one of the highest skill-cap classes out there. An incredibly good hunter paired with a healer could be basically unbeatable due to their utility and high damage output.
The problem is that they have a pet, and tend to attract people who think they will be good or want a pet, and end up being bad. Well played hunters are desirable, theres just a low signal-to-noise ratio with them.
The vast majority of game servers and basically every bit of internet infrastructure run by a company with more than 100 employees is virtualized, and those that arent can still use the extra horsepower. Whether or not apache is running as a VM, Im sure it can use more cores.
You fail to realize that end users and their processor usage is pretty tiny compared with the server-side that you never see.
Just out of curiosity, what makes Mir / upstart / pulseaudio / all the other "Ubuntu" bits less FOSS than the standard Linux ones? Is there a council that decides which bits are properly FOSS approved?
I don't see how saying "take the test or that plea won't be acceptable" violates the 5th or 14th though. The right to not incriminate yourself, or the right to liberty (except when denied by due process) is not violated by such an option.
It could be; what if they said "testify against yourself or else we will reject your not-guilty plea"?
Calling Peter the "first pope" is certainly not strictly accurate, since the title didn't exist, but it is fundamentally accurate because he did the same job as the Pope
He didnt speak ex-cathedra, he didnt hold a higher position than Paul, he didnt act as a "vicar of Christ", and he didnt act as a policy-maker for the church.
He certainly didnt indicate that his role was a unique one among the apostles, nor that any unique role that he DID have was to be passed down.
You could continue to use the existing version?
I mean, it kind of seems to me that if X11 guys are jumping ship for Wayland or Mir, thats indicative of something (like it being a PITA to maintain). If they are NOT jumping ship, then you have nothing to worry about.
Yet for some reason Peter never seemed to harp on his being the supreme vicar of Christ, or of that role being hereditary. Wierd.
He might make statements that are held to be authoritative by 1.2billion people?
but the time required to move a one kbit packet out of the modem is nearly the same as a 1024kbit packet as the bandwidth is high enough that the packet handle/xmit takes 75%+ of the packet xmit time in the tcp... and starcraft I and II use TCP.
This is incorrect. TCP overhead is a flat 20 bytes, as is the IP overhead; ethernet has a 12-byte overhead. My understanding is that the minimum packet size is generally 64-bytes.
If youre sending thousands of updates per second with one byte per packet (far more likely the game would just consolidate them), you would get thousands of 64-byte packets, which would use a fraction of a percent of the capacity of an OTS router / modem / broadband connection.
Regarding UDP, you cannot get "100x the UDP packets through"; UDP has a header of 8 bytes vs TCP's 20 bytes, and on a normal MTU of 1500 bytes that is ~1%. There is no error checking and less load on the end-points and the router (if it is NATing), but its not generally enormous unless youre setting up a lot of sessions. There is also TCP overhead for acks etc, of course. Really, the main benefit of UDP isnt bandwidth or load, its reduced latency-- less processing, no retransmits (or re-transmit storms), no checksumming.
You are wrong about games too, they often DO use UDP for at least some things since they may not care about retransmissions; and certainly it is possible to handle handshakes at the application level rather than at the transport level (the game can use UDP to transmit "we received your login packet" messages). From some quick googling it looks like SC2 and WoW both use a mix of TCP and UDP, as you would expect.
You could purchase a new modem (and subsequently be suprised at how much that improves things). It will also likely reduce your internet bill, as a lot of the time the modem is counted as a rental.
I would be interested to see a concise definition. As it is Im reminded of Catch 22 (as was aluded to @ the beginning of the comments)-- one could well claim that anyone who goes out and murders a bunch of people has a mental illness, and therefore need not receive justice. Of course, I might remark that he cant be crazy, because hes using the insanity defense.
Because it has a substantial impact on the world.
Im not sure its entirely accurate to call Peter the "first pope". The office as such did not exist, and the specific role of "pope" was never acknowledged by Peter or anyone else at that time.
You do know that RDP IS Citrix, right? And that TS can do application-level forwarding, if you really need that?
Theres a fourth option, you could get over it and just install X11.
Is it REMOTELY possible that you arent the target audience of these rewrites, and that X11 will continue to exist after Mir / Wayland come out?
Because it takes an active effort to get that data
You apparently have no idea how promiscuous sniffing works. You set your wireless device to receive, fire up your sniffer, and anyone in range will be recorded-- kind of like if you turned on a tape recorder in the park, and someone happens to be hollering private details in the vicinity.
Those phones are generally on a point-to-point medium. Thats not the same as shouting private info to your SO through a megaphone, and then getting upset when the neighbors hear it.
Apparently everything is a mental illness these days. I have one, you have one, my dog has one, and noone has to be responsible for their actions.
No. I count one game and two fairly expensive expansion packs. They include a few extra units, some multiplayer tweaks, and a map pack.
And a ton of engine changes, and a new campaign, and new cinematics....
Generally that would be enough to qualify as a full blown sequel anywhere else.
My house connection can't handle the retarded protocols with 8 computers going at it even with a 75mbit connection just due to the latency increases.
Generally a connection and the router running it should be protocol agnostic, and if 8 nodes is bringing your 75mbit connection to its knees, you either need to get a new router or cut the bittorrent.
Online games tend to use very little bandwidth, and latency generally only occurs if
A) the server is overload (and I doubt 8 people is pushing it over the edge)
B) the line is over capacity (which should not be the case unless one of your nodes has a virus or is running a lot of downloads)
C) your router sucks and is choking
Hunters are and for a long time have been one of the highest skill-cap classes out there. An incredibly good hunter paired with a healer could be basically unbeatable due to their utility and high damage output.
The problem is that they have a pet, and tend to attract people who think they will be good or want a pet, and end up being bad. Well played hunters are desirable, theres just a low signal-to-noise ratio with them.
The vast majority of game servers and basically every bit of internet infrastructure run by a company with more than 100 employees is virtualized, and those that arent can still use the extra horsepower. Whether or not apache is running as a VM, Im sure it can use more cores.
You fail to realize that end users and their processor usage is pretty tiny compared with the server-side that you never see.
You miss the bigger picture. What do you suppose youtube runs on? You think theyre using physical servers?
How many threads do you suppose the physical boxes behind the youtube clusters are running?
VMWare, Citrix, and Microsoft would like a word with you.
If you can figure out how AMD can do that with a fraction of the budget and no in-house fab, I do believe they would have a job for you as CFO.
Just out of curiosity, what makes Mir / upstart / pulseaudio / all the other "Ubuntu" bits less FOSS than the standard Linux ones? Is there a council that decides which bits are properly FOSS approved?
I don't see how saying "take the test or that plea won't be acceptable" violates the 5th or 14th though. The right to not incriminate yourself, or the right to liberty (except when denied by due process) is not violated by such an option.
It could be; what if they said "testify against yourself or else we will reject your not-guilty plea"?
You cannot prove that your memory and senses are reliable. Any attempt to do so falls back on evidence gathered from your memory, and senses.