That's where a dual license would kick in: pay for the commercial license, add modifications as you see fit and go get your digital signature.
Developers that cannot (or do not want to) afford the commercial license can still get the opensourced code and develop games for PC.
That's where a dual license would kick in: pay for the commercial license, add modifications as you see fit and go get your digital signature. Developers that cannot (or do not want to) afford the commercial license can still get the opensourced code and develop games for PC.
It doesn't matter where it's advertised, either you have the complete EULA to read and agree with before buying, or it's not valid.
Spain, btw.
If you don't like the limits of the games' licenses, then don't buy the games.
You mean that game license you can only accept after purchasing the game? Not legal over here.