Vista Games Cracked to Run on XP
Next Generation is reporting that Vista PC games have been cracked to run under XP. Hacking groups who apparently wanted to play new titles like Shadowrun and Halo 2 with driver support have taken it upon themselves to open up the playing field a bit. "The news is sure to irk Microsoft who may now face an increased delay in some consumers adopting Vista at this early stage. However, it shouldn't come as a surprise. Earlier this month Falling Leaf Systems said in a press release that it believed Microsoft was deceiving consumers by stating that the titles would only work on Vista, and announced its intentions to release compatibility software to disprove the claim. 'Microsoft has, in typical Microsoft fashion, decided to launch their forced migration onslaught in full force with the release of two games that will only run on Windows Vista,' said Falling Leaf Systems CEO Brian Thomason in the press release." Relatedly, Mitch Gitelman of the (now closed) FASA Studios has taken exception to negative reviews of Shadowrun.
I once bought a set of OrCad software for $13K, but even after several calls to tech support I could not get the parallel-port security dongles to work properly. I even got a replacement set of dongles from them and it still didn't work reliably. So I downloaded a crack for it, and then everything was fine.
When you have to download a pirated version just to use the software you've legitimately paid for because of artificial limitations like this, it doesn't exactly install a lot of goodwill in the customer. I never purchased anything from Cadence again, and don't intend to.
If enough of us refuse to buy software, music, or movies from companies that deliberately frustrate their paying customers, then they will either change their strategy or they will deservedly go out of business.
Best hack I've heard of in a long time (from my personal anti-MS point of view ;) Stick it to the man!
Doesn't falsely indicating that games only run on their new OS violate the terms of their agreement with the DOJ?
libertarianswag.com
I can play games from every videogame console I've ever had on a PC through emulation, why wouldn't I be able to play a game that runs on the same hardware ?
Wanna fight ? Bend over, stick your head up your ass, and fight for air.
(And as I understand it, you can't just port DX10 to XP - its functionality requires the new display driver model in Vista.)
It is good to hear that they have it working under XP, not that I would buy either game. I have Halo 2 for xbox and don't want to play Shadowrun after seeing my brother play it. I think Mitch needs to grow up and accept the fact the game he help develop isn't all that. It is just CS with magic, ooohhh, that is sooo original.
I eat Karma for breakfast, lunch, and dinner. That's why I don't have any.
I am curious, if that the games are being shipped out as "Vista only" in an attempt force people to upgrade. Can they get in trouble for that if it is shown it is only being done to force consumers instead of giving a choice?
The hacks from the article only work because these games still support DirectX 9 and DirectX 9 is available under XP. I'm guessing it will be an entirely different challenge to get DirectX 10 running under XP, which will obviously be required when games no longer support DirectX 9.
Admittedly, it will be a while before we see games that are DirectX10-only, but I doubt Microsoft will be getting too worried yet.
All they now have to do is wait for some good games to come out for vista and they are all set to run them on XP. Really Halo 2 is a how many years old xbox game? And Shadowrun benefits from being vista-only how?
Good for the hackers. There is no compelling reason to move to vista from an existing set-up, and neither of these games would compel anyone either. Stupid that you have to go to these lengths to run software. Stupid that MS would not catch on to the notion that it takes more than gloss like aero to get people to upgrade.
Saw this on pocketinformat.com
= 7c5317a05ae84814ac6bb4ab9a83e2ea&showtopic=11368&s t=0&p=61900&#entry619003
http://www.pocketinformant.com/Forums/index.php?s
cracker iFalleni
aka Fallen
aka F/\LLEN
aka Syrkine, Vladimir
aka Vladimir Syrkine
russian living in australia, undergrad at university of sydney (honor roll according to univ.)
mailto:vsyr4253@it.usyd.edu.au
pirate sertoli
aka Anderson Barbosa de Oliveira
aka Anderson Barbosa
aka Anderson B Oliveira
aka Andros
aka androabo
aka mike terr
aka Barbol
aka tttsmith
living in brazil
mailto:andersonbarbosa@cardiol.br
Know them? They have pirated your stuff. Google them to see what it is these two hoods do.
Seems to me that it would.
I think between wiretapping, major league sports and election results, not to mention all of the RIAA cases, the DOJ is a little preoccupied. Microsoft may be taking an oppertunity to run with what they can, while they can. But they would *never* dare to do such a thing, would they?
Of course, there could be somewhere in the EULA that only "allows" you to play on Vista, or you're in breach with the contract. Also something they would *never* do.
I don't think that these cracks are helping...if anything, they are enabling people to go ahead and buy a product that is intentionally broken.
If there was a carmaker that wired a lock on the gas cap that would only open when it read a coded pulse from gas pumps at Exxon stations, the carmaker would go out of business quickly.
Yet, when it comes to software, instead of people refusing to do business with a company like Microsoft they just buy the software anyway if they can get around the restrictions.
Consumers need to grow a pair if they want things to change.
Insisting on "correct" English is like saying that there is only one, definitive recipe for chili.
But it's a pretty damned good game on the platform it was created for, the console. The gameplay is top-notch stuff. I've played my way through a vast number of FPS games since Doom, and Shadowrun is ranking up near the top in terms of multiplayer gameplay.
But it's a raw deal on the PC. The control system is setup for a controller, not kb/m, so instead the kb/m controls are dumbed down. This is not that PC players are used to. The balance is there, the two platforms play on pretty equal footing, but only because PC players are not given things that have long been a standard for PC FPS play. You'll need Vista and Xbox Live Gold, which few PC players have, and aren't worth buying for this game.
The game is unusual in that it minimizes emphasis on aiming, and instead emphasizes tactics. I've played dozens of FPS games where aiming is emphasized and had a blast, but it's refreshing to see tactics govern the combat instead. It's simple to quickly get the crosshairs on an enemy. However, how long you can keep him in your crosshairs, and keep out of his, are now the determining factors, rather than shooting quickly. For example, I can fire a shotgun blast, teleport through a wall as he returns fire, teleport back out for another shotgun blast, teleport through the floor, and come back for a finish. I could render myself intangible to let his bullets pass through me and take a 100ft drop harmlessly with the Smoke power in an escape. I could let off Gust and blow the enemy straight into a corner, ruining his accuracy, and pinning him against a grenade I tossed. All in all, the gunplay is only half the battle, but guns alone won't get you anywhere. Quite interesting. Particularly in regard to how important teamplay becomes.
Also, Shadowrun has nothing to do with Shadowrun PnP. It should have been named something else.
Well, from everything I've seen and heard, video tends to be "randomly slower" on Vista anyhow. My co-worker's dual-SLI cards ran like crap on Vista compared to XP, even with the latest drivers. One of my clients was complaining that his DVD playback was laggy and rough in Vista as well. Numerous complains have abounded in regards to poor game/video performance in Vista compared to XP. With that in mind, a little of such going the other way wouldn't be terrible. If I can run DX9 games in Cedega/Wine without noticeable issues (sometimes faster than XP, since the driver for my laptop isn't updated by the 'nix one is) then I'd say DX10 shouldn't be that huge an issue to run on something other than Vista too.
If the games ONLY get released for Microsoft Windows (Vista or not), can't the community pressure them to run on other platforms? "This software requires Microsoft Windows version yadda yadda" was acceptable 10 years ago, but we're in 2007 and now we have Mac OS, Linux, Freebsd. And there are very good cross-platform libraries for game developing: Irrlicht, OGRE3D, SDL, OpenGL... why choose DirectX? Isn't that monopolic practices? Forcing the public to purchase an expensive third party product (Windows) in order to use their software?
Yeah you irk 'em. Irk 'em good.
ccalam - acoustic versions of new songs.
It's just too bad that those games are completely uninteresting...
"He who can destroy a thing, controls a thing." --Paul Atreides, Dune
Chances are you can get it to run under Wine. (Well a little hacking may be required)
I stopped working on Direct3D 9 for wine about 18 months ago and we were getting there then. Since then Stephan and the chaps have done a great job and Wine is giving Cedega a run for it's money. and the best bit is you get the source code to wine so you have to opotunity to get games that don't work, working.
thank God the internet isn't a human right.
The Apple /// failed because it was:
//, used the same peripherals, had roughly the same capabilities. // software, had no new support base, was more expensive without adding much.
(a) too much like an existing product. Ran a 6500-series chip like the Apple
(b) not enough like an existing product. Was incompatible with Apple
Vista, as originally designed, was a technical marvel. I would like Microsoft to keep pushing toward that, which is what Microsoft engineers want. The MBAs and marketing team think differently. Vista's strength right now is that it replaces the archaic workarounds in the win32 API, and supplants the 1980s-style graphic display model with something better. So as I see it, it will eventually be a better system to use.
The entire Vista situation is poetic to me. The struggle of the human species to overcome its own limitations, get a better design out on the table, and do it while dodging the pitfalls of politics and the markets... human, so human!
technical writing / development
It does not work in countries who are outside the US, like the EU and China are shit scared about Windows controlling their data centers and US built-in backdoors. SELinux is another cancer we are constantly fighting against as well.
Most of the recent titles support DX7 cards. DX10 games will at least support DX9, without a doubt.
or possibly lack thereof.
IIRC, NT4 maxed out at DX3 and "could not go any higher" according to the wisdom at the time, but it
was possible to graft DX5 onto it and it worked quite well as I recall.
Look at games such as "Slave Zero" (picture Carmageddon, only giant robot instead of a car) that were
so tied to Win98's directX calls that it usually did not function under other WinOS's.
Some enterprising hacker replaced the 98 DX calls with more generic functions and it worked great.
Vista exclusive games (DX10 Only) will be out sooner or later, and I'm sure that eventually it will overcome
the 5+ year's momentum that XP has, but I think it'll be very slow going.
The intent of game makers is to sell games, and locking out 90% of thier target markets is suicide.
(DX8/9 compatability at the very least will be around for a while, I'd think.)
Same with Microsoft, its intent is to sell Vista anyway it can, but unlike games you want/don't have, you
are likely running a WinOS of some stripe (gaming requirement, almost). The lack of want/need of a new
os, lack of games that won't run on XP (yet), resistance to change and XP "just working" (for the most part)
and/or just the way you like it setup makes for some heavy resistance.
The realy trick/story will be DX10 working under XP, or, DX10 game that have been changed like Slave Zero
to work under DX9 with few, if any problems.
Have you read the moderator guidelines? Well, have you, PUNK? (and I want a Karma: Gnarly option)
Here's the source code used to ensure the game only runs on Vista:
10 if $OS "Vista" then GOTO 10
Many people bring up "Alky" as some kind of solution to the DX10 problem, but always forget that it's essentially a wrapper that converts DX10 commands to OpenGL. What this means is that it will always be slower than DX10 on Vista, and that it will be dependent on the quality of OpenGL drivers on WinXP. Then there's the question if OpenGL even has anything comparable to geometry shaders yet, so they might have to emulate those with software. Another problem is the increased overhead, so you'll need to spend much more on hardware to get a similar experience that a slower system gets in Vista. Even if you wanted to solve this by throwing more powerful hardware in your rig, it would only be possible for a year or so, as NVIDIA/AMD will not be interested in providing driver support for XP in future GPUs. To top it off, the "Alky" project seems to be coming along so slowly, that the demand for it will have disappeared when most of the XP gamers have migrated to Vista.
All in all, "Alky" is a waste of time (regardless of their placating comments to the Linux/Mac community). The people that can't afford to switch to Vista won't be able to afford the more powerful hardware needed for "Alky", and those who can afford good hardware but want to stay away from Vista will be disappointed by the performance penalty. Meanwhile, the unwashed masses will migrate to Vista and XP will die.
"A strange game. The only winning move is not to play. How about a nice game of Chess?"
"Make cyberlove, not cyberwar!" -Khaed(544779)
Except that you can't read the EULA until after you buy the said software. You should not be expected to read EVERY EUALA for EVERY piece of software you might use. What is fair on the consumer end? NOTHING. Thats why you have to negotiate, and work the system to get what you want.
There is a course of action that sometimes does work though. Shareware, Trials, and Expiring Full Versions. I agree that software is difficult to produce, and thus costs $ to create requiring protection. It's just unfortunate that the current system does not allow for either protection, or consumer rights.
Remember kids, Corporations are in it for the stock holders, the stock holders are in it for the money, the money is in it because we Print and use it for legal tender for all debts public and private.
How much is your data worth? Back it up now.
All this just goes to show that there really is nothing special about Vista, and the only reason to upgrade to it are artificial barriers created to try and force you that way. Your software is fully capable of running just fine on XP into the foreseeable future, but Microsoft wants your money, and Hollywood wants you forced into the worst DRM infested system yet foisted on us.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
Why exactly did Direct3D take off, anyway? Other "standards" of MS's have failed. OpenGL was already a success, in the high-end world. Was it just too high-end 3D for the low-end-3D game devs back when D3D started out? Maybe they've gradually grown up with D3D now, and are more comfortable with it?
D3D used to have a more high-level layer than OpenGL, I think (right?), but no one used it because it was slow. Was that at least a factor in drawing people in, even if they had to move to more low-level stuff to get performance?
Or is it did hardware manufacturers go with D3D for some reason, and everyone else had to follow? It did seem like Quake was the only thing forcing gaming gfx card manufacturers to implement OpenGL for a while there. That might even be more the case now (I'm not sure; haven't used windows in a LONG time).
Is there something about OpenGL implementation that's harder? Does it make it easier to identify cards with crappy performance, or something?
Gamers are a hardcore crowd. You cant win against them.
For starters, around 8 million people are playing wow, another approx a million on swg, another some million on eve, some on everquest, guildwars - start counting and never stop.
these work on xp. these people dont need vista.
this move assumes that pc is like a console - something that you can lock people in. it was old times, pal, you cant do it anymore.
see, they already cracked your consoleish trickery.
Read radical news here
Doesn't matter if Vista is "dying" or not, try to go buy a new computer without Vista. Vista will gradually be adopted as people upgrade their spyware and virus infested machines.
This is the problem that comes when you're not innovating nearly as awesomely as your hype makes people think. If MS had actually done something amazingly different with vista, backwards compatibility might not have worked, but since just rehashing the same old stuff with minor differences. Go figure.
It's not like we're not used to having to fight to get games to work on older MS platforms, or even newer platforms.
It's not like we're not used to getting them to even run on completely different OSes.
So I guess what's "news" is that apparently some people were not expecting it to happen?
Copyright infringement is "piracy" in the same way DRM is "consumer rape"
And you'll all be happy to know that Shadowrun kicks some serious butt. I now have even less reason to switch to Vista!
Use cURL and HTTP Range requests to download just the good part of the interview (offsets marked in Audacity, rounded out to byte offsets by using mp3splt to calculate exact frame offsets):
... I just ported it to a new platform without creating a derived work.
now we need to go OSS in diesel cars
If you can get Vista only games to work with XP, how about next they make XP only games (Company of Heroes, Supreme Commander) work on 2000? That must be easier than Vista->XP.
Why would Microsoft want to limit the playing field by having it Vista only? I mean, if it is to move people into Vista quickly, this is just wrong since they are just forcing people to buy a PS3/XBOX/Wii instead.
Visit Money Ning Blog for great personal finance articles!
Not sure what Slashdot's policy on linking to warez, especially torrents. :/
"The news is sure to irk Microsoft who may now face an increased delay in some consumers adopting Vista at this early stage."
Anyone whose motives to upgrade to Vista for either of these two games is a moron who should be flogged into oblivion.
It's comical is what it is. Take our DRM loaded, slower and less able Vista over the stable XP. What's wrong with XP? It doesn't have as many 'protections' for you, we mean protections against you using your computer as you might wish. And these super special shiny new games can only play on Vista! We promise, we swear! Wha what? Some warez dudes fixed that for you? You can actually play those games on XP? Don't worry, we'll get every man we have on this problem - there, download this emergency patch to your XP, and or your game. There, we told you it doesn't work on XP. Fixed it. Thanks bye. (A-holes)
Enjoy your Karma, after all you earned it. Feel your Karma Joe, feel it burn.
How is some dude objecting to a bad game review "relatedly" to the deal of Microsoft trying to use games to get people to switch to Vista, versus the people trying to circumvent the measures Microsoft has taken to that effect?
I mean, is it "relatedly" just because the game was mentioned, briefly, earlier in the article?
---GEC
I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
Windows XP doesn't work with Live.com or whatever they officially call the multi-player service -- so the requirements are, in fact, correct. This is a lovely workaround if all you want is single-player.
Of course, this fact tends to be overlooked because it's not in agreement with preconceived notions about what Microsoft "should" do.
Yes, they COULD add in Live compatibility to XP, but you'll have a hard time convincing me that it would really make that much sense for ANY business to continue promoting and providing new capabilities for their 7+ year-old software.
...OpenGL Child Window Support so NWN will work, and there's still a GDI bug with refreshing selection textboxes (check out decker.sf.net I believe, the binary there shows it intermittently in lists while playing.)
Am I the only one who finds it funny that the article calls them Warez instead? Normally, this being Slashdot, there would have been dozens of jokes about this mistake.
Oh wait... This is Slashdot. Nobody reads the full article.
*checks under the Medium Business section on Dell's website*
Menus: Linux=function, Windows=vendor, OS X=as little as possible. Makes a statement, don't you think?
I'm surprised no one has mentioned the extremely relevant precedent set by Age of Empires III. Although I exclusively run GNU/Linux now, at the time of Age of Empires III's release in November of 2005 I was running Windows 2000 Pro with no intention of ever using Windows XP. This isn't the time or place to discuss why I refused to use XP, but suffice to say that my experience getting AoE III to work foreshadowed what was to come in any Microsoft published game.
Being a fan of the earlier Age of Empires games, I acquired a copy of the newly released AoE III which turned out to list Windows XP as the only supported operating system. To my extreme (albeit momentary) dismay, running the setup.exe on the first game disc produced an error requiring an upgrade to Windows XP before installing the game. I simply refused to believe it, seeing as how 2000 and XP are extremely similar operating systems and that there's no technical reason this game would require one and not work on the other.
Five minutes of Googling later, I ran the setup.exe from the command prompt, passing the "/n" command line switch to the executable. This switch runs the game setup in network install mode: the setup program believes it is installing the game over a network, so it doesn't check the operating system version! Needless to say I just pointed the installer to a local directory and it installed without a hitch.
Even better is that the main game executable didn't require any patching. Directly after installation, the game ran perfectly under Windows 2000! Only the setup.exe on the game disc had the farse "XP-only" restriction, and a simple trick, built-in to the executable no less, proved that the operating system requirement was merely a shallow marketing decision by Microsoft to force people on to Windows XP.
This anecdote might be interesting for those who haven't played AoE III (or haven't tried getting it to run on another OS besides XP). It has taught me to never trust a game published by Microsoft, and because of my experience, as soon as I heard that Halo 2 PC was going to be Vista-only many months ago I instantly knew that it would be a superficial hack akin to the OS check on the AoE III setup.exe.
Of course there are going to be people who relish in being able to break this superficial and shallow marketing decision, but I'd like to send a big THANK YOU out to those who actually put the time and effort into doing so.
I just listened to the podcast listed at the bottom of the article. Biggest Set of Copouts ever.
"Why doesnt have any more modes? Theres only one mode in Football!"
"Why doesn't have any more maps? Because you only play dust"
Durrrrrrrr this guy is the reason why shadowrun is getting bad reviews, not because people "don't get it" as he likes to pretend.
and the interviewers could not get the brown off their noses.
AHEM... TorrentSpy links? I hope you don't live in the USA because you're already busted, along with anyone else stupid enough to use your link.
No doubt people just lacked the balls to point this out. Even if it is legal, it is at least in the very gray zone and could have been used as an argument.
Engineering is the art of compromise.
Why don't they just crack DirectX 10 too? Nothing special about it.
You'd think the big companies like AutoDesk would prefer to make it easy for students to learn the software's ins and outs by offering a nice student discount, or maybe some sort of "student edition" of the program.
Autodesk does.
My wife was taking interior design courses at a Silicon Valley community college and used it.
If I understand it correctly it's just like the commercial version except much cheaper, you're not licensed to use it for commercial work, and when you make a hardcopy of a drawing it prints something to that effect in heavy block lettering along the border on each of the four sides of the drawing.
Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
Hmmm, one of the features I saw touted for DirectX 10 was that it is a single, uniform, all-or-nothing platform. Microsoft's ad copy said that DirectX 9 has something called "capability bits", or "cap bits". Games were supposed to check the cap bits to find out what DX9 features a system supported. That would seem to indicate that DX9 wasn't a uniform platform, no? And so while that might mean DX10 has an advantage, it would seem to make that argument invalid about past DirectX releases, yes?
dragonhawk@iname.microsoft.com
I do not like Microsoft. Remove them from my email address.
The fact that there are so many MMORPG is to me a significant market difference with the 98/ME -> XP upgrade.
I would add a much greater group of gamers that play multiplayer online games, like Unreal, rFactor, good old Starcraft or even opensource games like OpenArena.
Their individual groups are smaller, but remember: this is the Long tail.
We are Turing O-Machines. The Oracle is out there.
Microsoft charged out the front door with a raging hard-on ready to cram Vista onto everyone's hard drives with half-witted selling angles like releasing a two-year old FPS that was good on a console. Too bad they went flaccid the moment they hit sunlight.
The beautiful part is that free market capitalism is perfectly poised to solve the problem on its own (especially with the Internet around). People will always adopt methods or software which best suit their needs for the lowest cost - and if that means downloading pirated software or cracked operating systems online for free, then that is what people will do. The fact that the general population is becoming increasingly computer-literate won't help Microsoft maintain its stranglehold on the industry for long.
We are approaching an era when open source will overtake commercial software development. Imagine what kind of new online democracy that will produce.
Inserting [insert witty signature here] here does not constitute a witty signature.
So...wouldn't this count as another antitrust violation? If Jack Thompson want to make himself useful in suing game publishers, this is probably the only case I'd sanction.
Not the "language is unchangeable" argument, the "something ought to be listed in the books as a crime before we call it that" argument.
Thank God my legal rights are defined by the US code and the code of the state of California, not by an "accepted enough term". If you check out the US code at the Cornell Law site, you'll find that piracy is listed in 53 sections of the Federal code, and not a single one of them has anything to do with copyright infringement.
More importantly, most copyright infringement is a civil cause for action, not a criminal offense. Hence the RIAA/MPAA/MAFIAA suing people in civil court, and the FBI mostly not worrying about kids in the basement swapping songs. By calling it Piracy, you elevate the civil offense to a perceived criminal act, and make it MY responsibility (as a taxpayer) to deal with it, rather than making the rights holder take care of things through the civil system. In my opinion, this is a way for the media companies to try to shift one of their costs of doing business onto me, and I really don't appreciate it.
1984 was supposed to be a warning, not an instruction manual.
I'm surprised anyone actually wanted to play these games... I mean an overrated FPS for a few years ago, and another overrated FPS that does nothing at all for the Shadowrun setting? Both are very bland games that minus their titles wouldn't be worth it as $20 budget titles.
But I guess you can only use the shovelware that M$ puts out...
I think you hit it there. Vista is genuinely more secure, mainly do to UAC and UMIE (User Mode Internet Explorer(tm)). People will notice when they don't get popups, ant their computers run roughly the same speed forever.
What I find funny is that the crack is less than 1MB. I didn't think it would take that little to crack Microsoft's "incompatibility issue"..
Follow the link. Read the article. Thanks for posting it.
That is all...
Fundamentalism is a crime against humanity
In the case of any application that runs on direct-X, it's nearly impossible to program any game that came or comes out on a console so that it won't run on the older versions. Sure, it may look worse or not run all the features, but they are stuck, because, for instance, the X-Box runs direct-X 9. Some games are actually Direct-X 8, even(Halo 2, originally). Also, since the game doesn't *require* a Direct-X 10 card to run, it's obviously just a software nerf Microsoft is doing here.
http://www.1up.com/do/newsStory?cId=3153097
The 360 cannot run DX-10, so basically if the title comes out on it and the PC, it can be hacked regardless of what Microsoft tries to do to annoy users.
So this is expected. A small hack and presto - the thing runs in DX9.
Both games have been doing very poorly in sales as well. Microsoft needs to stop the B.S. and give us useable games out of the box.