IIRC, the Mechwarrior RPG addressed the problem of everybody wanting to be a mechwarrior by having players roll multiple characters. So you'd roll mechwarrior, a diplomat, and a crew chief; and let the other players have extra characters to fill other roles as needed.
I think you could adapt that to an MMO so that as you gained rank (levels), it would give you choices as to what kind of alt characters you gain. Those alternate character/roles could gain over time as well. So when you're a lance commander, you have infantry assets; but by the time you're commanding a battalion, you have a squad of killer ninjas!
The music really makes the atmosphere of The 7th Guest, one of my all time favorite games. In particular "Skeletons in the Closet," the song that plays over the credits, is a great catchy tune that's still stuck in my head.
I'd link to it, but I can't find it anywhere. Perhaps someone with stronger Google-Fu can help out?
"What really hooked me was the pace of combat. The game gets really exciting during a fight; I don't think there's been another MMO yet that matches the pace of that game. It's as close to direct, active control as I've seen thus far. Apparently a new powerset is being introduced which even allows for combos."
If you like an active style of gameplay, I strongly suggest you check out Dungeons and Dragons Online. It plays much more like an action game than an MMO, including the player having to hit a target before a character gets a roll.
I am on SBC DSL, and I see something similar. With BT turned on, no matter what the bandwidth cap is set at, responsiveness for anything on the Internet often drops considerably, sometimes completely freezes up. Usually turning off BT corrects this, but on occasion I have had to reset the wireless router so that the iBook can see the Net.
IIRC, the Mechwarrior RPG addressed the problem of everybody wanting to be a mechwarrior by having players roll multiple characters. So you'd roll mechwarrior, a diplomat, and a crew chief; and let the other players have extra characters to fill other roles as needed. I think you could adapt that to an MMO so that as you gained rank (levels), it would give you choices as to what kind of alt characters you gain. Those alternate character/roles could gain over time as well. So when you're a lance commander, you have infantry assets; but by the time you're commanding a battalion, you have a squad of killer ninjas!
The music really makes the atmosphere of The 7th Guest, one of my all time favorite games. In particular "Skeletons in the Closet," the song that plays over the credits, is a great catchy tune that's still stuck in my head. I'd link to it, but I can't find it anywhere. Perhaps someone with stronger Google-Fu can help out?
If you like an active style of gameplay, I strongly suggest you check out Dungeons and Dragons Online. It plays much more like an action game than an MMO, including the player having to hit a target before a character gets a roll.
I am on SBC DSL, and I see something similar. With BT turned on, no matter what the bandwidth cap is set at, responsiveness for anything on the Internet often drops considerably, sometimes completely freezes up. Usually turning off BT corrects this, but on occasion I have had to reset the wireless router so that the iBook can see the Net.