I disagree that D is redundant. Letting little Johnny and his parents know that he needs to try a little harder to pass the class (receiving a D) is different enough than letting Johnny and his parents that he failed hard to warrant having the two separate failing grades.
I don't think that removing Ds from the scale is going to do anything. If they don't want to give credit for a D, then don't! Giving a bit of granularity to the system, saying "you almost passed, try a bit harder" is a lot different than "you were nowhere near passing. Why don't you try something else instead?"
How about just not giving credit for D's? Am I missing something here?
Re:I actually kind of miss the old combat system
on
Review: Mass Effect 2
·
· Score: 1
Must be a bug. I've told my squadmates to take cover behind something, and a few minutes later I'll realize that they're not assisting me at all, because they're still in the previous room, exactly where I told them to be.
The World Ends With You for DS does exactly that. You can change the difficulty of the game at any time (except in battles), which affects the items and XP you get from fights. If you lose a fight, you have 3 options: Quit, Retry, and Retry on Easy. Great system.
If you actually read any of the newsposts related to that game, you would have realized that the comic was supposed to be FUNNY, and the Penny Arcade guys (Tycho, at the very least) love the game.
It gets my thumbs-up, by the by.
All this discussion and nobody's brought up Phoenix Wright? That series of games is nothing but puzzles, and all of them make sense. I've played through 2 of them, and there was only 1 time in each game that I felt was ridiculously hard (what do you mean I have to look at the painting then the desk then the painting again? There's no clue on the desk that makes me want to look at the painting again! ARGH!) The "puzzles" aren't puzzles in the truest sense of the word, but you do have to think about the topic at hand and decide which piece of evidence would fit best into the situation... isn't that a puzzle?
This reasoning makes 100% sense to me. Something something newsletter.
I disagree that D is redundant. Letting little Johnny and his parents know that he needs to try a little harder to pass the class (receiving a D) is different enough than letting Johnny and his parents that he failed hard to warrant having the two separate failing grades.
I don't think that removing Ds from the scale is going to do anything. If they don't want to give credit for a D, then don't! Giving a bit of granularity to the system, saying "you almost passed, try a bit harder" is a lot different than "you were nowhere near passing. Why don't you try something else instead?"
How about just not giving credit for D's? Am I missing something here?
Must be a bug. I've told my squadmates to take cover behind something, and a few minutes later I'll realize that they're not assisting me at all, because they're still in the previous room, exactly where I told them to be.
The World Ends With You for DS does exactly that. You can change the difficulty of the game at any time (except in battles), which affects the items and XP you get from fights. If you lose a fight, you have 3 options: Quit, Retry, and Retry on Easy. Great system.
If you actually read any of the newsposts related to that game, you would have realized that the comic was supposed to be FUNNY, and the Penny Arcade guys (Tycho, at the very least) love the game. It gets my thumbs-up, by the by.
All this discussion and nobody's brought up Phoenix Wright? That series of games is nothing but puzzles, and all of them make sense. I've played through 2 of them, and there was only 1 time in each game that I felt was ridiculously hard (what do you mean I have to look at the painting then the desk then the painting again? There's no clue on the desk that makes me want to look at the painting again! ARGH!) The "puzzles" aren't puzzles in the truest sense of the word, but you do have to think about the topic at hand and decide which piece of evidence would fit best into the situation... isn't that a puzzle?
Gameplay videos have already been released. Not an MMO. http://www.blizzard.com/diablo3/media/index.xml#movies
Too bad the song is "Whoomp, there it is"...