I have a Flash like IDE for linux Open Dialect google it or http://dialect.openmodeling.net/ (use the google cache if its down). Its C# using GTK# and Flex for a backend. The linux version that I have up is old so you may wanna build from in Mono
Salasaga is cool, but I am not totally sure that it fills the Linux community's need for a Flash IDE, though it does do a good job of creating web based interactive learning environments. I do not want to steal the light, but I want to get a word in. I have a more traditional (Open Source GPL) Flash IDE project which is based off of the Open Source Flex SDK. Its in C#.NET and via MonoDevelop, Cairo and GTK+ will port well to linux and OSX. Porting is on my list of TODOs for the next 2 weeks. Check it out at http://dialect.openmodeling.net./
I have a Flash like IDE for linux Open Dialect google it or http://dialect.openmodeling.net/ (use the google cache if its down). Its C# using GTK# and Flex for a backend. The linux version that I have up is old so you may wanna build from in Mono
Salasaga is cool, but I am not totally sure that it fills the Linux community's need for a Flash IDE, though it does do a good job of creating web based interactive learning environments. I do not want to steal the light, but I want to get a word in. I have a more traditional (Open Source GPL) Flash IDE project which is based off of the Open Source Flex SDK. Its in C# .NET and via MonoDevelop, Cairo and GTK+ will port well to linux and OSX. Porting is on my list of TODOs for the next 2 weeks. Check it out at http://dialect.openmodeling.net./