All they have done so far is make a lot of links from one site/organization to another. There has been no action against the spammer. They are not certain of his real name nor his address. I think its great that they're tracking him down, but I would not go so far as to say they have been successful.
After the Teamspeak fiasco (they pulled one of those "forced updates" where all the servers just shut down and required everyone move to a new user database setup) 90% of the gaming tribes and clans switched over to Ventrilo. It works great.
MIT has its own Class A subnet, which is 16 million (!) IPs. (Compared to 22mil of all of China.)
As does Microsoft, Cisco, and Apple. And I'm sure a lot of other big names.
Do all of those organizations use all of their IPs? Of course not. Relatively, probably more along the lines of "very few" or "negligable."
Sure it is an incentive for IPv6 implementation, but that is not the point. America is wasting a whole lot of IPs, and other parts of the world are running out.
Think about it. The success of a console relies/completely/ on people sitting and playing their games for hours. If you ship a console with a shitty controller, no one will buy it. A lot of money, research, and development goes into making a product people feel comfortable holding for hours on end.
Compare it to, say, a Logitech gamepad. They sell keyboards, mice, trackballs. Hey, if they can make a few bucks off a game pad, it is worth it to them. Their entire operation is not based around people holding their control for hours at a time.
Next time you see a made-for-PC gamepad, look at it, think of usability, and compare it to your favorite console controller. The console controller is/almost always/ more comfortable, more intuitive, and has more buttons that are easily accessible from the "standard" playing position.
A lot of effort goes into making a good console controller. How is it bad, or surprising for that matter, that people want to apply it elsewhere?
Spy/sneak around: Splinter Cell./Incredible/ game. Racing/Hot Cars: Need For Speed: Hot Pursuit 2. Nothing else comes close to the graphics, the cars, or the entire "feel" of the game. Fun, hop-in-the-car and ride. RPG: Neverwinter Nights. "Pen&Paper sim", TONS of third party modules for more gameplay.
95% of the time a VHS tape is used to record copyrighted material that TV networks are paying their money to produce. Sony, JVC, and all other similar companies that produce VHS tapes are promoting the of storage and transfer of copyrighted material. Shut them down!
This whole matter is absurd. Video tapes are doing the same thing Napster does. Sure, 5% of the use may be completely legal, but Napster is just like a tape. Its up to the discretion of the user to decide the best manner of using a product. And when the courts decide that they do not like the moral decisions of many million people, they shut Napster down? Napster is providing a service that people are misusing. Its not Napster's fault.
If you buy a car, speed, and then get into an accident can you sue the car company? It was their fault; by making a car that goes so fast they endagered your life!
I'm wondering how this will affect any of the court happenings. Do you think this will increase the penalty of the anti-trust case, or cause netscape to take some additional actions?
This can't be good for MS, but hey, maybe thats a good thing:)
Thank God I'll be able to get 200+ fps in Unreal Tournament and Quake 3 Arena because you all know I can tell the difference in every frame past 100 a second:)
Have you seen the *IDOITIC* system requirements for PC games nowdays? Buying 1 $300-400 PlayStation 2 beats buying a $1000-2000 computer every 6 months kiddo....
People need to realize that the resolution on console systems are no where near what that of a computer is. Sure, we could all get a Voodoo3 and a low-end Pentium and play most games fine on at 320x200. When you start to increase resolution, thats when bad things happen. TVs are horrible when it comes to gaming, assuming you don't have a wide-screen digital one.
If you have a problem with that much for a much more usable and upgradeable piece of hardware, just build a low-end CPU and run at 320x200. Thats all the consoles really are: cheap computers that don't expand as much as a real computer.
All they have done so far is make a lot of links from one site/organization to another. There has been no action against the spammer. They are not certain of his real name nor his address. I think its great that they're tracking him down, but I would not go so far as to say they have been successful.
After the Teamspeak fiasco (they pulled one of those "forced updates" where all the servers just shut down and required everyone move to a new user database setup) 90% of the gaming tribes and clans switched over to Ventrilo. It works great.
MIT has its own Class A subnet, which is 16 million (!) IPs. (Compared to 22mil of all of China.)
As does Microsoft, Cisco, and Apple. And I'm sure a lot of other big names.
Do all of those organizations use all of their IPs? Of course not. Relatively, probably more along the lines of "very few" or "negligable."
Sure it is an incentive for IPv6 implementation, but that is not the point. America is wasting a whole lot of IPs, and other parts of the world are running out.
Think about it. The success of a console relies /completely/ on people sitting and playing their games for hours. If you ship a console with a shitty controller, no one will buy it. A lot of money, research, and development goes into making a product people feel comfortable holding for hours on end.
/almost always/ more comfortable, more intuitive, and has more buttons that are easily accessible from the "standard" playing position.
Compare it to, say, a Logitech gamepad. They sell keyboards, mice, trackballs. Hey, if they can make a few bucks off a game pad, it is worth it to them. Their entire operation is not based around people holding their control for hours at a time.
Next time you see a made-for-PC gamepad, look at it, think of usability, and compare it to your favorite console controller. The console controller is
A lot of effort goes into making a good console controller. How is it bad, or surprising for that matter, that people want to apply it elsewhere?
Thats $8,494.07 USD.
http://xe.com/
Spy/sneak around: Splinter Cell. /Incredible/ game.
Racing/Hot Cars: Need For Speed: Hot Pursuit 2. Nothing else comes close to the graphics, the cars, or the entire "feel" of the game. Fun, hop-in-the-car and ride.
RPG: Neverwinter Nights. "Pen&Paper sim", TONS of third party modules for more gameplay.
Will it translate "geek"?
(This is a common error
-Bill
95% of the time a VHS tape is used to record copyrighted material that TV networks are paying their money to produce. Sony, JVC, and all other similar companies that produce VHS tapes are promoting the of storage and transfer of copyrighted material. Shut them down!
This whole matter is absurd. Video tapes are doing the same thing Napster does. Sure, 5% of the use may be completely legal, but Napster is just like a tape. Its up to the discretion of the user to decide the best manner of using a product. And when the courts decide that they do not like the moral decisions of many million people, they shut Napster down? Napster is providing a service that people are misusing. Its not Napster's fault.
If you buy a car, speed, and then get into an accident can you sue the car company? It was their fault; by making a car that goes so fast they endagered your life!
This whole matter is utterly rediculous.
This can't be good for MS, but hey, maybe thats a good thing :)
Seriously, thats some amazing speed.
People need to realize that the resolution on console systems are no where near what that of a computer is. Sure, we could all get a Voodoo3 and a low-end Pentium and play most games fine on at 320x200. When you start to increase resolution, thats when bad things happen. TVs are horrible when it comes to gaming, assuming you don't have a wide-screen digital one.
If you have a problem with that much for a much more usable and upgradeable piece of hardware, just build a low-end CPU and run at 320x200. Thats all the consoles really are: cheap computers that don't expand as much as a real computer.
-Bill