It's not that bad with him, that I had to hide FF behind the blue "e", but yes, I already did that in hopeless cases when doing tech support for 200 not quite computer literate social workers 2 years ago:-)
But I have serious doubts that there are many people out there who would start up a new PC for the first time, look at the bizarre parade of a compass, an "e", an "o", an earth-cuddling fox-like creature and a multicolored ball and think: "Ah, feels good to have the choice!".
I already hear the phone ringing, my father on the other end, asking me which of the 5 pre-installed internets is the right one. And then there are still 3 browser to remove and one to cripple as much as possible to do no harm...
"Unlike Quake 1, there is simply no way of fitting Quake II into the memory configuration of a stock DS. To play the game you must have a supported slot-2 flash card that contains a minimum of 16 megabytes of RAM." Quake2DS
I guess homebrew doesn't count here, just wanted to add that various consoles had hardware upgrades in the past as well as today.
If you really wanna do that, knock yourself out: http://code.google.com/p/bfopengl/ :-)
Or just one word: MilkyTracker :-)
It always depends what kind of music you want to make and what tools you want to use.
http://www.milkytracker.net/
It's not that bad with him, that I had to hide FF behind the blue "e", but yes, I already did that in hopeless cases when doing tech support for 200 not quite computer literate social workers 2 years ago :-)
But I have serious doubts that there are many people out there who would start up a new PC for the first time, look at the bizarre parade of a compass, an "e", an "o", an earth-cuddling fox-like creature and a multicolored ball and think: "Ah, feels good to have the choice!".
I already hear the phone ringing, my father on the other end, asking me which of the 5 pre-installed internets is the right one. And then there are still 3 browser to remove and one to cripple as much as possible to do no harm...
"Unlike Quake 1, there is simply no way of fitting Quake II into the memory configuration of a stock DS. To play the game you must have a supported slot-2 flash card that contains a minimum of 16 megabytes of RAM."
Quake2DS
I guess homebrew doesn't count here, just wanted to add that various consoles had hardware upgrades in the past as well as today.