The 3DS is a great gaming device (I've played at least 5 games for over 20 hours each) and will get better as more games are released.
The previous generation of consoles took up to a year or longer to establish themselves but the doomsayers came out in droves when the 3DS *only* sold 3.6 million within its first few months (and in a non-holiday time frame) instead of the 4 million that Nintendo was hoping for.
Luckily, instead of pulling it off the shelves, Nintendo has cut the price (leading to a massive sales surge) and pumped up the publicity for the new games with their major names that are due shortly.
I did this with *gasp* Adobe Premiere because the freely available tools were either buggy or lacked the features I needed.
Same reason I got Sony Vegas. I had something that needed to be done.
Blender was originally a professional in-house tool so its usefulness was already proven when it ventured into open source. Hopefully the same happens for Lightworks.
Rik
The 3DS is a great gaming device (I've played at least 5 games for over 20 hours each) and will get better as more games are released. The previous generation of consoles took up to a year or longer to establish themselves but the doomsayers came out in droves when the 3DS *only* sold 3.6 million within its first few months (and in a non-holiday time frame) instead of the 4 million that Nintendo was hoping for. Luckily, instead of pulling it off the shelves, Nintendo has cut the price (leading to a massive sales surge) and pumped up the publicity for the new games with their major names that are due shortly.
1982 - Neatly-typed Sinclair ZX81 games I wrote and sold through the mail.
Blender -- current version is 2.49b (after 12 years) and the complete rewrite with new interface will be 2.5x, not 3.
I did this with *gasp* Adobe Premiere because the freely available tools were either buggy or lacked the features I needed.
Same reason I got Sony Vegas. I had something that needed to be done. Blender was originally a professional in-house tool so its usefulness was already proven when it ventured into open source. Hopefully the same happens for Lightworks. Rik