Is the Quick Death of Failed Tech Products a Good Thing?
Joining the ranks of accepted submitters, HumanEmulator writes "The NY Times reports on how the Hollywood summer-movie business model is being applied to tech products: 'Every release needs to be a blockbuster, and the only measure of success is the opening-weekend gross. There is little to no room for the sleeper indie hit that builds good word of mouth to become a solid performer over time.' New products are being pulled from shelves only weeks after a lackluster release. What if the TouchPad, the Microsoft Kin, or even Google Wave had had more time on the market? Is this blockbuster-or-bust model a good thing for consumers, or for the industry in general?"
I knew a guy who started .com companies like popcorn. His business plan was the same for all of them: be successful enough until someone bigger buys you out. His goal was to work for a year at trying to get a thing going, then sell it for a couple million dollars for that short duration that it would be hot. Most of these things were very transient. They were unknown a month ago, on the rise a week ago, popular today, and by next month they probably wouldn't even be a memory.
I think these big companies learned their lessons. They tried over and over to pump money into these little concepts that never had longevity as a part of their plans. They bled red ink.
So if they don't see that initial wave, they're cutting the bleeding off now before they pump additional useless money into a concept that never will make it. It makes financial sense.
John
When you go fishing, you don't expect to catch 'em all. So what, and what is this silly article doing on Slashdot?
The more options proffered, the more choice consumers can select from, and the more failed products those who like pottering with such things can exploit.
No problem.
"This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
It would be good to be able to get those products even after they are pulled off the shelves so to speak, get them at a discount if possible. Yes, it is better to have quick turn over because this means more products are created and more things are tried. If something is not selling well, then maybe it's not exactly the product that people are looking for and maybe another product is needed that is similar and yet different, better in some way.
You can't handle the truth.
The blockbuster-or-bust model is a good thing for banks, but a catastrophy for the producing tech industry in general.
Product cycles have become too short for companies to financial absorb the eventual yet short-lived dips in sales.
Companies should only be required to report per 12 months.
Wall Street should not be allowed to do more than 6 transactions per company and 24h.
There can be several reasons why a product doesn't sell.
One of the possible reasons is that the product in question is crap.
In that case the manufacturer will have learned all there is to learn from their screw-up in a very short time. It is then no problem that the product gets pulled rather soon.
A second possibility is that the competition is better and/or cheaper. Also in that case the manufacturer can take their expensive/under-performing product rapidly off the market.
But in many cases the reason that a product doesn't not sell immediately is simply that the consumers don't know it exists. Established names like Apple, and Microsoft can bring out a product and even get coverage on the evening news. Others simply don't get that exposure to the masses. Then it is normal that a product doesn't take of immediately.
The problem is that while a product is on the shelf, competing products are coming out. Since they are newer, there is a large possibility that they will be better or cheaper, pushing the "old" product towards one of the categories described above...
120 chars is not enough!
"What if the TouchPad, the Microsoft Kin, or even Google Wave had had more time on the market" Then maybe they would have been as successful as the Zune?
The only people this is good for are the folks who swept into Best Buy and bought up a bunch of $99 Touchpads to sell for $250 on eBay.
http://alternatives.rzero.com/
If there was a multi-multi-million dollar ad campaign and there's no interest, you at least need to regroup.
Winners never quit and quitters never win, but if you neither quit nor win you are just a fool.
Except for ending slavery, the Nazis, communism, & securing American independence, war has never solved anything.
Um... a pal and a confidant.
confidant (knf-dnt, -dänt, knf-dnt, -dänt)
n.
1. Someone to whom secrets or private matters are confided.
2. An intimate friend.
When our name is on the back of your car, we're behind you all the way!
This model is so popular because of the money gain that happens in such a short amount of time, investors love it. Should you actually run a proper company, creating software, tech, blah blah blah and you actually kept giving out updates, providing support and such that you make a constant profit of let say 4 mill a year.
You may be doing good, but investors don't like this at all. The stock price stays the same, where do they make there money?
The problem with pulling the plug quickly on a newly released device, is that you're turning off all those who bought your product, and now have a 1 month old device that is no longer supported. You can garantee these people will never return to you as customers, as it leaves a bitter taste in the mouth. This is what happened to Sega - after releasing and shutting down the Sega Saturn, almost nobody of those Sega loyals were interested in buying the Dreamcast. They had gotten screwed once already. Turns out, Sega pulled the plug early on the Dreamcast too, guaranteeing that not a single person would buy another console from them, had they tried to release something else.
This is really a marketing decision based on the strength of the brand of the company offering the product.
A small company without a well-known brand may be more likely to keep a losing product alive (assuming it has other revenue streams) because there is no master brand to damage.
However, a "big name" company like Apple, HP or Microsoft can't afford to have losers in their portfolio because those technologies hurt the master brand. So...they yank badly received tech quickly. This happens in plenty of other consumer-facing industries too: think of "New Coke", the "Azteca" car, Zest trying to sell bath poufs to men, etc.
(Things sometimes work a little differently in business-to-business tech markets, BTW. I've seen tech products languish there for years before getting the ax due to long sales cycles or a cross-selling strategy that takes a while to test out.)
I've heard more than one major artist from times past remark that they would have never made it in today's climate because no one will invest in "unrealized potential". Some of the best selling albums of all time came after a few modest selling ones.
48-49 days does NOT make a developer community. The Kin was an exception as there was no development community but HP did WebOS no favors. People aren't going to buy the damn thing if they can't get or program apps. This all started when Palm was REALLY LATE with the SDK. HP did it no favors, but it was right on the cusp of something that could have been cool.
Leo Apotheker was and IS the WRONG person to lead HP. HP hasn't ever been about the high end servers for years. Sure, people bough Superdomes but IBM had far eclipsed HP in the amount of servers it sold. Sun did too (but still failed). Leo is going down the wrong path. HP made great calculators, printers and computers and was KNOWN for them. They made servers too but when was the last time you heard them talk about that? They had HPUX and Tru64. Did nothing with either.
This is a sad sad road that HP went down and it might ultimately kill HP.
Gorkman
New products are being pulled from shelves only weeks after a lackluster release
So now people will think: I'm not going to buy this new product in case they pull it, and I can't get support any more - or a software update - or a bug-fix.
Once this becomes the established pattern, everyone will defer their purchases until at least version 2 (as most wise buyers do these days, anyway) just to see if the product has got a future. If products get pulled because nobody buys them - because they're all waiting to see if anyone *else* buys it, then the whole industry is in a downward spiral. The only way out would be to start applying serious bribes to reviewrs, if that doesn't already happen.
politicians are like babies' nappies: they should both be changed regularly and for the same reasons
The problem with the examples given (TouchPad, the Microsoft Kin, and Google Wave) is that they were ultimately not great products. Not only should they have been yanked, but they really shouldn't have been offered in the first place. I say that not having actually used the TouchPad, but having had experience with WebOS and being generally unimpressed.
And... well... it's not necessarily so much that they're bad products, but that they're marketed poorly. Most of you will misunderstand and think that I mean that they weren't advertised well, but marketing is a different thing. A large part of marketing is determining that there is a market, determining what that market wants/needs, and then building/adjusting a product to meet those wants/needs. None of that was done very well with any of these products.
The Kin, for example, was a semi-smart phone released into a world where people generally either want smartphones or they want dumb-phones, and even the people who want dumb-phones are dying out. Since the smart phones have been so successful, there is a big demand and development community for smartphone apps, and there's a limit to how many incompatible platforms are going to be supported. As a result, the whole world is being divided into iOS and Android, and if you want to compete, you have to offer something compelling enough to displace one of the two big guys. The TouchPad suffered from the same thing: it was developed for a market that didn't exist. The world is all Android and iOS, and there isn't really a market for a 3rd platform at the same price point with no compelling advantages.
Google Wave had a different problem: it never defined what problem it was trying to solve. Was it a collaborative document editor, a replacement for email, or a weird IM client? I used Google Wave for several months, and I still don't know. They also launched a communications platform on an invite-only basis, which meant that you didn't have anyone to communicate with. By the time they had a wide release, everyone had already given up.
In each case, I wouldn't say it's an issue of the developer/manufacturer giving up too soon. The problem is that they didn't give up soon enough.
The trouble here is that some of these are bad examples. The Kin wasn't a bad idea, when it was first ready for release. It's the 18 month delay to retool it to run on Windows that actually killed the product. Released on time with what they had initially? Who knows.
The TouchPad was released at the same price as the iPad but isn't as good. Who thought that would work?
Pleanty of products still get time to mature. Android itself wasn't a massive success day 1, but has gained traction steadily and is huge now. There's a difference between something that is promising and just needs more development and a "me too!" inferior clone product that the market really doesn't care about.
Hell, some ideas don't get killed off fast enough. Fully electric cars have been worked on for how long now? They still suck.
And while we're on the subject, Hollywood is a bad example. Movies are one shot deals in terms of being profitable. A better analogy is TV, where a show that's a mediocre hit can get retooled to try and improve it but a lot of networks instead drop it after 6 episodes to throw something else at the wall.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
Bea Arthur in space. That's just crazy enough to work.
Shareholders and board members only care about quarterly profits and growth year-on-year. Who cares if your business is actually making money if it isn't making MORE money than it was last quarter?
There are cases where choice isn't the best, such as where the value of a good or service lies in its interoperability. Some products are platforms that are valuable for the variety of complementary goods that can be used with them, such as personal computer operating systems and video game consoles. Other products are valuable for network effects that depend on the number of people whom you can reach using them, such as telephony, e-mail, and Internet social networking sites. A failed product will lack those valuable qualities. For example, when both HD DVD and Blu-ray Disc were available, some end users waited until all six MPAA studios supported one format before adopting it themselves.
As someone from the pokemon generation, I actually do expect to catch 'em all.
Arguably, the degree of goodness or badness really depends on how 'tightly-coupled' a product is:
By 'tightly-coupled' I mean an(admittedly rough) measure of how tightly integrated the product is to ancillary products, services, drivers, support, etc.
Something like, say, the Dell "Inspiron 15 (N5040)" would be 'loosely-coupled'. Other than BIOS updates, which can only be Dell-provided, virtually all related software and likely services would be unaffected by its discontinuation: You can still trivially buy/download an OS to run on it, if you decide to upgrade, drivers are available for the various parts from their respective OEMs/in kernel, all the software you are likely to use is still available from 3rd parties, it isn't tied to a specific ISP, there is no "Dell App Store" that you lose access to, and so forth. A 'loosely-coupled' product can die without a ripple(for anybody except the company who failed to produce a product that made them the money they wanted it to.) Even current owners are only slightly harmed(incrementally harder to get parts for devices with shorter production runs).
A "tightly-coupled" device would be something like an iPhone. Not that Apple would cancel it; but you would be pretty much SOL if they were to: It is cryptographically locked to a specific software source, the system is designed to defeat 3rd-party OS modifications(and no 3rd party OSes exist in any but the most vestigal state for the embedded platform...). Were Apple to pull the plug on the ecosystem, only the most enthusiastic jailbreaker crews would be able to continue.
Something like an xbox or PS3 is mostly tightly-coupled: it is locked to a specific online service, cryptographically dependent on a single vendor for updates and downloadable games; but its use of physical media for most major commercial titles means that it would be degraded but not rendered useless by a vendor pulling the plug.
In general, I'd argue that the churn among 'loosely-coupled' products, while it may be wasteful, shortsighted, MBA/shareholder-whining driven bullshit, is mostly harmful to the companies that engage in it. It means that SKUs change a lot; but it doesn't really do too much harm to product-holders. Churn among 'tightly-coupled' products, though, particularly ones that involve esoteric and/or cryptographically locked embedded systems, or systems that are wholly dependent on some online component, produces a lot of bricks, and directly harms consumers(it also, most likely, has the perverse effect of harming the companies that do it: If consumers know that many new products get shitcanned and bricked, why would they take a risk on your bold new innovation? You are probably just going to kill it...)
While this is less of an issue at the consumer level, more of an enterprise/SMB problem, tight-coupling among software products can cause similar issues: if interfaces between the various horrid bug-nests that keep your company running are relatively sane and clean, getting EOLed by the vendor merely sucks. If they aren't...
At No point in that rambling incohernet response, did you approach anything nearing a rational thought. Everyone here is now dumber for having read it. Therefore, I award you no points and may God have mercy on your soul.
A Silicon Valley saying. We deal with failure better than success because we see more of it. The trick has always been to move on quickly and try again. Michael
Example of products that where not smash hits and are still moving forward.
1. Bing. It is still has a small market share but Microsoft keeps putting resources into it and it is growing.
2. XBox. The first XBox didn't make a profit but the 360 looks like it finally has.
3. Windows Phone 7 "I don't think this is ever going to be more than a poor 3rd place myself but they are till pushing it".
4. Android. Remember the G1. It didn't sell that well and was only on TMobile in the US.
5. PS3 After the mad launch rush it sales just slowed. The Wii was the big hit and the 360 was out first and sold well. Sales of the PS3 are still improving even now.
Of the other products mentioned well let's take a look at them
The Kin. It wasn't WP7 it had no real apps, it was tied to an expensive data plan. Yes it stank out of the box. Microsoft really did a good job killing Danger after they spend a pile of money to buy them.
Google Wave. I tried to find a use for the tech but I just couldn't It was kind of neat but didn't have a good use case for a lot of people.
Touchpad. This one was murdered in it's crib. HP bought Palm and then the CEO was kicked out in a scandal. His replacement had no interest in the consumer market. Palm had three products in the works and those where the Pre III, the TouchPad, and the Veer. HP dragged their feet on those and took a year to get them out the door! What??? WebOS is actually are really good OS but HP again shipped it on old hardware! Of course the new CEO is also going to spin of the PC division as well. Of course you have to love HP not wanting to risk the long term investment in Palm so instead they took a 12 billon dollar stock hit.
See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
In two of the cases cited: HP Touchpad and Microsoft Kin, they were "me too" products that offered nothing new, compelling or innovative and were entered into markets that had dominant players with better products. It is also important to note that all three of these products relied on network externalities - a certain critical mass of users (in the case of Google Wave and Kin phones) or developers in the case of the HP Touchpad. All three were late entries into the market - MS Kin phone started life as Danger Inc's "Sidekick" phone, but had to be converted from a Java based software stack to Windows CE / .Net which significantly delayed its entry to the market.
Google Wave - I'm just not sure where it fit in the Google universe. Cloud based groupware / team collaboration? CMS portal? Social networking?
If you aren't part of the solution, then there is good money to be made prolonging the problem
Movie blockbusters are a human stampede, and occur for ephemeral reasons -- people are going to see a movie, the question is which one, and the answer is mostly the one they can talk about with others.
Choosing assets such as communicating and computing machinery is a much larger investment with much longer usage/payoff period. There is going to be more research, and a longerinitial adoption period. The Wii and especially Android are examples.
Demanding instant success (Wall$t HF junkies) is the same as demanding a never-ending stream of sequels.
I don't know which is funnier, if that was a typo that you corrected, or if that was a really clever troll and caught you.
Either way that was very entertaining.
Thanks guys,
-nB
whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
100,000 different models of computer goods, ranging 3 generations of machines, totally incompatible and the 3rd party market booms as you now need 45 different types of sd card readers to fit each of the 100,000 different plugs
fuckit, die quick get out fast
Just recently talked to a person who is related to the consumer electronics business (website java) who confirmed that for instance TV-sets have to be updated each half year (in Europe), otherwise 'shareholder-value' would be in danger because negative ratings ('not able to innovate') were the consequence of a more sensible product cycling.
CC.
TaijiQuan (Huang, 5 loosenings)
When the target audience suffers from ADHD, get the failures out of the market as quick as possible and hope your next product will be a success.
The one advantage to ADHD, is people forget failures a lot faster than they forget successes.
"The 5 d's of blogs, Dodge, Duck, Dip, Dive and um Dodge"
corporations should start to pay attention to the hype they're creating, how successful it is, and then react to public opinion. public opinion is much more educated these days or rather the tools to verify statements/"facts" are more readily available leading to more educated response/backlash.
use the comments of the educated geeks to give you REAL forecast information.
people don't have any patience for crap any more.
Billy Madison FTW!
It appears that Google and Mozilla are attempting to follow this same pattern with their frequent, rapid-release versions of browsers and related applications. Firefox 4.0 was released by Mozilla on 22 March of this year. Approximately 14 weeks later (on 21 June), Firefox 5.0 was released; and all support -- even fixes for security vulnerabilities -- ceased for Firefox 4.0. Then, 8 weeks later (on 16 August), Firefox 6.0 was released; and all support ceased for Firefox 5.0.
All this seems to be wreaking havoc with businesses and organizations that deployed Firefox as their internal standard browser. System administrators are having difficulty keeping up with the changes.
Yes, this was all reported earlier in Slashdot. Now we have a name for it: Quick Death. And the products do not even have to fail.
If it's unique and new and people aren't quite capable of justifying it yet, it'll take off slowly. Just look at the early days of DVR.
If it's a "me too attempt" at competing with something out there using a similar product - it becomes quickly apparent whether you've got what it takes to "stay in the game" (Android) or you don't (WebOS, Blackberry PlayBook). If upon release your product simply sucks and gets killed by reviewers for being incomplete - then it deserves to die. This was the case for the TouchPad and PlayBook.
When you're up against Android and the iPad in the tablet market - if you release a halfassed incomplete product, you die and you deserve it.
retrorocket.o not found, launch anyway?
The touchpad was simply overpriced. If HP had sold it for, say $150 for 16GB, and $200 for 32GB, it may have sold better to begin with. The crazy rate that everyone sold out of all stock means that there are now a whole lot of WebOS tablets in people's hands now. App developers saw a huge spike in downloads after the sale. Getting WebOS out there, people will see what it is like and perhaps not settle for the inferior interfaces of Android and iOS.
HP's own tablet making may be dead. WebOS isn't quite done yet. Wouldn't it be cool if Dell got into the tablet business and licensed WebOS for them...
The 3DS is a great gaming device (I've played at least 5 games for over 20 hours each) and will get better as more games are released. The previous generation of consoles took up to a year or longer to establish themselves but the doomsayers came out in droves when the 3DS *only* sold 3.6 million within its first few months (and in a non-holiday time frame) instead of the 4 million that Nintendo was hoping for. Luckily, instead of pulling it off the shelves, Nintendo has cut the price (leading to a massive sales surge) and pumped up the publicity for the new games with their major names that are due shortly.
You cant have a middle because then there would be a middle class everything has to go to the top one percent they cant control middle so instead kill it.
My riches cant wait.
Will someone please turn off the Wild Wasteland trait? KTHX.
She's tall enough.
Science advances one funeral at a time- Max Planck
The problem is they're trying to imitate an already established or hot product. Imitating is fine if you can keep the price well below the 'original' product or you make massive innovations to it. Microsoft Kin and HP TouchPad were not only knockoffs, they were bad knockoffs with inferior UI, software and performance and cost as much as the original.
The Android model has fared better because it's going on much cheaper phones and a lot larger choice of phones (sometimes even better phones) than the iPhone and it has as a result flourished among developers. Symbian was a decent smartphone system predating the iPhone but it died because they actively excluded most of the home-brew developers and only targeted their own phones which were decent but because they didn't foresee any competition stagnated in features and performance.
Custom electronics and digital signage for your business: www.evcircuits.com
A movie is taking up very expensive real estate. It requires a large screening room, with several employees to manage it. Further, the movie is selling not just itself, but the snacks that go along with it. (And that's actually most of where the theater makes its profit; it's showing the movie nearly at cost.)
A tech product can moulder on the shelf, waiting to be discovered. A movie really can't. Netflix has shifted that pattern a bit, but only a bit.
In other words... these are apples and oranges.
Some years ago (three? Four?) I bought a 1st gen iPod touch. I enjoyed it in the beginning. Just a year later I wanted a new skin for it and found all the skins fit Gen 2 and not Gen 1. A year and a half later Apple was releasing a version of iOS that wouldn't work with my 1st gen and three months after that I found that many of the apps I wanted to use were incompatible.
This keeps me in Windows 7 laptops and netbooks because a 1.5 year lifespan on a $600 product is nuts, in my opinion. With windows I could run an MS-DOS application if I wanted to.
Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
If the underlying products is good technically and fits the company vision then staying the course and building a strong base makes sense.
If the product is trash technically, perhaps just an attempt to get on the bandwagon, then dropping the hot potato before getting burnt is the way to go. Few companies can afford to loose millions of dollars for years like Microsoft did with the Xbox.
Kind of like the tv shows. Nowhere Man lasted only 1 season, years ago, but that was still 22 episodes. There are shows today that get canceled after 3 episodes. Perhaps they should be left out there a little longer to give them a chance to build public interest. I see this in a lot of things, tech, tv, movies, for example.
Yeah, that was a catchy TV theme. Golden Girls in space... who knew?
The sending of this message pretty much inconveniences everyone involved.
And it still would have been crap nobody was ever going to use.
Because it leaves users with no way to interface with said tech product in order to access and restore data. Outdated support software (drivers, client software, etc) will no longer work on new OSes, and eventually even though the tech product still functions, it is effectively useless. If a tech product is considered failed, its interface documents should be made public domain so that the community may support the device so that it does not end up as garbage and waste, and so that the users may recover their important data.
Twinstiq, game news
Twom actually. I came due for a new phone as my Verizon contract was coming up as well. I had a EnV touch, which stopped working correctly to the point of being unable to dial most of the time. This was the point where they were trying to liquidate their Kin stock as the project was pulled. I was warned by Verizon staff that the phone is horrible. See the Kin was originally supposed to be a smart phone, but Microsoft and (partners) discontinued all the various interactive online services that communicated with the device rendered it simply a device that could text (qwerty keyboard), make calls (capacitive screen), take pictures (8MP camera), play music (Zune), and surf the net (WIFI) All of these things it does very well, for very cheap and NO required data plan. As a smart phone, there's plenty of better alternatives, but for those of use too primitive to own a smart phone, this thing has no equal. My point? Right product, wrong aim.
HP decided they couldn't compete at manufacturing a tablet so they killed it. WebOS still exists and may resurface as a licensed OS on 3rd party tablets from companies who know a bit about manufacturing.
HP appears to have decided that, in most cases, manufacturing technology products is a losing proposition and appears to have decided to remake itself as a software / IT consulting firm. It remains to be seen if they are successful or just become another company that gets bought out and disappears.
I'm a consultant - I convert gibberish into cash-flow.
Rapid product turnaround is only a symptom of the real problem. Somewhere along the road it was discovered that riding the bubbles makes a quick buck and that enough quick bucks makes a business. Now you have 400 companies at the startup pony races. The company that plods along focusing on long term results, reputation, employee satisfaction, and making a great product tends to be ignored by all those gamblers. And those companies are quietly sitting on the sidelines pulling in cash at low risk. You won't hear about them because they don't tend to make news but those companies are the real future. When today's booms are memories they will be selling tomorrow's products.
If video games influenced behavior the Pac Man generation would be eating pills and running away from their problems.
It makes sense to pull a movie that's not making money because the exhibitor can make more money by filling that theater with another movie. And the investment in a movie's release ends at its release. Even if you do pull it from theaters you have secondary markets in TV, video, and on-demand services. You only need to provide one copy and many people can consume it.
With a manufactured product you have a large productive system built to make only that product, and shutting it down before giving its product a chance to catch on is wasting the cost you put into it, and the cost you'll incur by shutting it down.
That said, these days it may be much cheaper to rip up a production line, if your business model is to buy your product from a big manufacturer that makes a lot of different products and will absorb no capital loss by shutting down production of your product and selling the capacity to another.
If it walks like Foxconn, quacks like Foxconn, and lets you treat a new technology like an internet posting, it must be the giant sucking sound of jobs moving to China.
iSupply is wacked. The price would be less than $100.00 based on components in lots of 1000.
The prices listed in the BOM look like off-the-shelf component costs.
For example, here's the TOTAL comsumer cost for a new 27' TV...
http://www.newegg.com/Product/Product.aspx?Item=N82E16824001431&nm_mc=OTC-Froogle&cm_mmc=OTC-Froogle-_-Monitors+-+LCD+Flat+Panel-_-SAMSUNG-_-24001431
There is no way a tablet is going to be priced MORE than the above monitor.
Or how about this TOTAL consumer part...
http://www.newegg.com/Product/Product.aspx?Item=N82E16814130593
The cost of the high-end engineering that goes into the above graphics card is much more than most tablets these days. Even more considering the market for which these graphics cards are supposed to sell.
There is a reason that APPLE is making a killing on the iPads these days. Consumers wallets are getting taken to the cleaners.
When a product fails because "consumers don't know it exists", it simply means it wasn't launched properly. You can't make money without spending money, and today's marketplace is very expensive to get into. That means you need to buy TV ads, billboards, radio ads, newspaper ads, magazine ads, web ads, and more and more ads to properly launch a product. You also have to line up the "spokesman" type of folks that will represent the product to the public - they aren't going to talk about it on G4 TV unless you (a) give them one and (b) probably pay for placement somehow. Then you need to get it into retail, which is more pay-for-placement. If you don't want your new product hidden in the back of the store you need to have a nice display stand that the store people can put together and pay for the floor space that it will be taking up.
Not doing all of these things mean you are going to have something that people do not know about. It will not make it into the popular culture mindset, so nobody will talk about it. Should anyone actually mention they heard about it or (gasp!) bought one they will be ridiculed, shouted down or ignored. Because you didn't make it into the popular culture by paying the toll. It is incredible to see the number of product failures that are caused by this simple omission - they didn't understand how to launch a product.
Obviously, this applies to products that are to be mass-marketed to the consumer. If you have a product that is used only by architects designing office buildings you are going to have a whole different kind of product launch. But while it is different, there are still steps you have to go through and tolls to be paid. Failure to do all of the steps or pay all of the tolls means you will likely have a failure.
Also understand that in today's world your investors are going to pretty much demand a product that doesn't sit on the shelf for a long period of time. They are forking out the money for the product to be a success and failing to present it as a success to the consumer will do nothing but piss off the investors. The only way out of that is a complete by-your-bootstraps company where there are no investors. Then I suppose you can take as long as it takes for a product to catch on.
I am glad someone didn't kill Linux the moment it didn't take 15% of market. The first VHS systems were not a hit from the beginning. CD's took years to become dominant. EBooks were in use and declared dead on arrival more than a decade before the Kindle. In all of those cases someone kept trying.
However, today there is no patience in the company board of directors, or the investor.
So, yes the flash of excitement is cool, but I sure hope there are inventors out there willing to chip away at a product.
Why are you posting about this on Slashdot when you could be out making your fortune. Go get yourself an Android license and start cranking out $150 tablets. You're going to make a killing!
Well, why are you still here?
I haven't used the others, but I bought a Touchpad for $99. It's fine. A $7 app plays all the downloaded TV shows I have, the built-in browser views all the websites I tried without any problems, including embedded flash video, a kindle app is free, a facebook app is free, there's a decent free weather app, it's got Angry Birds, and a developer mode is easy to enable which gives access to the homebrew apps and custom kernels.
Sure there are minor feature additions that would be nice, but on the whole it's a decent machine. I wouldn't pay full price for it, but then I wouldn't pay full price for the iPad or Transformer either.
The first iPod was a sleeper. So was the first AppleTV. Nuff said.
Is the blockbuster or bust mentality a valid business model? Sure but it depends.
The HP TouchPad was something someone at HP thought they had to do but that they didn’t do it wholeheartedly and the result was ridiculous—a situation that basically amounts to:
“we’ll give you an operating system no programmer cares about, worse hardware, uglier design and poorer logistics than Apple does, with inferior craftsmanship thrown in for free, and you can have it for about the same price Apple is asking. Walk past that iPad display and come on down!”
Given the above situation, cutting their losses like good little corporate lemmings, after performing a mulitimillion-dollar experiment to determine whether tablet buyers were either cretinously stupid or infinitely charitable was a good idea.
In fact, shy of their doing nothing at all until they were *really* ready to take on the iPad (either staying out of the tablet market altogether or only entering it when they had something that wasn’t garbage when compared to an iPad) was the best decision they could have made.
Like that time they crucified Blackberry Storm while RIM were still rolling out post release performance fixes?
Google was IS a really cool technology, with some very bad design decisions layered on top of it.
It could have been the web as TBL envisioned it, writable by all, and Xanadu as Ted Nelson envisioned it, hyperlinked with automatic transclusion.
Mistake 1 was insisting on having each portion of a document appear as part of a thread, instead of seamlessly merged like a real document.
Mistake 2 was making ownership of each portion of the document a primary thing, instead of something best discovered later, as wikis do it.
Mistake 3 was making it look exactly like threaded email, and then letting it get sucked into that pigeonhole, and not trying to pull it back away.
Mistake 4 was in not supporting experimentation into different uses of the underlying protocol at launch time.
Mistake 5 was giving up too soon after it didn't catch on as the threaded mail everyone initially thought it was, and turned out to be a very poor version of.
Wave as a technology is awesome... but it hasn't been tried yet in a usable form. Think sub-etha-edit meets wikis with rich formatting.
if this isn't proof copyrights are broken I don't know what is.
Actually, it's just proof that either the people you were dealing with were being silly, or that you are lousy at making that kind of deal.
That or it's evidence that copyrights are so broken that they make MBAs think being silly is profitable.