I think Sony should focus on providing a better framework, similar to the one from Microsoft on the Xbox360. With the PlayStation 3 they missed several important things:
- Cross-game chat
- Good way to use save games for all players (for a long time they did not support this)
- Build-in match-making system (currently a developer has to create it's own system)
- Same for voice/mic-systems
- Proper in-game menu when pressing the home button (it took Sony several months after release to implement this, and it is still not as good as the Xbox's)
- Good trophy system (that doesn't have to sync 90% of the time)
- Non-blocking game/system-update-downloads
- Implement a max-game-update size (currently it is only limited by to the amount of bandwidth the producer wants to pay for)
I totally vouch for this! Wasn't Epic also working on a Linux variant of their Unreal Engine?
I think Sony should focus on providing a better framework, similar to the one from Microsoft on the Xbox360. With the PlayStation 3 they missed several important things: - Cross-game chat - Good way to use save games for all players (for a long time they did not support this) - Build-in match-making system (currently a developer has to create it's own system) - Same for voice/mic-systems - Proper in-game menu when pressing the home button (it took Sony several months after release to implement this, and it is still not as good as the Xbox's) - Good trophy system (that doesn't have to sync 90% of the time) - Non-blocking game/system-update-downloads - Implement a max-game-update size (currently it is only limited by to the amount of bandwidth the producer wants to pay for)