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User: JBGM

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  1. Re:They are old enough when... on When Are Kids Old Enough to Play Videogames? · · Score: 1

    The try was a lot better than you can imagine. First of all, you can attack an idea without attacking the person; not knowing this speaks about your experience in intellectual endeavors. Secondly, you just did not read... I never mentioned "deactivation" but used "decreased activity" instead, and you should know how big the frontal lobe is; this is not a medical forum, so the details have to be overlooked. Third, there are epidemiological studies that indicate decrease of IQs worlwide (Sundet et al.), and it seems to be linked to decrease in linguistic activity caused by increase in media consumption (videogames are part of the problem). Finally, you should not attack an anonyumous post, simply because you just do not know what hard data do I have in my hands. By your response, it is obvious that you do believe the opposite of what I proposed (videogames have negative effects); perhaps because you are a videogamer yourself, you threw out there an intellectual attack of very poor qiualty. This, in deed, supports my initial argument, thank you very much.

  2. Re:They are old enough when... on When Are Kids Old Enough to Play Videogames? · · Score: 1

    Kids should have limited exposure to most video games, simply because video games make them less intelligent. The brain is a complex organ that is functionally divided into zones. These zones are more or less preserved across individuals; however, there is some variation due to the high plasticity and adaptability of the brain. Some parts are in charge of motor coordination, others of speech, others of language, etc. Every second, the brain receives through the bloodstream a limited amount of oxygen and glucose. When certain regions are used intensively, other regions decrease activity in order to compensate for the demand in energy. This is easily seen when a person tries to execute several activities involving different parts of the brain; it would be physiologically impossible for the average person to do at the same time tasks such as listening a complex musical piece, reading a complicated book, performing some difficult movement, and engaging in a conversation full of twists and turns. Literature, for instance, is processed in the frontal lobe of the brain (situated in the forehead); it is there where superior cognitive processes take place, i.e. what defines us as humans. On the other hand, most video games depend upon eye-hand coordination, sound processing, and spatial processing, which occur in the cerebellum, temporal lobe and visual cortex respectively; these zones are located in the posterior part of the cranium, i.e. the zone furthest away from the frontal lobe. Since video games in general stimulate more the posterior zone of the brain, thus requiring glucose and oxygen, some higher cognitive processes located in the frontal lobe decrease in activity during a video game session. What happens then is lack of development of the frontal lobe by loss of opportunity. Therefore... videogamers develop their brains at a cognitive level inferior to their potential; nevertheless, they develop other skills that could be vital. If the human race was attacked by an alien race, ad we had laser cannons on each roof, our survival would be guaranteed.