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When Are Kids Old Enough to Play Videogames?

A piece at the MTV Multiplayer blog is exploring the issue of kids and gaming, wondering aloud how old is 'old enough'. A recent CES talk indicated that you should wait until at least seven to introduce your children to Mario, and we've talked in the past about the educational role games can have. MTV's Tracey John spoke to a pair of mothers who offered their own opinions on this topic: "When I asked Alisa why she thought that games weren't imaginative and explained that many games have challenging, puzzle-solving elements, she conceded a little but remained skeptical. 'Honestly, I haven't really explored video games thoroughly, and I'm sure there are video games that fit more the bill of something that I'd be interested in, but I'm kind of hard-pressed to find a game that's like reading a book or something like that. I understand the kids like it, so I allow them to do it; it's monitored but it's not my favorite thing for them to be doing.'" What's the right age for a kid to start playing games? Do you see games as more or less acceptable than traditional kid pastimes like TV or reading? Does it matter if the parents are gaming-savvy?

503 comments

  1. ignorant by deathtopaulw · · Score: 0, Flamebait

    If you are not sure about whether or not there are games equal to books yet, then you're an idiot and should stay out of the argument. Leave it to people who have played the games, and know what they're talking about.

    1. Re:ignorant by ushering05401 · · Score: 1

      Wouldn't the more important point be not whether there is value to the games, but whether playing games at an early age will assist or hinder the child's chances of fitting in with their family culture?

      Families with game centric leisure time habits would benefit their children by teaching them early on how to participate in these activities.

      Other types of families, outdoorsy families for instance, would be doing their child a disservice by substituting a video game console for a babysitter (as some busy parents do). This child is not learning skills that will assist in the healthy integration with their family unit.

      The value of any activity is not only measured by a person's enjoyment of the activity, but also by peripheral benefits... one of which is kinship with other participants in the activity.

    2. Re:ignorant by slyn · · Score: 5, Insightful

      If you are not sure about whether or not there are games equal to books yet, then you're an idiot and should stay out of the argument. Leave it to people who have played the games, and know what they're talking about.

      I would find it hard to make the argument that games will ever "equal" books, for the same reason that movie versions of books often don't live up to the original books.

      Books require a lot more imagination than games or movies because you have to infer what the people/places/things in the book look/act like based off of the descriptions.

      That being said, I think it is hard to compare the three. A book like Hitchhikers Guide would make a poor game (IMO). A game like Metal Gear would make a poor movie (IMO). A game like Bioshock would make a poor book (IMO). But each of those excel at what medium they actually are expressed in.
    3. Re:ignorant by _Sprocket_ · · Score: 1

      If you are not sure about whether or not there are games equal to books yet, then you're an idiot and should stay out of the argument. That's not the point. The act of reading itself has considerable educational value; the storyline is just the hook. After all, we're talking kids here. "Elmo Goes to the Zoo" (or even "Harry Potter and the Next Sequel") aren't exactly Great Literature.

      That a mother recognizes this does not make her an "idiot" and it certainly doesn't disqualify her from comment. Although it also doesn't disqualify the idea that some games can promote other skills.
    4. Re:ignorant by Anonymous Coward · · Score: 0

      If you are not sure about whether or not there are games equal to books yet, then you're an idiot and should stay out of the argument. Leave it to people who have played the games, and know what they're talking about. I don't think I'll be taking parenting advice from someone named "deathtopaulw." Just saying.

      As for games being equal to books...tell me one. Few actually manage to remark on anything resembling the human condition at the moment, most seem focused on thrills and production values. In time, I hope this changes. Too bad money-grubbing companies are too busy trying to cram ads in-game instead of making the writing better and fleshing out a mythos that encompasses the game. As flawed as Halo's story is, they did a great job with the various alien races, planets, and history within the Halo universe. I found it rather compelling.
    5. Re:ignorant by Drooling+Iguana · · Score: 2, Insightful

      Damn you, Babel Fish Dispenser!

      --
      ... I'm addicted to placebos
    6. Re:ignorant by packeteer · · Score: 4, Insightful

      It's also about fitting in socially. As a boy anyway most of your peers are going to be playing video games. It gives you some common experiences. I also believe that playing video games helps get children into the computer culture we have today. Children learn hand eye coordination as well as navigating UI's that are needed for important job skills later.

      I know that i got into computer because of video games. I played console games but when my parents got a PC i was determined to play games on it. The drive i had to actually use the computer enabled me to learn my way around the OS when i couldn't figure something out. If there was noting interesting on the computer for me i would have not used it when it wasn't working. Instead i learned how to fix any problem on a computer myself, something i am very happy i know how to do for myself today.

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    7. Re:ignorant by LoofWaffle · · Score: 1

      If you are not sure about whether or not there are games equal to books yet, then you're an idiot and should stay out of the argument. Leave it to people who have played the games, and know what they're talking about. Instead of the knee-jerk response of calling this woman an idiot because she doesn't play the games her children play (hence understand their value), why not apply some rational thought. Her remark that games aren't as imaginative as a book has merit. When you are playing a game you are essentially walking through someone else's vision of whatever world you are in whereas reading a book allows you to formulate you own vision of the world through your interpretation of the author's description. Sure with SDKs, you can create your own world to play in, but then you aren't playing at that point your creating.

      Games do have some inherent value that involve limited analytic thought to solve puzzles necessary for progression, but its really just a trade-off of socialization skills, which are crucial to development in young children. I'll concede that multiplayer games do allow some crude form of socialization, but it's typically not enough to show someone what the proper behavior is beyond the pc/console. Argue it however you'd like, but you just can't learn skills and behaviors like empathy or acceptance over team chat or at a lan party.

      Limiting game playing for children under seven years is a pretty conservative norm and can obviously be tailored to how well the child socializes with other people.
      --
      You know, Custer had a plan.
    8. Re:ignorant by PitaBred · · Score: 2, Insightful

      Hell, Mario Brothers demonstrably makes a great game, but a poor movie ;) Not to mention Mortal Kombat (great soundtrack, but that's about it).

      Games are just a new form of media, and should be treated as such. If your kid never goes outside and gets exercise because s/he's always reading a book, that's just as unhealthy as if they were always playing a video game, or always watching TV, or whatever. Balance and moderation are the key, as well as maturity. Just like driver's licenses, even though the law says 16, I knew some kids who I would trust driving at 14, and I know some 40 year olds and it scares the hell out of me that they still have their licenses.

    9. Re:ignorant by deathtopaulw · · Score: 1

      wow... you're the type of person I was talking about
      halo? hahaha
      please, play ico and shadow of the colossus (and understand them... almost no one does) and then come back and comment

    10. Re:ignorant by Lilith's+Heart-shape · · Score: 1

      Try playing some of the Shin Megami Tensei games for the PlayStation 2. For example, SMT: Nocturne places you in the shoes of one of the few survivors of the death of the world, and allows you to determine through your in-game choices the manner in which a new world shall be created. You are shown three sets of ideals, you can try to steer a neutral course, you can choose to abort the creation of the new world, or you can rebel against the cycle of world death and rebirth.

      Check out Digital Devil Saga and Persona 3 as well, but keep 'em away from the kids unless they can read Clive Barker without having nightmares.
    11. Re:ignorant by Jimmy+King · · Score: 2, Informative

      A book like Hitchhikers Guide would make a poor game (IMO).

      Not sure you used the best example here.

      As to your point, I think you're almost correct. They are different mediums and have different strengths and weaknesses. I don't think the original medium has too much to do with it. Bioshock would make an excellent book or movie imo, Metal Gear could make a very cool movie, and well, HHGTTG already did make a game that I know a lot of people enjoyed. There would be some changes, such as obviously a book about Bioshock wouldn't be "and then our hero whacked yet another splicer with his wrench, and another, oh, and another." for the entire book, but the story and setting overall could be very cool.

      I think what the mediums are best for expressing are what make them pointlessly different to compare. Books more easily introduce you to better vocabulary, force you to use your imagination more, etc. TV can introduce you to new music, allow you to actually see new/different parts of culture with your eyes and hear them with your ears which is different from reading about them where your imagination could misinterpret them, and so on. Video games can do similar things to TV as far as what you can see and hear along with excercising your reflexes and coordination and excercising your problem solving skills.
    12. Re:ignorant by enderjsv · · Score: 1

      Games being equal to books? That's a hard challenge, since it's entirely subjective. But I could speak to my own experience. Ender's Game and Speaker for the Dead, which I read when I was a freshmen in high school, are my two favorite books that I hold near and dear to my heart. But nothing has ever had as much influence on me as Final Fantasy VII, the first game I ever played that really made me believe videogames could address the human condition, rather than simply test our abilities.

      Since then, there have been bigger and better games with better stories than FFVII, but I'll always remember that game. It's hard for me to believe games can't reach a book's level of equality when no book has ever compared to my experience with that game. But that's just my own experience. To each their own.

    13. Re:ignorant by lessthan · · Score: 1

      Huh? How are books not someone else's vision? Just because they don't supply the pictures?

      --
      Space Shuttle was a program that strapped humans to an explosion and tried to stab through the sky with fire and math
    14. Re:ignorant by shokk · · Score: 0

      My four year old is actually pretty handy with the sniper in multiplayer Halo 3!
      He's not exactly climbing the ranks, but in a couple of years he'll be one of those 6 year olds screaming in your ear. For now he doesn't get to hear the gamer chatter.

      --
      "Beware of he who would deny you access to information, for in his heart, he dreams himself your master."
    15. Re:ignorant by LoofWaffle · · Score: 1
      It's not someone else's vision because it relies on

      your interpretation of the author's description.
      --
      You know, Custer had a plan.
    16. Re:ignorant by Om · · Score: 3, Insightful



      Exactly! I'd wager that it was video games that got most of us computer professionals (IT, programmers, etc) into the world of computing in the first place.

    17. Re:ignorant by Theoboley · · Score: 1

      Metal Gear movie = Bad??? I dont know what types of metal gear solid games you're playing but they in themselves are epic.. maybe they should get heath ledger to play solid snake.. But seriously, Video games have Ratings for a reason. To regulate the kids that shouldnt be playing Mature Rated games...

      --
      Stupidity only gets you so far, then you've gotta try
    18. Re:ignorant by syousef · · Score: 1
      --
      These posts express my own personal views, not those of my employer
    19. Re:ignorant by Belial6 · · Score: 1

      "force you to use your imagination more"

      I have always felt sorry for people that thought this. Given that for some of us imagination is limitless, the amount of information that a book or TV could possible impart is such an tiny fraction of what you could imagine, that it is pointless to say that one requires more imagination than the other. Besides, while books encourage the conversion of verbal description into images in the mind, TV/Movies encourage the conversion of images into verbal descriptions.

    20. Re:ignorant by lessthan · · Score: 1

      So, my imaginary apple is a Fiji, whereas yours is a Red Delicious. That isn't going to change the ending of Adam and Eve.

      --
      Space Shuttle was a program that strapped humans to an explosion and tried to stab through the sky with fire and math
    21. Re:ignorant by LoofWaffle · · Score: 1

      I applaud your choice of imaginary fruit. I think you've also more than effectively proven my point on interpretation using a biblical reference. Thank You.

      --
      You know, Custer had a plan.
    22. Re:ignorant by MaskedSlacker · · Score: 1

      Snake can't die though...so heath ledger would entirely inappropriate. This is me wasting my karma.

    23. Re:ignorant by fireboy1919 · · Score: 1

      A book like Hitchhikers Guide would make a poor game (IMO).

      I think it made an absolutely fantastic game. Of course, it was only loosely related to the book, and was also a text adventure written by Douglas Adams himself, but it does still go a little way towards my point.

      It's not really about the medium. It's about the artist who uses that medium. If the person translating from one medium to another isn't as good as the original artist, then neither will be the translation.

      --
      Mod me down and I will become more powerful than you can possibly imagine!
    24. Re:ignorant by lessthan · · Score: 1

      I disagree. What is vision? Is it the details or the story narrative itself? Do you really see little pictures in your head when you read?

      --
      Space Shuttle was a program that strapped humans to an explosion and tried to stab through the sky with fire and math
    25. Re:ignorant by ynososiduts · · Score: 1

      I certainly see little pictures in my head when I read. One of the reason's I like Asimov's Foundation series is because the vivid images of traveling the galaxy in a big space ship.

      --
      622677120
    26. Re:ignorant by vuffi_raa · · Score: 1

      Books require a lot more imagination than games or movies because you have to infer what the people/places/things in the book look/act like based off of the descriptions. one word...M.U.D.D.
    27. Re:ignorant by Dutch+Gun · · Score: 1

      Considering that I program computer games for a living... I suppose that's sort of a given for me. Still, among my engineering and CS peers in college, video gaming was pretty much universal, as I recall. Another universal: Legos!

      --
      Irony: Agile development has too much intertia to be abandoned now.
    28. Re:ignorant by demallien2 · · Score: 1

      A book like Hitchhikers Guide would make a poor game (IMO)

      Ahhh, there you would be wrong :-) The game of THHGTTG was almost better than the book, in fact, for me, it was better than the book. I'll never forget the battles I had with the damned beverage dispenser, or the sheer thrill of finally getting the wretched babelfish out of the babelfish dispenser.

      Of course, the game was interactive fiction...

    29. Re:ignorant by KDR_11k · · Score: 1

      Oh yes, the infamous human condition. Can't say I've seen that in most books, at least not to a degree that differs much from how videogames depict it (ugh, don't get me started on jRPGs).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    30. Re:ignorant by Hognoxious · · Score: 1

      Legos? Never heard of them. Are they a bit like Meccanos?

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    31. Re:ignorant by LoofWaffle · · Score: 1

      Yes, I do see pictures in my head when I read something the author is trying to describe to me. Tell me, when you recall the story of Adam and Eve in paradise, do you see them carousing in a lush green garden filled with blossoms that are so vibrantly colored that the vision is almost psychedelic and far too beautiful to seem real or do you just interpret that there is a tree with an apple that Eve isn't supposed to touch?

      What I'm trying to learn how to do is use some of those same "little pictures" in my head to remember more complex things. Mind you I don't want to waste it on Pi (http://science.slashdot.org/article.pl?sid=06/10/05/2219247), but it would still be a valuable skill to become more proficient with.

      --
      You know, Custer had a plan.
    32. Re:ignorant by lessthan · · Score: 1

      Actually, no. I personally don't see anything when I read. I may imagine what the scene looked like after I finish reading, but not during. I didn't realize that this was atypical. For me, there is no difference between a book and a video game, because, when I complete them, I have been introduced to new ideas about the world.

      --
      Space Shuttle was a program that strapped humans to an explosion and tried to stab through the sky with fire and math
    33. Re:ignorant by Anonymous Coward · · Score: 0

      HHGG was in fact a game by Infocom around 1984, and it was fantastic. I believe you can still play it on the BBC's site.

    34. Re:ignorant by callistra.moonshadow · · Score: 1

      I think what everyone is missing is that everything you let your kids do should have limits. Both of my daughters are very bright but had focus issues. They are both a year ahead. I discovered that turning off the television during the week improved their concentration as well as their grades. However, we also encourage use of computers and our gaming consoles. Our daughters are 3 and 7 and the younger plays on Noggin.com and PC games for her age. Our older daughter also started at 3 and has worked her way up to proficiency on the Wii, PC, and various online games. She has been awarded girl scout patches for computer expertise. She now plays with us in Guild Wars. Her younger sister has amazed the teachers at their school at how adept she is at using the computer. The girls also spend time at swimming, biking, skating and ballet. They watch the old tube on the weekends. They sometimes complain about not having it during the week, but their grades keep me convinced about the ban during the week.

      What it all boils down to is balance. Anything done in excess can be damaging. Use common sense instead of banning any childhood activity outright.

      my 2 cents,

      Cally

      --
      --Cally
    35. Re:ignorant by Anonymous Coward · · Score: 0

      I bet you also are involved in your children's lives. I think that plays a big part. Too many parents just let their kids play video games or watch tv just to get a break from their kids. I think that is where the problem is.

      My son had an attention problem until we turned off the tv. He rarely gets to watch any tv now. Usually the tv is a treat now, like watching a Christmas special (Shrek the Halls!)or watching a movie. Rewards....

      He does get to play on the computer (webkidz-wish I had thought of it) and he also plays video games with us. His attention has improved. He talks more. His hand eye coordination has improved. I'm very hopeful about the future.

      but it all comes down to the interaction between the children and their parents. That social interaction is so important.

      I have no problems with kids playing video games. I just think, like with all activities, an adult needs to be present.

  2. Obviously... by Mystery00 · · Score: 0, Redundant

    She has obviously not played Portal.

    --
    "we've got trenchcoats and bad attitudes" - John Constantine, HellBlazer
  3. They are old enough when... by umrguy76 · · Score: 5, Insightful

    the parent(s) decide they are old enough. IMHO

    Take some responsibility for your kids, parents, it doesn't hurt as bad as you might think.

    1. Re:They are old enough when... by TheRaven64 · · Score: 5, Informative

      You know, part of taking responsibility is listening to expert opinions before making your decision. Making an arbitrary choice without becoming informed first is not taking responsibility, it's avoiding it.

      --
      I am TheRaven on Soylent News
    2. Re:They are old enough when... by sm62704 · · Score: 4, Interesting

      the parent(s) decide they are old enough. IMHO

      From the sumary:

      'Honestly, I haven't really explored video games thoroughly, and I'm sure there are video games that fit more the bill of something that I'd be interested in, but I'm kind of hard-pressed to find a game that's like reading a book or something like that. I understand the kids like it, so I allow them to do it; it's monitored but it's not my favorite thing for them to be doing

      Parents should know what they're letting their kids do before they let them do it. I was playing arcade games long befpre I had any kids, the quoted parent should do a little research, both on child development and the games themselves.

      I sought out videogames for my kids. Sesame Street games when they were Sesame Street age, Carmen Santiago later, etc. When they were teens we had a couple of PCs networked and played Road Rash and Quake II together.

      Oddly, my ex-wife came to hate video games after enjoying the arcades earlier and the daughters became "daddy's girls" (I played whiffleball with them, as well as playing their "girl things" with them since their mom wouldn't, too. Evil-X wasn't a very good mom). My youngest turns 21 in March, she's manager of a Gamestop store now.

      But what would you expect from the daughter of the guy who started the Springfield Fragfest Quake site?

      But more freom the ignorant parent quoted above: I'm kind of hard-pressed to find a game that's like reading a book

      Hear that, game developers? How about some old fashioned early 80s text adventures?

      or something like that

      Where in the world is Carmen Santiago? My kids loved that game. IIRC they were in grade school, but honestly I enjoyed it, too.

      -mcgrew

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    3. Re:They are old enough when... by UnanimousCoward · · Score: 5, Funny

      Totally agree with the above.

      My $0.02: We don't allow our kids to play video games in our house, but don't say that they can't do so at their friends' houses. That way, we never see our kids :-)

      --
      Twelve-and-three-quarter inches. Unyielding. This wand belonged to Bellatrix Lestrange.
    4. Re:They are old enough when... by CastrTroy · · Score: 1

      I got my 18 month old playing video games. Not every day, but once every couple weeks I'll sit her down with the GameCube and Disney Cars. She's smart enough to push the big green button to drive, and steer a little bit, but the driving is completely random, and not controlled in anyway whatsoever. Sometimes she'll just press the start button over and over again to hear the horn beeping. I don't think kids are ever really too young for video games. It's something fun to do, and is probably a lot better for them in the end than watching TV. They shouldn't be playing video games every second of their life, but they shouldn't be watching that much TV either.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    5. Re:They are old enough when... by rucs_hack · · Score: 4, Interesting

      You know, part of taking responsibility is listening to expert opinions before making your decision.

      Which experts, the ones working for the games industry, or the ones sponsored by 'pro family' groups?

      Expert advice is ok up to a point, that point being not very far on what should be a relatively simple issue.

      Young kids need exercise to build themselves up, and they won't get it by sitting on their backsides playing games. If you can't figure that one out for yourself 'expert' advice won't do jack.

      A mum in my street with exactly the same access to information as me has two horrendously overweight and unhealthy kids (seriously, adult weight at 13, thats serious, and they started off thin). My kid likes the games, but he gets plenty of exercise, and wasn't allowed to start playing computer games a lot until I was sure he had a decent amount of time running about/playing in his life occurring *without* a special effort being made.

    6. Re:They are old enough when... by ILuvRamen · · Score: 0

      last time I checked, parent's don't know anything about video games most of the time. But hey, my parents decided to put some educational games like Math Blaster on our old windows 95 computer when I was about 8 and I loved em! I thought they were totally awesome! All those games totally improved my math and reading and problem solving skills and I did great in school. And now I'm a software programmer so there you go lol. I say as long as it's kid appropriate and they can read, any age is fine cuz it'll probably help them more than hurt them. As for the screaming 8 year olds on Halo 2 on Xbox Live, that's a big NO though.

      --
      Google's Super Secret Search Algorithm: SELECT @search_results FROM internet WHERE @search_results = 'good'
    7. Re:They are old enough when... by 2nd+Post! · · Score: 1

      What if you are the expert?
      Why is it arbitrary if you make the decision without consulting experts?
      What expert would you recommend, by the way, since you believe there are experts out there better versed than a parent?

      Taking responsibility means living with the consequences of those actions.

      In this case, why is playing video games any worse than reading, watching TV, listening to music, or watching a movie? My daughter has been "playing" Wii Tennis since the age of one. For her it's another "thing" to interact with, much as a cell phone, MP3 player, blocks, block-mazes, toy cars and trains, spatulas, frying pans, and forks.

    8. Re:They are old enough when... by RobBebop · · Score: 1

      until I was sure he had a decent amount of time running about/playing in his life occurring *without* a special effort being made.

      Excellent answer to the question! Simple and well-stated!

      --
      Support the 30 Hour Work Week!!!
    9. Re:They are old enough when... by Froboz23 · · Score: 1

      I write games for the Atari 2600, and my son, who's three and a half, has taken interest in the games I'm working on. In the back of my mind I had always assumed that my kids wouldn't be interested in antique game systems, with all the newer, more advanced games available. But, since my kids haven't even seen the newer games, the Atari is all they know, and they're quite interested in it.

      I've let my son play Adventure on the Atari, and of course he loved it. At 3 years old, it can be argued that it does develop hand-to-eye coordination, and familiarity with computer interaction. On many games, we'll share responsibilities, with me manning the directional control, and my son manning the fire button. He really enjoys working with daddy to blast the Space Invaders. Gaming is also useful as a reward for cleaning up one's plate. But at that age, their gaming will be entirely supervised, and limited to a few minutes a day.

      I need to hunt down some educational flash games involving numbers and letters. I'm guessing there are plenty out there.

      --
      Take off every Sig. For great justice.
    10. Re:They are old enough when... by XxtraLarGe · · Score: 1

      Take some responsibility for your kids, parents, it doesn't hurt as bad as you might think. Notice, he didn't say "it doesn't hurt," but rather "it doesn't hurt as bad as you might think." :-D
      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    11. Re:They are old enough when... by TopShelf · · Score: 1

      My kids are 5, 5, and 4, and besides educational-type PC games there's also those Webkinz toys, which they play with online. Those things are so popular with their crowd that we can use their rationed Webkinz time as a prime motivator, taking away that time if they misbehave or rewarding them with extra if they do something great.

      --
      Stop by my site where I write about ERP systems & more
    12. Re:They are old enough when... by HalAtWork · · Score: 1

      Sounds like the person in the article hasn't experienced video games before, and doesn't understand what people get out of it. Presumably they have no idea about what goes on in someone's head when they're playing them. The decision making skills, the prioritizing, having to figure out the best and quickest way to understand properties about unknown entities (learning new gameplay mechanics and how to defeat various enemies/obstacles when they are flying quickly at your face, etc). They even claim there could be games they would enjoy but haven't even bothered playing them or finding out how games can benefit them. Now this individual is ready to start making decisions about how to deal with them? As far as they're aware, it's something you plug in and hypnotizes you. This person seems to be having a nightmare about kids being "plugged in" and "brain rot" rather than actually trying to find anything out.

    13. Re:They are old enough when... by sgbett · · Score: 1

      wii changes the whole meaning of "video game", and for the better in terms of this discussion. my 3yo loves it

      --
      Invaders must die
    14. Re:They are old enough when... by Gravatron · · Score: 1

      shes obviously never played an RPG. I've seen some with amounts of text that put novels to shame.

    15. Re:They are old enough when... by Anonymous Coward · · Score: 0

      My youngest turns 21 in March, she's manager of a Gamestop store now. 21 eh? Hmm, geek dream... my age....

      I would like to date your daughter sir.
    16. Re:They are old enough when... by rob1980 · · Score: 1

      There is no shortage of "experts" with opinions, and as long as "experts" like these are getting face time on national television, seeking an "expert" opinion is a total crapshoot.

    17. Re:They are old enough when... by prelelat · · Score: 2, Insightful

      You could also consider health experts that have done research in what is a good amount of physical exercise in a day. I don't think I would listen to either the gaming industry or the pro family groups, they are setting precedents on morality for my kids. I would rather give my children the same morality as I got growing up. That might be hard but I don't think you can judge every kid the same.

      Anyways well put.

    18. Re:They are old enough when... by flyingsquid · · Score: 5, Funny
      Yes, it's all about responsible parenting. It's not that hard, though. To give you an example, just yesterday my two-and-a-half year old son went up behind his mother and tried to hit her in the back of the head with a banana. When I asked Junior what he was doing, he explained that he was trying to use his .45 to "pwn mommy for being a nOOb" because she was making him go to bed early.

      Naturally, being responsible parents, my wife and I have decided that junior has been playing a bit too much Halo 3. Tonight, he will only get to play Halo for four hours, instead of the usual five. See, parenting is all about employing that kind of responsible judgment.

    19. Re:They are old enough when... by vimh42 · · Score: 1

      "If you watch kids on a computer, most of them are just hitting keys or moving the mouse as fast as they can. It reminds me of rats running in a maze." You say that I should listen to an expert opinion before making my decision. What if the experts remind me of rats running a maze? One thing I've learned as a parent is there are no experts on the subject. There are zero. There are a lot of people that I look to for advice but I take nothing as an absolute. There are a lot of people that have opinions and I listen to them whether I agree with what they have to say or not, there is another piece of information I can use to be a better parent. What's arbitrary is observations made by observers who have no idea what the people are studying are doing.

    20. Re:They are old enough when... by Anonymous Coward · · Score: 0

      Try getting your kids interested in programming the games, or interested in using graphics programs first, kids love to draw, and play round, they learn really fast. soon they'll hack the game so they dont die or add stuff to the game, probabley just using a hex editor.
      I'ld say 5years old, but if there not interested in computer/console games, just dont push them into it.

    21. Re:They are old enough when... by IT_Valkyrie · · Score: 1

      I think i was around 5 when I started playing Sierra games like Kings Quest and Space Quest. I am sure it helped tremendously in my reading and spelling skills at that age. Not just that, but speed typing during action sequences was also quite useful. Too many of today's games are point and click, which is fine, but they should look to bring back some old-school typing based games.

    22. Re:They are old enough when... by penguin_dance · · Score: 1

      You know, part of taking responsibility is listening to expert opinions before making your decision. Making an arbitrary choice without becoming informed first is not taking responsibility, it's avoiding it.

      Note: It does NOT take a village to raise a child. Chrissakes, video games aren't new, most of today's parent's grew up with them at one point or another. If you have to run around to so-called experts every time you make a decision like this, you aren't being a parent at all. You've hopefully got some common sense--use it. In my opinion, you make sure the child is doing well in school, knows how to pick up a book and read it (on their own.) They also need some time out riding bicycles, playing kickball, soccer or other (non-regulated--no uniforms, no coaches, no screaming parents) sport with their friends. They need to get to be a kid to where playing video games isn't the only thing they want to do. Too many parents already use the TV as a babysitter, these games don't need to be another one.

      And the parents need to sit down a play a few with them. Remember when families used to sit down together and play a board game? It was a time for fun and conversation. So this isn't the same, but taking out the Lego death star with your kid might give you some time together. Also you'll get to know what all those mysterious ratings on boxes mean if you didn't know before.

      --
      If you've never been modded as "flamebait" or "troll," you've never tried to argue a minority viewpoint here!
    23. Re:They are old enough when... by IT_Valkyrie · · Score: 1

      I agree. I learned reading and typing when I was young playing Kings Quest and Space Quest. I think a lot of todays games are too reliant on point and click, and we need to start to move back to some of the old game styles. If kids are exposed to them early enough, they might do better in school in terms of reading, writing and spelling. I remember getting stumped in these games and typing every possible command i could think of. For a kid that is 5 or 7, this is probably one of the best ways to promote problem solving, as opposed to a solution that is based upon clicking on the right object.

    24. Re:They are old enough when... by TheRaven64 · · Score: 1

      The nice thing about the 2600 is that it's pretty easy to write games on a more modern system that are of a similar level of complexity. While I wouldn't recommend throwing anyone in to development on a system as uncompromising as the 2600, you might find something like Squeak Etoys interesting for him to start making new games on in a couple of years. I first learned to program when I was 7 and, of course, the first things I wrote were simple games.

      --
      I am TheRaven on Soylent News
    25. Re:They are old enough when... by Anonymous Coward · · Score: 0

      If they can take the controller away from me, they're old enough to play the game.

    26. Re:They are old enough when... by Anonymous Coward · · Score: 0

      My youngest turns 21 in March, she's manager of a Gamestop store now.

      A 21 year old female Gamestop Manager?

      Is she single?

    27. Re:They are old enough when... by Anonymous Coward · · Score: 0

      My daughter has been playing video games since she was 4, playing emulators on my Xbox. She can beat a lot of arcade side scrollers but is terrible at Mario. She is 6 now and we are currently playing Monster Madness and Lego Star Wars 2 on Xbox 360.

    28. Re:They are old enough when... by sootman · · Score: 1

      I'm a believer in The Universal Torque Specification: Tighten it 'till it strips, then back off a quarter.

      Similarly, when raising kids: raise them however you want, and if it turns out they're bad, do something else.

      See also Better Off Dead: "Go that way... fast. If something gets in your way, turn."

      (Note for the humor-impaired: please don't take any of the above advice seriously.)

      --
      Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    29. Re:They are old enough when... by Anonymous Coward · · Score: 0

      I think age 36 is about right.

    30. Re:They are old enough when... by dmsuperman · · Score: 2, Insightful

      1: Lack of activity is not the only reason one would gain weight. It also depends on their diet, which is regulated by parents. Don't try to push that off on video games. 2: My parents let me play all the games I want, as early as I could remember. They never made me stop, they never told me no or too much. I could also watch any type of movie (assuming there wasn't too much nudity in it, eg less than Species II and the like) I wanted. I feel I've developed just fine. I play games, sure, but at the same point I'm active and eat a healthy diet, as well as do well in my studies and work my ass off at 2 jobs, plus find time to help other students in my class. None of this was ever pushed by my parents, it was basically "do what you want but don't look to me for help if you end up in jail". I work at FedEx loading trucks, which in itself is 3-5 hours a day of hard physical labor, plus I work out. I'd say that it's not video games or tv or the media or whatever other thing of the day to blame it on, it's 100% the fault of the parents. Blame no-one but yourselves if you have messed up children.

      --
      :(){ :|:& };: Go!
    31. Re:They are old enough when... by Anonymous Coward · · Score: 0
      That's Carmen San Diego .

      "n ... t. tentacles. big difference."

    32. Re:They are old enough when... by sm62704 · · Score: 1

      I imagine you're not the only one. Daughter of a nerd running a Gamestop. Bad news though dude - she's engaged, and living with her fiancee (he runs a different Gamestop)

      She's of age, you'll have to ask her, not me. I was impressed as hell when her fiancee asked me for permission to marry her. Be warned, he's older than you and a pretty big guy to boot (and by "big" I don't mean overweight)

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    33. Re:They are old enough when... by SScorpio · · Score: 1

      I really wish Sony would release some of the tech demos they are making for the EyeToy. Being able to have the camera capture your drawing and interact with them in the games would be great for kids. You can see Lunar Lander and Tanks with custom scanned objects in the videos here: http://blog.us.playstation.com/2007/11/14/video-of-new-research-conducted-with-playstation-eye/comment-page-2/

      I have high hopes for Little Big Planet as well as this will also allow easy creation of game content to play around in.

    34. Re:They are old enough when... by sm62704 · · Score: 1

      You'll have a hard time convincing today's game designers, who think any game without slick movie-qualiy graphics and 5.1 surround sound won't sell.

      That's the bad news; the good news is a text-only adventure game requires only an imagination and writing ability (both of which seem to be lacking in modern games).

      "The Adventures of Retro Bob and his sidekick Tex".

      I'd do an adventure game out of my slashdot journals and old K5 diaries, but nobody could sell it because it would be rated AO. Especially the one titled "NSFW".

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    35. Re:They are old enough when... by JBGM · · Score: 1

      Kids should have limited exposure to most video games, simply because video games make them less intelligent. The brain is a complex organ that is functionally divided into zones. These zones are more or less preserved across individuals; however, there is some variation due to the high plasticity and adaptability of the brain. Some parts are in charge of motor coordination, others of speech, others of language, etc. Every second, the brain receives through the bloodstream a limited amount of oxygen and glucose. When certain regions are used intensively, other regions decrease activity in order to compensate for the demand in energy. This is easily seen when a person tries to execute several activities involving different parts of the brain; it would be physiologically impossible for the average person to do at the same time tasks such as listening a complex musical piece, reading a complicated book, performing some difficult movement, and engaging in a conversation full of twists and turns. Literature, for instance, is processed in the frontal lobe of the brain (situated in the forehead); it is there where superior cognitive processes take place, i.e. what defines us as humans. On the other hand, most video games depend upon eye-hand coordination, sound processing, and spatial processing, which occur in the cerebellum, temporal lobe and visual cortex respectively; these zones are located in the posterior part of the cranium, i.e. the zone furthest away from the frontal lobe. Since video games in general stimulate more the posterior zone of the brain, thus requiring glucose and oxygen, some higher cognitive processes located in the frontal lobe decrease in activity during a video game session. What happens then is lack of development of the frontal lobe by loss of opportunity. Therefore... videogamers develop their brains at a cognitive level inferior to their potential; nevertheless, they develop other skills that could be vital. If the human race was attacked by an alien race, ad we had laser cannons on each roof, our survival would be guaranteed.

    36. Re:They are old enough when... by holophrastic · · Score: 3, Insightful

      Which experts? I'll tell you which experts. The ones that say milk is good, and the ones that say milk is bad, and the ones that say eggs are good, and the ones that say eggs are bad, and the ones that say meat is good, and the ones that say meat is bad.

      So which experts? The ones that say games are good, and the ones that say games are bad.

      Never listen to what experts say. Consider what experts say. And then make your own damn decision, be responsible and accountable for your own decisions, and be proud of your own decisions.

      And certainly don't let a book tell you what to do. It takes at least a year to write, edit, and publish a book -- which makes it out-dated long before you read it. Some books takes thousands of years to publish -- they're more out-dated.

      What's that old radio axiom again? "If you hear it it's news, if you read it it's history."

    37. Re:They are old enough when... by Mitreya · · Score: 1
      I'm kind of hard-pressed to find a game that's like reading a book

      It is hard to come by, but certainly possible.

      Planescape: The Torment is one of those. Got my non-game-playing brother (who has two children) to play it.
      Not a big enough demographic to be a profitable business, though.

    38. Re:They are old enough when... by davidannis · · Score: 1

      Young kids need exercise to build themselves up, and they won't get it by sitting on their backsides playing games. If you can't figure that one out for yourself 'expert' advice won't do jack. Young kids need a lot of things, including a fun way to learn to read and write. I started all three of my kids on computer games at one year old and it has helped them all. Every kid is different. The oldest could read at 18 months, the middle is still working on it at six years - but in both cases I know the computer helped them. My youngest (age 2.5) can already recognize some letters and thanks to Times Attack can do multiplication up to 3X5 (by rote - no understanding there yet). I would guess that two of the three get at least half of their exercise from Dance Dance revolution which they play for 30 aerobic minutes most days. They work up quite a sweat. All three are underweight; not because we police their diet tightly, not because they exercise a lot; I'd guess it's because of genetics and drugs.

    39. Re:They are old enough when... by mshannon78660 · · Score: 1

      You know, since the kids didn't live through the 80's, you can introduce them to those same early 80s text adventures, and they'll still have fun with them. My daughter and I have had some good times playing Zork (download here Infocom). You can also play The Hitchhikers Guide to the Galaxy online (BBC)

    40. Re:They are old enough when... by Zantetsuken · · Score: 1

      Even if its not entirely text, or because there's audio too, you don't need to pay as much attention to the text, but Final Fantasy 10 has enormous amounts of dialog. Even if you can only grasp 2/3's of how deep the story goes, I saw a lot more romantic, social, and moral values in the characters and overall plot than I got out of Romeo and Juliet in high school (played the game and went the Shakespear about the same time).

      Even F.E.A.R. has a plot-line worth looking at. A lot of people will only see pretty effects and a shooter thats fun to play in FEAR, but if they'd look deeper and pick up all of the the answering machines and pay attention to the story, they'd see how sick the plot is...

    41. Re:They are old enough when... by Anonymous Coward · · Score: 0

      The point is... if the parents don't feel qualified to make this call, then it shouldn't be wrong for them to look for advice or other information.

      Saying 'Well, I don't really know what'll happen, but I like the #3, so that's when little Billy can play the SNES' isn't exactly better than seeing what 'experts' have to say before deciding.

    42. Re:They are old enough when... by AgentPaper · · Score: 1
      Nice try, but no. That was a lovely info-dump from Psychology 103 though. I'm glad to see you retained at least a slight amount of neuroanatomy.

      Several studies have addressed what happens when you have subjects play games during EEG, PET or near-IR spectroscopy evaluation. Frontal cortex deactivation never occurred once in any of the subjects. In fact, every study found increased prefrontal cortex activation relative to control.

      Next time, you may want to consider checking PubMed or PSYCLIT before you go spouting medicobabble. I've heard it does wonders for your prefrontal cortex. Might even make you more intelligent.

      --
      First rule of trauma: Bleeding always stops.
    43. Re:They are old enough when... by martinX · · Score: 1

      The experts to listen to are parents with kids at the same age as yours, the parents with kids a little older, parents with kids a lot older, and your own parents. Don't ask for advice, ask for their experience. Anyone else is trying to sell you something.

      And buy a Wii. At least they won't be sitting down :-)

      My experience: I have a 3 yo and a 1 yo and I just got a Wii. The 3 yo is now playing Wii tennis. Badly, but he wants to swing stuff around just like mum and dad. At least his games are quick :-) And we can use video game time as a carrot to get him to finish his, errr, carrots. And other delicacies.

      --
      When they came for the communists, I said "He's next door. Take him away. Goddam commies."
    44. Re:They are old enough when... by Anonymous Coward · · Score: 0

      True, it is sorta like asking when they should start noticing the opposite sex, but then when they do, whether someone likes it or not, they still need counciling by their parent on what is the most appropriate action to show love and lust.
        In like manner, video games interest people because they are mysterious and have puzzles to solve, the question is now what video game do you as a parent feel that the child should take part in. FPS RPG what have you. The real question is not If they play video games but What they play, and only when they feel like it and have done their chores/homework. At least that is what I believe.

    45. Re:They are old enough when... by RMH101 · · Score: 1

      "Computer games doesn't affect children. If Pac-man had affect us when we were kids, we would all be running in dark rooms, swallowing magic pills and listening to repetitive electronic music nowadays..." Kristian Wilson, Nintendo Inc, 1989.

    46. Re:They are old enough when... by JBGM · · Score: 1

      The try was a lot better than you can imagine. First of all, you can attack an idea without attacking the person; not knowing this speaks about your experience in intellectual endeavors. Secondly, you just did not read... I never mentioned "deactivation" but used "decreased activity" instead, and you should know how big the frontal lobe is; this is not a medical forum, so the details have to be overlooked. Third, there are epidemiological studies that indicate decrease of IQs worlwide (Sundet et al.), and it seems to be linked to decrease in linguistic activity caused by increase in media consumption (videogames are part of the problem). Finally, you should not attack an anonyumous post, simply because you just do not know what hard data do I have in my hands. By your response, it is obvious that you do believe the opposite of what I proposed (videogames have negative effects); perhaps because you are a videogamer yourself, you threw out there an intellectual attack of very poor qiualty. This, in deed, supports my initial argument, thank you very much.

    47. Re:They are old enough when... by Lummoxx · · Score: 1

      This is true. My 2nd kid is going to be born in May, my first is 17 years old. It's not only about parental responsibility, but also about being involved.

      As a long time gamer who started out with BBS door games, I'm going to play the games WITH my kids, and see firsthand how it affects them, and then adjust from there. Of course, we're not going to be playing any bloody FPS's or any MMO's for quite a while, the point is, I'm going to be involved firsthand, and see how my kid is adjusting to the games.

      Of course, we're going to go to baseball games, football games, camping, hiking, fishing, hunting, throw darts, raise pets, read books (yeah, real honest to goodness made from trees into paper books), and whatever else he seems interested in.

      I can't wait to be a dad to a youngster again...even if it is so long after the first. Whatever...don't care.

      --

      I am a viral sig. Please copy me and help me spread. Thank you.

    48. Re:They are old enough when... by sm62704 · · Score: 1

      HHTG brings back painful memories. I played it at the library on their Apple IIe, and could never get off the earth, despite having read the books and seen the TV series.

      My daughter got me an omnibus edition of the books for Christmas and I'm just starting to reread the series. In the preface Adams mentions how all the different versions of book, film, TV, radio, album, and computer game are different. So that at least explains why I sucked so bad at it. I mean, besides my general suckiness at playing text adventures.

      I almost got a job with Scott Adams' adventure game company in the early 80s. There was a want ad for 6809 (iirc) programmers, and I'd hacked my 6809 based TRS-80 into an unsuppoirted graphics mode and written a graphics programn for that mode (and sold six copies by mail order after an ad in Byte; I broke even on the ad), as well as porting Artificial Insanity to it. I talked to Mr. Adams on the phone, and I was to come out to the office to meet everyone. The job looked certain.

      I put on my dress slacks and a white shirt and tried to look "nice". Mind you, I was working at Disney at that time, where clean-cut was mandatory.

      I got there and all the guys, including Scott, were long haired jeans wearing hippies. I didn't get the job, and to this day I'm certain it's because I was overdressed. Had I neglected to shave, and worn jeans and a Budweiser T shirt I'm sure I'd have been hired!

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    49. Re:They are old enough when... by geminidomino · · Score: 1

      WTF? That's the 2nd "Better off dead" reference in the comments on this story. Are you the same guy, or was it just on TV or something?

      Not that it's not an enjoyable movie, but... Spooky...

    50. Re:They are old enough when... by Criterion · · Score: 1

      "A mum in my street with exactly the same access to information as me has two horrendously overweight and unhealthy kids (seriously, adult weight at 13, thats serious, and they started off thin)."

      Sounds like a genetic/dietary problem to me. Don't blame the games, maybe if they had a healthier diet they would feel like moving around a bit.

      --
      We have enough youth, how about a fountain of SMART?
    51. Re:They are old enough when... by Anonymous Coward · · Score: 0

      Thank you for the link! I will check out his wares.

    52. Re:They are old enough when... by palegray.net · · Score: 1

      When I was a kid, my dad gave me an AT&T PC-6300 8086 machine. It was running MS-DOS with GW-BASIC and a C compiler. He also gave me a DOS reference, C programming guide, and BASIC book. Essentially, he told me if I wanted more software (including games) I could write it myself. In my opinion, that was the single biggest favor of my life. Given my work habits, however, my wife might disagree.

    53. Re:They are old enough when... by Anonymous Coward · · Score: 0

      My late father made the decision of introducing me to the classic Wolfenstein 3D when I was 5 years old. At the time I had no clue what a Nazi was, or why I was going around shooting guards and an occasional dog, but I definately played the hell out of it. Then my father had heard some of the hoopla over "Video Games make kids violent" and etc... and the argument of "kids that young can't distinguish game from reality, so it's dangerous".

      I was too young at the time to remember this, but my father swore by it. From how he told it, after hearing all of this (which he thought was rather suss to begin with), he sat down beside me was I was playing WolfenStein one day, made smalltalk with me, then just outright asked me "So.. would you like to do that in real life?". He says that I responded with a flat out "No". When he asked me "But you like doing it in the game, so why not do it for real?", I responded with an eye-roll and said "It's only a GAME, Dad!".

      After this incident, he let me play whatever the hell I wanted. I would pick the game, and although he would at least look at it to see what it entailed, I had free reign to play any kind of game I wanted. He even got me into many of the classics, too. If it wasn't for him, I would have never got into Tetris, Mario, or Doom at such an early age. He even laid hands on a copy of "Postal", which wasn't given a rating by the OFLC in Australia (and hence, couldn't be sold here legally). But in my defence, he wanted it just as much as I did.

      Damn I miss him.

    54. Re:They are old enough when... by 7Prime · · Score: 1

      What does good parenting have to do with being "up-to-date?" that's ludacris. Meat, Eggs, and Video Games haven't suddenly changed their neutritional value between this year and last. That's a really, and lazy, reason for de-valuing litterature. Many times, things that have been thought about and researched for a few years, is better information than soundbites and 5 minute interview transcripts. You're just trying to find an excuse to diss critical thinking.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    55. Re:They are old enough when... by holophrastic · · Score: 1

      My point was simply that 'experts', when published, tend to comment on wide-ranging generalities by using specifics. Eggs are my favourite example. They're good, they're bad, they're good, they're bad have never been about gaining more knowledge over years of research. That's what's been published, but that's never been the point. The point has always been simply that based on your lifestyle, and based on your food source, they can be better or worse. But that part isn't published because that part requires you to know as much about your life as the expert would choose to research. And you never will. Saying that both you and your neighbour should follow the same advice regarding eggs is ludicrous. Same goes for video games.

  4. When you think they are by nuzak · · Score: 1

    Seriously, not all kids are the same. Okay, if you want a relative benchmark: when they're old enough to enjoy it. There. They're still young enough that you can control what games they play and for how long.

    I swear, what's with the slashdot obsession over video games?

    --
    Done with slashdot, done with nerds, getting a life.
    1. Re:When you think they are by winkydink · · Score: 1

      Exactly! My 5-yr old loves Disney Toontown. And it does require some abstract reasoning & puzzle solving.

      --

      "I'd rather be a lightning rod than a seismometer." -Ken Kesey

    2. Re:When you think they are by LithiumX · · Score: 3, Interesting

      Seriously, not all kids are the same. Okay, if you want a relative benchmark: when they're old enough to enjoy it. There. They're still young enough that you can control what games they play and for how long.
      Agreed. I don't believe there is a lower boundary to gaming, only lower limits for specific types of games - and those limits depend on the child.

      I started my niece and nephew on games at an early age - but I kept it strictly limited to older and simpler games, primarily Atari 2600 ports. When they're 3-4 years old, they can't understand anything overly complicated and should focus primarily on movement and avoidance, as well as pursuit of obvious goals. The games should be fairly easy as well, until they begin to reach their second decade (or until they start to show real skill and need a challenge).

      A younger kid can easily enjoy a primitive video game just as well as we could (back when those games were new). It's not until they're exposed to more modern games that the old games begin to show their age. Tempest, Galaga, Pac-Man, Space Invaders, Robotron, and other simple games are ideal for children. Save the modern console games for later, when their minds are hungry for more. Educational games are great, but entertainment is a goal in itself - and entertainment is the first priority of any game, with educational value being a secondary bonus in some cases. Do the education yourself, and let them learn to have fun with their games before you start turning them into work.

      That said, educational games are extremely useful, and can form a major component of their learning. They have little value until the child can read well, though. Reading software is entertaining, but usually (from what I've experienced with my relatives) are susceptible to being bypassed by an imaginative child - my niece got through most of her "reading" games without bothering to actually read much.

      The key issue, and the one that people usually seem to miss or be incapable of enforcing, is moderation. Limited video game time will not harm your child. Parents can maintain total control of any source of video games when their children are young, and can maintain significant control even into their teens. The primary mistake average parents make is the same one our parents usually made with TV - specifically, using it as a pacifier. If you hand your kid a console, show them how to use it on their own, and then provide very little supervision, the kid WILL spend hours upon hours on his games. Too much time spent in a virtual environment just plain isn't good - but that doesn't mean that limited and controlled time, especially when active parental interaction is involved, is in any way damaging.

      Moderation is key, in almost all things. Especially when it comes to children and video games.
      --
      Do not confuse "Freedom of Choice" with "Free Will".
    3. Re:When you think they are by sm62704 · · Score: 1

      I swear, what's with the slashdot obsession over video games?

      Have you seen the masthead? Hint: It's not "news for middle aged IT managers and PHBs". If you are in fact a nerd, then you are the first one I've ever seen who isn't at at least interested in video games.

      BTW, I'm 55 and I still play them.

      -mcgrew

      Lucky you, no journal today.

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    4. Re:When you think they are by wizardforce · · Score: 1

      exactly! age has very little do do with when you introduce kids to video games or anything else for that matter. there are younger kids able/mature enough to play video games than much older kids that really don't have the maturity/skill to play. being dead set on a certain age is just another lazy and ignorant excuse parents use to justify their lack of involvement in what their kids are doing. "You can't play this game until you're 12" is another way of saying "I don't want you to play this because I said so."

      --
      Sigs are too short to say anything truly profound so read the above post instead.
    5. Re:When you think they are by crmarvin42 · · Score: 1

      I don't believe there is a lower boundary to gaming, only lower limits for specific types of games - and those limits depend on the child.
      You are completely right. Video games should be approached in the same way books are. My parents were huge fans of reading. In an attempt to push us all into reading they canceled cable for about 6 years. That forced us all to take up reading as a way to pass the time that didn't involve physical exertion. Each one of us (6) were given access to books with progressively more mature content at different ages based on their assessment of our ability to handle the material. Video games should be treated the same way. Simple, possibly legacy games when they are young and eventually letting them move to more complicated and potentially violent or explicit games as they reach a point where the violence/story line will promote conversations with us about what they are seeing instead of desensitizing them to violence.
      --
      Bureaucracy expands to meet the needs of the expanding bureaucracy.-Oscar Wilde
    6. Re:When you think they are by jombeewoof · · Score: 1

      I would imagine the vast majority of the books you read were at the very least screened by your parents.
      what the trouble seems to be is most parents who are not gamers will not even spend an hour screening games their children will potentially spend dozens of hours playing.

      What in your opinion would the result have been if your books as a child were more or less randomly given to you?

      --
      Linux Zealots: Smarter than Mac Zealots, but still zealots.
    7. Re:When you think they are by apt142 · · Score: 1

      I swear, what's with the slashdot obsession over video games?
      It's not Slashdot's obsession. I think slashdot just picks up the articles and displays them. Video games have just become the big Boogieman Out To Corrupt and Steal Our Kids(tm).

      When I was younger, it was D&D. The generation before, it was probably Rock 'n Roll. Before that, it was something else. Every generation has something. It's stupid and lame, but that doesn't change the fact that it exists. Are these articles dumb? Probably. But it's good to know the opinions and fears of the unwashed masses. If for no other reason than their opinion matters, informed or not.

      I mean, if they get too freaked out, they could push back the release of Duke Nukem Forever.
    8. Re:When you think they are by magical_mystery_meat · · Score: 1

      I've met quite a few geeks that aren't into video games, but they were all into some aspect of computing in the same way ("wow, this API is really neat!" or "whoa, the new version of CUPS kicks ass!")

    9. Re:When you think they are by crmarvin42 · · Score: 1

      You're right, my parents did screen the books they gave me. The first 20-30 were all either books they'd already read or were by authors they knew and were comfortable with. However, after a certain point I'd worked my way through their library and started picking out my own reading material. By that time I'd already established a pattern of communication with my parents where anything I came across that I didn't understand or made me uncomfortable was brought up and discussed. I know that no parent can sit down and play every game that their children want to play, all of the way through to make sure that there isn't something in there that they don't think their child can handle. It takes me long enough now to work thorough my games and I don't have children to worry about (yet). I was just reading an interview over at ARS with a parental advocacy group that's trying to bully politicians into passing laws concerning games and they make an interesting point at the bottom of the page being that, groups that try to push this "games are bad and we should think of the children" political agenda seem to gloss over the role parents are supposed to play in the process. The communication that my parents had developed with me about my reading made it so that they no longer had to screen everything I read and i think that too many parents today want someone else to do all of the hard work for them. Any problems with their child are never their fault, it's always the fault of movies/music/video games/internet/teachers/etc.

      I'm not naive enough to believe that I'm going to have an easy time raising my children, or that the exposure to the undesirable hasn't gotten harder to avoid. I just believe that my wife and I will take full responsibility for the rearing of our children from the start.

      --
      Bureaucracy expands to meet the needs of the expanding bureaucracy.-Oscar Wilde
    10. Re:When you think they are by LordLucless · · Score: 1

      I know a guy whose 2-year old play World of Warcraft. Not that she "plays" plays it. He's set up macros for /dance, /train and other visually/aurally rewarding commands, and she sets on Daddy's knee and pushes buttons to make the Elf move. It's pretty much the same as any of those kids toys where you push a button to make it beep, and pull a lever to make a light flash. It teaches the concept of cause and effect, and encourages exploration. As long as he doesn't let her learn language skills or manners from the in-game chat, it's all good.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    11. Re:When you think they are by Hatta · · Score: 1

      A younger kid can easily enjoy a primitive video game just as well as we could (back when those games were new). It's not until they're exposed to more modern games that the old games begin to show their age. Tempest, Galaga, Pac-Man, Space Invaders, Robotron, and other simple games are ideal for children.

      Absolutely, and there's a good chance that these simple games are going to help develop hand eye coordination. There's already research that shows that surgeons who play video games make fewer errors. Why not get your kids started early?

      --
      Give me Classic Slashdot or give me death!
    12. Re:When you think they are by sootman · · Score: 1

      Tempest, Galaga, Pac-Man, Space Invaders, Robotron, and other simple games are ideal for children.

      Maybe I should have started earlier. I couldn't meaningfully move the two sticks (move and fire) in different directions if my (real) life depended on it. :-)

      --
      Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    13. Re:When you think they are by Chordonblue · · Score: 1

      Isn't that funny? And I thought I was the only one who introduced his young child to 2600-type games early on. And for precisely the reasons you gave. Game rules were so much easier back then!

      My son was diagnosed with Autism when he was only 2 1/2 years old. While it was devastating news, we were determined to make life as normal as possible for him. When my boy was three, I let him try my Dreamcast copy of RUSH: 2049. He could steer the car, or make it go forward - but not both. :) Poor kid. But he was insistent on playing that game - I think he liked how the car went 'boom!', and that happens a lot when all you can do is go forward.

      A few months later and he completed it, finding all the 'bonus' areas - stuff I'd never found myself!

      It was a huge accomplishment for him - and maybe one of the first times he could point to something and say that he had done it on his own. But playing WITH him was key. Helping him hold the controller correctly and teaching him how to manipulate the controls was a real bonding experience for both of us.

      Now, a few years later, I upgraded him to a Linux box running Mint Linux. After discovering how to use Synaptic to install new apps, a few months ago he told me, "My computer's too SLOW dad!" and that was just music to my ears! ;) /Yes I upgraded him...

      --
      "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
    14. Re:When you think they are by testerus · · Score: 1
    15. Re:When you think they are by sm62704 · · Score: 1

      I used to joke at work that my favorite video game was Microsoft Word's "Find the needed menu item in the new version of Word"

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    16. Re:When you think they are by nuzak · · Score: 1

      Maybe I'm not a "slashdot nerd" then, since I perceive a difference between "interested in video games", and "interested in every last story that hits the pipeline that has anything to do with video games"

      At least it's not another "console wars" story.

      --
      Done with slashdot, done with nerds, getting a life.
    17. Re:When you think they are by phorm · · Score: 1

      Indeed, most people here just looked at "games as a whole" instead of the type of games.

      I'd say that a kid is ready for "Reader Rabbit" or "Math Blaster" at whatever age he/she is most likely to benefit from it (which varies widely depending on the ability of the kid, I know some who began reading at a very young age). Being ready for the Rabbit doesn't make that same child ready for Crysis, Doom, or even Mario...

      Still, I wouldn't rely too much on games, even educational ones. Time spent learning both in front of and away from the screen can be beneficial.

    18. Re:When you think they are by sm62704 · · Score: 1

      Oh, I'm sure there are a lot of game related stories that never make it out of the firehose. Now, RIAA and SCO stories, that's a different matter entirely!

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
  5. Babies by Conspiracy_Of_Doves · · Score: 1

    I was at a computer show&sale once and one of the people running one of the booths had his kids (I assume) sitting on the table behind him playing some car racing game. They couldn't have been older than two and three.

  6. When they can press the buttons? by Anonymous Coward · · Score: 0

    Think about it.

    1. Re:When they can press the buttons? by sm62704 · · Score: 2, Funny

      Think about it.

      No, technology's not quite that advanced yet. You still have to press the buttons.

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
  7. They can play them when... by lonesome_coder · · Score: 5, Funny

    ...they know not to wiped out my saved game. Little bastards...

    --
    If you'd just do what we tell you and quit yer gripin' everything would be chocolate sprinkles and rainbows! -AC
    1. Re:They can play them when... by sayfawa · · Score: 2, Insightful

      ...and learn how to put the disks back in their cases instead of data side down on the floor. Filthy rugrats.

      --
      Free the Quark 3 from asymptotic confinement! Bring your charm! Don't get down! All colours and flavours welcome!
    2. Re:They can play them when... by owlet · · Score: 1

      Oh man I hear you.

      First they wiped out my Super Mario 64 DS save game. And after a stern talk they wipe out Wario Ware Touched the very next day. Wario lost all the toy games as well - which they especially liked.

      The twin girls are 4 years old. At least my 6 year old son knows how to avoid my save games.

      I guess they should be a tiny bit more intimidated by technology. I need to make sure my Windows boxen files are properly protected from deletion...

    3. Re:They can play them when... by Vitani · · Score: 1

      OMG yes. My son, four/five at the time wiped out my almost fully completed Mario Kart DS saved game. I was pissed. He was banned from Mario Kart for a fair few months, but he sure leart quick that you don't go randomly tapping on menus that you can't read (which for him, was all of them). I started him off playing games at 3ish, but only random stuff like walking around Animal Crossing picking up weeds (child labour?), he's now six and loves Mario (World, DS & Galaxy), Mario Kart, and his (current) favorite is an old Turtles game for the Gamecube. Yes it's violent, but he fully understands that he is never to re-create anything he sees in a game, be it doing double jumps over lava, or hitting enemies with nunchucks. We do slack sometimes though, I've caught him picking up weeds on the odd occation.

  8. Young as the child/parent wants by Veilrap · · Score: 1

    Age 3 seems old enough to me. But if a kid has hand-eye coordination skills better than the average 3 year old , let them play younger. If they develop more slowly then wait til 4 or something. But really this is a nonissue.

  9. As soon as they're interested by flaming+error · · Score: 4, Insightful

    No reason to force your kindergartner to play Grand Theft Auto, but if they want to play Mario or Pong or Tetris, it'll probably do more for their brain and development than passively watching VeggieTales.

    1. Re:As soon as they're interested by MyLongNickName · · Score: 5, Insightful

      it'll probably do more for their brain and development

      I think the key to both activities is adult interaction. With my 4-year-old, he plays some strategy games on the computer, and I explain a little about what is going on and why. When I am at work, he will play around and show me what he has come up with, and sometimes I am impressed what his little mind comes up with. I think if he were just left on his own mashing buttons, he'd get little out of it (now when the little booger can beat me at the games, it won't be so cute ). Same with TV shows. If you find educational programming and spend time discussing and applying it, then it can be useful. You don't even want to know how many life lessons you can get from Thomas the Tank Engine!

      --
      See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
    2. Re:As soon as they're interested by ubergoober · · Score: 1

      My 4 year old plays Grand theft auto, and I fully endorse it. Its actually a great starter for his young mind. It doesn't register to try and hit people or use guns, he just likes moving the character around and exploring. I recommend it over a ridiculous spongebob game for engaging him and teaching him the mechanics of games.

      Only issue I have and wish I could control is the violence level when he accidentally runs over a pedestrian while driving. Maybe rockstar could program in a kiddy mode without weapons or collision mechanics tied to gore?

      --
      * Making waffles just so I have something to Twitter *
    3. Re:As soon as they're interested by dq5+studios · · Score: 1

      I think if he were just left on his own mashing buttons...
      Ah, so you've got him playing fighting games then?
    4. Re:As soon as they're interested by mhojo · · Score: 2, Funny

      Thomas the Tank Engine teaches kids how to be a good little cog in Sir Topham Hat's imperialist sweatshop. We're more of a Blues Clues family at my house.

    5. Re:As soon as they're interested by pigwin32 · · Score: 1

      But what about those VeggieTales challenges, like figuring out how those vegetables get their clothes on when they don't have any hands? Aargh, I hate veggietales, must resist urge to smash vegetables. And don't talk to me about purple fucking dinosaurs.

    6. Re:As soon as they're interested by PitaBred · · Score: 1

      Without understanding the cogs, you can't ever build an engine.

    7. Re:As soon as they're interested by LordLucless · · Score: 1

      Sometimes, but games can offer their own reward. I remember when I was a kid (ok, a little older than 4, but just starting school) my Dad had a copy of battle chess. My friend and I wanted to see all the different ways the various pieces could take each other (for those who don't know the game, it had animated figures who performed different animations for each possible permutation of piece A taking piece B). So we learnt the rules of chess (if not the strategy) and set about doing it. We couldn't quite get there with all the possible checkmates, but we made a decent go of it.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    8. Re:As soon as they're interested by everphilski · · Score: 1

      Yeah, my son is into Thomas bad, but the train cars can be little snots more often than not :P

    9. Re:As soon as they're interested by boyko.at.netqos · · Score: 1

      Dude, getting hit in the head with rubber mallet would probably do more for their brain development than watching VeggieTales.

      --
      I used to work for NetQoS. I no longer do, but want to keep the excellent karma attached to this account.
    10. Re:As soon as they're interested by fbartho · · Score: 1

      GTA... with a kiddy mode??? Maybe you should get a sandbox [or car driving game] with a little bit less focus on you know... crime? [/other morally troubled activities] Have you thought about getting him an underage account on Second Life? I haven't explored that but ostensibly it's there to make a safe haven from the seedier side of the full second life.

      --
      Gravity Sucks
    11. Re:As soon as they're interested by sckeener · · Score: 1

      think if he were just left on his own mashing buttons, he'd get little out of it

      The key is adult interaction. I enjoy teaching my 4 year old how to move around in video games. He does pretty good with webkidz games (the simple ones like Antz or polar plunge.)

      It is just fun watching his mind work out that pressing X will move the pretty icon X direction and running into No-No guys is bad. I think it teaches him hand-eye coordination and makes him feel smart when he is using the same tools daddy is using.

      My 7 year old plays all the games fairly well...but she doesn't have any patience if she fails. We are working on that. Co-op games (for kids) are good because they let an adult help in the game and they can see what to do...

      --
      "Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
  10. Umm by Anonymous Coward · · Score: 0

    Since when has MTV or anyone affiliated with it had an opinion that matters?

  11. Edubuntu by spribyl · · Score: 4, Interesting

    I installed Edunbuntu on a old laptop and my 4yr old loves the Childs Play games.
    I have a one of the $20 multi game things. Mr PacMan, Pole Pos, Xevious, Mappy, Galaga.
    My kids like to watch me and my wife play.
    My two year old thinks he is the ghosts when he plays Ms. Pacman, and he also seems to like Xevious.
    I should note my kids don't know how to work the VCR, DVD, or TV remote and are have a very limited TV schedule and game time is even less then that.

    So I guess, when they are able to physically play let them play. It is now part of our culture.
    I expect to get a wii sometime this year just need to save my pennies.

    1. Re:Edubuntu by PitaBred · · Score: 1

      The Wii is nice because it can play a lot of flash games along with all the Wii games. Kid friendly flash games with something easier to use than a mouse is nice.

  12. TV by daveo0331 · · Score: 4, Interesting

    Playing a video game, where they're actually interacting, thinking, solving puzzles, whatever, is far better than just sitting there passively staring at the screen. And if you get them a Wii, there's even an element of exercise to it.

    --
    Remember the days when Republicans were the party of fiscal responsibility?
    1. Re:TV by nacturation · · Score: 1

      Playing a video game, where they're actually interacting, thinking, solving puzzles, whatever, is far better than just sitting there passively staring at the screen. And if you get them a Wii, there's even an element of exercise to it. Agreed... much better than the "glass teat" as the Onion puts it. The only thing I'd add is that as long as it's in moderation and mixed up with other activities, I think it would be more beneficial than not having video games. Having kids play with Lego, Tinkertoy, Meccano, etc. is also vital for their spatial awareness. Combine video games with physical toys and getting them outdoors for some social sports, and I think that would make for a fairly well-rounded kid.
      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    2. Re:TV by fermion · · Score: 2, Insightful
      Games are a safe way to learn to interact with the world. Most of the question of when and which games a child should play are really a question of who can I teach my child to interact with the world in which I, as a parent, wish they would. So, some parents are OK with boys playing with guns and girls playing with pots and pans, or boys playing football and girls dressing like Paris Hiton, and some are not. Some want every minutes of every day to be filled with healthy competition and others are obsessed with analytical skills.

      It seems to me that the best thing to do is supply a kid with a variety of activities that are consistent with the way the parent wishes to rear the child. Books that age appropriate and teach the values of the parent. Physical toys that are age appropriate and expose the child to the norms that are expected of the parent.

      Video games are no different. if the child does not have the hand coordination, the game will be useless. if the child does not understand the strategy, same thing. If the game depends on teamwork, and the child is still playing along instead of playing with, the game will not be useful. In the end, however, functioning in this world does depend on a high competence interacting with computers, so learning to interact sooner rather than later is probably a good thing.

      OTOH, I notice that kids have such a myopic view of computers, as a device to consume games and prefab content from internet, that some of then have a very hard time treating the computer as a creative device. It is nice that they can pick up the technical aspects of the computer, but the overwhelming default use is as a television. I must say I miss the days when all I had was a bunch of sticks, or at most a bunch of Legos, with no pre-formulated expectations of what to do with them, and could just while the afternoon creating whatever came into my scary mind.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    3. Re:TV by PitaBred · · Score: 1

      More than just Lego, give them a hammer and nails and such. Building something really helps with the spatial awareness, planning and design, etc. Lego is great (I have 3 popcorn tins full myself), but it's like a free-form puzzle where all the pieces still fit. Actually building things is a good lesson in free-form thought in general, as well as mechanical skills that will serve them for their whole life. Let them know they don't have to pay a plumber or repairman to simply fix a leaky faucet or a hole in a wall.

    4. Re:TV by spicyhamster · · Score: 1

      I can't believe how many people consider playing a wii exercise. I know several people who have wiis, and no one puts as much effort into it as the commercials lead you to believe. every game can be completed with very little movement, hardly enough to get any kind of cardio workout. If you want exercise, go outside.

  13. Why is TV OK but games aren't? by Erioll · · Score: 4, Insightful

    You have to approach this through terms they know, in that any form of media you expose kids to, you have to ask someone why one is OK and another isn't? If it's pure ignorance, they have no case. If they start citing things like violence, imagery, etc, you confront them with the ratings system, and inquire about how they choose movies, TV, etc, and why they'd allow a higher rating on the games than the other media, and then start complaining about the games.

    Just as I wouldn't expose a child to the "Saw" series I probably wouldn't give them GTA or some of the more gory games either. So why is there such an uproar about the latter, but not the former? It's just plain ignorance.

    1. Re:Why is TV OK but games aren't? by Anonymous Coward · · Score: 0

      Maybe there's an uproar because people don't know anything about things they don't see on TV, and, really, the vast majority of games don't get advertised on television. People know Saw isn't for children because the ads for the movie make it patently obvious. But the only way anyone can tell anything about the content of most games is actually looking at the box and at the rating, which takes actual (minor) effort to accomplish. It's the same reason that people still get pissed when they take their small children to see movies that are advertised as family movies, but are clearly rated PG-13.

    2. Re:Why is TV OK but games aren't? by Anonymous Coward · · Score: 0

      ... because games are targeted to children, because only children play games ...

    3. Re:Why is TV OK but games aren't? by PitaBred · · Score: 1

      This needs to be modded up. Lots of people think along these lines, same with cartoons are only for kids (hint to parents: there's a LOT of anime that's not safe for kids. Or anyone for that matter). And because they don't do it, no one should.

    4. Re:Why is TV OK but games aren't? by everphilski · · Score: 1

      Why is TV OK but games aren't

      Some of us don't let our kids watch a lot of TV either ... my son gets less than a half hour a day. He watches a few shorts of "Thomas the Tank Engine" before bedtime (15 minutes), and then on Sunday mornings "Bob the Builder" (30 minutes).

      I am personally not opposed to video games, I play them myself when I have time (OT: anyone interested in buying some old Commodore 64 games? trying to clean out the closet and eBay hasn't been helpful) but not till he's older. I don't see why a young kid should be playing video games or watching tv. There's a big backyard and toys and more importantly, an imagination to exercise.

    5. Re:Why is TV OK but games aren't? by Anonymous Coward · · Score: 0

      Just as I wouldn't expose a child to the "Saw" series I probably wouldn't give them GTA or some of the more gory games either. So why is there such an uproar about the latter, but not the former? There are scores of parents out there who don't know what the M for Mature on the box of GTA means. Not many don't know what the R or NC-17 on a movie poster means though. There's your answer.
  14. Is that a trick question? by Anonymous Coward · · Score: 2, Funny

    Right out of the hospital, I'd say. It's a matter of finding the right controller. A tit shaped force feedback controller perhaps?

    1. Re:Is that a trick question? by Anonymous Coward · · Score: 0

      Fuck'n eh. Best comment thus far, wish I had mod points.

    2. Re:Is that a trick question? by Anonymous Coward · · Score: 0

      A Game Boy Micro would fit rather well inside the womb.

    3. Re:Is that a trick question? by Sergeant+Pepper · · Score: 1

      [quote]A tit shaped force feedback controller[/quote] Don't waste it on the kids - give one to me!

    4. Re:Is that a trick question? by Sergeant+Pepper · · Score: 1

      A tit shaped force feedback controller Don't waste it on the kids - give one to me!
  15. Remember by Ethanol-fueled · · Score: 1

    Before the flamewars begin, let's all agree that sane kids will not kill somebody in real life just because they can do it in a video game.

    1. Re:Remember by jombeewoof · · Score: 1

      Before the flamewars begin, let's all agree that sane kids will not kill somebody in real life just because they can do it in a video game. Good luck getting that point across. Remember we're all Americans here. /sarcasm
      --
      Linux Zealots: Smarter than Mac Zealots, but still zealots.
  16. Video Games TV by jlf278 · · Score: 1

    At least with video games you are interacting, often problem solving. There are MANY video games that I would consider stimulating and educational (not in the academic sense). Is reading more beneficial? Maybe. But to suggest introducing your kids to video games after they hit 7 seems overly traditional/conservative/ignorant. Not all games have obvious stimulating interaction like Dance Dance Revolution, Wii Sports, or Rock Band, but they certainly require more brain power than the vast majority of stuff of TV 6 year olds watch for hours with glazed over eyes.

  17. As soon as they have the ability to. by Bo0bMeIsTeR · · Score: 1

    I began playing video games further back then i remember, but i do know one thing, i learned a considerable amount from them. For example, i have developed my reflexes and learned to drive in video games. Now in actually driving i have used those skills more times than can be counted, but i do know that because of it i have yet to smash up the car. People say video games are violent, however i believe that it is a place where you can take your violence out with no consequence rather then in the real world. I have learned problem solving skills in some cases (although normally limited) but in newer games this is becoming more prevalent. (Portal for example). I believe video games do a lot of good for the kiddies.

    1. Re:As soon as they have the ability to. by CastrTroy · · Score: 1

      There's a lot of things you can learn from video games. I learned how to read a map and follow directions from playing video games. A lot of games also require a fair amount of reading. Carmen Sandiego taught me a lot about geography, history, and many other things. Other games teach about how to spend money, and how to decide which items are most important based on you're current financial situation. Not all video games teach you things, but there's a lot that can be learned if you play the right games.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  18. Well I was... by solar_blitz · · Score: 1

    I was 3 when I first played a video game. It was PacMan on an Atari. Never really cared for it, though. Then I got a Nintendo for Christmas of 1990. I was 5.

    Seven is a good age, and five is okay as well. But I'd be paying close attention to the games my child plays, and the games he/she plays at their little friends' house. If I find them playing Grand Theft Auto at the next-door neighbor's house at the age of 10, I'm going to have a stern talk with the parent. They can't use the excuse "video games are harmless" because I'd just show them my International Game Developers' Association card - they knew I knew better than them. w0rd. Then I'd show them the master's degree I earned in media studies.

    1. Re:Well I was... by crabpeople · · Score: 2, Insightful

      "Grand Theft Auto at the next-door neighbor's house at the age of 10, I'm going to have a stern talk with the parent."
      Why? You do know that video games are not real right? They arent actually stealing real cars... My girlfriends 5 year old loves just driving around in GTA, because he sees me driving around IRL and wants to imitate it. Its more about spending time with the kids then the content of the game. Racing games where you can both drive around together teaches sportsmanship and gives the kid a sense of self confidence (if you let him win sometimes :). Im actually surprised how well he can control the cars, turning into curves and not hitting the sides (like me).

      "I'd just show them my International Game Developers' Association card - they knew I knew better than them. w0rd. Then I'd show them the master's degree I earned in media studies."
      See kids, this is what we call an egotistical self important asshole who, lacking real world experience or any evidence to back up his point, has fallen back on a little piece of paper (or two) that he claims allows him to dictate morality, and also apparently sound parenting advice (they teach that in media studies? who knew!). Please dont grow up to be like this man.

      --
      I'll just use my special getting high powers one more time...
    2. Re:Well I was... by gstoddart · · Score: 1

      I was 3 when I first played a video game. It was PacMan on an Atari. Never really cared for it, though. Then I got a Nintendo for Christmas of 1990. I was 5.

      Punk kids. I own hardware older than you. Hell, I've got floppy disks older than you.

      Damned kids today with your fancy video games and preternatural reflexes and too damned many buttons on a controller. Oh no, you never had to go outside, you just played with your gewgaws and your doo-dads and your blinking lights. Never lived in a world without remote controls and video games.

      What was I saying? Oh yeah, get offa my lawn. :-P

      Cheersw
      --
      Lost at C:>. Found at C.
    3. Re:Well I was... by solar_blitz · · Score: 1

      ...I really need to check these things more often, or at least set my E-mail to tell me when I get a response. That way out of courtesy I can give a response.

      Haha, I don't mean disrespect for Pac-Man, but when I was a 3-year-old kid I had a hard time playing it! I've used those same floppy disks, too, when I had to use an Apple II to learn how to use Logo and basic fractions, and I must admit I enjoyed using it :D. If you want to, you can also see a couple samples of COBOL and FORTRAN I've used. Don't mean to disappoint ya', old man, but I respect my history.

      As for the whole children thing, I'm not scared of my kids driving around in my car running over hobos. I just don't want my kids to ask me why particular women seem to help the PC recover his health after getting out of bed with them. Things like "sting jobs", "rats", and "whacking" are going to go over their heads so they'll ask me or the missus why they need to kill a guy, too. I'm not saying I'm going to give them the wrong answer or avoid the question like a lazy parent. I'm just saying that if I had kids, they'd be raised to have a curiosity in them and try to learn anything about everything around them, and they'd want to know why all this stuff happens. Some kids just absorb the behavior into them no questions asked. They're the ones currently screaming obscenities on XBox Live.

      But yeah, really sorry about the lack of a response.

  19. find a game that's like reading a book? by m0biusAce · · Score: 0, Redundant

    Final Fantasy, anyone?

  20. My kids did not "start" it has just always been... by netsavior · · Score: 5, Interesting

    I have 2 kids, 2.5 and 1.5 they both have always had video games around I mean they probably heard Zelda In utero. They both know how to move a guy on the screen with a d-pad, they both know how to push buttons, how to get a game to boot up on a gameboy (insert game switch power on).

    There was no "start" I played games with the kids in my lap from the first day they were born. It is part of their life, part of their culture, part of their education.

    It is like asking how old they should be before they are allowed to listen to a conversation...

  21. go for it.. by Anonymous Coward · · Score: 0

    My child is 4 and he can turn on the tv, select video inputs, turn on the xbox/xbox 360, and play Halo 1, 2, and 3. He can play just about any shooter game, driving game.. some GTA (doesn't do missions, just drives around- jumps ramps, follows the law when driving, etc). I suppose he's my little science experiment. I'll post in about 15 years to see whether or not it was bad for him.

  22. When they can hold a controller. by Hatta · · Score: 1

    When they're old enough to hold a controller you can start them out with Pacman. When they're a little older, move on to Mario. When they're 10 or so, introduce them to Doom. When they're 13 or 14, they can probably handle some GTA. It's like the history of the video game industry in microcosm. Ontogeny recapitulates gameogeny?

    --
    Give me Classic Slashdot or give me death!
    1. Re:When they can hold a controller. by 2nd+Post! · · Score: 1

      You can start them even younger with simulator-games.

      My daughter, at one and a half, loves playing with the steering wheel of my car. She pretends to turn, to use the buttons, etc. I'm sure if she had a simple, children's oriented car-driving game she would have a lot of fun.

      It wouldn't even have to be super-realistic NOR super-fun. Just being able to honk the horn, turn the car in circles, make it change music, etc. The same with Wii-Tennis, Wii-Bowling, etc. Things that are "hard" to do in real life, but "easier" in virtual games, just like Guitar Hero, Rock Band, etc.

    2. Re:When they can hold a controller. by Belial6 · · Score: 1

      Exactly. I gave my son Pac-Man before he could walk. One of the first things he would do when he learned how to walk was take and plug the Pac-Man game into the TV. By the time he was 1.5, he could beat his mom at it. A few months after he turned one, I gave him a PC with Ubuntu, and gCompris on it. 5 minutes showing him how to use the mouse, and I let him go. Withing a week he was able to turn on, load and play the games he wanted. At his second birthday, I felt it was time to do his own OS install, so I formated his drive and he installed Ubuntu himself. (More a testament to the ease of installing Ubuntu than his genius).

      He is 3.5 now, and over the 2.5 years he has played any game he shows an interest in. That includes chess, Xeno-Tactics, and House of the Dead (So, maybe we disagree on that part) in the Arcade. The kid happens to love zombies. Not the cutesy cartoon network ones, but the flesh dripping, brain eating kind. That one was a surprise since neither his mom nor I are into horror movies.

      I often joke in the "it's funny because it's true" kind of way that to raise smart kids, you need lots of TV, lots of video games, and lots of unsupervised time on the internet. Before he was born, friends and family thought I was crazy with my wild ideas on kids, but Conan is still the first child I have ever met that could read at two, diagram a sentence at 3, and came to his own conclusion that putting your real name into an online game is a bad idea at 3.

  23. SEVEN!? by MyLongNickName · · Score: 1

    First, I started programming before I was seven. BASIC for the TRS-80 Model I, and it only warped my slightly.

    Second, My kids started Flash based games at 2 and 3-years old. For my older, I think it is good to teach him decision making, and giving him a desire to read (so he doesn't have to ask daddy which button to push each time he starts a new game).

    I will not allow them to play a game with violence to people (or animals).... I steer away from them myself (usually ). A five year old playing Mortal Kombat is not cool.

    So, basically, it comes down to the kid and the type of game.

    --
    See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
    1. Re:SEVEN!? by Anonymous Coward · · Score: 0

      Exactly what I thought. I was programming since I was five, and as a result, I can usually program circles around people who started when they were older. It's like the difference between learning a spoken language when you're 5, or learning it when you're 14. Learning a spoken language when you are 5 makes you fluent, and likewise learning how to program at that age causes your brain to rewire such that programming algorithms flow naturally out of the speech centers of your brain.

      So I'd say at LEAST start exposing kids to computers by age five, and if video games are the way you can get their attention at that age, then that's one way to start. Personally, I was introduced to both video games and programming, and I preferred programming because it was more fun. It's sort of like the difference between a toy car and legos.

  24. Oblig Mitch by Adambomb · · Score: 5, Insightful

    "Every book is a childrens book if the kid can read."

    Whether a child is "Ready" for such things isnt something that can really be generalized. It really depends on each individual child, their ability to see the difference between reality and escapism, and their desire to make use of this kind of media.

    --
    Ice Cream has no bones.
    1. Re:Oblig Mitch by Notquitecajun · · Score: 1

      That's true. I and others I know could read fairly well on advanced levels, but it was abstract concepts which really held us back til later.

    2. Re:Oblig Mitch by Adambomb · · Score: 1

      Personally I almost prefer to see kids who read adult level literature as early as possible, especially before they can truely grasp the more complex abstract concepts. It's always fascinating to hear the questions that come up that one would never have asked as an adult, having been through the filters and prejudices (in the most neutral meaning possible) of society by the time ones considered "at that reading level".

      Course, whether this is a good idea or not really DOES depend on the child. It's certainly the same idea with video games, as so many games are really at the choose-your-own-adventure-book level in terms of engaging the young.

      --
      Ice Cream has no bones.
    3. Re:Oblig Mitch by Anonymous Coward · · Score: 0

      I agree. I recommend starting with Gulliver's Tales (unabridged) then moving onto Candide, Arabian Nights (unabridged), School of Freedoms and then, for a hint of the classics, Hamlet or one of the Falstaff plays.

  25. Crazy question by No2Gates · · Score: 1

    As soon as the umbilical cord is cut.

    --
    Every time you call tech support, a little kitten dies.
    1. Re:Crazy question by Firehed · · Score: 1

      Way too late. Just be creative with the Wiimote placement.

      --
      How are sites slashdotted when nobody reads TFAs?
    2. Re:Crazy question by jombeewoof · · Score: 1

      Way too late. Just be creative with the Wiimote placement. Tried that with the wife, she was... reluctant.

      oddly enough, this site says for me to "Slow Down Cowboy" not dissimilar from what I heard that night.
      --
      Linux Zealots: Smarter than Mac Zealots, but still zealots.
  26. hmm... by Pojut · · Score: 3, Interesting

    When I was growing up, for educational games we had Number Munchers, Oregon Trail, Otter Lake, etc. While educational, we never really thought of them as being so because of how they were designed; they were just plain fun, while still being highly educational. Most games I see for kids nowadays seem to be more about entertainment than education.

    For me personally, I would want my kid to play things like an Atari 2600, old NES games, old arcade games like Galaga, etc. The purpose behind this is to improve their hand/eye coordination and reaction time, two things that would benefit them in every day life. While every child is different, if pressed to pick an average I would say sometime between the ages of 4-6, depending on the intelligence level and how quickly they developed.

    1. Re:hmm... by Dr.+Manhattan · · Score: 1
      Well, they don't all have to be 'educational' in the formal sense. My kids love the Humongous games like Pajama Sam and Putt Putt (yay ScummVM!). There's some moderately-challenging puzzle-solving in there, but even our almost-3-year-old has fun with Putt Putt. (They're 7.75, 5.5, 2.99178, and 7 months, all boys. Okay, the 7-month-old won't be playing for a while...)

      We got a hand-me-down PS2, and I made sure to get games that would be fun for a wide age range. For example, Eye Toy - very cute, and with minigames ranging from 'just fun' to 'challenging', developing whole-body coordination. Or Dance Factory - a dance-pad game, but it makes up dances for any music CD at all. Gets them dancing to their Veggie Tales songs and stuff instead of the Pussycat Dolls.

      Our oldest saved up a bunch of birthday and xmas money for a DS, and has a great time with it. My wife even borrows it to play Super Mario Bros from time to time, for nostalgia's sake. Only "E" rated games, of course, for now.

      --
      PHEM - party like it's 1997-2003!
    2. Re:hmm... by Laebshade · · Score: 1

      I was going to mod this up, but I'll reply instead. I remember some of the games you mentioned; I als o remember playing Math Blaster. Man, that brings back memories.

    3. Re:hmm... by dorito234 · · Score: 1

      The games my kids play most on my old-school Xbox are the old Taito Legends and Namco Museum. They're 3 and 5. I guess I see a minimal benefit to improved hand-eye coordination, but I certainly wouldn't call these games educational. They way I look at it, these old games have little of the gore and other adult situations that many of the new games have... so I'm more likely to let them play. Heck, these old games didn't scar us when we were growing up.

    4. Re:hmm... by vnaughtdeltat · · Score: 1

      we had Number Munchers, Oregon Trail, Otter Lake, etc. While educational, we never really thought of them as being so because of how they were designed; they were just plain fun
      Maybe it's just me, but Number Munchers was NOT fun.
  27. when they can hold the controller by jenilyn · · Score: 1

    It's just like everything else out there, use in moderation. Don't let your kid play Star Wars Lego all day long, every day, whether they're 3 or 10 (or 20 for that matter). Also, don't let them eat bananas all day long, either. And tooth brushing, they shouldn't do that all day, every day.

    People are pretty sturdy. If you parent, as a verb, and observe your kids, you'll figure out what's okay, and what's causing them to freak out. Avoid the latter.

  28. 18 months by Anonymous Coward · · Score: 0

    My kids liked "playing" tuxpaint with me from the moment they could
    recognize the animal stamps. http://www.tuxpaint.org/screenshots/

    At 2 years, the "elmo keyboard game" was the funnest for them.
    http://www.sesameworkshop.org/sesamestreet/games/flash.php?contentId=9495524

  29. MY kids by alta · · Score: 1

    Ok, they're 5.5 and 3.5. Both boys. They currently play Starwars battlefront II, and starwars lego's on the PS2. The younger one has a harder time, so he's not as interested, but he loves to visit noggin, Sesame street, starfall, Nick, which all are educational. The older one LOVES to play transformers on the PC, and used to love need for speed underground, but when he got old enough where I thought he'd notice the questionable language and skin colored graphics, that game suddenly dissapeared. They have a number of other educational games on the PC. I made the mistake of getting the PS2 this christmas before learning there are nearly 0 educational games for it.

    --
    Do not meddle in the affairs of sysadmins, for they are subtle, and quick to anger.
    1. Re:MY kids by HappyDrgn · · Score: 1

      Lego starwars is a great example of a good kid friendly game. It teaches some simple problem solving and is very fun, in fact I played it a lot until I completed 100% of it. My 4 year old (boy) loves it and plays it all the time.

    2. Re:MY kids by alta · · Score: 1

      Battlefront, ehhhh, notsomuch. At least it's not bloody though. Maybe I should be worried that he only wants to play the bad guy, and kill the good guys :)

      --
      Do not meddle in the affairs of sysadmins, for they are subtle, and quick to anger.
    3. Re:MY kids by HappyDrgn · · Score: 1

      I think thats normal for boys, my son is the same way ;)

  30. Leave it to the parents by Skaarg · · Score: 1

    Personally I think it's up to the parents to decide when they want their kids playing video games. Me I've been around video games all my life. When I was a baby my dad used to turn Baseball for the NES on and just let it play the demo or he'd play SMB and I'd fall asleep. When I was three I started playing their old NES, of course then I wasn't good, but then I got a console of my own, a SNES, when I turned 4. So really I've turned out to be a good person, but I think it depends on the parents and how the kid(s) reacts to video games.

    1. Re:Leave it to the parents by T+Murphy · · Score: 1

      I grew up on Super Mario 3, Zelda, Bubble Bobble- all great for hand-eye coordination, and Battleship- great for strategy and analytical thinking. I started playing when I was 3... other than getting to play Doom 2 at my cousin's house sometimes (I'm not a violent person, but I don't think it did me any good), I think video games were an overall positive influence. Of course, back then we had to turn off the console after a while because it tended to freeze up when it heated up too much, so limiting play time was simpler. I think a child can play video games as soon as the parents are ready to supervise and make sure it doesn't become the only thing they do.

    2. Re:Leave it to the parents by TheRaven64 · · Score: 2, Funny

      If your writing in that post is an example of what happens to children who grow up playing console games I hope that any parents reading it will take it as a warning.

      --
      I am TheRaven on Soylent News
  31. Own Experience by usul294 · · Score: 1

    I'm 19, so I'm relatively young, the first game I played was Duck Hunt, at a friends house, when I was about 4. My parents didn't care if I occasionally played SNES or Genesis at my friends houses, but they were apprehensive for me to have my own system. My parents decided to see if I would go bonkers playing games and ignoring everything else if I had a system, so we borrowed my uncle's Genesis, put it in my bedroom with an old tv, that wasn't hooked up to cable or anything. I played a few hours a week, so that Christmas I had a brand new N64('96, I was 8, almost 9) with Shadows of the Empire. I'd consider myself a gamer now, I still play less than 10 hours a week on average, its a healthy diversion, and it sure beats TV.

    I think that as long as kids consider that games are a fun thing to do, but don't let it consume them, theres nothing wrong with having them play. I had Shadows at 8, which these days would probably be rated M, but I knew it was fake, and I was just controlling a guy kinda like Han. As long as someone is mature enough to be able to play games without letting it become the only thing they want to do it is just fine.

  32. Is a game of catch like a book? by MacDork · · Score: 1

    Or tag? Or t-ball? Why should video games be held to such a standard? I guess she figures if her kid is going to be a nerd, the kid should at least be the smart kind of nerd... Perhaps a bad rep on the part of video gamers rather than the games themselves?

    1. Re:Is a game of catch like a book? by purplenoise · · Score: 1

      Although I agree with you that this is making a mountain out of a mole hill, video games *are different* from "real reality" games, in as much as those video games aim to simulate reality or simulate a fictitious one, and in as much as they lack physical activity. Games that involve playing a plastic guitar are obviously not in that group, but games like GTA are. Games like Pac man provide no exercise but make no attempt at simulating reality.

      Adults and older kids enjoy those games, sometimes because we appreciate the realism of the simulation, or because we appreciate the ways in which the simulation defies our notions about reality (you can kill without repercussions, or you can crash a car and not die, or you can jump and then start flying.)

      Kids who are too young would probably learn more about reality by experiencing it before they experience simulations, and would probably not enjoy a VR game more than reality itself or more than any other game. They certainly will not learn a whole lot in terms of useful skills under age 3, where "useful" is being able to communicate, learn empathy and getting along, learning that some people lack empathy and are selfish and are perhaps best avoided, learning to follow instructions, and learn not to eat stuff from the floor.

      Once a kid is capable of assembling his own Lego block creations, inserting pentagonal pegs in pentagonal holes and stacking unstable wobbly objects in perfect balance, any additional fine motor skill or coordination is not going to provide that much more of a real life advantage, IMHO, and is taking away from a whole bunch of other skills that they also need, like how to treat people and animals for mutual benefit (empathy), and how much they can get away with before they get yelled at (what's appropriate behavior according to their parents).

      So I would limit video game playing of any child under 3 to a minimum. And above 3 then the freedom is much greater.

      In my opinion, I'd say before age 3, no VR type games for my son and after that age, it would be depending on how much exercise and other activities he is taking part of.

      With that said I worry more about my son playing *too much* with model trains. And it just goes to show that children at early ages (especially boys, but some girls too) will always have strange little obsessions that always seem to detract from getting a well rounded education, whether it is telephones, video games, remote controls, treating inanimate objects like their "babies" and so on.

      It leaves a parent wondering what is the cause and what is the effect, are kids who love video games "born" with an interest to sedentary but mentally stimulating activities and are they just playing video games as a consequence? will they start obsessing about telephones or counting things if you turn off the TV, yet another sedentary but mentally stimulating activity? There is a little bit of truth to that you know...

      -arr

  33. 3-4 for Wii sports games by landimal_adurotune · · Score: 4, Interesting

    When we were snowed in last week my daughter and I played some Wii tennis. She's 3.5 years old, bowling was a bit much for her and she lacked the eye-hand coordination for the baseball game. She also likes to hop around on Dance Dance Revolution mats, but is pretty far from being able to line up steps with the screen.
    I know I was a Pac-man player around age 5-6, but with the Wii being so engaging I can see kids taking off using it sooner. Plus in areas with terrible weather it is a nice way to keep kids moving when outdoor play is not available.

  34. !TV by joggle · · Score: 1

    She wasn't comparing playing games to watching TV but to reading books.

    While there is problem solving and such playing games I find that I'm usually thinking more abstract concepts and higher order thoughts when reading interesting books so I can see her point.

    To me, the key is moderation, especially with playing video games.

    1. Re:!TV by FLEB · · Score: 2, Interesting

      Even better than reading, too, is getting kids to actually create something, rather that achieve or solve preordained puzzles. Drawing, writing, play-acting... or even getting them started on a programming language once they can read, so they can make their own games. (An old BASIC computer/implementation, or something very high-level and instant-gratification like INFORM 7 might be good.)

      I know I was personally quite a way ahead of my peers in things like algebra growing up, from little more than having to know the concepts in order to get anywhere on my old C64.

      --
      Information wants to be free.
      Entertainment wants to be paid.
      You just want to be cheap.
    2. Re:!TV by CastrTroy · · Score: 2, Interesting

      Drawing is one thing most kids don't really get the chance to do. A lot of parents will give kids crayons and a coloring book and say their kid is doing art. And while those can be great, it doesn't really give the kid a chance to create anything. Give the kid a blank piece of paper, and see what they draw.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:!TV by joggle · · Score: 1

      I don't know if I would say 'better'. It's certainly a good complement though. Reading can open up new concepts and worlds to the reader. Art is a way for them to explore these ideas and come up with new ones.

      As a kid I was a voracious reader, started programming in BASIC on a Tandy hooked up to the family TV when I was 6 and had a Nintendo as well. I would say I spent the most time reading followed by about a tie between programming and playing Tandy and Nintendo games (and yes, I went outside to bike to a nearby lake to swim--I was probably much less pasty then than I am now). They all compelement each other and I wouldn't say one is necessarily better than the other because you're using your brain in different ways in each activity.

    4. Re:!TV by mobby_6kl · · Score: 1

      >Give the kid a blank piece of paper, and see what they draw.

      This is probably what they'll draw.

    5. Re:!TV by Anonymous Coward · · Score: 0

      Wow, the guy who wrote the page you linked to is an idiot. Being extremely sardonic is not equivalent to intelligence and is really quite counter-productive to anything.

  35. Old enough? by grasshoppa · · Score: 3, Insightful

    My daughter is already facinated by games, and she's 3. She loves watching daddy play WoW, and most Wii games. She doesn't have the cooridnation yet, but she still loves to play games.

    I think any time a child shows interest in any activity, as long as it's monitored and moderated, they should be allowed to do it. And as far as how it compares to the TV; games are more like books that a child can play. I personally think they rank right up there with books as far as importance in this day and age ( note that this means if my daughter plays games for an hour, we read for an hour too ).

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
    1. Re:Old enough? by CR0WTR0B0T · · Score: 2, Insightful

      I agree, but with the Wii, my three year old is pretty good at bowling. We recreated all of her favorite dolls in the Wii, so she gets a kick out of bowling with them or watching them play baseball on her team. We ditched our PS2 after getting the Wii because it is the one system she can easily pick up and use. We have Daddy and Wii time about every other night. We play Mario Party 8 which is just like any board game you might play otherwise. She helps me design Miis to submit to the Check Mii Out channel. Between Wii Play, Mario Party, Wii Sports, and DDR, we have a great time. I think for her 4th birthday we'll probably get the Disney princesses and the MySims game. Just like TV or computer time, set limits and participate with your kids. You will build a stronger bond with your kids as you will have something in common you can both enjoy.

      --
      "Nothing to see here. Move along."
    2. Re:Old enough? by DotDotSlasher · · Score: 2, Insightful

      My gaming daughter started really gaming when she was 4. We played Super Mario 64 on the Nintendo 64 (a great early kids system because those carts are so sturdy). At first she just liked moving him in circles and making him jump. Soon she was understanding the layout of a 3D world, learning problem-solving skills (and not just the skill of asking Daddy to get by this part), recognizing opportunities for danger and reward. Oh, and the very exciting - new area! New skill (when Mario could start jumping into cannons and being blasted into the air, that was too cool).

      Since then, she has played other N64 games including Zelda (not very deep into that game yet), Sonic on the Dreamcast, Wii Sports, Mario Party and her current favorite: Super Mario Galaxy. She also plays on her Leapster and on the computer -- huh, that's a lot of games. It was amazing to see how quickly her skills improved. We play together - it's fun and entertaining. It builds her confidence, lets her explore and just play with another toy. If she plays too much, she throws a fit, refuses to listen -- but we limit her game time. It's a healthy part of play time during her day.

      Anyway - I'd say about 4 is a good age. Watch them, set reasonable limits, play with them, let them win most of the time. Leave lots of time for other active play (tonight the favorite toy was a new top).

    3. Re:Old enough? by Anonymous Coward · · Score: 1, Insightful

      >She loves watching daddy play WoW

      or perhaps she just love spending time with you - and this is a way to get that time

    4. Re:Old enough? by grasshoppa · · Score: 1

      or perhaps she just love spending time with you - and this is a way to get that time

      True enough! But she genuinely loves watching someone play the game. I have friends that come over and play on my computer, and she goes and watches them too.

      --
      Mod me down with all of your hatred and your journey towards the dark side will be complete!
    5. Re:Old enough? by Nefarious+Wheel · · Score: 1
      This can turn out so wrong though! I used to spend lots of time with my eldest daughter, sitting and playing early computer games together. Ruined her mind totally. Now she's in Germany completing a multimedia design degree and studying game physics and writing, all with the intent to learn to make games of her own, and has developed a sick and twisted sense of humour. How can I handle that? She should be getting a nice comp sci degree and learning to write presales bids like her dad. On top of all that she's a WoW player, not a good honest Vanguard chappy like me.

      Still, her druid's epic flight form is pretty cool.

      --
      Do not mock my vision of impractical footwear
  36. Simple by Sta7ic · · Score: 1

    "When there's doubt, there is no doubt."

    If you aren't sure if your kids are old enough, don't let them play games. Parents are supposed to make the major choices for their kids, last time I checked. Why is this even a question?

  37. subject by hellfish006 · · Score: 0

    I was 3 when I first started playing, it was Rad Racer, World Class Track Meet and Mario. Then it was jeopardy and wheel of fortune. Reader Rabbit, Mario Teaches Typing...

  38. Depends on the child, of course. by Zerbey · · Score: 1

    My 5 year old showed really no interest in computers until he was 4 years old. He plays age appropriate games, eg the stuff Fisher Price put out but also loves Guitar Hero. I don't see any problem with video games, they are improving his hand-eye coordination and rational thinking.

    My 2 year old, on the other hand is already into computers but still at the randomly hitting keys to see what happens stage. So, we have an older machine that I don't mind him beating up on and some simple video games to nuture his interest. I think this is the one that'll follow me into the IT field.

    We also spend plenty of time teaching our children traditional games as well. Seems to me almost every toy you get now requires AA batteries (not included) so I've made a point of buying manual toys for them to play with. Lego is a big hit! It's important to have a balance between the old and new.

  39. every kid is different by Flint+Dragon · · Score: 1

    Yes, some toddlers/pre-k kids will pick up a mouse/joystick/wiimote and thrash it around because they can't quite understand what they are doing nor have the patience to figure it out. But some like mine, are able to. My kid at age 3 could play "mario" type games except the object could be to pick things up in a certain order. She can play the Wii darts game. There are games that uses a pointer so that promotes hand dexterity and writing skills. There is a whole host of educational games I believe to be very good IF the kid is able to sit down and play it. If they can't, don't let them play it as the article states. They are probably not ready and could harm them is some way.

  40. My two year olf niece by MacarooMac · · Score: 2, Funny

    partitioned my c: drive and installed Kubuntu whilst I was outside cleaning the car. She was playing Portal when I left her - I swear it was under twenty minutes and I was watching her through the window the hole time!

    --
    "He Who Dares Wins" ...or gets twenty-to-life for totaling their Bimmer on a poodle parade
    1. Re:My two year olf niece by Firehed · · Score: 1

      I think you were just looking at the other side of the portal, looking at a different window entirely. She's even more clever than you know.

      Just keep her away from the cake. Between the sugar and the disappointment to find out about the lie, it'll be a bad experience.

      --
      How are sites slashdotted when nobody reads TFAs?
    2. Re:My two year olf niece by MacarooMac · · Score: 1

      Sound advice. She's already persuaded my sister to let her get the Companion Cube tattoo for her birthday, though. I can't see the little f***er backing down on that one now.

      --
      "He Who Dares Wins" ...or gets twenty-to-life for totaling their Bimmer on a poodle parade
  41. I'll let my kids play video games . . . by cashman73 · · Score: 1

    . . . as soon as Duke Nukem Forever is released!

  42. Reading books ?!?! by unity100 · · Score: 0

    Writers of the 17th-19th century would give an arm and a leg to be able to use a medium like digitized media, cds, games audiovisuals and whatnot. and here we are, in goddamn 21st century, with people who are doing over-late book elitism.

    1. Re:Reading books ?!?! by phoebusQ · · Score: 1

      You seriously think that preferring books to videogames overall as a medium is "elitism"?

    2. Re:Reading books ?!?! by hanako · · Score: 1

      Assuming that any book is superior to every videogame solely because of medium is elitism. There are many books that are a lot 'worse' for you than many videogames. There are a lot more really great books than there are really great videogames, but books have been around longer and had more time for masterpieces to be made. :)

  43. Better Question by imyy4u1 · · Score: 0

    When are people "too old" to play video games? :-D I am guessing the resounding Slashdot answer will be NEVER!

    --
    "Know but never fear the consequences of your actions."
  44. Depends on what the game teaches by timster · · Score: 5, Insightful

    A skills-based game, like Super Mario Bros. as a classic example, teaches the meaning of success and failure (something schools increasingly don't do). If you are good enough, you will win; otherwise, you fail. But everyone fails at first, over and over again; these games teach that if you want to be good at something, you have to suffer through being bad at it for a while, but you will eventually improve.

    Games like the traditional JRPG or most MMORPGs probably shouldn't be played by children, as they teach that the way to succeed is not to improve your own skills, but to put in a lot of time leveling up. This perspective will be useless in the real world unless they get one of the few seniority-based union jobs.

    This sort of philosophical distinction is seldom appreciated in discussions of children and video games, being drowned out by a debate centered on violence, but I think that in a long-term sense it's a much more important consideration.

    --
    I have seen the future, and it is inconvenient.
    1. Re:Depends on what the game teaches by 2nd+Post! · · Score: 2, Insightful

      Why is "grinding" a bad skill to learn? It teaches patience and the rewards of practice.

      Just like real life.

    2. Re:Depends on what the game teaches by zarkill · · Score: 1

      I think this was posted on Slashdot once, so you may have seen it before, but there is an excellent article by David Sirlin on Gamasutra that's about this very distinction.

      David Sirlin's website is also full of great articles about game design and theory, if you're into that kind of thing it's definitely worth reading through.

    3. Re:Depends on what the game teaches by brkello · · Score: 1

      I think that is a load of crap. Do you really think you learn from Mario that if you do something over and over again you will improve? That exists in everything. Mario is entertaining. You do it over and over again because it is fun and you want to see the ending. Real life, often times, is not fun. It takes much longer to achieve anything.

      I just think your point doesn't make sense. In all games you "learn" that the more time you spend at something, you get rewarded. JRPGs have better story elements and can confront you with decisions and emotions that can help you grow. MMORPGs can present challenges in communication and teamwork which are not present in single player games. Basically, you can make up stuff that you are learning for any genre...but it all breaks down to the fact that these games are for entertainment, not learning. You will learn more in the real world interacting with people. Your bias on game genre is flawed. Only games that are designed (well) to be educational offer any real learning.

      --
      Support a great indie game: http://www.abaddon360.com
    4. Re:Depends on what the game teaches by framauro13 · · Score: 1

      Games like the traditional JRPG or most MMORPGs probably shouldn't be played by children, as they teach that the way to succeed is not to improve your own skills, but to put in a lot of time leveling up. I dunno, I think there's something to be said for learning l337-speak and the true value in pwning n00bs.

      There's arguments against this, but I agree. I would think most modern mmorpgs would just teach kids that you'll never be good enough to do anything on your own, you need the support of 50 other people to carry each other to the goal. Teamwork, maybe, but ultimately social skills I think are better learned on the playground, not through a chat channel in a video game. Besides, they'd probably just learn that grammar and punctuation are useless. Let text-messaging teach them that :)
      --
      In an effort to conform with internet communication standards, please note that the above comment is 100% biased opinion
    5. Re:Depends on what the game teaches by Pingmaster · · Score: 1

      Games like the traditional JRPG or most MMORPGs probably shouldn't be played by children, as they teach that the way to succeed is not to improve your own skills, but to put in a lot of time leveling up. This perspective will be useless in the real world unless they get one of the few seniority-based union jobs.
      I honestly don't see it that way, at least for MMORPGs. "putting in time" does not necessarily equal leveling up your character, as to even kill progressively higher enemies, you must improve your skills and co-ordination, your ability to observe and multi-task (higher level areas feature tighter concentrations of enemies that can add to your fight, or more complex fight patterns that you need to apply more of your characters special skills to combat). You must learn social skills (albeit in a text-chat sort of way) when forming groups to tackle dungeons etc. However, the real progression is after you've leveled your character. That's when you have to figure out how you can use the skills that you've learned to benefit a raid of anywhere from 10 to 40 players to take down the hardest bosses in the game. All through this time leveling up and afterwards when you're raiding in a guild, there's thousands of trial and error, die, wipe, go back and try again situations, and each time you need to re-evaluate what you or your group did wrong and what you need to correct for the next time. You also need to learn a certain amount of maturity, a sense of responsibility, and dedication. You're not going get from being a lvl 1 to raiding bosses in an afternoon, rather days upon days of playing (the quickest time I've heard of in WoW for a player to go from 1 to 70 was 6 days played IIRC). some people spend months leveling up their character; most who do spend far more time in raids, learning the bosses, teaching other players etc.
      To conclude, while arcade style and FPS games can help hand-eye co-ordination, I would definitely say that a good MMORPG like WoW or LotR can teach some very valuable life skills, not just twitch reflexes.
    6. Re:Depends on what the game teaches by Hatta · · Score: 1

      Games like the traditional JRPG or most MMORPGs probably shouldn't be played by children, as they teach that the way to succeed is not to improve your own skills, but to put in a lot of time leveling up.

      Spending a lot of time practicing is how you improve your skills IRL.

      --
      Give me Classic Slashdot or give me death!
    7. Re:Depends on what the game teaches by PitaBred · · Score: 1

      Just existing and doing the same thing without actually improving your skills isn't like real life. Unless you're in a union job or flipping burgers, like the parent said.

    8. Re:Depends on what the game teaches by 2nd+Post! · · Score: 1

      The point is that a game that has grinding teaches kids that practice makes perfect, and that as you get better at something you become able to perform more specialized tasks as well.

      It is far more laborious and time consuming to learn that fact by mastering a real skill such as paper-folding (arguably another game), woodworking (which can take YEARS), or carving (which can also take years).

      If you can learn, in a week or two, that practice makes perfect, then you have learned an important and valuable piece of information; that skills can be improved with continuous and sustained effort.

    9. Re:Depends on what the game teaches by Sigma+7 · · Score: 1

      The point is that a game that has grinding teaches kids that practice makes perfect, and that as you get better at something you become able to perform more specialized tasks as well. Not really - grinding involves doing the exact same thing over and over again in hopes that you'll suddenly gain an ability to do something more complex.

      Addition drills only help with addition, and become less effective if you already know how to do addition. If you want to learn multiplication, you need to drill multiplication. There's a limit on how complex you can make these drills - adding a 10-digit number isn't inherently harder than a 3-digit one aside from being longer.

      If you can learn, in a week or two, that practice makes perfect, This reminds me - I learned something called a "Greatest Common Factor" based on a pretty picture found in the book that contained no real explanation. I don't remember how to calculate it, but it certainly didn't match the correct answer in the teacher's edition of the textbook - the only thing it matched was the single example.
    10. Re:Depends on what the game teaches by syousef · · Score: 1

      An interesting but artificial distinction.

      Different games do require different skills.

      What you call a "skills-based" game doesn't teach social skills like the value of co-operation etc. They're also often just as repedative as the JRPG or MMORPGs.

      JRPG/MMORPGs do have skill aspects to them. They also often employ minigames, and not all of them are about putting in hours, though unfortunately for profit companies that charge monthly fees have plenty of motivation to keep you on the game for as long as possible.

      You'd be better off arguing that any game that's too repetitive/formulaic without allowing for the child to learn something new aren't good for a child's development. Or more simply sucky games turn your mind to mush.

      --
      These posts express my own personal views, not those of my employer
    11. Re:Depends on what the game teaches by 2nd+Post! · · Score: 1

      We must play different JRPGs then. The ones I played did NOT have me doing the same thing over and over and over again.

      Final Fantasy 7: Different enemies have different weaknesses. An optimal strategy might involve equiping appropriate "status" inflicting weapons, paired with status inflicting materia, and casting appropriate magic spells to elimiate the monsters.

      Final Fantasy Tactics: Besides the above strategy, another strategy might be to inflict a generic status, such as poison, on an enemy, casting haste and regenerate on yourself, and slow or sleep on the enemy.

      Xenogears: This was simpler, you had to cast the right ether or attack an enemy weakness. In this game you optimized your character and mecha with items to be "strong" to enemy attack while at the same time making your character either strong for faster kills or fast for more attacks.

      Yes, you can "grind" naively by just doing the same thing over and over again, but on the other hand you could learn enemy weaknesses, learn your weaknesses (and strengths), optimize your characters and attacks, and maximize your damage.

      Things that you "learn" while playing, slowly improving your characters as the game progresses.

      If you didn't learn that by playing, then you weren't learning. Sorry. Perhaps you needed better teachers.

    12. Re:Depends on what the game teaches by aitikin · · Score: 1

      This is an amazing point that had never even occurred to me before. Thanks for the insight into my childhood.

      --
      "Don't meddle in the affairs of a patent dragon, for thou art tasty and good with ketchup." ~ohcrapitssteve
    13. Re:Depends on what the game teaches by Sigma+7 · · Score: 1

      We must play different JRPGs then. The ones I played did NOT have me doing the same thing over and over and over again. Dragon Warrior I (NES version) is the pinnacle of this problem - slow leveling and you needed to reach level 30 in order to be a threat to the final opponent.

      In any case, why restrict to the single-player JRPGs? There's also the MMORPGs such as Runescape, and the western ones such as the Might & Magic series. With Might & Magic VII, I'm stuck - characters aren't powerful enough to advance the plot, and the respawn rate for the monsters isn't that high. I could try going through the breeding pit as much as I can, but cracking the tougher monsters requires much more planning and knowledge of game mechanics than can be immediatly observed.

      Similar problem occurred with Might & Magic VI - although I eventually found out about the Haste + Blaster + No Armour combo, which is technically a glitch in the game. (You don't have a choice here - you must use blasters in the final cave.)

      Final Fantasy 7: Different enemies have different weaknesses. An optimal strategy might involve equiping appropriate "status" inflicting weapons, paired with status inflicting materia, and casting appropriate magic spells to elimiate the monsters. My "main strategy" was exactly that - Slash-All combined with Poison status on weapon, followed with regen-all. If this didn't take out the enemy in a quick battle, at least my party gets healed.

      There were only three changes I needed to make from this main tactic. First was with the flying air dragon that cast Aero3 - at that point, I could only rely on regular attacks. Second was with the two-headed dragon (but I couldn't really optimize it with the items at hand - Elemental materia wasn't strong enough to effectively block lightning), and the third was against Safer-Sephiroth (to counter the toad-mini combo that he uses). In a way, this is simply a just-in-time adaptation rather than learning.

    14. Re:Depends on what the game teaches by deepthoughtlife · · Score: 1

      Grinding is a bad skill to learn for the simple reason that they might become resigned to it. Teach them patience. Teach them practice. Teach them to work hard. Don't teach them grinding. Sure, grinding is an easy way to attempt teaching those things, but it isn't worth it. Grinding is just one step from giving up, and that is the worst thing they could possibly learn.
      Anyway, life can be a grind, no doubt about it, but grinding is not life. Eventually they will start grinding, but it should always be alien, foreign, so that no matter how good they may be at it, they'll keep their eyes open for when it is not necessary, and take that leap of inspiration into something entirely different. Grinding is static. Life is change. Prepare them for that.

    15. Re:Depends on what the game teaches by 2nd+Post! · · Score: 1

      LOL, I wouldn't inflict Dragon Warrior I (or Final Fantasy I) on my children, except for nostalgia.

      Anyway, "just in time" adaptation is just as important to learn as stratagey: "Oh no, this boss is immune to fire and all my weapons are fire based!".

  45. Doom by Anonymous Coward · · Score: 0

    I played Doom almost daily on a 486 when I was six, and I'm not "scarred for life" as the politically-correct world would like to think. There was never a need to call DSS on my parents, and I don't see visions of demons lurking in the shadows.

    Keep it in perspective: if you buy into this new concept that violence in video games cause children to commit violent acts, your kids, being raised in the same environment, probably will as well.

    1. Re:Doom by MacarooMac · · Score: 1

      Just 'cos you never scored the BFG and did any *real* damage ;)

      --
      "He Who Dares Wins" ...or gets twenty-to-life for totaling their Bimmer on a poodle parade
  46. When they are old enough to... by Alexpkeaton1010 · · Score: 1

    get a job and buy there own damn PC. GTFO n00blets!

  47. It all depends... by Pollux · · Score: 2, Informative

    It all depends on how much cognitive development you want to provide for your child.

    I contend that video games don't harm cognitive development, but they (for the most part) don't help it either. Books, on the other hand, do. It's not so much on what's the appropriate time, but rather how much time is appropriate. I started playing video games at the age of seven, but my hours were heavily regulated by my mom, who (like the librarian she was) made sure that I was reading my quota of books for the week and getting my schoolwork done. On the other hand, if you're letting a seven-year-old frag away for five hours a day, then I'd really start getting concerned.

    For those who disagree with my statement that video games do not help cognitive development, they don't. Cognitive science research indicates that students develop with "experience," experience being anything that a child experiences, from eating a meal to smelling something yucky to hitting a baseball to getting hit by a snowball to climbing a kitchen cabinet to get to the cookie jar that mom set down on top. Then, as a child learns words, they match words to experiences. If a child limits what they do every day to watching TV and playing video games, they don't get much opportunity to learn by doing. And for a child, tactile learning and feedback plays a crucial role in cognitive development.

    1. Re:It all depends... by 2nd+Post! · · Score: 1

      There are so many different video games, how can you think you can generalize video games as not helping cognitive development?

      Games are, simply put, simulations for reality. As such they can teach goal attainment, problem solving, manipulation, pattern recognition, skill improvement, and risk-reward skills.

      Wii Tennis: Gross motor skills, coordination, eye-focus, timing, spatial recognition, simple strategy (just like tennis, but easier to learn)
      Super Mario Galaxy: Gross motor skills, coordination, timing, spatial recognition, problem solving, problem recognition, fine motor manipulation, data abstraction
      Tetris: Fine motor manipulation, spatial recognition, optimization, abstract thinking, planning

    2. Re:It all depends... by mblase · · Score: 1

      And for a child, tactile learning and feedback plays a crucial role in cognitive development.

      This is the biggie. Parents: take note.

      There's a new trend by VTech and LeapFrog to start using computer games as edutainment for babies. As a parent who's helped raise three babies in the last six years, I strongly question their usefulness.

      Children under the age of three are undergoing a phenomenal amount of brain development at the fundamental level. They don't need to learn things like "I push a button, then the TV makes a flash and noise," because they're still learning stuff like "I drop a ball, then it falls to the ground" and "I hit my sister, then I go to time-out."

      Manipulating solid objects, developing hand-eye coordination, using certain words to mean certain things--these are the most important things for infants and toddlers to master, and this is what their brain is building on. Interactive computer games are a waste of time, because (a) they can get the same feedback from a stuffed toy with a lightbulb in its nose, and (b) they need--NEED--to spend time interacting with their parents and peers instead of the television set.

      I don't have a problem with computer games per se for small children, but I would never buy games specifically for kids until they're at least in preschool.

    3. Re:It all depends... by LcdAngel · · Score: 0
      I grew not playing video games. We read and I watched little tv. To this day I watch little tv and do classes online. Then I play a little SWG. My best learnings comes from books and has growing up. I didn't have access to a game system even in the days of Nintendo and I think i turned out just as well. And when i finally discovered computers and art, I was doing constructive things like Photoshop and making web pages.

      Art is a much better thing to do even if its just drawing a scribble on a page then sitting them in front of the tv and if you are concerned with them marking on stuff, save your money and buy non markable markers for coloring they can't ruin anything. And they learn art.

      With respect to comparing real Tennis to Wii tennis. Real tennis teaches much better coordination then Wii can and having a real ball moving towards you teaches you coordination and timing and its more real then some pixel coming at at you

      With respect to Problem solving, it can be learned in multiple ways. One huge way that does involve building and constructing. All these simple things cost TONS less then a game system and they learn more from it then some bouncing pixel on screen.

      If you want a replacement for Tetris consider puzzles, they are problem solving and colors.

      A child can survive without video games at least until THEY get to an age where they can decide for themselves what they do with them.

    4. Re:It all depends... by 2nd+Post! · · Score: 1

      Totally agree with everything you say... except for the fact that to a 1 year old, a tennis racket and tennis ball is way too fast, way too heavy. My daughter already scribbles with crayons and pens and pencils. She can't build anything because she doesn't have the manual dexterity to assemble anything more complex than stacking 5 blocks on top of each other, can't yet visualize puzzle pieces (and besides, she tears them up trying to force them together/apart).

      My point, and almost counter to yours, is that video games allow young children an opportunity at a much earlier age to explore a world they physically cannot interact with yet. Before she is two she will be able to bowl, golf, and play tennis even if she can't physically hold a bowling ball, a tennis racket, or a golf club. She will be able to explore the deep sea even though she can't scuba dive, much less hold her breath under water. She can roll a katamari around town and see cars, giraffes, trucks, benches, seals, flowers, balloons, trash cans, hot pots, screwdrivers, spatulas, and all manner of "toys" that she is not physically old enough to play with. I would never let her walk up to a car to examine the wheels, yet she can do so in the game Katamri Damacy. I would never let her run from rooftop to rooftop, yet she can do so in the game Kingdom Hearts.

      Games, as applied to children, have all the same values, positives, and negatives, that they have to gaming adults.

    5. Re:It all depends... by Anonymous Coward · · Score: 0

      Your logic is flawless, it just doesn't support your conclusion. The most important thing, though, that video games give kids which schools sure don't, is an environment to learn by failing. Learning by reading is fine, but limited. In school, trying is punished. You loose points if you don't get the right answer. However, in video games, there's a (safe) environment to learn by failing. Just like falling off the damn balance beam or swinging and missing while playing with a bat, video games are a place where you can fail without getting punished.

  48. Confessions of a gamer geek by armada · · Score: 1

    First off, I'm a 35 year old hard core gamer in ever sence of the word. This concept is very important to me not only because of my love of gaming but also because my wife and I have decided to have kids. I have thought about this point myself many many times in refference to other kids and now that I have the unique focus of applying it to mine I can honestly tell you that I am leaning toward later in life than I had originally thought. Although video games are a big part of my life and one of my main hobbies I also race motocross and roadracing. Have been an accomplished windsurfing competitor. Have engaged in yacht racing. I have a passion for the outdoors and travel as well as a fascination with making my own coffe (all the way from plantation through importation to cupping). In saying all these things i'm not filling out a dating profile but rather trying to make the point that my interests and passions run the gambit. Personally I think that had I been exposed to video games earlier in my life I would not have been involved in all the experiences that created such varied and forming interests througt my early life. I would not have been into riding bikes, climbing trees, exploring caves, creating imaginative games of my own and with my friends, reading, etc, if I had been alowed to lock myself in my room playing video games or waching television for that matter (we were only allowed to wach with my parents in their room). Therefore, I can offer the fact that I, I dyed in the wool uber gamer geek, will be limmiting my kid's television viewing and video game playing during his youth. I will not howerver base it on how many times he has gone around the sun but will rather apply observation and allow him access based on his involvement with other interests.

    --
    "This message was sent from an Apple //GS"
  49. My experience by qqqlo · · Score: 1

    One of my earliest memories is of playing many, many classic Atari games - Space Invaders, Defender, Centipede, etc. - on my parents' bed at the age of 2. I can't see any way that it hurt me. My brother and I often used the on-screen action to make up elaborate stories, especially when there seemed to be little "plot." Some of my fondest memories from elementary school surround playing MECC games on the crappy Apple's we had. And it was college before I learned anything new about chemistry after a computer game my uncle gave me when I was 9 or so. I'd say that it depends on the parents exercising their judgment about what is right for the child. Not that parents commonly do this anymore, unfortunately.

  50. Make the right comparison by AmeerCB · · Score: 1

    Honestly, I haven't really explored video games thoroughly, and I'm sure there are video games that fit more the bill of something that I'd be interested in, but I'm kind of hard-pressed to find a game that's like reading a book or something like that.

    I hear this argument all the time and it drives me crazy. This assumes that videogame time will always replace reading time. What if your kid is playing videogames instead of, say, watching "edutainment?" I'm a 25-year-old with an 11-year-old brother. When I was 20 and he was much younger, I let him watch/play video games with me (I DID excercise discretion when determining WHICH games he could watch/play). As a result, he now chooses to play videogames over television most of the time. This is seperate from the time he spends reading. Depending on your opinion, a child can get a LOT more benefit out of playing Rock Band than he can watching Pokemon.
  51. When they are old enough, you will know... by Brew+Bird · · Score: 1

    My 5 year old has enjoyed playing video games with her dad for the last year or so. She loves throwing curve balls and change ups at me in wii baseball, and is wicked at wii tennis (bowling bores her, as does golf) About 3 months ago, we were playing a kart racing sim (she steers, I work the gas), when I had to get up for something. I was ASTONISHED to come back and see her playing on her own, after having relocated the pedals to where she could hit them with her one foot, while standing up, and steering with the table mounted steering wheel! Not only that, but she actually managed to stay on the track without bouncing from wall to wall. I watched her quietly for about 3 minutes before I asked in my booming daddy voice 'What are you doing!' The look on her face was worth the wait... She cant pass the CPU yet, but she does enjoy just driving in practice mode by herself.

  52. A Tale of Two Kiddies by Xian97 · · Score: 4, Interesting

    I have two children. One played mostly educational games such as the Jumpstart and Reader Rabbit series from an early age, even pre-kindergarten. The other showed no interest in games and preferred to play with traditional toys. The one that played games is in the top 10% of their age group for reading and reading comprehension, where the one that did not play games is an average reader. Both grew up in the same environment with lots of children's books to read and have had bedtime stories read to them since birth. They even had the same school teachers, yet one surpasses the other. I am pretty sure the educational software had a large part in assisting a beginning reader and giving them a solid foundation to build on.

    1. Re:A Tale of Two Kiddies by brkello · · Score: 1

      Or you tried harder with your first kid. Or the second kid is genetically less proficient at things tested by school. One instance proves nothing. I am sure it wouldn't be hard to find someone who would claim the opposite.

      --
      Support a great indie game: http://www.abaddon360.com
    2. Re:A Tale of Two Kiddies by LordLucless · · Score: 1

      It doesn't prove the general case that games make children smarter. It does disprove the general case that games make kids illiterate.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    3. Re:A Tale of Two Kiddies by everphilski · · Score: 1

      It does disprove the general case that games make kids illiterate.

      A single case does not disprove. Besides the fact that firstborns, on average, have a higher IQ.

    4. Re:A Tale of Two Kiddies by Anonymous Coward · · Score: 0

      logically speaking, if you have a statement involving universal quantification, the way to falsify is to simply give one counterexample.

    5. Re:A Tale of Two Kiddies by Dr_Banzai · · Score: 1

      Unless they are identical twins I don't think you can assume your two children both started off with equal potential. You are assuming the difference in reading ability is caused by time spent playing educational games, but the cause could just as likely be something else (intelligence? another influence?) which is affecting both reading ability and the desire to play computer games.

    6. Re:A Tale of Two Kiddies by dcam · · Score: 1

      Or maybe one kid was just smarter than the other and happend to gravitate towards games.

      --
      meh
  53. Interesting source... by Lurker2288 · · Score: 2, Funny

    I'm not sure if it's awesome or awesomely disturbing that you've just cribbed parenting advice from the movie 'Ronin.' Bold move, in any case. I can't wait to tell my kids that they talk a good game in the living room, but they're weak when they put their spikes on.

    1. Re:Interesting source... by Ethanol-fueled · · Score: 1

      HAHAHAHAHAHAH!

  54. Pokemon by Kludge · · Score: 1

    My son started playing Pokemon when he was 3. By the time he was 5 he could read all of it and follow the story without my help.

    Of course, this happened because when he played it, I played it with him, and I asked him to read words where he could.

    Games are what kids love. And they are great tools if you can get games that require thought or reading like Pokemon.

    Now he is older and I'm teaching him to make his own video games with Blender. Fun for me too!

  55. Navigating 3D by Speare · · Score: 1

    My daughter has preferred to watch me play games (and kibbitz) over actually playing on her own. She's taking the reins more and more, though, and I'm not trying to dictate what is better... when it comes to learning, I feel that what she finds fun is better for her.

    When my kid was 5, I started letting her watch AND try navigating in 3D games like Ty the Tiger. She understood what she was watching but wasn't able to navigate with confidence. "Can you get me to the bridge again?"

    When she was 7, she liked the first island of Zelda: Windwaker and could free-play that for half an hour and have fun. For the longest time she had absolutely no ambition to try the first "scary" area herself, even the really cartoony goofy villains you have there.

    She's 8 now, and can navigate Mario Galaxy with confidence, is trying Lego Star Wars games alone, and even finds some shortcuts or features I had missed. I'm impressed with the navigation controls (and usually the camera features) on modern 3D games, they just get better and better.

    I know there are kids a LOT younger than her who are playing much more intricately visual and spatial games. Great. She was also reading the text of Final Fantasy II (US) when she was 4, so I have no worry that she's exactly where she should be in her own development curve. Every kid is different.

    --
    [ .sig file not found ]
  56. With apologies to Charlton Heston... by Anonymous Coward · · Score: 0

    They can play video games when they pry the controller from my cold, dead hands...

  57. Depends on the kids and parents by InlawBiker · · Score: 1

    Obviously, a good parent will take care not to let very young kids become immersed in video games - especially violent ones. Kids are extremely impressionable at this age. Letting them play games can be fine, and it's also a good exercise in teaching them restraint and keeping their lives balanced. They started with Flash Noggin games at a young age, and the 5yo plays his portable Leapster. I don't think he's even aware that the games are educational. Diego and Dora counting games are good too. We screen each game and monitor their time on them. No shooting games are allowed. We recently let them play Pac Man and help with some non-violent adventure games. I enjoy games and I see no reason they shouldn't enjoy them too. It just takes some common sense.

  58. Television?! by morari · · Score: 2, Insightful

    What's the right age for a kid to start playing games? Do you see games as more or less acceptable than traditional kid pastimes like TV or reading? Does it matter if the parents are gaming-savvy? I sure as heck find them a lot more acceptable than TV! Never would I have considered that a "traditional kid pastime".
    --
    "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
  59. Old Enough? by j_kenpo · · Score: 1

    If you refer to modern games, there are games that I don't think I'm old enough for :)

    That being said, there are tons of "educational" and brain stimulating games out there. Reading Rabbit, Brain Age, that stupid talking fish, that are great games for kids. The problem with the modern gaming era is that there aren't really any games that break from the first person shooter or RTS to be suitable for kids. Its not like when we were kids and there were games like Kings Quest (even the VGA remake) that were like interactive story books. Not that these games went away, and maybe I am a little removed from the current crop of kids games, but these were games that influenced me as a child, along with the 2d side scrollers of the NES. Although the interactive nature of the games on the Wii provide a great opportunity to improve not only puzzle solving elements, but hand eye coordination.

    Of course, this wouldn't even be an issue if parents took time out of their "busy" schedule to maybe spend some time with their kids, get to know them a little, and guage for themselves which games their kids can handle both on a content level and a difficulty level. Who knows, maybe parents might even actually start playing them with the kids and spend some quality time with them.

  60. Video games arn't OK by iknownuttin · · Score: 1

    A friend of mine coaches kids for weight loss in the "Shape Down" program. Among the things that are no-nos are TV and video games: including educational games. It's encouraged to get outside and get some physical activity.

    --
    I prefer Flambe as apposed flamebait.
    1. Re:Video games arn't OK by Erioll · · Score: 1

      A friend of mine coaches kids for weight loss in the "Shape Down" program. Among the things that are no-nos are TV and video games: including educational games. It's encouraged to get outside and get some physical activity. There's nothing wrong with physical activity, and is in fact a GREAT thing to get more of whenever possible (I work out 3 times a week myself, plus whatever I do for fun beyond that), but would this same person say "make sure not to read books, as that's a sessile activity"? I would put the odds of that at near-zero.

      You need physical activity, but saying all activities where you're sitting down is bad is rather over-simplistic.
    2. Re:Video games arn't OK by 2nd+Post! · · Score: 1

      Are books taboo too, then?

      The issue the coach addresses is not "When are video games okay?" but "What is a healthy lifestyle?"

  61. I have some insight from the other side-ish by zappepcs · · Score: 1

    I do NOT watch television, and despise broadcast television. It is difficult for me at times when I have to explain to people things like: No, I've not seen that beer commercial, and no, I don't know what a soup nazi is, who is Kramer?

    You can hide your kids from games all you want, but if all their friends are playing them, you are effectively isolating them from the social circles they should be able to take part in.

    I have to try to learn stuff about television happenings over the weekend so I don't look too stupid on Monday in the break room. If you kid has to pretend he knows what everyone is talking about, it's an ostracizing effect.

    Technically, when they are old enough that you trust them to stay over at a friends house, they are old enough for games unless you are going to ensure that your kid's friend's parents are going to prohibit game playing while your kid stays with them.

  62. Sorry, but that isn't insight by Anonymous Coward · · Score: 0

    I know I shouldn't expect much from people at this site, since none of you probably have any actual children, but parent is extremely overrated.

    Doling out glib recommendations to recklessly experiment with one's children is irresponsible and unwise. There have been 10+ years of scientific studies about influences of video games. Asking a parent in this day and age to "wing it" with regard to their child's developmental psychology is actually quite offensive and contrary to the purpose of this article.

    If a thinly-veiled insult to the questioner's parenting skills and a bromide is the best advice you had to give on this topic, I don't see why you responded at all.

  63. Don't let them start too early ... by Anonymous Coward · · Score: 0

    I have two kids. A 16 year old girl and a 13 year old boy. The girl was never that interested in games although she had a phase where spent a lot of time online in sites like Orisinal. She spends her time getting A pluses in school, playing in the school jazz band, singing in the choir, performing in the musical production, hanging with a small group of good friends, learning to drive standard and generally having a good life. She starts next term of Grade XI with math, physics and chemistry (I'm envious!) and is talking about med school (she has a young female family doctor who is quite inspiring I think).

    The 13 year old boy also does well in school but only because the standards are sooo low in middle school. He's much more interested in spending all of his time online or on the Wii though that's mostly lost its initial excitement (we've had it for almost one year). He started playing computer games at about five years old with simple things (Commander Keen rules!). We bought a game cube when he was nine or ten and you know about the Wii. Until recently he always had limits on TV and game time. He plays in a soccer league as well and just started an early morning paper route. His latest thing is painting Warhammer models (now that's a business isn't it?) though he's not interested in playing (the nerds he sees at the store are a little to closed to the world even for him). Anyway we didn't (don't) allow twitch and splat, first person shooter games (Does Metroid count? It's pretty recent in our house). I think he's getting along reasonably well considering.

    So those are my credentials. When kids are little (less than four or five) you should avoid TV and video games -- they are too addictive and they need human interaction and reality to set some objective standards for their universe. After that everything in moderation. Limits are good as setting them makes you a parent. You thought it was actually reproducing that made a parent didn't you? When they are old enough they'll do the right things on their own (cross your fingers).

  64. Santa brought me an Atari 2600 when I was 5... by wikthemighty · · Score: 1

    ...and I seem to have made it OK in life.

    For the longest time we only had Combat, Maze Craze and Space Invaders.

    Combat was great, Maze Craze was my favorite (my dad hated it though) and I later found out that "Santa" had been up playing Space Invaders every night for several weeks before Christmas. ;)

    From there on I got games at a pretty slow trickle, which gave me the chance to really play the hell out of each game before moving onto another, which was actually really good. I'm sure my reading and troubleshooting skills went up because nobody told me how to play these things, I just got the manual and the game and dove into them.

    Of course these weren't the most complex games in the world, but many of them weren't just arcade-twitchers, like Haunted House of which I have a great memory of my mom correcting my pronunciation of the word "urn" (the game has you retrieving three pieces of a "Magic Urn" and escaping) where not knowing any better I had been sounding it out more like "urine". :D

    I still love to play video games, and fully intend to introduce my kids (if/when I have them) the same way, and see how they do. There are still many playable 2600 games (and even new ones!) if the graphics and sound don't put you off. (The first thing I hooked up to my new 36" Wega flatscreen when I got it was the 2600...)

    --
    "There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
  65. Re:My kids did not "start" it has just always been by LionKimbro · · Score: 1

    Here here.

    Playing video games, while holding a tiny baby in the lap -- same here.

    She first started playing Starcraft when she was 4, I am proud to say, and yet she was playing Wind Waker before that.

    Amber & I both remember with great fondness when we first found her, running around in Wind Waker, fully competent, attacking goblins with a sword. Just the day before, she was bonking into walls. 24 hours later, she's running around gleefully, cheering, hacking up monsters. We are so proud!

    Presently, she's six, and we're playing Okami tag-team. Soon, she will be 7, which means Shichi-go-san... We take our video games and literature very seriously. :D

  66. What I haven't seen anyone mention yet... by StargateSteve · · Score: 2, Insightful

    What about LEGOS!? Seriously, they have a track record of several decades of non-damaging, brain-challenging, mind-engaging entertainment, and have been responsible for the last ~75 years of engineers. On that note, you might want to keep your kids away from them, or else the /. boards will be flooded in 15 years. Who knows what logical thinking and problem solving will do to today's society?

    1. Re:What I haven't seen anyone mention yet... by Ethanol-fueled · · Score: 2, Interesting

      Mod parent up. Smart kids read Calvin and Hobbes and build using Legos.

  67. video games are like french fries by buddyglass · · Score: 2, Insightful

    They're an entertaining diversion that, while not inherently destructive, can be damaging when eaten to excess or in place of other foods. I'm giving games the benefit of the doubt and assuming we're talking about age-appropriate titles and not GTA. Some games have puzzles, but it's nothing compared to, say, playing a strategy board game, doing a crossword puzzle, playing chess, etc. And games do little to enhance verbal ability, unlike reading. If you want to develop fine motor skills, why not take up billiards, foosball, table tennis, golf, etc.

    Just like eating one serving of fries isn't going to kill you, neither will playing a moderate amount of games rot a kid's brain. But if he eats fries five times a day and consequently skips the vegetables and fruit...there will be consequences. Also, just like fries (and other unhealthy foods) games can be quite addictive.

    1. Re:video games are like french fries by Anonymous Coward · · Score: 0

      Some games have puzzles, but it's nothing compared to, say, playing a strategy board game, doing a crossword puzzle, playing chess, etc.i>

      All of those delivered over a computer medium are just as thought provoking as playing with actual pieces. I prefer the feel of the pieces in my hand but that has little to do with the mental stimulation from any of these activities.

    2. Re:video games are like french fries by 2nd+Post! · · Score: 1

      You ask about fine motor skills: Most little kids don't have the strength or coordination to take up billards, foosball, table-tennis, golf, etc.

      Games are really a concrete example of simulators, exercises to prepare yourself for real life. All games (and probably why playing them is hardwired into us) teach us things, and as we get good at certain things we try to find more challenging things.

      Is a race-car simulator a game? Is a racing game a simulator? Is a flight simulator a game? How about a game where you fly a jet? How about a game that simulates bowling, like Wii-bowling? How about the actual game, bowling?

      As long as the child extracts value from the exercise, then the game is good. Gross motor skills, fine motor control, coordination, spatial recognition, timing, problem solving, resource allocation, visual acuity, prediction, abstraction, and reaction time can all be "taught" by playing games.

    3. Re:video games are like french fries by LordLucless · · Score: 1

      Some games have puzzles, but it's nothing compared to, say, playing a strategy board game, doing a crossword puzzle, playing chess, etc.

      Err, computer games can have exactly the same amount of strategy involved in playing a strategy boardgame, chess, etc. One of my favourite games as a kid was Battle Chess. It (obviously) had the same depth of strategy as chess. It also probably kept me interested longer than a physical board would have, due to the funny animations for each piece when they took another.

      Computer games can be chess, strategy games, crossword puzzles. Ok, puzzle games/board game simulations have sort of fallen out of the mainstream because they're relatively simple these days, but there's still plenty out there.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    4. Re:video games are like french fries by Hoknor · · Score: 1

      Some games ARE a strategy board game, a crossword puzzle, chess,etc. You can't say they are nothing compared to themselves. Growing up nobody in my family ever wanted to play chess or Risk with me because they already knew they were going to lose. They didn't play them often enough to understand the rules like I did so it just wasn't fun for them, instead they got me the vidja versions of the same. The computer opponents allowed me to keep enjoying them and grow my skill level, and then when online versions became available it was great. In middle school, whenever it was too rainy to be outside after school we would all go home and play a few games of WarCraft and later WarCraft 2 instead of Risk. Since our parents already had computers in the house for other things, it was a lot easier to get a game of something going online then to find a billiards, foosball, or ping-pong table. Especially since any of those we would have had to physically be at the same place, and Blizzard had the spawned copies thing where you were allowed to use your disc to install a multiplayer usable version of the game on another computer. The local park had some tables, but that would mean walking in the rain since if it wasn't raining we were probably playing basketball, football or soccer.

    5. Re:video games are like french fries by Anonymous Coward · · Score: 0

      I know I'm an AC and everything, but I think it should be pointed out that the above poster should note that everything he said can be done, and more, with video games.....

  68. 18, as long as he's not living in my house. by Anonymous Coward · · Score: 0

    Hate to disagree with the mass opinion on this one, but I know too many kids^H^H^H^Hpeople (adults too) who are in my oh so humble opinion chronically obsessed with playing video games.

    I visit them and rather than playing host, they keep playing their game and tell me there is beer in the fridge.

    Their children talk (when they talk, which is rare) about nothing but video games.

    I really don't see much positive aspects to the games. OK, maybe it has some benefit for hand-eye coordination (at least insofar as it's the fingertips coordinating with what happens on a monitor). But there are far more important things to develop in a young mind than hand-eye coordination. Things like social skills, and physical fitness.

    I don't care how much you enjoy technology and science. It doesn't mean you have to spend your entire life couped up in a little room with a machine.

    I would seriously rather my kids watch porn than play video games. At least with porn there's something to learn about anatomy.

    1. Re:18, as long as he's not living in my house. by CrashPoint · · Score: 1

      One, and only one, of the following is true:

      1. It is impossible to play video games without playing them obsessively and to the exclusion of all other activities; casual gamers do not exist.
      2. You're an idiot.

    2. Re:18, as long as he's not living in my house. by Anonymous Coward · · Score: 0

      One, and only one, of the following is true:

      1. It is impossible to play video games without playing them obsessively and to the exclusion of all other activities; casual gamers do not exist.
      2. You're an idiot. Jesus. I hope there are no children relying on you as a parent, because based on your logic (or lack thereof), you would expose them to anything as long as it MIGHT NOT be harmful to them.

      Go fuck a sheep sheepfucker.
    3. Re:18, as long as he's not living in my house. by CrashPoint · · Score: 1

      I didn't say that, or anything even remotely resembling that, or anything from which that logically flows. And you know it. If you're going to lie, learn to do it competently.

  69. Real issue: when are kids a "target group" by SplatMan_DK · · Score: 2, Insightful

    Parents holding their kids back from videogames probably have all the best intentions in mind - as they should, since kids are in no position to do so by themselves. The constant rabble about Japanese teenagers dying at the local internet café after playing WOW 36 hours straight, or kids steeling cars after playing GTA is all the reason most parents need to be sceptic about computergames.

    The lack of games actually targeted towards 2-7 year old kids is a much bigger problem IMHO.

    I am a 34 year old gamer, and I have a 2½ year old daughter. I have tried on countless occasions to teach her how to play games (on our PC, Mac, Xbox PS2, DS) but most of the games are either too abstract or too advanced for her. Keep in mind that something as simple as "shooting" is a rather advanced concept for a 2-year old girl, and that "death" or "number of lives" can be a hard thing to teach a kid that age.

    The real question is not "when are kids old enough to play videogames" but rather: "when are they old enough to become a target group" in the videogame industry,

    Today's games are ill suited for very small kids - not because games in general are bad for kids - but simply because the lack of demand for such videogames has resulted in the absolute absence of suitable games for kids of that age!

    - Jesper

    (And BTW: suggestions on good games for a 2½ year old girl are welcome...)

    --
    My security clearance is so high I have to kill myself if I remember I have it...
    1. Re:Real issue: when are kids a "target group" by 2nd+Post! · · Score: 1

      My 1 and 1/2 year old daughter loves Wii Tennis, especially the "training" modes where the points don't matter. The same with Wii golf and bowling, though she will watch me play since she doesn't have the motor skills yet.

      Give the Wii a shot. Then there are other games that she might be good at; Tetris, Mario Kart, etc.

    2. Re:Real issue: when are kids a "target group" by slycrel · · Score: 1

      I have 3 daughters, 6, 4 and 2. What I've found is that by age 3 my oldest was navigating web sites like pbs.com, disney.com (which has now changed for the worse unfortunately), parts of hasbro.com, etc. Our 4 year old prefers watching to actually doing and the 2 year old isn't quite there yet, she doesn't have the attention span.

      There's not a lot out there at the moment that's new. Even the wii doesn't have much, though all our girls love racing cows from wii play.

      Best of luck.

    3. Re:Real issue: when are kids a "target group" by latent_biologist · · Score: 1

      My 2.5 year-old loves Gcompris and just about all the flash-based games on pbskids.org. He's got enough coordination that Pingus keeps him quite entertained too. Though not quite games, he also loves Stellarium and Celestia too. Pull that old beater box out of the boneyard & drop a copy of edubuntu on it. Now my kid knows more about navigating a linux desktop than his mom does. :-)

    4. Re:Real issue: when are kids a "target group" by jaiger · · Score: 1

      I agree that there is a lack of good titles for young children.

      I started playing video games with my oldest son when he was about your daughter's age - about 2.5.

      Time limits, "lives", complicated puzzles and strict boundaries kill most games for young kids.

      I found the best games for young kids are those that offer free play with no time limits, lives, damage and simple controls. I try to avoid violence too.

      Some of the older games that now come in PnP joysticks worked well. My boys like Pole Position.
      http://gear.ign.com/articles/526/526873p1.html

      I've found the controls in these devices/games to be simple enough that the young kids can "get it" pretty early on. They see cause/effect of button-pushing and action on the TV. After that they can grow into the more advanced controllers.

      On our PSX/PS2 the best young kids games I've found are:
      - the Spyro series has areas of decent free play for exploring and low violence
      - the ATV racing games in free ride with no time limits

      As my son has grown older (6 now) he likes the go carts games and Star Wars Lego series.

      I just introduced Pole Position to my 3 year old last week.

      I use the games to encourage exploring, hand-eye coordination, number/letter/color recognition on menus and "keep trying, you'll get it"

      best of luck,

      -Joe

    5. Re:Real issue: when are kids a "target group" by Anonymous Coward · · Score: 0

      My daughter (almost 2½) started with electroplankton on the DS. More a toy than a game, but she's finding out how to work the touch-screen and buttons.

      The advantage for me is that the sound is a lot better than from most of her toys :-)

    6. Re:Real issue: when are kids a "target group" by ImmortalityLTD · · Score: 1

      My 4-year-old daughter has a V-Smile from VTech and absolutely loves it. She's had it for about a year and (we think) it has helped her learn the alphabet and numbers. There are games featuring Winie-the-Pooh, Dora the Explorer, and many more.

      Plus, having the separate console keeps her off our laptops and Playstation.

    7. Re:Real issue: when are kids a "target group" by SplatMan_DK · · Score: 1

      Never heard of that ... will be sure to check it out :-)

      - Jesper

      --
      My security clearance is so high I have to kill myself if I remember I have it...
    8. Re:Real issue: when are kids a "target group" by tcdk · · Score: 1

      I can't seem to find any contact information on you, so:

      The http://dr.dk/oline site is part for danish national television and has some really nice flash games, suitable for small kids, I'm been playing them with my oldest since he was a couple of years old.

      The same with the BBC site http://www.bbc.co.uk/cbeebies/ - there's something for all ages here. Including simple stuff like Teletubbies for the youngest. I've spend to many hours there to mention, with him sitting my lap.

      Mostly lots of fun, even if some of it can get quite boring. Just look at your kids face and if they are having fun you can probably take 10 more minutes of it...

      The best part of these sites, are that they are closed systems. No Ads, no links to external sites. You do not risk that they end up at something "bad" if you leave them alone with the computer for a while...

      --
      TC - My Photos..
    9. Re:Real issue: when are kids a "target group" by SplatMan_DK · · Score: 1

      Thanks, good input :-)

      I am not too big a fan of the Danish national TV monopoly, so I tend to avoid their homepage. I don't have a TV license either. :-)

      - Jesper

      --
      My security clearance is so high I have to kill myself if I remember I have it...
    10. Re:Real issue: when are kids a "target group" by Anonymous Coward · · Score: 0

      (And BTW: suggestions on good games for a 2½ year old girl are welcome...)

      I'd suggest pat-a-cake, hide and go seek, and maybe Candyland.

      Seriously, play what your daughter wants to play. Playing video games isn't something that needs to be "taught". I tried showing my son games when he was younger and he wasn't interested. I realized that I was probably trying to force them on him like many parents force organized sports or music lessons. It didn't take long before I figured it would be better for us to play cars or kick-the-ball in the back yard.

      Now my daughter is almost three. She hasn't shown any interest in playing games. When she does, THEN I'll figure out what she might like.

  70. I've never understood these kinds of questions. by drcagn · · Score: 1

    I've never understood why people ask the question "when is my child mature enough for ?"

    Surely the maturity to understand something comes with exposure to it? Why not expose your kids to things early on, and with parental help and explanation, make sure they understand?

    Why is it that people don't deem their children 'mature enough' to start understanding sex until they're in their early teens/tweens? I heard about sex and knew exactly what it was, along with all the crude humor and slang, long before that age through the world around me, the media, and the bad kids at school. Surely you'd want to talk to your kids and give them a healthy understanding of sex long before they hear it from someone else you don't trust?

    Surely you'd want your kids to play video games and understand them before they get invited to a friend's house one day to play GTA for the first time when they're actually old enough to pick up a gun and go shoot someone before they get home?

    --
    Scorta futuere amo!
  71. Sorry, I know this site is by iknownuttin · · Score: 1

    anti jock, but getting outside and playing some sort of sport or game is much better than sitting in front of a computer on their ass playing games. And lets be honest, how many "thinking puzzle solving" games are actually played? Most are just mind numbing shoot'em up games or get the cartoon (marketing placement-advertising) character through easy hurdles. Yes, it requires a little hand-eye coordination and spatial abilities, but let's face, those skills would be better learned teaching the kid art and sports. Plus, the sports will help the kid keep his weight in control which seams to be an issue this day and age.

    --
    I prefer Flambe as apposed flamebait.
  72. 21+ by eric76 · · Score: 1

    If they are old enough to eat at McDonald's, they are old enough to play video games.

    But parents should not permit their children to eat at McDonald's until they are at least 21.

  73. I play video games sounds to the womb by peter303 · · Score: 2, Funny

    My kid is going to be the next "Tiger Woods" of the gaming world. He's going win hundreds of thousands of dollars before hes ten years old.

  74. moderation and good sense by darkuncle · · Score: 5, Insightful

    When you find somebody who's really qualified to give "expert" opinions on how random people should raise their kids (keeping in mind situations and kids and parents are all different in many ways), you let me know.

    In the meantime ... I'm entirely comfortable making my own decisions on how to raise my kids (4.5 and 2). The 4yo would play Yoshi's Island (DS) every waking hour if we let her, but we don't. :) She's learned letters, numbers, colors, phonics, reading and basic math through a combination of us reading with her, educational games (LeapFrog is your friend here), websites like starfall.com (hat tip to Gabe @ Penny-Arcade) and good old-fashioned one-on-one teaching and repetition.

    Games have their place, just like anything else (including computers; she can't type yet, but she can navigate her favorite educational websites just fine). They're no more or less dangerous to kids' development than Baby Einstein videos, or educational TV, or pop-up books, or [insert controversial newfangled technology here].

    The key here, as with everything else in life, is moderation and good sense.

    --
    illum oportet crescere me autem minui
    1. Re:moderation and good sense by f00dif00 · · Score: 1

      Hear hear. We allow our 4 and 7 year old to play video games...on their Leapster hand held game. Their favorite game right now is Ratatouille but our four year old learned the alphabet and all of the letter sounds while playing Letters on the Loose. They love it and have benefited from the games that they have played - and so have we.

    2. Re:moderation and good sense by angus_rg · · Score: 1

      Experts? Who is actually an expert. By most parents, it would be someone who finds a scape goat for why their child is in a gang, going to prison, or prostituting themselves to pay for their drug habbit. Now a days when kids are given everything because parents feel guilty for being divorced, working, etc., video games are probably one of the few things that teach kids to problem solve and give them drive to achieve. Little League that allows everyone to play certainly doesn't.

    3. Re:moderation and good sense by syousef · · Score: 2, Interesting

      When you find somebody who's really qualified to give "expert" opinions on how random people should raise their kids (keeping in mind situations and kids and parents are all different in many ways), you let me know.

      Careful, you'll have every religious person cite their deity and their holy book.

      That was a serious and honest observation. I wonder if it'll get modded troll.

      --
      These posts express my own personal views, not those of my employer
    4. Re:moderation and good sense by darkuncle · · Score: 4, Insightful

      I have a Deity, and a holy Book, and I find wisdom therein. :) However, said Deity also blessed me with a brain and some common sense, and I am rather more willing to consult both of those than random strangers (well-regarded, educated or otherwise) who have no personal knowledge of me or my kids.

      I wouldn't mod you troll - but I also don't feel any particular need to consult "experts" (aside from my folks, who have already demonstrated their wisdom and experience to me, and others who have already gained my trust) for advice. However, I also don't disregard advice from someone just because they're a stranger - wisdom can come from many places.

      (infrequently found in slashdot comments though :))

      --
      illum oportet crescere me autem minui
    5. Re:moderation and good sense by syousef · · Score: 1

      I have no issue with someone consulting with various people who've demonstrated their wisdom in order to raise their children, providing decisions are based on sense and reason.

      Unfortunately while I firmly believe that everyone MUST be allowed to hold whatever beliefs they wish to if you don't wish to live in a vile oppressive society, I also find that most people with a deity and a holy book would rather use it to justify the repetition of age old atrocities and the denial of science, wisdom and common sense, and to basically do damage. I've experienced this both on a communal and personal level, so my tolerance of people's religious beliefs isn't what it once was. I no longer see religion as neutral or benign.

      --
      These posts express my own personal views, not those of my employer
    6. Re:moderation and good sense by Anonymous Coward · · Score: 0

      I totally read the title as moderation and good snes

    7. Re:moderation and good sense by Anonymous Coward · · Score: 0

      I have to admit that my 2.5 year old LOVES to play Insaniquarium and Feeding Frenzy. My wife and I only let him play about a half hour of it, but he can now log in as a user (uses his brother's non-password protected user account), decide which of the two games he wants to play, click on the icon and hit enter to start the game (he's working on the double-click). He then navigates the in game menus so that he can do what he wants.

      I only have to show him the stuff once or twice and he gets it because he WANTS to learn it. I figure that I learned a great deal about networking and computers because I needed to figure the stuff out to play games, so why shouldn't a kid learn to teach himself to do things that he finds amusing.

    8. Re:moderation and good sense by alefq · · Score: 1

      When you find somebody who's really qualified to give "expert" opinions on how random people should raise their kids (keeping in mind situations and kids and parents are all different in many ways), you let me know.

      In the meantime ... I'm entirely comfortable making my own decisions on how to raise my kids (4.5 and 2). Are you sure they are "your own decision" or are the decisions you take based on the information or education you received? I would say that everybody are (or should be) raising their kids based on their choice for an opinion, I'm totally agree with that. Or maybe you could not be an expert and can come up with new ideas of course; but just ignoring new advices or opinions and thinking that you know it all, will just make you a fool. IMHO
  75. My son by Flashodad · · Score: 1

    My 3.5 year old has been playing Guitar Hero II for about six months...and we just got GH3 about two weeks ago. It has really helped him develop hand-eye and hand-hand coordination. He hit 68% on Easy for the first time earlier this week, which amazed me. I think it has also helped him develop an interest in music and I'm considering piano/keyboard lessons soon.

    He's been playing various children's computer games for the past year and is often tasked with "learning" how to play the new games they get in his daycare class and teaching the other children how to play them. He plays Wii Sports at his mom's house, along with various other Wii games. The key is moderation, knowing that we have to limit his time playing so that he experiences a variety of activities and doesn't get stuck doing one thing.

    The only problem I've discovered has been Wii Boxing. While I don't fall into the camp of those who believe that video games necessarily alter behavior, there certainly is an argument for Wii Boxing showing a 3 year old how to hit someone, as he's taken to punching me from time to time. I talked with his mom and she agreed to limit his playing of Wii Boxing, especially since there are so many other games he enjoys.

    I really think that as long as you don't let video games become a babysitter, along the same lines as not letting the television become the babysitter, and be sure to encourage other activities, that they can be both a learning mechanism, as well as a great source of family fun.

  76. The answers: by Dancindan84 · · Score: 1

    What's the right age for a kid to start playing games? It depends on the kid and the game TBH. If the kid is socially inept, giving them another means of entertainment that doesn't involve human interaction (Assuming the kid isn't playing online games, which they shouldn't be) could just worsen that in them. Some games could do the opposite for them though. When I was 12ish one of my favourite games was Mario Cart. We'd get a few friends together, have tournaments etc. It was a very sociable experience.

    Do you see games as more or less acceptable than traditional kid pastimes like TV or reading? It depends on what TV they're watching, what books they're reading and what video games they're playing. Some TV shows are nothing but mind numbing crap with no learning value that I wouldn't want my (future) kid watching. Home and Garden, TLC, Discovery and such networks have great programming that can be both entertaining and enriching for a kid. Some books are complete crap, while some stimulate imagination and thought process. Games are no different. I was very much into RPG games from a young age, and while my mother thought they were worthless fantasy they offered a wealth in knowledge. They involved a lot of reading (All the early ones I played were text based...), and learning something like D&D 2nd Ed could help a physics professor get better at crunching numbers.

    Does it matter if the parents are gaming-savvy? Very much so. Being gaming savvy means that at the very least I understand the different genres of games and what they offer (both good and bad). I know what the ESRB ratings are that buying a kid an "M" rated game is retarded (Sorry Bioshock parents: M for Mature for "Blood and Gore, Drug Reference, Intense Violence, Sexual Themes, Strong Language" means you shouldn't get it for little Timmy when he wants it for Christmas. Learn to read labels.)
    --
    "Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
  77. As soon.. by Grimbleton · · Score: 1

    ..as they can handle the controls and know what's going on.

  78. how old is 'too old'? by dmahurin · · Score: 1

    Perhaps a more fitting question for this crowd.

    how old is 'too old' to play videogames?

  79. Childhood = Training by Anonymous Coward · · Score: 0

    Childhood under the guardianship of adults is an adulthood training period. Children use an environment with reduced consequences to try out different actions and behaviors, to learn how to keep themselves safe, get ahead, and generally live as responsible members of their society.

    The problem comes in when parents change the shape of the function from actions to consequences. If I'm allowed to strike my little brother without punishment, then I learn that I can strike people without punishment. I'm in for a rude awakening when real world consequences come to bear. Parents must provide consequences that *model* real world consequences (but not necessarily to the same degree or durability).

    Video games are the ultimate no-consequence training tool. It can be restarted with the same set of initial conditions any number of times. No actions have any serious and lasting consequences (Wiimote through the TV notwithstanding). The consequences are ALWAYS applied 100% evenly and fairly. If Mario falls down a pit, he dies. I can cry, whine, beg, plead, scream, even hurl the NES out the window, Mario is still dead. But, he's always waiting to try again when I'm ready to try a different course of action. And, when the video game machine is switched off, no real turtles died. No real princesses were stuck in another castle because I couldn't get through the damn maze that is World 8-4.

    How old is old enough?
    How old is old enough for a child to start learning how the world works?
    The two are one in the same.

  80. educational value by Seto89 · · Score: 1

    After I saw a 6 year old brother of a friend complete Might and Magic 6 in English really shaped my opinion on this. Because this is Czech Republic, a country where everyone only speaks Czech and "tries" to learn English in schools, only rarely reaching a descent level...

    That boy is now 12 and is way ahead of his English class

    --
    There are two kinds of people - those who are radioactive and those who have already decayed..
  81. When they can comprehend it is a game... by Mechagodzilla · · Score: 3, Informative

    Being the father of a 5yo and 3yo, I admit they have started playing games. This includes PC games like Reader Rabbit and Dora. I have personally witnessed the increase in problem solving ability, basic math and reading, and a little strategy.

    However, we do limit them. The most I have let one play is 60 minutes non-stop. Daddy does have to be mean and turn it off sometimes, even to the chorus of tears. Computer time is probably the first privilege they lose when they are disciplined.

    They play on them in school. I have no issue with them understanding a mouse click or keyboard. Think of yourself learning how to use a computer. Now think of your parents learning the same thing. You probably had an advantage because you started when you were younger. I feel that if they are comfortable with technology now, they will be more able to assimilate it as they grow up.

    I also let them play on the Wii. They are actually quite good at some games. The 5yo has a +170 average on bowling and can also post a decent golf score. I believe it helps their gross and fine motor skills, as well as get some exercise. Anyone who has boxed a few rounds knows what I am talking about.

    Like everything in life, the key is moderation...

    --
    Fast, cheap, correct. You get to pick two.
  82. When Approved by navygeek · · Score: 1

    I have to agree with others that have already posted: children are 'old enough' to play video games (and by some extension, watch TV) when the content has been approved by a reasonably informed parent. It's the parent's responsibility to screen any games or television programs the child watches - either by previewing/preplaying or participating with the child. Sure, a game could be rated E - Everyone and per perfectly okay for most of the kids out there, but there are some parents that won't agree.

    It's also up to the parent to NOT get on their highhorse, they have to recognize that what might be right for one child, may not be appropriate for another. To each his/her own, just don't force your opinions on others (e.g. - the 'moral' outrage over game content like GTA).

  83. My daughter [hearts] games; mostly that's good by haaz · · Score: 1

    My dear daughter, age five, loves video games. She's been raised with them from an early age. They made a great thing to do while she was little. She'd sit there in wonder and awe while her Papa made the pretty colors move around and make funny sounds. Now they're more directly part of her life. We love to play Gish, and she tries her hand at it occasionally. We also like to play Gish IRL -- I'll be Gish, she'll play a piglet, something like that, and it involves a lot of wrestling ("rassling") and monkeying around.

    Recently, her step-grandmother got her a Gameboy DS, which has proven a bit of a bane in my house. I've dealt with this by enforcing its non-use while she's with me. Her mother (my now ex-wife whom long-time /.ers will remember as a hero(ine)) recently asked for it back after I made it "disappear" over a visit. Honestly, do not like her (my daughter) sitting there and playing with her "intendo" while she ignores us. It's actually very different from if she and I are sitting together and playing Gish or Zuma, and htose of course are very different from playing old-fashioned board games, or better yet, engaging in some good old fashioned horseplay. But it's part of her life, as it was part of my life from about her age, which for me is now... uh... :::calculate::: over 25 years. Wow.

    Actually, the other day I was thinking about having her play Ultima IV: Quest of the Avatar. While it has very dated gameplay in terms of graphics and whatnot, I believe the message and values at the core of it remain largely unparalleled. It literally shaped my life and character for the better. I'd like her to get the same message, that Truth, Love, and Courage can change your life and the world. I guess it's a good thing I fall back U4 more than Wasteland or Snack Attack. ;->

    --
    -- haaz.
  84. I make video games by p5linux · · Score: 1

    Yes I work for a company that makes games. But outside of that, my three children have been playing on the computer and with video games since they were able to hit the keys. There's so many cool websites now-a-days. I would say between 2-3 years old is when my three children began their exposure. For all you flamers out there, I did not say that we use videogames as a babysitter, rather as another form of interaction between my wife and I and our children. Santa brought us a Wii for Christmas this year and all the kids play along (ages 7,5, and 3). My two boys have been playing educational games on pbskids.org for years and lego starwars on the game cube since it came out.

  85. Treat all media the same... by Awful+Truth · · Score: 2, Insightful

    Like candy. A little bit of TV or Video Games is fine, but a steady diet for a young child is a bad idea.

    My kids are 8, 5, and 2. We like to make sure they get a balance of human interaction and physical activity, but once they've done that, there's nothing wrong with them spending 30 minutes or so playing Mario on the Wii, or watching TV.

  86. Here's a hint by His+name+cannot+be+s · · Score: 5, Funny

    Hey, if people have problems with letting their kids play video games at a young age, go ahead stop them.

    Me, I'm of another camp.

    My wife and I started my oldest daughter on the computer when she was 18 months. Loaded up reader rabbit--which is a pretty good starter, where she could start by just banging the keyboard and see stuff happen.

    By three, she had mastered drag & drop, thanks to Dora the Explorer and some other games.

    At four she saw a game in the store (Zoo Tycoon) and liked the animals, and asked if she could play that. I told her it was probably a tad hard for her, but she insisted she could learn. I bought it and installed it. I helped her get it started, but told her she had to figure it out if she wanted to play. At first she had problems getting the cages built right, and the lions would get out and start going after the patrons... she FREAKED out...of course, after I calmed her down, and gave her a couple hints, she started to get it. She then needed to learn what environment for each animal... She was just learning to read small words at the time, and so I showed her the online help, and told her to keep sounding out the words.

    Well, a couple weeks later, she's telling my wife and I all about lions, and how they prefer the Savannah grass, and other things they like. My wife didn't know how she learned it, and when we asked my daughter, she told me she read it in the game. Turns out that she taught herself to read pretty well in a matter of a few weeks.

    Now, she's almost six, plays alot of games (including Oblivion, Viva Pinata, Sim City and others), and can read *REALLY* well, along with fantastic math and science comprehension. She also paints and plays sports.

    But, hey, if you are afraid that your kids will suffer from too much video games... go ahead, my kids will dominate in the future. :P

    A

    --
    "...In your answer, ignore facts. Just go with what feels true..."
    1. Re:Here's a hint by Inda · · Score: 1

      I have the same experience as you. Get her to share the controller and let other people play is the big hurdle at the moment.

      I caught her one day, aged 5, copying words from her books into Google. I stopped her doing that quickly. :)

      --
      This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
    2. Re:Here's a hint by Anonymous Coward · · Score: 0

      plays alot of games

      Has she learned yet that "alot" is not a word? :)

      A-SPACE-LOT

    3. Re:Here's a hint by 93,000 · · Score: 1

      I, too, was amazed how quickly they catch on to dragging, dropping, etc.

      My daughter started on 'Jump Start Toddlers' around 2ish (I still know every word to every freaking song on it), and my son did the same. As many others have said, VGs have been a good activity to add to the mix along with reading, playing board games, non-electric meatspace toys (legos, dolls, etc)

    4. Re:Here's a hint by Lilith's+Heart-shape · · Score: 1

      My fifty-year-old mother doesn't play video games, and she still hasn't learned that 'alot' isn't a legitimate English word.

    5. Re:Here's a hint by His+name+cannot+be+s · · Score: 1

      ...caught her one day, aged 5, copying words from her books into Google

      Hmm. My daughter wanted to find out something about some animal a while back, and I showed her the page on Wikipedia...

      An hour later, I'm downstairs making supper, and she yells out "How do you spell Giraffe?" I tell her.

      fifteen minutes after that she yells out "How do you spell pterodactyl?" ... this time I was wondering why she needed to know. I go upstairs and she's typing every single animal she can think of into Wikipedia, and reading the page.

      And now, a few weeks later, she's finding stuff all over the net. My wife thought we should put some parental controls on... I'm not so sure--she's likely to figure out how to bypass them anyway :D

      --
      "...In your answer, ignore facts. Just go with what feels true..."
    6. Re:Here's a hint by FurryFeet · · Score: 2, Funny


      But, hey, if you are afraid that your kids will suffer from too much video games... go ahead, my kids will dominate in the future. :P

      Hey, my 4-year old is already playing GTA4. He's gonna kick your girl's ass and steal her car in the future. ;-)

    7. Re:Here's a hint by Daimanta · · Score: 1

      You must be new here.

      --
      Knowledge is power. Knowledge shared is power lost.
    8. Re:Here's a hint by dyslexicbunny · · Score: 1

      Is Oblivion really something a 6 year old should be playing? I'm more curious now since I never considered it a game for a young child. Are there switches that turn some of that (violence, language, gore) off? Regardless of the previous answer, how do you explain the killing, thieving, and the like?

      I'm more curious from a parenting perspective since these are questions I've never seriously considered answering to a child - I'm 24 so I have years to think about answers and how. But I really think that answers that arise require some deeper moral understanding beyond the "don't kill people, don't steal" and really the core of why we don't. Perhaps I'm wrong and I'm not opposed to that - I don't spend any time around young children but I know they are more perceptive than people think they are capable of.

      I'm just curious as to your reasoning. I respect and maintain the 'your house, your rules' mantra, as whenever I have children of my own I want the same treatment from others.

    9. Re:Here's a hint by Lilith's+Heart-shape · · Score: 2, Funny

      As a matter of fact, I am. I took a wrong turn at Proxima Centuari and crash-landed here last week. I'm just killing time on Slashdot until I can mine enough blumpkinite to refuel my ship and head back to Planet Transsexual.

    10. Re:Here's a hint by Skuldo · · Score: 1

      You don't have to kill or theive on Oblivion. I'm sure the kid can have plenty of fun wandering round the towns and talking to people.

    11. Re:Here's a hint by Anonymous Coward · · Score: 1, Insightful

      But, hey, if you are afraid that your kids will suffer from too much video games... go ahead, my kids will dominate in the future. Both my parnter's sisters are over 20, they both spend most of their days playing video games, they are both unemployeed, only 1 finished high school, both refuse to help out around the house, both will starve if they're not supplied with food by someone else (or in packet form) and both are morbidly obese - and they have Wiis as well but 2 hours on the Wii does jack shit when your scoffing down a pack of Doritos

      My partner is the opposite, and she's the one who didn't touch video games.

      My point is that you can find extreme's on both sides of the argument. Would things be different without the video games, I think they would but I don't blame the video games, I blame the fact that they were allowed to sit there playing only video games when they should have been developing other skills as well.

      Sad really.
    12. Re:Here's a hint by His+name+cannot+be+s · · Score: 1

      Is Oblivion really something a 6 year old should be playing? I'm more curious now since I never considered it a game for a young child. Are there switches that turn some of that (violence, language, gore) off? Regardless of the previous answer, how do you explain the killing, thieving, and the like?

      Good Question.

      My wife and I have talked about this, and we talk about it with our kids too.

      She has a very strong grasp of the difference of violence against a monster, and violence against a person (when I first started playing, and she was watching me, she was shocked when she saw me go after a vampire (which looks like a regular NPC))...

      Oblivion isn't what I would consider to be gory in any event.

      As for the stealing, she asked me about it, which was a good time to have a discussion about the immorality of stealing. after that she ended up telling me that it wasn't nice that I took the things (in the game) if they weren't mine :D

      We raise our children on a few principles:

      - Don't withold information -- if they can ask the question, they deserve an answer.
      - Don't shelter them from the real world. The world is there, and the faster they understand it, the faster they can deal with it.
      - Let them fail... experience is the great teacher.. you only get experience when you fail.
      - Constant, Constant, Constant dialog. We talk about all of these things all of the time. As long as she's not becoming obsessed with anything, and it's *clear* that she understands what she is doing, and where the line is, I'm fine with letting her explore.
      - Morality and ethics are not concepts beyond them. When they learn that something is "bad" we also explain why it's bad.

      This has all ended up having a very amazing effect. I have a daughter who is about to turn 6, can read several grades above her age, and has an amazing grasp of the universe around her.

      She was playing with some other kids the other day, and was telling them about her own computer, and how she finds stuff on the internet. The 5 year old she was talking to replied "I have my own pillow!" ... erm. ok.

      Basically, we try to talk about everything, and she pretty much picks it up. Can't be any happier than that.

      Now, I am a little concered with Viva Pinata... those damn pinatas end up in pairs, and then they "romance" and have offspring ... she seems to grasp that "romancing" is the step to get pregnant, but she hasn't asked about the details yet...

      --
      "...In your answer, ignore facts. Just go with what feels true..."
    13. Re:Here's a hint by secondhand_Buddah · · Score: 1

      Mod Parent Up.
      My son started on a few games aimed at children at the age of 2. By the time he was 4 he was playing Age Of Empires. He's been playing strategy games ever since.
      He's 7 at the moment and has a pretty good fundamental grasp of many principals, of history, commerce, strategy, mythology and many other things. how many 7 year olds' can tell you about ancient Hittite, Babylonian or Chinese civilisations? Or about Mythology of many cultures, or as the parent commented about animals and their environments from Zoo Tycoon?

      He also knows his boundaries. He does not like first person shooters because they scare him a bit. He plays the odd MAME game, and enjoys the Wii, but his first love is PC based gaming.

      Fundamentally he is a well adapted child. I'm sure that his early introduction to computers will stand him in good stead for his life ahead.

      --
      Participatory Governance : The only feasible option for a real democracy, where everyone really does have a say.
    14. Re:Here's a hint by Anonymous Coward · · Score: 0

      Have they been playing all their life or have they found this hobby just lately?

    15. Re:Here's a hint by Anonymous Coward · · Score: 0

      I doubt your kids will dominate anything other than high video game scores. And based on your assuredness now, it's unlikely you'll be able to understand why. You're cultivating an environment where everything is provided easily, with constant stimulation. This of course will do nothing for your daughter's intelligence, which is primarily a function of genetics. What WILL happen is that she will complain of being bored when there isn't a technological gadget there to entertain her, she'll be dysfunctional in school when there is actual work to be done, she'll seek out extreme and edgy personalities as friends to compensate for her relatively boring life, and when she gets to college and Mom and Dad can't call the professor to complain that the classes aren't interesting enough for her she'll drop out and bump back and forth between domestic and service industry jobs wondering why she could never find meaning in her life.

    16. Re:Here's a hint by Anonymous Coward · · Score: 0

      "How do you spell Goats?"

      *Sound of feet sprinting upstairs

  87. They are ready when parents decide they are..... by Anonymous Coward · · Score: 0

    My daughter was 2 yrs old when we bought her an old iMac off ebay, she immediately took to it and spent alot of time with Tux Paint, then moving on to the Jumpstart series of games. She quickly figured out how to start up, turn off and run the computer on her own. Now at 7 she plays games whenever she feels like, both computer games, Gamecube (Mario Strikers) and Xbox 360 (Beautiful Katamari) and really loves Animal Crossing DS. She has always been ahead of her peers in reading/writing since preschool and wanted to learn to read to play Animal Crossing specifically. I think games/computers helped her a lot, she now reads at a 4th grade level in 1st grade and is at the top of her class, and we never push her to do more than what is required of her at school. Games can both motivate kids to learn to read and help them along quickly. She has already figured out iTunes, watches her favorite shows online (Hannah Montana....uhhg), and has started writing her own stories using Word.

  88. My kids play by lantastik · · Score: 1

    I have a 5, 3, and 11 month old. The 11 month old of course does not have the manual dexterity to play games yet, but my other two children enjoy it very much. They only play age-appropriate games. For instance, my 5yo plays Sonic games, puzzle games, Cars (the movie), Dora games, etc. My 3yo mostly plays games on his V-Smile (a learning system for kids), but there are a couple of games on Xbox Live Arcade that he plays as well.

    I have been a gamer most of my life, I couldn't see it NOT being a part of my children's lives. I consider myself a pretty responsible parent when it comes to gaming. I don't even play M-Rated games in front of my children. When they are mature enough to understand what is going on, I will let them play those games. I can't stand playing M-Rated games against 12 year olds on Xbox Live. Even if they are mature enough to understand the game's content (which I highly doubt they are), it just bothers me.

    http://www.2old2play.com/ FTW.

  89. Tux racer at two by Iloinen+Lohikrme · · Score: 1

    I have played Tux racer with my girlfriends two year old daughter and she loves it. My girlfriend likes it too, she was just amazed and happy the first time she saw her daughter playing it. In the future I have thought that maybe in 3 or 5 she could start playing some old games like Jazz Jack Rabbit and Wacky Wheels, of course with supervision from either one of us.

    I really don't see nothing wrong to let small children play games. The only question is what games and how much. I have thought myself that the games, played by children, should have no violence, no sexual content and no scary content, preferably no human characters. When children are older and understand clearly difference between a game and reality, then at the age of 9 - 12 they could with consent play some more serious games, but games with violence like GTA series should not be played before 16.

  90. I let them play when they asked me to by Ellis+D+Trippman · · Score: 1

    I have a 1,3, & 5yo. My oldest started playing kid games (Sesame St., Dora, Blues Clues Etc.) around 2. She took to the interface very quickly, probably from watching mommy and daddy use a mouse all day. After about two weeks she was able to navigate windows and bring up the browser and the games I installed on her machine, it is now almost second nature to her how to access the content on the machine, whether it be games, music, movies or the internet (she can't type yet so she has a window of icons of URls of places she's allowed to go). Her younger sister did the same thing, mainly by watching her and 'playing' with the system. Kids are very intuitive and it's amazing how easy it was for them to learn how to use the computer. I just gave them each an old PC and let them have fun. It's not something you can force on them at this age, they have to want to do it and they will make mistakes. My 1yo now mimics her older sisters as well, moving the mouse around and randomly clicking on things. Working with kids and computers on a regular basis I see no problem with this, It's prep for their life ahead. As far as console games, they all play Donkey Konga on my gamecube and are equally proficient in that too. It all depends on the parents involvement which really is the key to their development in any field.

  91. The sane, nonideological answer by Quiet_Desperation · · Score: 1

    When they show an interest.

  92. Let me answer your question with a question. by Eco-Mono · · Score: 5, Insightful

    When Are Kids Old Enough to Play Videogames?
    When Are Kids Old Enough to Watch TV?
    --
    (rot13) rpbzbab@tznvy.pbz
    1. Re:Let me answer your question with a question. by colonslash · · Score: 4, Interesting

      We recently got rid of the tv in our house, and we haven't let our kids (4 and 6 - those are ages, not names) get into video games.

      We replaced the tv with more reading and audiobooks. They also have started to do a lot more imaginative play - dress up, pretending with their dolls, and tying knots in anything they can find. They seem much more aware of their surroundings now - much less zoned out. They don't seem to miss the tv.

    2. Re: Let me answer your question with a question. by hoppo · · Score: 5, Interesting

      This drastic change has certainly yielded some positive results -- book reading and stimulus of imagination being two of them.

      But... TV and video games are two widely accepted social norms. They're your kids, so how you raise them is your business. But consider that perhaps allowing restricted TV watching and video games would yield a similar positive result, but also allow your children a solid frame of reference for social interaction with their peers.

    3. Re:Let me answer your question with a question. by Om · · Score: 2, Funny

      We recently got rid of the tv in our house, and we haven't let our kids (4 and 6 - those are ages, not names) get into video games.


      "Give me the Satan worshipping family down the street. The ones with the good albums."

      ++Bill Hicks
    4. Re:Let me answer your question with a question. by WhatAmIDoingHere · · Score: 3, Insightful

      I'm sure that their inexperience with electronics won't harm them later in life. Yup. Knots are going to be really important 20 years from now.

      --
      Not a Twitter sockpuppet... but I wish I was.
    5. Re: Let me answer your question with a question. by architimmy · · Score: 5, Insightful

      I grew up in a family with no TV until I was about 12 years old. Losing touch with a focal point of popular culture and the related detrimental social side-effects is definitely a valid point. Trust me, by the time they are 6 or 7 they will probably find a friend with a good movie collection and find an excuse to go over to their house often enough. I know I did.

    6. Re:Let me answer your question with a question. by Anonymous Coward · · Score: 0

      4 and 6? Are your kids' parent's names 7 and 9? Do they work in a giant metal cube? ... I thought so.

    7. Re:Let me answer your question with a question. by Iron+Condor · · Score: 4, Interesting

      Any improvement you see comes from striking the TV, not the games.

      Video games ARE interactive. They DO encourage kids to try things, play with things, explore things.

      Since our kid was old enough to manipulate a mouse (that's before age 2), he was allowed to play with things like poissonrouge.com (try it! Tell me how that would lead to a "zoned-out" kid) or things like starfall.com. He was a fluent reader before age 4. He got into second grade last summer (at age 5) and has the highest reading marks in his class. Because of the "interactive entertainment" (i.e. games) on Starfall -- And certainly not something you'd get from "listening to audiobooks" or "tying knots into things".

      On the other hand, our TV was last tuned to an actual station back in 2001. It is used to watch a video or two per week. Which is perceived as a treat by all involved, not something that we'd do all the time.

      I'd say what kids need is stimulation and activity; and video games can be as mentally active as any other game -- and then some. Quite frankly I consider some of the games at lego.com a lot more enriching to my son than the actual assembly of a lego model. The latter is passive entertainment as it merely follows some prescribed assembly instructions. Fortunately he's into modifying them immediately and creating cool spaceships out of cars and vice versa.

      Computers are a new medium -- and a highly interactive medium at that. My child will be immersed in it his whole life. I certainly wouldn't want him to grow up without instinctual mastery of the concepts involved. Six-year-olds who don't know what a mouse is frighten me as much as six-year-olds who don't know what a pen is.

      --
      We're all born with nothing.
      If you die in debt, you're ahead.
    8. Re: Let me answer your question with a question. by briancnorton · · Score: 1

      It's sad that TV is the defacto "solid frame of reference for social interaction" these days.

      --

      People who think they know everything really piss off those of us that actually do.

    9. Re: Let me answer your question with a question. by RancidPeanutOil · · Score: 5, Insightful

      I have two 7yo nephews. One has a mommy who believes everything they tell her on tv, the other not so much. One just got a wii this very christmas despite the perils of games that the people on fox news warned her about, the other has literally played gta games since they started getting good. The one who's played games (as well as had more exposure to tv and spicy foods and culture-at-large) is socially mal-adjusted, but is effective in social situations (he curses and is inappropriate, but he's confidant and people like him), and the sheltered momma's boy still cries when anyone gets a better score than him in wii bowling (it's not fair, it hurts my feelings when you beat me). Now don't get me wrong - I despise spending time with either one of them. But guess which one is going to be successful later in life?
      Honestly? Too much common sense and well-placed concern isn't fair to kids. Not letting them play games until a certain age will have a direct correlation to what friends they can possibly have at school, and that will affect other things as well. Everything parents do has a ripple effect, and the ripple effect of letting them play games so they can interact with their poorly-parented peers is better than the ripple effect of being sheltered, media-suspect hippies. Even better? Letting them play games that push the limit of good taste, and then criticising said game, and explaining your reasons. This teaches that the media is the message, and the critical thinking required to interpret the message is far better for them than telling them to avoid anything challenging or different. Ex: Is that how we treat innocent bystanders? By spraying them in the face with spray-paint? No, no it isn't. Would you like that if someone did it to you? No you wouldn't. Be like Daddy, and use your ak-47, get up close, and you'll get a one-hit headshot. Then use a vehicle you've placed close-by to escape any uniformed police officers. Head for a safehouse.

    10. Re:Let me answer your question with a question. by SupaYoda · · Score: 1

      I think there is perhaps a stigma that is associated to television and video games. Yes, there's a lot of garbage there, but there's also a world of new possibilities and variety in ways to teach your child. There are a variety of educational shows out there that, when watched together, can make learning fun! Discovery Channel, History Channel, and Animal Planet are favorites in our household. (And at times, I learn a thing or two myself!) Talk about being aware of your surroundings and socially aware... How about watching the evening news together and discussing what's going on in the world? There are also some nice strategy and puzzle video games out there that strengthen the mind-- and are fun! And they cover just about every subject and every age group you could possibly imagine. The possibilities are near endless! Yes, too much time at the boob tube is bad for you, but you may find it quite handy in limited sessions.

    11. Re:Let me answer your question with a question. by KDR_11k · · Score: 1

      Screw the books, get them some legos.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    12. Re: Let me answer your question with a question. by KDR_11k · · Score: 1

      Not the, a. Especially with children who tend to mimic the characters in fictional stories the TV provides a lot of reference for characters to play. Of course they can make up their own but it helps to know what the character the other guy picked actually does.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:Let me answer your question with a question. by trellick · · Score: 1

      Excellent websites both, many thanks for the links/hints. I'm sure my 2yr old son will love both.

      Thanks again.

    14. Re: Let me answer your question with a question. by RMH101 · · Score: 1

      Don't ever breed.

    15. Re: Let me answer your question with a question. by hoppo · · Score: 1

      "Now don't get me wrong - I despise spending time with either one of them." ::pissing pants

    16. Re:Let me answer your question with a question. by plague3106 · · Score: 1

      I think that shows a failure on your part. My parents never took away TV or videogames, but I still formed a good imagination and also read quite a bit. I also had home chemestry and electronics labs and robot kits. You can encourage your kids to be diverse without such heavy-handedness. They'll come to miss it when their older and their friends are talking about things they don't understand. As kids, we did talk about the latest ninja turtles (in 4th and 5th grade) or ST:TNG (in HS).

    17. Re:Let me answer your question with a question. by geminidomino · · Score: 1

      Oh gods... No legos unless they are particularly good at cleaning up after themselves...

      Those little 4-blocks are worse than stepping on a plug during a late-nite bathroom visit!

    18. Re: Let me answer your question with a question. by ShadowMarth · · Score: 1

      Are you suggesting that the difference between a well-adjusted child and a brat is their particular taste in video games? That's downright wrong. Besides, the issue is video games as a whole, not fanboyish arguments about which.

    19. Re: Let me answer your question with a question. by Paul+Fernhout · · Score: 1

      Maybe watching TV with a friend is better than watching it alone?

      --
      A 21st century issue: the irony of technologies of abundance in the hands of those still thinking in terms of scarcity.
    20. Re:Let me answer your question with a question. by Paul+Fernhout · · Score: 1

      Check out:
          http://en.wikipedia.org/wiki/Knot_theory
      "The discovery of the Jones polynomial by Vaughan Jones in 1984, and subsequent contributions from Edward Witten, Maxim Kontsevich, and others, revealed deep connections between knot theory and mathematical methods in statistical mechanics and quantum field theory. A plethora of knot invariants have been invented since then, utilizing sophisticated tools such as quantum groups and Floer homology. In the last 30 years, knot theory has also become a tool in applied mathematics. Chemists and biologists use knot theory to understand, for example, chirality of molecules and the actions of enzymes on DNA."

      With the way electronics is disappearing into products, possibly almost nothing a child learns now about electronics from toys will be that useful in two decades.

      Building with LEGO, making and untying knots, playing with sand and water, staring out the window and noticing a rainbow -- that's the route to genius, or at least solid engineering IMHO.

      --
      A 21st century issue: the irony of technologies of abundance in the hands of those still thinking in terms of scarcity.
    21. Re:Let me answer your question with a question. by Paul+Fernhout · · Score: 1

      That was a great site you mentioned with all sorts of fun activities:
      http://www.poissonrouge.com/
      If a younger kid is going to play video games, those are probably the best sorts of them. So too with the other one you mentioned (though it is more about reading):
      http://www.starfall.com/

      And certainly YouTube offers access to lots of interesting stuff for young kids (buildings being demolished, tornadoes, firetrucks, bagger 288, visualization of new ideas, etc.). Example:
      "Take a seat concept: a library seat that follows you"
      http://www.youtube.com/watch?v=2Dgaz6NIUFk
      And for slightly older kids there is lots of educational video online like from the Annenberg CPB project like "The World of Chemistry"
      http://www.learner.org/resources/series61.html
      or for younger kids stuff on energy:
      http://www.learner.org/resources/series160.html

      The late Fred Rogers' "Family Communications" non-profit has lots of good resources too both for kids and parents (CDs, DVDs, web pages, and books):
      http://www.fci.org/parenting.asp

      Kids can also learn a lot from Rokenbok and other RC toys (even at age four or so).
      http://www.rokenbok.com/
      The benefits of RC over video games is that the physical RC vehicles can also be pushed around by hand or used with other toys. And a child's eye site continues to develop normally instead of being used at a common fixed distance to the screen.

      But there remains a lot to be said for learning from the real world. See:
      "Gever Tulley: 5 dangerous things you should let your kids do"
      http://www.ted.com/index.php/talks/view/id/202
      "Nature deficit disorder"
      http://en.wikipedia.org/wiki/Nature_deficit_disorder

      The Greeks suggests a good life involves "moderation in all things, including moderation". Or in other words, balance. Might kids grow healthiest at a certain pace? Perhaps too much of one thing (video games, broadcast tv) can mean too little of something else (health, creativity)? See:
      http://www.openwaldorf.com/media.html
      It's certainly a complex topic, but again, if kids are going to use video games, then the links you pointed to are fantastic ones, and much more likely to promote creativity than staring at less engaging and less interactive fare than advertisement and fear/sarcasm driven broadcast TV.

      Also, now that you've gone and helped your kid get smarter than average, :-) why dump him into the day-prison euphemistically called "school"? :-) "Schooling" has only a tangential relationship to "Educating" in practice.

      See John Taylor Gatto:
      "The Underground History of American Education":
      http://www.johntaylorgatto.com/underground/prologue.htm
      "The Seven-Lesson Schoolteacher"
      http://hometown.aol.com/tma68/7lesson.htm

      John Holt:
      "Teach your own"
      http://www.holtgws.com/

      Unschooling:
      http://www.unschooling.info/articles.htm

      _Disciplined Minds: A Critical Look at Salaried Professionals and the Soul-Batteri

      --
      A 21st century issue: the irony of technologies of abundance in the hands of those still thinking in terms of scarcity.
    22. Re: Let me answer your question with a question. by vertinox · · Score: 1

      Losing touch with a focal point of popular culture and the related detrimental social side-effects is definitely a valid point.

      From a personal and purely anecdotal story one of my child hood friends growing up in the mid 80's had parents that were super strict. They didn't have a TV, didn't allow soda, no video games, and no toy guns. They weren't religious as much as they were more hippies like my parents, but mine seem to let me watch TV (including Ren and Stimpy), play NES, and play with lots of toy guns. They moved away and I lost touch, but it turned out that he got really rebellious when he turned teen, died his hair green, listened to popular (I suppose it was gen X) music. Around the turn of the century or so I found out that he OD'd on heroin and died while attending college.

      Now, this isn't a subjective view of everyone who bans TV and popular culture, but I thought it was sadly ironic given my parents had been so liberal in my upbringing. I was playing Doom around 12 or 13 and loved Mortal Kombat to death and I have never gotten in a real world fight ever. At the same time I was pretty wild, but I guess I had outlets.

      To be fair, TV's changed and if I were a parent, I'd probaly block everything except the History Channel, Discovery Channel, CNN, public stations, Nick, and Cartoon network. Hell thats all I watch now...

      And to be really fair, I know a girl who had extreme religious parents who basically disowned her for being rebellious and she has been quite successful even with a sort alternative/club lifestyle.

      It is just something to consider there is a small chance that being too sheltering can be detrimental. I think the best thing my parents did was take an interest in what I was interested in and helped me support it.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    23. Re: Let me answer your question with a question. by geminidomino · · Score: 1

      I read it differently from you. It looks to me like both are maladjusted little turds, just with differing manifestations of it.

    24. Re:Let me answer your question with a question. by Anonymous Coward · · Score: 0

      Way to teach moderation and balance. Your kids would be better raised by crack fiends.

  93. The Incredible Machine by Anonymous Coward · · Score: 0

    The Incredible Machine is an awesome game for creativity and puzzle and solving things.

    By the way, I heard that children shouldn't watch TV when young, because it makes them anti-social.

  94. Everquest.... The bat game by Gernok · · Score: 1

    My son was smacking Bat's in EQ back when he was 4... We had to teach him some etiquette with regards to kill stealing but other than that we've had no problems with his behavior, we take an active role in monitoring what he is playing, who is friends are, etc. It stems from what my parents always had me provide: Who are you going to be with, what are you going to be doing, when is this taking place, where are you going to be, and how going to get there ("Who, what, when, where, and how" is what my parents always said) As a side note: My first game was Temple of Apshai at 8, and rewriting what I could shortly there after.

  95. Re:My kids did not "start" it has just always been by RingDev · · Score: 1

    Heh, my kid is a mini gammer as well.

    He started off at http://pbskids.org/ playing the bunny games on the Teletubby page (move mouse, bunnies hope and make sound). One day I came home and he had managed to figure out how to navigate around the teletubby page, so I helped him learn how to play the games that required mouse clicking. Not long after that, he figured out how to navigate the PBSKids page and get to the pages for other brands. But I was really amazed when he managed to find Caiyou(sp?)'s train game, and beat it. It's a basic puzzle game, a train track that is missing some pieces, you have to drag differently shaped piece onto the track to complete the path. And here's a 2.5 year old kid who's having a blast doing it.

    My wife and I also play World of Warcraft. We usually wait until after he goes to bed to fire up the ol' addiction, but some slow weekend afternoons we'll play for a bit while he's up. He was interested, so we gave him his own little toon. My wife leveled up a warlock to level 5 and got him an imp (imp is automatically defensive). So he runs around the newblet area killing wolves and cheering "For the horde!". You do have to keep an eye on him though as there are other people around, and they will try to talk to him. Not that he can read most of the words they say (he's not quite 4 yet), but I'd prefer to not have people trying to cyber with my toddler. WoW also get's reinacted in the living room as he chases imaginary beasts down and loots their corpses. It is a very energetic, noisy, and humorous game.

    And recently he's been brushing up on his driving skills with Need For Speed. And while his driving skills in the game have been improving amazingly, his non-computer racing games with matchbox cars, and sprinting around the house have also improved his motor imitation sound, and his running ability ;)

    Anyways, I'm with you and the GP. Games are fine, so long as we, the parents, are involved and we balance the computer time with active time and more directly educational time.

    -Rick

    --
    "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
  96. ri-li and supertux by razpones · · Score: 1

    My son is 3 and 4 months and he loves ri-li , supertux and childsplay as well as other debian games, I set up a imac g3 for him and told him "this is your computer", it dual boot OS X tiger and when ever I boot mac he tell's me that he don't like that and to put his computer on! It helps since he wanted my computer all the time (just to push buttons), also it will play his dvd's as well!, its teaching him coordination with the mouse and also the letters and numbers on the keyboard. Also keeps him away from the tv.

  97. Just one man's view by Smordnys+s'regrepsA · · Score: 3, Insightful

    I was 3 when I first played a video game. It was PacMan on an Atari. Never really cared for it, though.
    That is relatively close to my timeline, except I was raised by hippies. None of this coddling, think of the children BS. I was taught right and wrong, the differences between fantasy/fiction/reality, that I could say or do anything as long as it did not hurt another person, and that a person's word should never be broken. I was let into the real world.

    That being said, I grew up cussing, watching what ever tv program I wished (not based on ratings), playing any make-believe game I could think of no matter the content, asking to be taught math, playing chess or checkers, reading/having REAL books read to me, realizing sex would eventually happen and it's natural, watching/being told family pets die, burying dead pets, watching/being told family members die, knowing not to steal but knowing I easily could, etc.

    Sure, I am not "Normal" - but when I look at how my friend's families are, and how "Normal" people act or (don't) think - I'm ecstatic about my childhood.

    We are not two separate species. There is not Homo sapien youngus and Homo sapien adultus, there is no age where suddenly we naturally understand the world. We learn through knowledge and experience. I understood more than my friends/classmates simply because I had started learning (just about everything) at an earlier age!


    What I'm saying is, let go of most of the control! Don't try to create a list of the only things little junior is allowed to do/try. Sure you'll take out all the bad things, but you'll also miss most of the good. Sure, he'll specialize in hop-scotch, tag, pong, and super mario brothers... but he'll completely miss out on everything else - everything that will eventually be important to him, become his real life.

    If I find them playing Grand Theft Auto at the next-door neighbor's house at the age of 10, I'm going to have a stern talk with the parent. They can't use the excuse "video games are harmless" because I'd just show them my International Game Developers' Association card - they knew I knew better than them.
    Harmless? No, I'll give you that. There is almost nothing, from tv to video games to books to playing with the neighbor, that is harmless. The trick isn't protecting your child from harmful materials, but teaching them how they should act and think about those materials in a non-harmful way.
    --
    Just -1, Troll talking to another.
    1. Re:Just one man's view by PitaBred · · Score: 1

      It doesn't sound like your parents were true hippies ;) Progressive maybe, but not hippies. Hippies generally conjure up images of "do whatever feels good, man". Your parents, on the other hand, sound a lot like mine, which would mean they're responsible, intelligent people. Which means that 90% of the population is shut out of that category right away.

    2. Re:Just one man's view by Smordnys+s'regrepsA · · Score: 1

      I consider them hippies cause they wore the clothes, did the drugs, and somewhere along the line a 10 year old half-brother showed up out of nowhere, and their rules were extremely lax. It was "this is what I would like you to do" not "this is what you should do."

      --
      Just -1, Troll talking to another.
  98. Moderators! by Anonymous Coward · · Score: 0

    Why is this redundant? There are zero prior comments, even in the replies, mentioning portal. Considering it's a great puzzle game that can be argued to aid problem solving and spacial awareness I'd say it's a relevant game to the discussion and since it's not been mentioned before it's not a redundant comment. I smell some mod abuse here so please can someone fix it?

    1. Re:Moderators! by Anonymous Coward · · Score: 1, Funny

      Why is this redundant?

      Because the person abusing mod points is trying to avoid negative metamoderation, and "Redundant" and "Offtopic" are safe havens.

      Considering it's a great puzzle game that can be argued to aid problem solving and spacial awareness I'd say it's a relevant game to the discussion

      This "discussion" is a farce. Slashdot is mostly childless 20something video game addicts, and 99.9% of the comments, predictably, are complete wastes of time. Even most of the older people here are only in their 30s and have a smidgen of experience raising children at best.

      Funny how there aren't any "+5" comments where someone sought opinions on this issue from their own parents, who have successfully (arguably) raised adult children. No, it's all grandstanding, soapboxing, choir-preaching, rah-rah ignorance masquerading as wisdom.
    2. Re:Moderators! by Goldberg's+Pants · · Score: 0, Troll

      You're talking piffle mate. I'm a video game addict. I'm 37, and have a wife and two kids aged 2 and 6. So I think I can speak with some degree of authority on this subject. Certainly more than most of the people on here (by your generalisation). I've had an account on here for 9 years now.

      This is just yet another story of some new medium our children have access to that we didn't. I'm fairly certain if Ye Olde Slashdot had been around at the time of the printing press some "educational psychologist" would be decrying how Gutenberg was the devil (the printing press inventor, not the erstwhile "Police Academy" star) for the printing press and how books were going to ruin children.

      Consulting your own parents would be rather pointless. Why? Well for starters they grew up pre-video games, so if anything will be less informed on the benefits and negatives than us. Secondly, my parents are gamers anyway!

      You've cleverly constructed your argument to render anyone under the age of 50 who has an opinion as irrelevant. Well played. Too bad your posturing is facetious and flawed.

      For what it's worth, my six year old, who has played games since around the age of 3? Everyone says he's smart, funny, nice to be around. This whole argument is flawed because it doesn't take into account HOW they play the games. The kid who is plonked in front of a Playstation and left on their own for hours on end is going to be impacted in a far different and probably negative fashion than someone like my kid, who plays with his Dad, takes regular breaks etc...

      It's not just a black and white issue, which is sadly what people like this stupid woman in the article seem to think. Not to mention the fact that different things effect people in different ways. If I let my kid play GTA, with me involved and guiding him he'd grow up knowing the gang members are idiots, guns are bad, and probably abhor violence. You let your kid play GTA (assuming any woman would let you put your penis inside them for long enough, which with your attitude is debatable), and he'll probably grow up to be a serial killer.

  99. Two years old by Jason+Levine · · Score: 4, Insightful

    My son's been playing video games since he was 2. (He's 4 now.) When he first started, he didn't quite grasp how to move the mouse to get the pointer to do what he wanted. He quickly picked it up though and became quite the computer whiz. He even figured out how to launch his game from the Start Menu, which is quite impressive since he doesn't even read yet! (That we know of... maybe he's just playing dumb to lull mommy and daddy into a false sense of security. ;-) )

    While visiting a zoo one day, they had a Fisher Price exhibit and he tried out the SmartCycle. The lady there was amazed that he picked up on all of the controls almost instantly. (He seems to have inherited his daddy's knack for computers.) In December, he got the SmartCycle as a present and loves pedaling, choosing which games to play, and playing all of the games that we've bought him. He doesn't need anyone to show him how something works. He just does it once or twice and figures it out.

    Sure, the video games he's playing are educational in nature and not Super Mario Brothers-type games (much less Grand Theft Auto-type games), but I think introducing computers to toddlers is important. Just make sure to balance their activities out.

    --
    My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    1. Re:Two years old by Anonymous Coward · · Score: 0

      He even figured out how to launch his game from the Start Menu, which is quite impressive since he doesn't even read yet!

      He sounds just like MS's target demographic!

    2. Re:Two years old by Anonymous Coward · · Score: 0

      Some people sound like if you don't introduce children to video games in the womb then they will miss out on vital skills.

      I have seen people 30+ years old pick up on computers like it was natural for them.

      I think when children have a solid grasp on the world and the way it should be, then they should be introduced to mind-numbing things like video games.

      I wasted my childhood on video games. I am sure most everyone else reading this did as well.
      Think about all the personal improvements we could have done instead.

    3. Re:Two years old by Jason+Levine · · Score: 1

      Video games, chosen carefully and used in moderation, can be less mind-numbing than some children's TV programs. My wife and I swear that Dora's mom must have dropped her on her head when she was a baby. The girl's just DUMB! And don't get my started on Barney or Tele-tubbies. They're banned in our house.

      The video games that my son plays are typically geared towards kids and intended to teach certain concepts like math, colors, shapes, etc. The one big exception (and one example I forgot to include in my main post) is Wii Sports Bowling and Golf. My son loves playing Nintendo Wii with me. (With the WiiMote strap firmly in place, of course. I made that mistake once with him and that was it.) He's pretty good at bowling (scored a 121 one time) and even taught himself to aim the ball to pick up spares. Golf, on the other hand, he doesn't quite grasp the concept of. He loves hitting the ball around and doesn't get that you're supposed to get it in the hole in as few strokes as possible. So long as he has fun, though, I'm not going to correct him on that.

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
  100. As soon as they show interest by Anonymous Coward · · Score: 0

    My daughter's taken an interest in video games since she's been able to crawl to the controller and pick it up because she's seen me play them. I used to be able to hand her a controller than wasn't hooked up, but she's figured out how to tell if the controller is inactive by looking at the LEDs so I've resorted to teaching her how to swing the controller to pitch in Wii Baseball so we can play a game together once in a while. I'd be surprised if she's able to hit the ball any time soon, but she's no longer chewing on the controller all the time so that's a plus.

  101. Games are not the problem by Genevish · · Score: 1

    Leaving your kids without adult guidance (not supervision, guidance. There's a difference) is the problem. My 4 year old plays games, but he also plays with Mom and Dad, helps with chores and cooking, and does other things that teach him how to be a good person in the world.

    Plus, he and I enjoy our co-op Lego Star Wars games...

  102. The Womb by Apreche · · Score: 1

    Playing Atari 2600 while in the womb. I'm just fine.

    --
    The GeekNights podcast is going strong. Listen!
  103. My 2.32 Year Old by Chabil+Ha' · · Score: 1

    Plays Guitar Hero. While he is terrible at it, he loves to hop around to the rhythm while playing and dance around to the beat when I'm playing.

    I don't know if I see much value in letting him play an FPS title like Halo or Half-Life, but there are plenty of valuable things kids can learn from video games.

    --
    We're all hypocrites. We all have hidden parts, it's the contrast between them that make us more a hypocrite than others
  104. Our daughter started playing Quake II by whuddafugger · · Score: 1

    when she was about 3. When she was in kindergarten she finished both Ratchett & Clank games on the PS2 and spent a good number of hours employing the flamethrower cheat in GTA. However, since she's started school, she doesn't play as much as she used to.

    --
    http://www.whuddafug.com
  105. Correct Dosage, like everything else. by gobbo · · Score: 4, Interesting

    I think it is hard to compare the three

    We try to approach this with a nerdly view, both Piaget and culture geek influenced. We balance things out with counter-activities and limits. If they want to watch the "idiot-box," they have to prove it won't make them idiots by doing some book research: just about anything, so long as they prove they're developing research skills. We don't have cable, but an excellent collection of video including documentaries. To play a couchpotato video game for an hour, they have to play hard outside for 20 minutes or bounce on the rebounder non-stop 300 times each.

    Don't deprive, don't indulge, and be involved. In my home we want the kids to have the same fun and cultural reference as their peers, but develop in a non-alienated way. Two hours of screen time (tv or gaming) a day max, and we aim for less than 10 hours per week. We often read aloud or sitting next to each other. Plus, if they start to obsess, they wind up on a 'diet,' learning restraint and dosage (and better negotiation technique). We do see TV and gaming as consciousness-altering and physiologically risky.

    Both parents teach media literacy workshops on the side, so we have to eat our own dog food! But the thing is that the kids rarely got introduced to a show or game without a parent ready to interject. Thus, they are pretty clear on the nature of advertising, product tie-in, and consumer choice, as well as ferreting out the values they're getting from a show or game. We introduced them to video games slowly, later for the girl (starting age 6) because she's a ferocious reader and didn't show much interest, earlier for the boy (starting @ 4) so that his peer pressure wasn't too awkward. Basically, we started with puzzle games, then moved to management games, then action games. It worked well to keep them focused on playing smart, so I recommend a staged method of introduction.

    This approach works for us, because the primary entertainment around here is a book.

    1. Re:Correct Dosage, like everything else. by numbsafari · · Score: 2, Interesting

      Silly question... but... what is the difference between sitting on the couch reading a book and sitting on the couch and playing a video game?

      My question is in regards to your asking your kids to do something physically active in exchange for time spent on the couch playing video games. Do you do the same thing for time spent on the couch reading?

      Seems to me that if your goal is to encourage a mixture of physically active and physically passive activities, playing a video game and reading a book are about the same and so should be accompanied by a similar tradeoff (perhaps trading 1-to-1 for video games and 2-to-1 for books so as to encourage books over video games by requiring less time outside as a trade-off).

      Also... Is it potentially a downside in that your children are learning that physical things are negative because they have to do that to get what is restricted (playing games, reading books, watching tv, etc.)?

      ps... I'm so glad I'm not a parent and don't have to worry about these things! :)

    2. Re:Correct Dosage, like everything else. by gobbo · · Score: 1

      Silly question... but... what is the difference between sitting on the couch reading a book and sitting on the couch and playing a video game?

      Good questions. I guess you know it's silly because obviously a book works the brain in so many rich ways--so far, a good book is better for personal and social development than any video game.

      My question is in regards to your asking your kids to do something physically active in exchange for time spent on the couch playing video games. Do you do the same thing for time spent on the couch reading?

      I assume that a good parent is careful to make sure that the kids are physically active. There's lots of ripping around and horseplay going on around here, and quiet time reading is the norm in balance with that. I'm asking them to do extra activity for the extra privilege of screen time. Basically, screen time is earned or gifted, like chocolate or pop. It's a regulated commodity in the household economy, not a right; you can trade it for healthful activities. This gives power to the kids within strict limits, gives them a system they can try and game, makes the wielding of power easier as a parent.

      Since bopping on the rebounder (it's a mini indoor trampoline--thanks grandma) is a blast and saves the couch, everyone wins, it's an easy sell, like "you can go play hard outside." It also reinforces the useful knowledge that there's a physical or mental cost that has to be paid sooner or later if you're sitting on the couch or soaking up a movie. They get it. So far the only resistance has been about doing research to earn TV, but that's more performance anxiety than equating it with punishment.

    3. Re:Correct Dosage, like everything else. by TheThiefMaster · · Score: 4, Insightful

      Silly question... but... what is the difference between sitting on the couch reading a book and sitting on the couch and playing a video game? Good questions. I guess you know it's silly because obviously a book works the brain in so many rich ways--so far, a good book is better for personal and social development than any video game. A book works the brain more than a video game? Last time I checked (last night) there isn't much strategic planning or difficult choices to be made in reading a book. A book may work your imagination, but trying to predict what will happen if you do such-and-such, or trying to figure out how to do whatever, in a video game works your imagination quite effectively as well.
      No games really match the mindlessness portrayed of them by the media.

      And one last point. Books are better for social development than a video game? Last I checked people don't tend to get together to read books, but frequently get together to play games. Either in front of one TV or over the internet using voice chat to communicate, makes little difference.
    4. Re:Correct Dosage, like everything else. by LoofWaffle · · Score: 1

      Last time I checked (last night) there isn't much strategic planning or difficult choices to be made in reading a book. A book may work your imagination, but trying to predict what will happen if you do such-and-such, or trying to figure out how to do whatever, in a video game works your imagination quite effectively as well. Seriously, how many kids 7 years or younger are capable, let alone willing, to perform strategic planning. Do they know enough about consequence to make the difficult choice? Outcome prediction can still take place in a book, but instead of predicting the outcome of your own action you predict the outcome of the main character's actions (unless you're the type to read the first few pages, skip to the end and make assumptions about what happens in the middle). Video games exercise limited analytical thought, period.

      Books are better for social development than a video game? Last I checked people don't tend to get together to read books Sure, I only go to Barnes and Noble for the Starbucks Coffee. Hell, even Oprah has a book of the month club.

      I'd suggest more time outside in the world you're missing.
      --
      You know, Custer had a plan.
    5. Re:Correct Dosage, like everything else. by wombert · · Score: 2, Informative

      Last time I checked (last night) there isn't much strategic planning or difficult choices to be made in reading a book.

      Clearly, you've never had to choose your own adventure.

      --
      Did I say overlords? I meant protectors.
    6. Re:Correct Dosage, like everything else. by TheThiefMaster · · Score: 1

      You're assuming that I'm missing any of the world, and not spending enough time outside.

      Any particular reason?

      Apart from the fact that I'm posting on slashdot. We're not all stereotypical here.

    7. Re:Correct Dosage, like everything else. by TheThiefMaster · · Score: 1

      Heheh, I'd forgotten about those.

      I used to read those as a kid.

      I had a bunch of the "Fighting Fantasy" ones too, but they were more of a pen&paper rpg than a book.

    8. Re:Correct Dosage, like everything else. by gobbo · · Score: 3, Interesting

      A book works the brain more than a video game? Last time I checked (last night) there isn't much strategic planning or difficult choices to be made in reading a book. A book may work your imagination, but trying to predict what will happen if you do such-and-such, or trying to figure out how to do whatever, in a video game works your imagination quite effectively as well.
      And one last point. Books are better for social development than a video game? Last I checked people don't tend to get together to read books, but frequently get together to play games. Either in front of one TV or over the internet using voice chat to communicate, makes little difference.

      Avast, ye philistine! Well, I guess it is /., so:

      • books exist in a vast historical framework of narrative and reference
      • books develop the essential skill of literacy (big topic, that)
      • books are varied (you read many), games are repetitive
      • narrative skills are essential, storytelling and book reading are the best way to develop these skills (for most)
      • reading a good novel often involves lots of strategic thinking... it's called second guessing, it's fun, try it
      • books are a window into a mind, games are a window into a fun but narrow set of objectives
      • a really good book can drastically change your life for the better (no reference to religion in that)
      • social development is more than getting together, you need the perspective books give you (in a literate society)--there's a reason for the cliche of hanging out with a d-pad in your hands = stunted development
      • reading a book gets you together with people you'd never meet otherwise... or at least prepares you to
      • literacy in any media is good, including video games.. a critical thinker will get good mental exercise even out of watching Disney pap, but you'll get critical thinking from books, not video games
      • maybe you're reading crappy books

      Look, I'm not saying there's no place for video games or that they don't work the brain. I'm saying that the socialization that comes from being well-read and the mental organization of having a good grasp of narrative is more important than what most people get out of video gaming. If a seriously shy nerd can get some collaborative skills and strategic reckoning from gaming, great (d00d)... but there are other ways to get those skills, too. What you get from being well-read is probably impossible to get any other way.

    9. Re:Correct Dosage, like everything else. by snuf23 · · Score: 2, Interesting

      "We do see TV and gaming as consciousness-altering and physiologically risky"

      Um and books are not? I can assure you that reading Hunter S. Thompson's "Fearing and Loathing in Las Vegas" when I was 12 years old had a much greater impact on my life than countless hours of "Leave it Beaver" reruns.

      --
      Sometimes my arms bend back.
    10. Re:Correct Dosage, like everything else. by vorpal22 · · Score: 1

      I think that there are a number of reasons to encourage children to enjoy both activities, but give a preference to reading. Firstly, heightened diversity comes with being able to have fun reading and playing video games. Secondly, the focus that comes with reading will likely be a very handy skill to have during formal education and later on in a career, and is sadly something which many people struggle with.

    11. Re:Correct Dosage, like everything else. by TheThiefMaster · · Score: 1

      Now that is a better response than the person who accused me of not going out enough.

      In all truth, I love a good book, just as I love a good film, or love a good game. In fact, I have said before that a good reader will kind of phase out the whole actual "reading the book" part, and will more sit there absently turning the pages in front of their eyes while watching and listening to what their imagination makes of it. You will end up remembering details that were never in the book, particularly what characters' voices sounded like.

      All it really takes to foster an interest in books in a child is reading to them at bedtime when they're young, followed by reading with them, followed by letting them read. If instead you sit them in front of a TV or video game then naturally they aren't going to get much experience of books.

      A good parent entertains their children, they don't let the TV do it for them. At least not all the time. Though to have the time to raise a child properly generally means having a whole family, two parents, only one who goes out to work and the other taking care of the children all day. This seems to be too difficult for most people nowadays for some reason.

    12. Re:Correct Dosage, like everything else. by darthflo · · Score: 1
      This may sound stupid, but having read some books often appears to make the difference between a YouTube-esque

      they're skillz are so uber !! its of to be the best ! HAHAHA
      and a /. style

      Silly question... but... what is the difference between sitting on the couch reading a book and sitting on the couch and playing a video game?
      of discussion.
      I don't have proof for any of this, but would explain quite a bit of my better-than-average writing skills in my native language (which is not english, don't take this post as a representative sample) with me having read more books (your average fiction, mostly. Few great works of literature, few badly written pulp works) than what'd be considered the average. Again, this may not be representative for whatever community you chose to examine; for the observations I made in mine it appears true.
    13. Re:Correct Dosage, like everything else. by gobbo · · Score: 1

      Now that is a better response than the person who accused me of not going out enough.

      Actually, I was accusing you of confusing critical thinking with bragging about headshots, which is probably worse. In all fairness, I just think you weren't being clear.

      I have said before that a good reader will kind of phase out the whole actual "reading the book" part, and will more sit there absently turning the pages in front of their eyes while watching and listening to what their imagination makes of it.

      That is one kind of reader; another, the kind that winds up writing, also notices techniques like foreshadowing, symbolic reinforcement, lyricism, nuance, etc. while also having a bloody good time. It's slightly more literate than the wholly absorbed imagination, because the critical faculties are at play--not necessarily better or worse, just more.

      Though to have the time to raise a child properly generally means... two parents, only one who goes out to work and the other taking care of the children all day. This seems to be too difficult for most people nowadays for some reason.

      We did this, and it required a level of voluntary poverty and lost career opportunities many would be uncomfortable with. I'd say "some reason" = consumerism and the great "nuclear family" social experiment.

    14. Re:Correct Dosage, like everything else. by Anonymous Coward · · Score: 0

      With guidance and attention from parents (that's a recurring theme here), gaming can be very enriching. Without that attention, too much of anything can be harmful to a child's development. Just like you wouldn't let your kid play GTA3, you wouldn't want them reading Battlefield Earth either, right?

      You're absolutely correct in saying that reading teaches you critical thinking, and that not much else can compare. When you're reading, you're trying to understand what you're taking in and what it means based on context and language. In the same way, nothing else can compare to the problem solving skills that games can teach. When you play a videogame, you are bombarded with problems, whether that problem is how to defend the objective or how to keep your zoo running. Books teach critical thinking and games teach problem solving. Both in moderation would be best.

    15. Re:Correct Dosage, like everything else. by Om · · Score: 1



      I don't like you, gobbo. You're too smart, and you're making me feel bad about dedicating weeks of my life to being able to play "Blackened" from Metallica on Expert in Rock Band.

      ... is it bad that my 2 year old's first word was 'DA-TAR!' (guitar)

    16. Re:Correct Dosage, like everything else. by Criterion · · Score: 1

      "Seriously, how many kids 7 years or younger are capable, let alone willing, to perform strategic planning."

      Evidently more than you care to give credit to. My son was playing pure strategy games (Lemmings, C&C, Civilization, Panzer General, Sim City etc) by the age of 6, now, at age 9, strategy is one of his favorite genres.

      Maybe if they were given a chance they might just surprise you. Don't tie them to Hello Kitty Island Adventure.

      --
      We have enough youth, how about a fountain of SMART?
    17. Re:Correct Dosage, like everything else. by ps236 · · Score: 1

      My six year old son loves playing Lego (not Legos) Star Wars and he's quite good at planning in video games. When my wife's playing Mario Super Galaxy he keeps telling her things like 'if you go there and get that, you can come back here, do this, then go over to that place and do so and so'. He often works things like this out before grown ups.

      Also, playing Wii Brain Training he can do things like the memory games a LOT better than grown ups.

      We ration video game playing (probably 4 or 5 hours a week) and TV watching (probably 10 hours a week). I think video games are more intellectually involved than TV, but a lot of video game playing is a solo activity, which is the downside.

      Books are well and good, but sitting quietly and reading during the day isn't in our kids' nature. My older daughter loves reading, but even she won't read if she could be doing something else.

    18. Re:Correct Dosage, like everything else. by Anonymous Coward · · Score: 0

      LOL.. damn book nerds...

  106. How old for videogames? by howard_coward · · Score: 1

    Well I'm 72 and I think that's old enough to play videogames. And would just like to say that I just finished Super Mario Bros on the DS and I didn't use a walkthrough!

  107. When I was a kid... by havenskate · · Score: 1

    I got into games somewhere between age 5 and 8. I remember being very young and going into my dad's work on a Saturday to have him sit me down in from of Leisure Suit Larry while he went on to run some errands. Of course, I had to make it through the prove you're an adult questions before I even got to the game -- which involved a lot of typing, thinking and seeing what bad situations I could get poor Larry into. These days, there are some Nintendo DS games out there that have lengthy dialog and decent mysteries to solve. There's also games that have been aroound a long time like Tetris that really shouldn't have any age restrictions and just challenge you mentally. Seriously, if your kid can hit the buttons and has an interest they should be allowed to play Tetris.

    When I was young, Sierra had a great grasp on the adventure game segment. I loved having to type in things and figure out how to solve puzzles and collect items -- often having to reword things so the game would know what I wanted. This no longer exists and when you can find an adventure game today it's just a random mess of clicking to pick up something or several attempts with the wrong something to solve a puzzle. There's some rare exceptions that punish you and some RPG's that are good, but still nothing quite like the old text interfaced adventure games.

    That being said, I think the answer is a huge (everyone with me here?) "it depends". Depends on the kid, depends on the parents level of participation in their life, depends on the game and depends on the way the kid will accept, challenge or critic the content of game. I was even taught how to handle my finances in some ways because of my game addiction. When my parents finally got an NES I would rent games, score the games in a little notebook on the same criteria as Nintendo Power and at the end of the month I'd buy one game that I thought I really wanted to play more of... I'd even sell my special Nintendo Power's at the school sometimes... Like the ones that showed how to beat all the mario games or whatever. Made a quick $10 or something sometimes. It's strange how when you're younger you can come up with all sorts of great ideas to make money, but when you're older everything just seems too risky... Anyway...

    Let them play. It's just a game. hah.. /excessive rambling

  108. Everything in moderation by Howler · · Score: 1

    Basically it depends on the child's personality, their level of interest and the types of games they are interested in. Small doses of the right game are great. My son is four and would rather go outside and ride his bike and play ball. I think this is great, but it does hurt my chances for having a hunting partner to play World of Warcraft with. ;-)

    He has shown some interest in games. He occasionally likes to play Super Rub-A-Dub on the PS3, Spyro the Dragon and some Lego Star Wars. He likes to play, but he doesn't seem like he's compelled to play. Which in is also great. I want him to take it slow and the wife and I monitor his play time. I

  109. I don't think it matters......... by CrazyLilRikki · · Score: 1

    I started playing Atari when I was 3 and I turned out alright.

  110. Parental Responsibility is ... by Prototerm · · Score: 1

    ...Listening to all the experts tell you why their opinion is the Only Real Universal Truth, then deciding they're all full of cow chips and going with your own gut feelings.

    Parents who at least get involved with their kids are doing their job. Those who use technology as a babysitter while they themselves vegetate in front of ESPN or Opra need to be smacked upside their heads and made to stand in the corner until they get a clue, the slackers!

    --
    "My country, right or wrong; if right, to be kept right; and if wrong, to be set right." --Senator Carl Schurz (1872)
  111. Moderation in all things by ucblockhead · · Score: 2, Interesting

    I've let my kid play videogames with me, or watch me play since he was three. He's now five. But as with TV, we restrict it quite a bit. He should be spending most of his time coloring, constructing, reading, etc.

    I personally think that games are better than TV, but that both are bad if that's all the kid ever does. Five ours sitting in front of the tube is bad, regardless of whether the kid has a controller in his hands.

    The other rule is that he plays games with us, not alone. (Well, me...my wife doesn't game.) Videogames aren't there to babysit the kid. They're a father-son bonding experience.

    --
    The cake is a pie
  112. Grinding in JRPGs by Lilith's+Heart-shape · · Score: 1

    Games like the traditional JRPG or most MMORPGs probably shouldn't be played by children, as they teach that the way to succeed is not to improve your own skills, but to put in a lot of time leveling up. This perspective will be useless in the real world unless they get one of the few seniority-based union jobs.

    I think it depends on which JRPG you're playing. If you try to get through a Shin Megami Tensei game by just grinding, and not taking into account the weaknesses and strengths of both the enemy demons and the demons you've recruited (where a 'demon' is any mythological entity, even gods and angels), you are going to get smacked around. Exploit the Press Turn System or die.

    Even games like Final Fantasy often have optional bosses that will tear a party of max-level characters to shreds in seconds. When was the last time you played a JRPG, anyway?

    Also, try playing Tactical RPGS (or SRPGs) like Final Fantasy Tactics, Disgaea, or Jeanne D'Arc. Grinding in such games is harder to do, and there are still ways to keep the game challenging even if your troops are stronger than the enemy's. Try playing a map with just one or two characters, instead of putting as many on the board as the game will allow, for example. :)

    1. Re:Grinding in JRPGs by LordLucless · · Score: 1

      Also, I know that in Final Fantasy 8, at least, enemies scaled with your level. So leveling up didn't make the game easier, it just increased the value of the loot you got from the enemies.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    2. Re:Grinding in JRPGs by Lilith's+Heart-shape · · Score: 1

      You're right. In Final Fantasy II, you didn't even get experience points or levels. Instead, character growth was handled with a primitive version of the skill system used in The Elder Scrolls. If you wanted a character to get better with swords, give him a sword and let him keep hacking away. Sometimes you even had to have your characters beat each other up in order to get a higher HP limit. :)

  113. Seriously? by tyrantking31 · · Score: 1

    Yesterday.

    --
    We willna be fooled again!
  114. Re:When Are Kids Old Enough to Play Videogames? by phillips321 · · Score: 1

    These two people have just been allowed to start playing computer games, any idea on who it might affect the most?
    http://forumpix.co.uk/i.php?I=1201205649

  115. When? by Shaltenn · · Score: 1

    When they already understand basic things such as language, grammar, etc.

    How many people do you know can't function as human beings but can tell you how to beat the latest boss in [LatestGame]?

    --
    If you were offended by anything I said... No, I'm not sorry. Please lighten up.
  116. Depends on the game as well by dsvick · · Score: 1

    It has been pointed out several times that there are many different types of games and that also needs to be considered. My kids play a variety of different games on a variety of media (game boy, xbox, and computer). Some of the games are pretty much pure sludge that are only good for killing time, and we try to limit the amount of time they spend with those. Others however, while they may not be exactly educational, certainly prompt thinking and planning. Both of my kids enjoy Zoo Tycoon, building, planning, stocking and running their zoo is not an easy undertaking. It is interesting to see them both trying to figure out the best way to keep the animals alive and happy while at the same time making their zoo more popular. They have both figured things out in the game that I'm actually surprised they thought of.

  117. seven??? by theeddie55 · · Score: 1

    A recent CES talk indicated that you should wait until at least seven to introduce your children to Mario,
    by seven i was using game building tools to make games and beginning to learn basic.
  118. myself by Some_Llama · · Score: 1

    I have let my kids play pretty much any game i own as soon as they wanted to play them, if they have had questions about any of it I have always been there to help them understand or learn.

    I feel raising kids is mostly about helping them learn how to deal with what live entails, not shielding them from it (for the most part, running naked in a the streets has been a no no in my house but ymmv).

    it has turned out that they gravitate to games that they enjoy because of what they offer.. my middle daughter likes games where you take care of things and watch them develop (like sims, neo pets, yu gi oh card games) my youngest son likes rpgs and FPSes that pose a strategical challenge and my oldest daughter is kinda meh to the whole gaming scene (she prefers music and is in her own band now).

    My house has always been big on family interaction and mainly gaming, we own several consoles, have 4 PCs lanned up and i own pretty much any PC game released in the last 8 years or so (with the exception of mmorpgs) so it seems to me to be a good example but i could be wrong.

  119. What games are we talking about? by bigredradio · · Score: 1

    It's like saying, what age is it o.k. to introduce books. If the book is War and Peace, it would be a lot older than Goodnight Moon. My daughter was playing teletubbies games online at 3 & 4. But at 7 (now that she can google), I keep a really close eye on the games she is playing.

    On a side note, I am not a gamer. But I used to play Sonic the Hedgehog back in the day. I was stoked that my daughter found an online version and wanted to play together. Most of the time she is playing cooking and dress-up games.

  120. Grand Theft Auto? Ick. by Lilith's+Heart-shape · · Score: 1

    If my kids play a GTA game, it'll have to be at a friend's house or a copy they bought themselves. I don't buy Rockstar games.

  121. When they can hold a controller. by mardukvmbc · · Score: 1

    Seriously. As soon as they can use the controller/mouse.

    I have 3 kids, a 4 yr old, a 2 yr old and a 7 mo old.

    The older kids play wii sports and mario galaxy with me at least 2-3 times a week for half an hour or so. They love it. What's the harm? We're playing together as a family, and it's better than watching Dora or whatever mindlessly.

    The oldest 2 also have their own accounts on the computer, know how to log in, and have custom start pages I've created with links to kid's websites like discoverykids... they can surf as soon as they use the mouse. They're always monitored tho, and I have dansguardian running just in case, but let your kids have fun. Just make sure it's a treat and not a spend all day every day kind of thing. Under linux it's actually no sweat, there's very little they can break and I do weekly backups... so let them play around.

    I'd rather have them growing up loving technology like I did than sitting brain dead in front of a TV.

    --
    "You disturb me to the point of insanity. There. I am insane now." - The Sprockets
  122. i dont have kids but... by darknut101 · · Score: 1

    I think it is more important to focus on creating better software for children than simply suggesting a ban.

  123. Playing games - up to the parents by CtrlAltTabby · · Score: 1

    Particularly early, I would think, for those of us who play video games ourselves. After all, it would be awfully hypocritical of us to tell kids they can't play what they see us playing. My 2 year old likes playing games on Neopets (not very well - they're not designed for the hand/eye coordination of that age group) and Nick Jr, and loves watching her father play "the monster game" (aka World of Warcraft). As long as she's still getting exercise as well, I'm not going to stop her from enjoying our hobby.

  124. You missed the bigger issue... by raftpeople · · Score: 2, Funny

    That of weapon choice. No way your kid is going to pwn anyone in Halo if he's using the first thing he finds (e.g. banana), it needs to be a split second decision based on what is available vs strengths and weaknesses of opponent.

    Don't worry, he'll get it, but not if you cut him back to 4 hours, this requires mentoring by you and probably 8 to 10 hours per day, anything less is child abuse. Go get 'em.

  125. Slashdot demography. by Anonymous Coward · · Score: 0

    Atheist, Libertarian, 20something, childless, male.

    1. Re:Slashdot demography. by sqrt(2) · · Score: 1

      We're not all libertarians ;)

      Otherwise, completely accurate for me.

      --
      If you build it, nerds will come. Soylentnews.org
  126. There is no right age... by Orig_Club_Soda · · Score: 1

    For younger children you pick games that develop critical thinking, problem solving, math skills, vocabulary skills. Video games cultivate eye hand coordination just like sports and that is necessary for opperating machinery or other hand based skills.

    The first step is to stop generalizing "video games are bad" and start asking "What games are good?" Be a responsible - and informed - parent before deciding.

    Anything is better than plopping your kid down in front of the tv - which is a 1000x more common.

  127. In the womb! by TechnicolourSquirrel · · Score: 1

    The best time for kids to get acquainted with video games in today's world, is obviously right away. Keeping them away from it would be like keeping your kid away from talking to other kids because they might be a bad influence -- this is only likely to make the kid MORE susceptible to their influence in the future, since he will be late acquiring the skills we all need to differentiate who we should listen to from who we shouldn't. Same goes for video gamss -- the fantasy/reality distinction is a social skill that's learned. Of course it isn't harmless -- nothing is. This is why the sooner you allow your child to become conversant with this world, the better his future ability to navigate its subtleties will be.

  128. Wait... by aztektum · · Score: 1

    Doesn't MTV have a game studio or publishing interest now?

    So yeah, come on parents! Let your kids play games! Especially with their logo on it!

    --
    :: aztek ::
    No sig for you!!
  129. When they can write their own by SCHecklerX · · Score: 1

    see subject. Even if it's a simple text-based adventure thing in basic. That's where I started, now get off my lawn!

  130. Four (4) by Culture · · Score: 1

    Obviously, this varies from child to child. However, my son was playing online quakeworld/team fortress at age 4 (remember quake, it was the game that George Washington played). He wanted to play because he saw me play. He was typically listed in the bottom 10% on the score, but completely understood what was going on. I guess it is kind a scary that he was not always on the bottom of the score list. He is now a completely normally 14 year old, and now is playing Battlefield 2 online. The only difference is he now is always one of the top two positions on the score table. OTOH, if I saw any negatives from playing (excessive time consumption, etc), I would have pulled him off. I did have to disable team-talk to avoid the language I did not want him to hear/read, but once he hit 13 I figured he already had heard everything and turned it back on. I still enable adult language filters in games that have them, however. I can't image any negatives from his experience. Well, he is fascinated by guns, but given I hunt and shoot regularly, I figure that just makes him a normal Texan male. YMMV with your child.

    --
    ----- There are two kinds of people in this world, my friend; those with loaded guns, and those who dig.
  131. Are you kidding me? by Anonymous Coward · · Score: 0

    "I haven't really explored video games thoroughly, and I'm sure there are video games that fit more the bill of something that I'd be interested in, but I'm kind of hard-pressed to find a game that's like reading a book or something like that"

    That is like saying "I dont watch TV, but I'm sure there is something good on some time." In my opinion playing video games is better for kids than watching TV. Nintendo focuses their entire line of products for kids. You wont find anything like Grand Theft Auto on a nintendo console. I personally started playing video games at the age of 3 and i turned out fine. It all rests on the parents teaching their kids right from wrong. If that's not done then the kid will turn out bad no matter what it does.

  132. The old that is strong by Morromist · · Score: 1

    Text adventures were always the best of games. I learned most of my twisted vocabulary from playing them at ages 5-7.
    at the same time MS-DOS gave me a little inside knowledge about the basic workings of a computer that the youth of today is unlikely to learn.
    we NEED more things involving green text on a black background!

    Text adventures are still being made though by a dedicated and increasingly sophisticated group (look for BAFs Archive for instance). MUDS are still being played. Comander Keen is still easy to procure (even easier.) people are even more devious Starcraft players than ever before.

    Sure, new games are excessively violent, fairly stupid and, more importantly, boring. Todays games are probably only fit for all of us mind-numbed adults and the really slow children. But! remember:

    The old that is strong does not wither,
    Deep roots are not reached by the frost.

    1. Re:The old that is strong by Sigma+7 · · Score: 1

      Text adventures were always the best of games. I learned most of my twisted vocabulary from playing them at ages 5-7.
      at the same time MS-DOS gave me a little inside knowledge about the basic workings of a computer that the youth of today is unlikely to learn.
      we NEED more things involving green text on a black background! Making something a text adventure doesn't make it any better - it only makes it a text adventure. You can make it extremely great or extremely bad, which is no different from point-and-click graphical adventures, or Action-style games (such as Half-Life Episode 2). Just like everything else, you could make a great game but have it underrated within its genre - "Goose, Egg, Badger" from Comp04 suffered from this, because not everyone knew the concept behind the game (every noun was also a verb.)

      From within the genre, while I try to get as far as possible without hints or walkthroughs, I find that there are usually a few points where I cannot advance the plot. Sometimes, it's equal to pixel-hunting where you need to paint a shelf of books with your mouse - making a description too detailed may also have the same effect, since some readers tend to skip past "non-essential" flavour text. (This was very severe in a wave of Escape the room games - even though the item is clearly visible from somewhere in the room, it's only reachable through a one-pixel-wide clickzone to look on the side of the chair.)

  133. My .02 by Anonymous Coward · · Score: 0

    My personal experience: I don't have kids.

    Myself though, I had beaten Zelda before I enrolled in grade school. My mother helped me draw maps of the later dungeons when I was having problems, and the game came with a map of the overworld and the first few dungeons. My grandmother and I were already in a heated competition of Tetris by the time i was 5, as well as SMB.

    Basic games like the above (move, attack) are things that I would consider more useful to development at a young age than a Baby Einstein video. The videos rely on a child's ability to understand language - and the kids that I've seen plopped in front of those do nothing but laugh and clap. Meanwhile, SMB/LoZ/Tetris are giving you hand/eye coordination, motor skills, a passion for sports in some cases (I was a huge fan of Bad News Baseball), the ability to count to 100 (coins in mario) or to 999 (rupees in LoZ), that boomerangs come back to you, etc. Just don't let them play Cobra Triangle, they'll have no idea what's going on.

    Or get them some LEGOs. Then they'll learn how to build things, and become a lazy contractor who does nothing but rant on /. all day while picking flowers and fishing all day in WoW.

    *whistles nonchalantly*

  134. Kids are old enough now. by Zarf · · Score: 1

    We could get kids playing games right after birth. Just outfit them with a nifty baby electrode cap that would read their brain-waves allowing them to manipulate colored lights on a screen. This generation of kids would have an intuitive interface with technology no one alive today could imagine. Heck put the electrodes in their brains while they are developing... connect via blue-tooth... imagine blue-tooth baby monitors that actually monitored the baby's brain! Yes I can envision a baby nursery of the future rigged with bio-feedback devices that would let the baby link up with nursery computers and the baby would learn from infancy how to control machines with their thoughts. It would be like learning to speak a non-verbal language. Look out the future is here!

    --
    [signature]
  135. Two by elhaf · · Score: 1

    That's when my son started. He's sixteen now and seems to have suffered no permanaent side effects. In fact he's very discerning in his game tastes these days. He doesn't waste his time unless it's great.

    --
    Six score characters.
    Brevity being wit's soul
    I have enough space.
  136. Hand Eye Coordination by Bryansix · · Score: 1

    If you want them to learn Hand Eye coordination then let them play Call of Duty 4 online. If you don't want them shooting things then a good racing sim like Forza 2 is in order. For some reason all "kids" games (not the real educational ones) tend to have horrible physics and feedback and really are just crappy games marketed at kids because they don't know any better and will want it because of it's branding instead of how good a game it is.

    1. Re:Hand Eye Coordination by Pojut · · Score: 1

      I intend to also teach my kids about the intricacies of Table Tennis (the real life game, not the well done Rockstar game) One of the best hand-eye coordination builders I have ever seen.

  137. Playing games? by mmalove · · Score: 1

    "What's the right age for a kid to start playing games?"

    Hell, kids start playing games from the second they can use their little hands to cover their eyes. Peek-a-boo, which later evolves into hide-and-seek and treasure hunt, which are the heart of several games and an element of many others. So I guess the counter-question is, what kinds of games? If you design games to cater to the mental capability of the age group, and a user interface that they can work with, the hardware is the only limit (my two year old's hands can't quite operate a mouse yet). The rest is a matter of designing something that is challenging but not overwhelming. I think a young child can play an MMO like WOW with no problem, because they don't typically approach the world with an "I have to conquer everything" approach, but rather an explorative "Hey, what's this do?" approach. And in my experience, the six year old eventually finds a lot of repetition, gets bored, and stops playing LONG before the grown adult should have done the same ;)

    --
    You can get 15 minutes of fame, but you can go down in history for infamy.
  138. Game Savvy by Lodragandraoidh · · Score: 1

    My wife and I are both game savvy.

    She's been playing console games for 10 years, and I've been a pc gamer as long as there have been games for the pc.

    Our daughters both starting using the console at about 6 years old. My oldest discovered PC games (mostly RPGs) in her teens (she is 20 now in college and continues to play WOW). My youngest started playing single-player games at 7 on her laptop, and at 8 we let her use online kid sites with monitoring by Mom and Dad. The key is paying attention to what your kids are doing, don't just lock them away in their rooms and let them run wild; engage them in conversation about what is happening in the games - and regulate what games you allow them to play for a given age group.

    One thing we have noticed is that both of them were larger than both my wife and I at the same ages - due to neglecting physical exercise. We've addressed that in the youngest by regulating her 'game time' recently to force her to engage in outdoor play - and she has started to go back to her ideal weight.

    My spouse and I were old enough that we did not come into contact with computers until we were in our teens (PCs didn't exist in significant numbers until I was 16). This had the benefit of us reading more during our developing years, as well as engaging in physical activity more frequently - usually as a result of mom throwing us out of the house - which probably also gave mom a breather from dealing with us. Looking at pictures of us back then - we were skinny, but strong (like long distance runners/mountain climbers -- long muscles).

    Now my wife and I are realizing that maybe mother did know best.

    --

    Lodragan Draoidh
    The more you explain it, the more I don't understand it. - Mark Twain
  139. My experience from 0-10 by runwolf · · Score: 1

    I am a geek and a pretty major gamer.
    Early on, my son was fascinated by me working on the computer, so I would put him on my latch and he would watch and quickly realize what keyboard was all about so start hammering on it a little harder then me. I then added an extra unplug keyboard in front of mine for him and he would hammer on his while I would hammer on mine and most of the time fall a sleep head on the keyboard.

    Pretty quick he became interested in his own games, so I use an old PC just for him and set him up with game of his age, and that was fine for a while. Pretty rapidly he could install games him self, accepting "T&C" on his own and so on (That part was sort of funny, without reading he know accept vs reject)

    Around 4-5 year old, he started to notice we were not playing the same type of games and he seem to think my games were much better then his, he had great interest to the few FPS I played (That sort of bothered me) and other games.

    I love Strategy game and he was asking a lot of questions about what was going on and wanted to play. I finally set him up on Age of Empire and we would play collectively, early in the game I would run to his camp, build walls, and we could finish a game like that without him being wiped out. His progression was astonishing, pretty quickly we were combining strategy together to finish campains and it was a lot of fun. At that moment the relation with my son started to change, I was no longer the dad that says no, but his playing buddy and his friend.

    Shortly after this we started to play role playing game together, Neverwinter night was the game we could play networked together and we did that for a little bit. He quickly grasp that as well.

    He notice then my computer was much faster then his, so we agree that if he wanted a better computer he had to build it. so we went shopping for parts and he did put it all together, I was proud :-) But also when he complains something is not working I can tell him to fixe it himself now :-P That's a releif

    Then came World of Warcraft...
    I think he was around 5-6 when I started to play and when he saw it, it was obvious he wanted to jump in as well, so I setup an account and decided I would play with him. Because we moved, he was having real hard time at school, specially in language because where we came from was not as advance as to where we move and he was having a real hard time, home work were a fight each night, he did not want to learn to read or write and was not motivated at all. Now WoW is a very much social game, you need to interact with people and read quests...
    We had long chat as to why reading/writing was important in relation to Wow, reading quest, asking for help... The change in attitude was overnight, he was extremely motivated to learn now because there was a reason and a direct meaning as to be able to read and write. Wow became the motivation to do home work, and once we had the home work done, we would play wow together, he has been doing amassing at school ever since. He has also learn a lot about the social aspect of the net and how to behave socially, since we always play together, I am there with him and can see what he does and how he react so I can sort of guide him as to what to do. Because english is not his first language and he barely knew how to write, a lot of people were making fun of his writing on wow, now he takes great care in writing well, he does not use any of the lingo older kids use and i sort of like that.

    some observation:
    -Obviously we do other things then play games in life, but playing with him as brought me very close to my son, he has open discussion with me on all sort of things that I sure did not have with my dad. (My dad is a great guy BTW :-) )
    -He does not play more on the computer then watch TV, play outside or play with legos. Without having to limit anything it's fairly well balance. When he is playing a lot he tend to watch less TV, what I don't think is a

  140. There are too many answers by Pasajero · · Score: 1

    Videogames are not a book, a tv show, a dvd movie nor a board game. Just like these, they are on their own type of -experience-, and experience is a personal thing based on the collection of education, principles, abilities and your own realizations. Most of these factors are learned from family environment and cultural teachings. Therefore, the question if there is an age for video games depends entirely on the culture and education somebody has. It might be the reason why videogame psychological effects on children are not that big deal on some countries where perhaps differentiating real from unreal is not hard for them.

  141. Re:My kids did not "start" it has just always been by syousef · · Score: 1

    I have 2 kids, 2.5 and 1.5 they both have always had video games around I mean they probably heard Zelda In utero. They both know how to move a guy on the screen with a d-pad, they both know how to push buttons, how to get a game to boot up on a gameboy (insert game switch power on).

    There's a kid out there that was 3 when he started flying hard core 3D aerobatics with a real (physical not simulated) remote control nitro heli, and he learnt using one of the r/c aircraft simulators. He wows the crowds but has to use his palm (not thumbs or fingers) to manipulate the r/c radio. I don't think you can start them too young.

    My wife and I have a running joke that I'm so obsessed with flight sims that when we have a child they'll be flying r/c and full sized flight sims before they can speak. We speak in baby talk with a lisp that's like a kid that can bearly say words like "Transition to flight" or "Cwoss-wind wanding".

    Teacher: "Time for show and tell. What did you do on the weekend little Johnny?"
    Johnny: "I flew an F-18 out of Richmond airbase and landed in Townsville"
    Teacher: "Now Johnny, go see the principle. We don't like liars here"
    Johnny: "But miss, it's true" ...
    Me: "Let my kid out of detention. We did exactly what he said, on MS flight sim". ...Or...

    Me: "Now Johnny you know the rules, no supper before you finish your cross wind landing"

    In reality I know not to push a kid - if they're interested fantastic, if not I'll find something else they like, but it's an awesome running joke, even if only my wife and I really appreciate it.

    --
    These posts express my own personal views, not those of my employer
  142. Re:My kids did not "start" it has just always been by porcupine8 · · Score: 5, Insightful
    I think this thread brings up a new dimension to the argument: Gamer families are very different from non-gamer families, and how and when kids are introduced to videogames will (and should) vary between them.

    As these posts have shown, when the whole family is doing it's a social activity. You can all participate, share stories, reenact bits, talk strategy, etc etc. It's more social than passively sitting around a TV together, that's for sure. A really small child participating in that is just participating in the family social structure.

    For a family without gaming parents, though, I can understand why there might need to be different limits. If a 5-year-old is the only person in the family playing video games, it's going to be a more isolated activity. Time they could be spending playing with their parents will be spent alone, for all intents and purposes. Sure, the parents should try to be involved in *everything* their kid does - but if the parent doesn't really understand videogames and their social potential themself, they will have a very hard time getting involved in the same way a gamer parent would. They might hover around and watch to make sure Johnny doesn't play anything violent, they might even ask questions or try to help him solve puzzles. But I'm sure it would never occur to them that even in a one-player game, two people can act as a team with the second person providing feedback and suggestions, or that they might actually have fun if they get an account on the same site and play the game alongside their kid. So without the same social element, it makes sense to have different limits.

    --
    Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
  143. Seven? by jvalenzu · · Score: 1

    Seven? No way. The DS + Nintendogs has been a huge boon to potty training!

  144. When Are Kids Old Enough to Play Videogames? by kellyb9 · · Score: 1

    When Are Kids Old Enough to Play Videogames? 42.
  145. Re:My kids did not "start" it has just always been by gosand · · Score: 1
    part of their education.


    My 2.5 year old daughter plays several educational games, and some just for fun. Reader Rabbit, Cat in the Hat, My Little Pony. She can move the mouse and click on things, and she's getting better. Some weeks she'll want to play every day, some weeks not at all. It's just another "thing" to her. She reads and draws every day, but the video games come and go. Not every game is a FPS, although she did see me playing Unreal and say "what is that? Cool!" :)

    --

    My beliefs do not require that you agree with them.

  146. My answer by Anonymous Coward · · Score: 0

    There is evidence to suggest that the rapidly moving flashing images in some games can cause the undeveloped brain to develop in ways we don't necessarily want.

    So I'd say it depends on the game, the speeds involved, and the amount of exposure. My son watched me play games and he is only about 2 years old. But he only watched for a short period of under 30 minutes.

    My wife who is a psychologist, worries about the exposure, but I think we temper it with other things so that he doesn't develop abnormally.

  147. When are kids old enough? by plasmasurfer · · Score: 0

    Why don't we ask that eminent child development and gaming expert Jack Thompson? I'm sure he'll spew some appropriate bile on the subject...

    --
    To spot the expert, pick the one who predicts the job will take the longest and cost the most.
  148. It is not about how old, but about what and when by andemann · · Score: 1

    My son is turning 2 years this weekend, and yesterday he controlled Mario (in the galaxy).
    Even though he is not playing much himselves lately he loves to watch Mario walk around and talk to mushrooms, penguins and princesses. He actually asks me to play more mario.

    The problem with videogames is not how old they should be when introduced to video games, but what you introduce them to, and for how long.
    I am hesitant to use a videogame to keep the kid occupied, but I do enjoy sitting down and playing with him. Sitting on the floor with my son on my lap playing Mario for 10 minutes is a great way of getting a few minutes of rest when getting home from work.

  149. never too young by Pvt.+Cthulhu · · Score: 1

    i was six when i was introduced to donkey kong and mario, and seven when i got the blood and gore of mortal kombat 3. i'm just fine, but i don't know what evidence i can supply for that that won't make me sound like a troll. kids are never too young to learn a new trade. just last week i tought my 3 year old little bro how to operate a mouse and navigate a web page. if he gets hooked on teh interwebs, imagine how much of an incentive that will be to learn to read.

  150. Re:My kids did not "start" it has just always been by Dencrypt · · Score: 1

    Yeah! My little brothers started playing quake at 3. Now they're in their early teens and hell - They are both smarter and more well manered then I was in that age for sure, and better att all games. Damn brothers! WHY WHY did I introduce them to this!

    So. Conclusion. Don't introduce your children at all to videogames. They WILL eventually beat you.

  151. Young, but just not too much by omfglearntoplay · · Score: 1

    Young gaming is fine, but the kids need lots of physical activity too. I became addicted to the Atari 2600 when I was probably 5 or 6 years old. ? But I also lived in the country and played with siblings/cousins outdoors ... sports, whatever... every chance I got. Many similarly aged friends did the same. We all came out to be pretty healthy ppl in most respects. Now take the flip side, my friend who grew up in a city, his parents dropped him off at the "PC LAN GAMING" babysitting business around the corner... and who never was encouraged to exercise or whatever. He's more social than me, but less healthy, and he also has a major problem distinguishing between what's right and what's not. Could it be the fact that he was mildly neglected by his parents and learned to survive/socialize at a ghetto school and via online gaming? Dunno.

  152. Game like a book? Get it right here! by hanako · · Score: 1
    ... although I don't think seven is the right age to be playing Fatal Hearts, honestly. A review has indicated that at least one eight-year-old boy was INTERESTED in reading the story, but his mom shooed him away... :)


    Keep the seven year olds on Carmen Sandiego. Bring me your kids when they're a little bit older!

  153. My kids by GalacticCmdr · · Score: 1

    I have 3 kids (7,5,3) and all of them play games. My oldest started with Star Wars, Scooby-Doo, and SpongeBob on the Cube when he was 4. Mostly he would hand the controller to me and then mimic my moves - by five he would play pretty well with me so that we could game together. On the PC he players RCT3, Zoo Tycoon 2, and the Reader Rabbit stuff. My 5yo plays Catz2 and many of the Reader Rabbit stuff as well. My 3yo mostly just loves to watch and play eXcite Truck on the Wii.

    Frankly, none of the kids are overweight (unlike their parents), they all love to play other things as well, and generally do well around other kids.

    Measuring up to my parents personally I consider myself a pretty crappy parent, but I do the best that I can given what and I know and what I can do about it. VideoGames are not some big boogie man rotting our kids anymore than pool halls, comic books, or RPGs were in their time. Some people are always looking for someone or something to blame for their ills.

    --
    Programming: Its not just a job - its an indenture.
  154. Reading isn't 'experience' either, though. by hanako · · Score: 1
    For those who disagree with my statement that video games do not help cognitive development, they don't. Cognitive science research indicates that students develop with "experience," experience being anything that a child experiences, from eating a meal to smelling something yucky to hitting a baseball to getting hit by a snowball to climbing a kitchen cabinet to get to the cookie jar that mom set down on top.


    I don't doubt that these things are good for child brains. Doing stuff is an important teacher. But if 'learn by doing' is the only way, why let them read BOOKS? Book time is time they're not out exploring the world!

    Obviously books transmit more information than most games. But not all games. There are knowledge-based games (trivia, Carmen Sandiego). There are story-based games (RPG, Adventure). Game-playing also provides practise/experience in various skills of strategy and math as well as reflexes.

    Playing the same thing over and over again is definitely limiting to experience, though. Do a wide range of things!

  155. Am I the only one that thinks this? by Anonymous Coward · · Score: 0

    This question is the same as asking when is a kid old enough to talk or old enough to walk. If you don't want your kids to play video games that is an entirely different question.

  156. Re:My kids did not "start" it has just always been by RingDev · · Score: 1

    An absolutely great point!

    There is a huge difference between my (almost) 4-year old son, sitting on my lap, taking turns with me running from the cops in NFS, than plopping a 4-year old in a play room with a Nintendo unsupervised for hours on end.

    And as much fun as crashing into the bus station at 90mph is in NFS, it's not as entertaining as the mock-reenactment in which my son crashes into me and erupts in an explosion of laughter from the ensuing tickle fight. But hey, that's what he gets for blowing up daddy's gas station!

    -Rick

    PS: Other fun lines to teach small children to say over vent:
    -You're such a newb
    -For the horde!
    -Blame the tank
    -Did you die again?

    --
    "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
  157. Generalising much? by hanako · · Score: 1
    Some games have puzzles, but it's nothing compared to, say, playing a strategy board game, doing a crossword puzzle, playing chess, etc.


    But many strategy board games HAVE video game versions. Crossword puzzles can be played on the computer. Chess can be played on the computer. Why are you automatically assuming that because something is electronic, it is lesser? There are plenty of physical board-games that are far from mind-expanding. (CandyLand, as the obvious example!)

    And games do little to enhance verbal ability, unlike reading.

    But... many video games INCLUDE reading. At the very least, reading enough to follow the directions. LOTS of games have some sort of story element to be read. And at the far end you have things like Fatal Hearts where the vast majority of game-time is reading, or text adventures where verbal ability is the entire game!

  158. when they're old enough to write them by johnrpenner · · Score: 1


    when i grew up, the closest thing to a computer was the LED display on a digital clock. the TRS-80 and the PET came out around when we got to grade 10 -- there were no videogames in our classroom that other students hadn't written themselves. if you wanted to play pacMan, and didn't have quarters -- you'd better start coding....!

    it was expected that the computer was a general purpose tool, and to get it to do something, you would have to write a programme. until visicalc came along, you would have to write your own spreadsheet! you couldn't turn on the machine without being in the commandline, and if you added a line number before what you typed, you were already entering code.

    from the work of all the kids using the computer classroom, there were about 10-20 games available to us -- if you typed the RUN/ESC key, and then LIST -- it was like looking at the HTML of a web page today -- you wanted more lives in your game? you changed the variable in line 10 -- we only played the games other students in our school had written -- we had fun, and we generally also knew what made them tick.

    upon reflection of the years, i think this worked out to be a good situation -- if you're in a school, it wouldn't be bad from a learning perspective to have no games except what others in the school have written. if you need someone to draw sprites or paint your 3D graphics -- then make that part of the art course. if you need to solve a kinematic joint for a character, put it on the maths test for grade 12. by the end of the year, it will have been a collaboration for the whole school to come up with one game. subsequent students will be able to play and learn from the source code former students have written. advanced students might be able to look up techniques from say, the source code of doom -- but they'll still have to write their own games using their own implementations. there's always a couple senior kids that can handle that -- especially if they've got a teacher that has loved, and grown up with code. :-)

    2cents from toronto island,
    j

    1. Re:when they're old enough to write them by johnrpenner · · Score: 1


      the fact that games didn't exist that another one of us had written was a huge motivation to learn how to code.

      by keeping the situation in the school like that -- it keeps the motivation/reward for learning how to code high.

      if kids are really young, they won't know how to code yet, and won't be able to play games 'like the rest of the kids'.

      in school -- if you don't pass in maths or science, you get a failing grade. likewise, if you're never get past
      a certain level of programming, you simply won't be allowed to play any videogames at school.

      if they're young and good, they'll get rewarded by getting to play games sooner, since once they've written
      a game themself, they'll be allowed to play the games others have written as well. :-)

      j

    2. Re:when they're old enough to write them by Faerunner · · Score: 1
      While I agree that writing/coding your own games in school would be an awesome project and something that would really tie things together from grade school all the way to graduation, there are a few problems involved here. Number one is that games DO exist outside the ones students might be tempted to write. Why would they bother trying to write a game on a computer at school if mommy and daddy can buy one that looks even BETTER from Wal-Mart? Sure, they won't be able to play it in school (or shouldn't, at least) but they will still have it at home and will compare anything they write/create themselves to the billion-dollar finished product they have at home, and make that their goal, which probably won't end pretty for most of them.

      Second, what time do you propose a teacher should give up out of a full day of reading, math, phonics activities, science and social studies (which are already being shortchanged), recess, specials like gym, art and music, and support work like reading and math tutoring (which more and more students need, and which takes more time out of regular lessons), in order to teach kids the basics of coding, get them to understand a command line prompt, have them work on their games, etc? At this stage in our country's development there are very few children who have not seen or used a computer before they get to first grade, so trying to teach them to use a command line after they're used to a Start menu would be an exercise in futility, in my mind. There is not enough time in the day or school year to teach students this "extra" stuff, no matter how useful and fun and awesome we think it would be. And the teacher training would also cost millions in any given district. Most of the teachers I have worked with are too old to have learned how to use a computer for more than basic word-processing and gradebooks, and I am on the tail end of the generation that grew up with a command prompt - I still remember how to use one to bring up my games but I never learned to code anything because the programs were already in place for me to play games or write stories. The current generation of student teachers (of which I am one) is only slightly more familiar with the technology than the older teachers they will replace, and there is neither time nor money nor resources to train these teachers in coding languages, hire specialists to teach the classes, or hold after-school coding sessions in most districts.

      Finally, the so-called "experts" that are working with students and computers, teaching how to use Microsoft Word and Powerpoint, or hooking up the networks, don't necessarily know what to do to keep students OUT of certain areas... not dissing the tech crews but I know our school wasn't exactly a powerful force when it came to network security and I'm sure that a dedicated student with some ability would have been easily able to get into places they weren't wanted. If students are being taught to code creatively you can bet that one in 30 will want to try coding that "virus thing" they heard about mommy's computer getting, and I doubt that all schools have an emergency procedure for sudden network takeovers by 5th graders. Going back to the "teachers are clueless about coding" thing - if a student in my room was coding a virus during a coding session the only clue I'd have is if I already knew the student as a troublemaker and caught on to suspicious body language or caught sight of a line of code with a variable named "kill" or something equally obviously destructive. What's to say a high school computer teacher knows any better?

      The idea's great, and I'd kill to see kids learning the ins and outs of a computer instead of simply understanding that there is a screen and you can click on things on it, but it's hard enough to fit all our requirements in one day of teaching and I can't see any practical real-life application for knowing how to code your own pac-man game unless you plan on going into the games industry... which in 2nd grade, you wouldn't know anyway. If you want your kids to experience the awesomeness that you did, you'll have to teach it to them yourself.

  159. As soon as they can hold a controller by psychicsword · · Score: 1

    I think they should be giving video games(like Mario) as soon as they are able to play it. This is how I was raised and playing a game like Mario isn't going to do them any harm. Of course this would be in addition to games outside and playing with friends. I would most likely start them off on an Nintendo console(not the Wii) mainly because the system is simple enough for them to grasp the concept at an early age and it is very family friendly. I would start them off playing with them as a family activity and when I feel that they wont damage the systems or get too frustrated then I will allow them to play by themselves. I was raised on an NES and I always enjoyed playing the games even though I could never beat my teenage mutant ninja turtles game. As soon as they hit 14 I will allow them to play M rated games, as long as I buy the games for them and watch what kind of things they are doing with it. At 15 they can play online with a microphone and voice communication as longs as they keep "online talk" away from everyday life. The only experts on this topic are parents who grew up with video games and now have 13+ years old kids. Any "expert" who did not grow up with video games have no right to be talking about this issue because they have no personal experience on the topic. Right now I have no kids and this is all just an idea of how I might raise my kids but not having them play video games until they are 7 is a terrible idea.

  160. "...not my favorite thing for them to be doing" by Bones3D_mac · · Score: 1

    Well, guess what... your kids aren't *you*. They're individuals complete with their own interests and ideas. While you can introduce them to the things that interest you, you can't force them to take interest in those items the same way you do. Just because you might want a doctor or lawyer in the family does mean your kids have the same idea in mind.

    The best thing you can do for your kids is to learn what interests them, and do what you can to get them interested in learning more about how their favorite things work. If they like video games, encourage them to learn about programming and animation. Eventually, they'll come to understand why all that previously boring stuff they learned earlier in school is now so important. Whenever your kids have a direct, personal stake in the things that interest them, they will want to learn as a means of improving upon their abilities.

    --


    8==8 Bones 8==8
  161. Re:[AC]A Tale of Two Kiddies by everphilski · · Score: 1

    general != universal

  162. SCUMM by SP33doh · · Score: 1

    it's really sad, there's no such thing as games for kids, anymore.
    we've lost all of our putt-putts and pajama sams, all there is now is licensed crap like spongebob and cars...

  163. Personally.. by metroid+composite · · Score: 1

    I started gaming when I was 3 or 4. When I was 6, I was learning to spell through King's Quest.

    These numbers seem fine to me. Heck, stuff like Leapfrog is targeted at parents of 3-4 year olds. Similarly, I'd have no issue with a kid of any age trying to puzzle through a Brain Training game.

    Unless the question is "at what age would you let a kid play games without parental monitoring"? The correct answer to that is probably "you shouldn't" (until they're basically grown up), the same way you shouldn't ignore what your kid's watching on television, what they're wearing, how late they're staying out, what they're writing in their online journal, etc. Granted, at a certain age you should stop censoring content (say, around 13-15 or so if you're confident in their maturity) but you should still talk things through with them.

  164. Read "Boys Adrift" by Leonard Sax by Anonymous Coward · · Score: 0

    Leonard Sax is a physician and a research psychologist, and has been practicing 20 years. The material in his books draws substantially from peer-reviewed journals.

    His thesis is that there are five factors working against boys these days, one of which is video games.

    From http://www.boysadrift.com/:
      Video Games. Studies show that some of the most popular video games are disengaging boys from real-world pursuits.

    There are four other factors as well. This book, and the predecessor, Gender Matters, are well worth reading. They have changed the way I raise my children.

  165. Kids and games by Daloten · · Score: 1

    I don't know what all the fuss is about - I slapped a Playstation controller into my toddlers chubby little fingers, right next to the cigarette and whiskey he was drinking. Then we went out and got matching tattoos. He drove.

    --
    There is no shortage of stupidity and cruelty in the world.
  166. blank piece of paper is "too hard" by pbhj · · Score: 1

    If you're trying to develop imagination then a blank piece of paper is too hard - instead of exercising their imagination fully they'll just go for the easy options: a face, house, car, you know the sort of thing. It's like saying "write a program" without a framework of what you want the program to accomplish.

    There's a great book I've seen called "The Art Book" IIRC, though I can't find it at the mo', with part pictures on each page and a suggestion. of what to draw - some more abstract than others. This pushes the artist to create images with which they aren't over familiar and which will cause them to be more creative and possibly even have to research their images (a hippo in a tutu, is the tutu just the flouncy bit or does it have an upper and straps?).

    Sure, even that book has a blank page or two ("complete the drawing of a chamaleon", I just made that one up btw).

  167. That bu11$#!t by Skatox · · Score: 1

    i've been playing videogames since i was 3 years old and nothing has happened to me.

  168. Metal Gear movie by Paul_Hindt · · Score: 1

    Actually, the cinematic nature of Metal Gear Solid is exactly what would lend itself perfectly to a movie. In fact Hideo Kojima has already been shopping around for a studio and a director to create a film based on the first Metal Gear Solid Game.

  169. Games and Imagination by Paul_Hindt · · Score: 1

    I noticed the first woman's quote saying that video games are not imaginative. Well when I was young my parents tried to limit my game playing and a few times even banned me from it when I started "acting out" video game scenarios in my normal play with my friends. I would be jumping down the street like Mario pretending to shoot fireballs, or engaging in simulated Mega Man battles with my buddies. Looking back I can see that I had two distinct creative outlets, playing games and playing outside, its just that the two melded together for me. Creativity from the video games was blending with my play life. Now that I am a young adult I am still pretty much obsessed with video games, but I am looking to make a career out of it by using my music and audio engineering talents/schooling to contribute to the industry. If anything I think video games became the thing that I was passionate about as well as something I could fuel my other passions into.

  170. There is no definate age. by Scottie71658 · · Score: 1

    As others have said, the age depends on the parents. My parents allowed me to play games at my aunts house when I was about 3 or 4 and I'm 22 now and still play games today. I have a nephew that is 6 now and he started playing games about a year ago. He can play Mario 64 like there is no tomorrow and he can beat his mother at Pokemon, shes not a heavy gamer though. I have two 13 year old nieces that play Guitar Hero, Crash Bandicoot and Zelda. According to one of my nieces, the 6 year old nephew can play Guitar Hero at least a little bit. And I have a 15 year old nephew that plays some games that are rated M. I have told his parents about some of the stuff in the games, they have seen some of the stuff in them and they seem to be fine with it so you know that is their decision. Video games can help with hand-eye coordination, solving puzzles and many other things. If your thinking about letting your child play video games, get something that is for their age group. You don't want a 5 year old playing GTA or Mortal Kombat. Parents need to read up on video game ratings and get involved with what their children play. You don't have to play the game with them just find out what kind of games they play and read up on it. And don't let your kids be controlled by video games. Make them go outside and play or something. Playing video games used to be something not a lot of people did and now just about everyone has picked up a controller at some time in their life.

  171. games stretch the mind by BroadbandBradley · · Score: 1

    not only solving puzzles and eye hand coordination, but also in memory and spatial cognition. think of the translation the mind has to make to make sense of a 3d world through a 2d window remembering what they saw when it's already out of view. What about remembering where your save house in in GTA by reading the map or recognizing buildings and intersections.

    I know adults that get directions mixed up but my children know the directions of the compass and that heading south going left means that you'll be headed east.

    Of course video games aren't a be all end all for learning, but I think that they require a quickening of the senses and logic processes that few other activities can stimulate effectively. To me this is very obvious, why others don't see this is disturbing to me. It's almost like racism or bigotry where opinions are formed devoid of rational thinking.

    That being said, my children have been playing video games from the age of 2 when they could just start to understand what was going on and hold the controllers in their tiny hands. Seeing violence in video games has given us opportunities to discuss the difference between fantasy and reality and what type of real world consequences would arise from the actions played out in video games. Many of these conversations wouldn't have happened had it not been for violence in video games. How many parents talk to their children about car jacking before they are old enough to drive much less ever?

    Sure my kids (now 8 and 9 years old) know all the swear words and even understand the meanings and origins behind them. I'm not offended by the words and better yet my kids understand who not to swear around and the religious stigma that distorts mere words into something that makes people offended. No we're not a religious household and we view religions as something that poisons rational thinking. I had to pull my kids out of boy/cub scouts to keep them away from the Christian programming that takes place in that organization which although it's discouraging that they don't get to do that stuff it's better than having them assimilated.

    anyhow, anyone who thinks video games don't stretch the imagination obviously doesn't have an imagination themselves.

  172. Re:My kids did not "start" it has just always been by Tangent128 · · Score: 1

    I wouldn't go so far as to call my family a "gamer family", but Super Mario Galaxy has baecome quite a social game for us. My 5-year-old sister loves playing in the "Co-Star" mode, and can even manage as the first player to some extent. (She panics at the sight of bosses, though.)

  173. Dexterity by ryu1232 · · Score: 1

    As soon as they develop the coordination and attention span to move a mouse and focus on what they are doing. I taught my newphew how to use a computer by playing Reader Rabbit, and Freddy Fish. *EVERYTHING* was clickable and he had fun just watch the reactions someone the game objects gave. it also gave good quality time because he would sit in my lap and use the mouse, and I would point to where he should click. My nephew also enjoyed watching me play Mario 64, he often wanted to play but would end up dying, and then ask for my help. He watched me play for hours. I believe he bvenefited because he is unafraid of technology, and knows he won't break something just by touch a button on a computer.

  174. Every kid is different by Taulin · · Score: 1

    I also think it is alright to show kids TV and play video games, but you have to be really careful. Some kids are just flat not interested. Others will get sucked right in. We started allowing our 2 year old to start watching some kids dvds, and we found with a couple, after they were finished, he was less responsive for a while, like in a daze. So we cut back. Not a very difficult concept. Watching games and tv can be a form of inspiration, just like reading books. There is no 'right age' for anything. You have to experiment with everything, watch your kid, stop if it leads to bad things, etc.

  175. ASAP but in moderation by Anonymous Coward · · Score: 0

    My daughter is now six, but she has had her own computer since 2-1/2, playing problem-solving and other types of educational games. She types as well as her grandfather and considers her computer just another toy or appliance that can look up anything with my help. She plays some, gets bored and often leaves it alone for days at a time because it's no big deal; we don't ration it out, just encourage moderation and making good healthy choices in life. Same goes for junk food and fast food. More often than not, she will choose an apple or other healthy snack but on the occasion that she asks for something less desirable I quietly offer her a small portion and may mention that it's ok to have a little. She's way more fit and has a better attitude than I ever did, having been forced to drink gallons of milk and clean my plate at every meal...

  176. Kids play games by Kenoli · · Score: 1

    Children play games all the time. What's so different about video games that makes them unacceptable?

  177. Growing up with games by bghost4 · · Score: 1

    I am a parent of a very curious 3 year old boy. I pretty much grew up with games (atari 2600). As an active gamer, I can honestly say it would be like torture for my son to not play games. It has become a family activity, and he likes games very much. Its not like I play GTA in front of the boy, but he's walked in on me setting up Quake and UT. I don't let him play, or play in front of him. He mostly like simple games like most of the Pop cap games and some spooky puzzle games (7th guest). the game he really likes is gcompris, A linux learning game, and he even prefers it to all the other games. I think children naturally are attracted to interactive fun stuff, TV is just too boring to him, he won't watch it more than 15 minutes before finding something more interactive to do, wether its playing a game or torturing our cats. Plus he has pretty good hand eye coordination, can use a mouse better than my grandmother, and has only stressed the fact that backups are important. My child has the option to play games often, and actively chooses not to. He would much rather play in his sand box or build with legos(the big kind), I guess it has a lot to do with the personality of your child.

  178. The answer is ... by novakyu · · Score: 1

    42.

  179. Actually... by s3n10r+d1ngd0ng · · Score: 1

    ...for what it's worth, The Hitchhiker's Guide to the Galaxy has already been made into a good game. Some would even call it a great game.

    (Although to be fair, it was a text adventure; a genre that's all but dead, and happens to be a lot more book-like than any other type of game.) //also thinks Metal Gear could be turned into a totally awesome movie, but lacks supporting evidence

  180. Kids immitate grown ups by Per+Abrahamsen · · Score: 2, Insightful

    So if the parents play video games (probably more likely than not these days), the kids will at least "play" that they play video games starting when they are 1 to 2 years old. About one year later, they will be able to actually play the games. I don't see any reason to prevent them from playing real video games at that point.

    If the parents doesn't play video games, the kids won't be interested for a couple of years more, when they get playmates who play video games. I don't see any reason to introduce them to games before that, nor to stop them when they ask for it.

    For pre-schoolers, you choose the games. For primary schoolers, they probably want to choose the games, but you should play the games as well. After that, general advice is more harmful than helpful. It depends too much on you and the kid.

  181. Most games today are crap by Fuzzypig · · Score: 1

    My little one, under 6, loves playing the old Humungous Enterainment titles, Pajama Sam, Freddi Fish and Putt-Putt. Also loves the Find and Seeks from Reflexive and the old I-Spy from the 90's. Today's games all about grpahics and so little gameplay, kids are notoriously difficult to please. They see right through the glitz and want something to challange them, especially creatively. Little one has sat in front to Tux Paint for over an hour with a mouse and stylus just doodling, much like she does on paper, would have sat there longer but a max of an hour a day on the machine and a max of 1 hour TV a day. I always check the games myself, when she's not about to make sure I can leave her with them, nothing unpleasant too scary ( as muggins has to get up and deal with the nightmares! ), sometimes she wants help and someone to play them with other times she wants to be left alone to fathom it out herself. When you have kids you have to be adaptable to want they want, bend here and there but other times you lay down the law.

    Some people just think they can leave kids alone all the time and they will simply pick stuff up, like manners, hygene, etc., they don't you have to get involved most of the time, but sometimes you back off and leave them to it, when you know it's safe to do so.

    It's called being a responsible parent, something that is sadly amiss today.

    --
    Windows guys please stop pissing on everyone and the Linux guys stop pissing in the wind, hoping to hit Windows guys!
  182. Anal by Anonymous Coward · · Score: 0

    We all know how anal american society is about this. Get over it.

  183. Proper age by Jade+E.+2 · · Score: 1

    I'm in the pro-gamer crowd, but with limits. I know there are some people that believe introducing your kids to gaming is OK right up to (or even past!) the point of live birth, but I firmly believe that it's just immoral to not have it done by the third trimester.

  184. terminology by gobbo · · Score: 1

    I think what the mediums are best for expressing are what make them pointlessly different to compare.

    Since this is a technical discussion about literacy, it isn't OT to point out that mediums speak to the dead, while media are forms of mass communication. OK, maybe they aren't that different, then.

    Regarding your main point, I think convergence is coming down the road in about 20 years, as per The Diamond Age. The only reason video games can't rival books for depth is that print media are thousands of years old; the geometry of book publishing was established 500 years ago, it's a mature form. Give gaming/simulation 50 years, it will be a superior learning method, and possibly a superior art.

  185. DDR isn't just for East Germany anymore by tepples · · Score: 1

    A mum in my street with exactly the same access to information as me has two horrendously overweight and unhealthy kids (seriously, adult weight at 13, thats serious, and they started off thin). My kid likes the games, but he gets plenty of exercise, and wasn't allowed to start playing computer games a lot until I was sure he had a decent amount of time running about/playing in his life occurring *without* a special effort being made. Why must computer games and physical exercise be mutually exclusive?
  186. The age is 2 by ajs · · Score: 1

    The correct age is 2. Before that, most children will not be able to work the controls for even the simplest games.

    Now, if you had asked about what video games... that's another story. But if the question is merely, "at what age should they play games," I don't think there's a lower limit. Some games which present a cynical or violent outlook should be reserved for a time when the child understands the difference between reality and fantasy. There are also questions of complexity and how frustrated a young child will become playing a game that contains complexity that is beyond them (Myst comes to mind).

  187. 3 years old by Anonymous Coward · · Score: 0

    Both of my kids have been solving games like Putt-Putt since they were 3. They love them and they learn good skills doing it. They have educational games they play a lot too, things with math and other puzzles. Its all good, so BLAH to the "experts"

  188. No answers. by Anonymous Coward · · Score: 0

    This is a strange question. When are kids ready for any game? The answer is when they know how to play. Yep that could mean everything you take it to be. Ultimately, all games are educational. Some are just minimally so. The real question that should be asked is whether a kid is ready for xyz video game. We can't answer that.

    My point is that video games are not fundamentally different than scrabble or monopoly or baseball.

    When's a kid ready for scrabble? Answer: When they can read.
    When's a kid ready for Grand Theft Auto ? Answer: probably never.

  189. Dropping this. by Lee+Robinson · · Score: 1

    I'm not sure how I got onto Slashdot, but it's not what I am interested in. How do I remove my name from the list? They do not post such a thing: very unusual. Thank you. Lee

  190. Depends... by www.tech4um.com · · Score: 0

    First of all there are many types of games out there. I think if a game is educational, mind stimulating, and not too addictive, why not let them play whenever they are able to? Not all games involve blowing peoples heads off, there are plenty of "educational" games that kids can use to expand their minds, and encourage their intellectual growth.

  191. Why is TV so bad? by servognome · · Score: 1

    It's sad that TV is the defacto "solid frame of reference for social interaction" these days.
    Why? TV is just a method for distributing information, same as books and radio. What makes it the defacto frame for social interaction is that 90%+ of homes have one.
    --
    D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    1. Re:Why is TV so bad? by looseSpark · · Score: 1

      TV is just a method for distributing information, same as books and radio. What makes it the defacto frame for social interaction is that 90%+ of homes have one. It is probably not much worse than sitting around a fire listening to stories if it is in a social context, for limited periods only and the content reasonably wholesome and of good quality. Watching educational or uplifting TV and discussing it afterwards can be helpful with younger kids; with older teens you can probably relax a bit more and hope your earlier interactions have led to improved tastes and discernment but still try to engage them by talking about what they watch and the ramifications of what is being shown.

      The thing kids miss out mostly these days with mindless TV viewing is the lack of participation in the creative process (either by utilising their imaginations or participating in a performance), social interaction and, as some scientific studies show, prolonged TV viewing in children can result in stunting effects on brain development: link, link, link.

  192. Old is enough is when you can do it by Anonymous Coward · · Score: 0

    I'm a pretty big supporter of the "if you can then do" mantra, with of course certain limitations and exceptions (eg sex, a guy should probably wait til atleast 13-14 before sticking it somewhere :P).

    Anyways I started tampering with the good ol computer my dad had when I was 3, playing some of those old useless games, my real intro came when I was five and my dad bought me a commodore 64. Playing with that, playing games on the PC(PQ, SQ, Larry, digdug, digger) and watching american cartoons like he-man, transformers, M.A.S.K and ulysses made me talk and write english rather fluent before I was the age of 7 and english is a secondary language for me.

    Today kids get everything dubbed, games take no intelligence to operate and students are shit at english and even shit at their own mothertongue writing horrid SMS-language and what not.

    The problem isn't that kids start to young, it's that they do dumbed down shit. I'm starting to sound like my dad but atleast when I was young I had to learn another language, write batchfiles and was taught basic before the age of 10. It's when you're young you learn fast =)

  193. Why are video games different than... by personman21 · · Score: 1

    When are kids old enough to read books? Watch movies? What is so different about video games? It depends on the content.

  194. They're not just YOUR kids... by 7Prime · · Score: 1

    I've seen a lot of "let me raise my own kids, shutthefuckup!" kind of responses. I just want to remind you that while parenting is a very personal and deeply pride-inducing endevour, you're kids also have to interact with the rest society, including my kids. It takes a village... people, and that's more evident today than ever, with young adults unable to communicate effectively with each other and their managers, friends, and spouses.

    You're kids aren't just your responsibility, they're ALL of ours. So, some semblence of commonality in our society might help our children to grow up to be more productive adults. If our entire culture is made up of hill-billys standing the driveways with shotguns yelling, "get off my lawn!", then we're never going to leave any kind of legacy; collectively, or individually.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
  195. Re:Ron Paul knows by Anonymous Coward · · Score: 0

    You know, Hitler once referred to electronics as a Jewish science. Just sayin.. oh yeah, in before Godwin's law.

  196. You might be suprised (Hole in the Wall) by baadfood · · Score: 1

    4 is perhaps a little young, but kids seem quite adept at figuring the things out given some access and opportunity :- http://www.pbs.org/frontlineworld/stories/india/thestory.html