The point of games that attempt to represent reality to some extent is that a novice player can leverage his instinctive knowledge of reality (e.g. what's gravity, what's momentum, etc) to create a base on which the player can devise initial tactics. Even Tetris does this to some extent, leveraging the player's experience with jigsaw puzzles. However, making a game's world model too accurate destroys the psychological escape factor of the game.
I'm curious: Does the Bill Gates in your world of fiction send one of these memos out every time id Software publishes a new game and releases the engine from two games back under the GNU GPL? We've already got Doom, Quake, and Quake II under the GPL.
Does "All Night Nippon Super Mario Brothers" count as SMB1:) ?
ANNSMB was never released in the United States nor in any other country where NES consoles are shaped like the one in the article. I'm also omitting coin-op games such as VS. Super Mario Bros. and the PlayChoice versions of the SMB games.
Re:Clark Kent: "This looks like a job for Man"
on
NES PC
·
· Score: 1
SMB was very much "Mario Brothers" + continuous scrolling + mushrooms.
Plus landing on enemies and either stomping them or picking them up, which is the primary attack everywhere but in SMW 2 and possibly Sunshine. You couldn't do that in the original Mario Bros.
Clark Kent: "This looks like a job for Man"
on
NES PC
·
· Score: 2
Mario Bros. doesn't scroll (unless you count the slightly-flawed GBA conversion) and thus does not qualify as a scrolling platform game. It was more different from the SMB 1/SMB 3 style than even SMB 2 was. For another thing, I didn't want to go all the way back to Donkey Kong.
Hint- to create a SuperFoo, first you need a Foo
Not always. Was Clark Kent "Man" before he was "Superman"?
A company once sold an NES clone with a disk drive, called Doctor PC Jr. It had BASIC, Logo, and a word processor, and it could also run Famicom (Asian NES) games.
Don't use NESticle
on
NES PC
·
· Score: 2, Informative
Turning them into a NESticle machine is their only salvation
The Mario series
on
NES PC
·
· Score: 4, Informative
SMB 1: First game. Now sold as "Super Mario Bros. Deluxe".
SMB 2 The Lost Levels: SMB 1 with harder levels. Now a hidden stage in "Super Mario Bros. Deluxe" for players who play for points.
SMB 2 Mario Madness: Doki Doki Panic CHR-hacked with Mario characters. Pull vegetables out of the ground and throw them at your enemies. Now sold as "Super Mario Advance".
SMB 3: First game to use 4-way scrolling on one map (levels were 27 blocks tall on a 15.5x12 window). Fly up to the top half of the level with the leaf that gives you a raccoon tail. Scheduled to be rereleased on GBA as "Super Mario Advance 4 or 5" depending on whether or not Yoshi's Story is labeled SMA.
SMW: The raccoon tail has become a cape, and you can ride Yoshi. Now sold as "Super Mario Advance 2".
SMW 2 Yoshi's Island: You control Yoshi trying to carry Mario home. Now sold as "Super Mario Advance 3".
SM 64: Enter framed paintings in a castle and collect the stars.
SM 65 Sunshine: Enter graffiti paintings in an island resort and collect the sta^H^H^H shines.
alot of the first generation 3D consoles were terrible for making 2D games.
Do you mean first generation as in systems such as Jaguar and 3DO that never caught on, or do you mean the first generation of game consoles with real 3D hardware? The Sega Saturn had excellent 2D games such as NiGHTS. The problem with the PlayStation is that in the beginning, Sony would not approve any 2D title because Sony wanted to market the system as a 3D console. Of course, Sony had to change that when people were still buying 2D games for the Super NES.
the nintendo never had a force detecting controller
But most games did sample the controllers at 60 Hz, allowing them to read up to 30 Hz (Nyquist rate) of button presses from the controller. The "turbo" controllers would toggle a button at 25 Hz.
hitting it hard or really fast but slow made zero difference.
However, to survive in some games such as Track and Field for NES, Metal Geal Solid for PlayStation 1, and the Mario Party series for Nintendo 64, you do have to hit a single button at around 15 Hz.
If your unit test returns FAIL, how are you supposed to know whether it's a bug in the code being tested or in the unit test itself? Writing a unit test for the unit test results in infinite descent.
Compile-time type checking has the potential to save you from some bugs in your unit tests without infinite descent because the compiler's type checker has probably had more eyeballs than your unit tests.
35 USC 271(d), the federal statute defining patent infringement, states that if a patent holder refuses to license a patent in a field where the patent holder holds "market power", antitrust action against a patent holder may be permissible. Microsoft Corporation has been ruled to have "market power" in the market for x86 platform operating systems.
I actually did this once. It's called GBFS, and it's designed to hold graphics, text, and audio assets for programs running from ROM on embedded systems such as the Game Boy Advance compact video game system. I would have used GNU tar, but I dropped it when I saw that the header for each file took half a kilobyte and that I could reinvent a better wheel for my purposes.
The problem with doing a general file system in an archive file format such as.tar,.zip, or.gbfs is that you cannot change the size of a file without copying the whole file system to another file. Nevertheless,.zip and.gbfs do work well as read-only file systems.
why don't they just print the text of the EULA either on the back of the box in tiny font size 1 print
A 1-point font does not work for contracts. If I remember correctly, federal and state contract laws stipulate that printed contracts shall use at least an 8-point font.
Microsoft currently does not print EULA booklets because it would add to the cost of reproducing programs. It's a great American tradition called cutting corners.
It's eBay's right to refuse to host auctions of used software nor of used CD-R media, even when such resale is permitted under 17 USC 109, because eBay has not been shown to hold market power as a web-based auction venue.
Paul had a son he named Leto, but his son was killed. Afterwards, when they have the twins (children of dune), they carry on as if that first child never existed (one of the twins is even named Leto).
Naming a child after a person who died is common in some fictional universes. In The Giver by Lois Lowry, after Caleb is killed in an accident, the people of the village name the next child Caleb. In effect, Caleb is dead; long live Caleb. Heck, look at Nickelodeon's The Adventures of Pete and Pete, where two living brothers have the same given name.
The point of games that attempt to represent reality to some extent is that a novice player can leverage his instinctive knowledge of reality (e.g. what's gravity, what's momentum, etc) to create a base on which the player can devise initial tactics. Even Tetris does this to some extent, leveraging the player's experience with jigsaw puzzles. However, making a game's world model too accurate destroys the psychological escape factor of the game.
This game has been released/available as a download for the past 3 days.
Or did Slashdot wait three days so that Soul Ride fans could download the package before Slashdot users DDOS'd the server?
But when she asked "is there a snowboarding simulator?" I knew I wouldn't be winning her over to the Linux side.
Then what about Tux Racer? Isn't Soul Ride the second GPL snowboarding game posted to Slashdot?
I'm curious: Does the Bill Gates in your world of fiction send one of these memos out every time id Software publishes a new game and releases the engine from two games back under the GNU GPL? We've already got Doom, Quake, and Quake II under the GPL.
Games which are too abstract are harder to enjoy
I assume you're not a Tetris fan.
Does "All Night Nippon Super Mario Brothers" count as SMB1 :) ?
ANNSMB was never released in the United States nor in any other country where NES consoles are shaped like the one in the article. I'm also omitting coin-op games such as VS. Super Mario Bros. and the PlayChoice versions of the SMB games.
SMB was very much "Mario Brothers" + continuous scrolling + mushrooms.
Plus landing on enemies and either stomping them or picking them up, which is the primary attack everywhere but in SMW 2 and possibly Sunshine. You couldn't do that in the original Mario Bros.
Mario Bros. doesn't scroll (unless you count the slightly-flawed GBA conversion) and thus does not qualify as a scrolling platform game. It was more different from the SMB 1/SMB 3 style than even SMB 2 was. For another thing, I didn't want to go all the way back to Donkey Kong.
Hint- to create a SuperFoo, first you need a Foo
Not always. Was Clark Kent "Man" before he was "Superman"?
A company once sold an NES clone with a disk drive, called Doctor PC Jr. It had BASIC, Logo, and a word processor, and it could also run Famicom (Asian NES) games.
Turning them into a NESticle machine is their only salvation
NESticle is a disgustingly inaccurate emulator. FCE Ultra is much more accurate.
The NES had a 6502 family processor. The joke in this case would be
lsr...lsr...sta...jmp! jmp!
To learn how to program the NES, go to nesdev.
alot of the first generation 3D consoles were terrible for making 2D games.
Do you mean first generation as in systems such as Jaguar and 3DO that never caught on, or do you mean the first generation of game consoles with real 3D hardware? The Sega Saturn had excellent 2D games such as NiGHTS. The problem with the PlayStation is that in the beginning, Sony would not approve any 2D title because Sony wanted to market the system as a 3D console. Of course, Sony had to change that when people were still buying 2D games for the Super NES.
the nintendo never had a force detecting controller
But most games did sample the controllers at 60 Hz, allowing them to read up to 30 Hz (Nyquist rate) of button presses from the controller. The "turbo" controllers would toggle a button at 25 Hz.
hitting it hard or really fast but slow made zero difference.
However, to survive in some games such as Track and Field for NES, Metal Geal Solid for PlayStation 1, and the Mario Party series for Nintendo 64, you do have to hit a single button at around 15 Hz.
When someone fits a PC into a Game Boy
What about a Pocket PC into an Xboy?
No wait, the rumored Xboy IS a Pocket PC!
If your unit test returns FAIL, how are you supposed to know whether it's a bug in the code being tested or in the unit test itself? Writing a unit test for the unit test results in infinite descent.
Compile-time type checking has the potential to save you from some bugs in your unit tests without infinite descent because the compiler's type checker has probably had more eyeballs than your unit tests.
Also From Mono's FAQ: Question 666
I don't see a question 666 in the official Mono FAQ page.
Thus ensuring that Microsoft does not "cut off our air supply"
The word "air" does not appear in the Mono FAQ page.
I'm assuming that the parent comment was original humor, but it had me there for a second. Good job.
I have never set foot inside a law school, but:
35 USC 271(d), the federal statute defining patent infringement, states that if a patent holder refuses to license a patent in a field where the patent holder holds "market power", antitrust action against a patent holder may be permissible. Microsoft Corporation has been ruled to have "market power" in the market for x86 platform operating systems.
Why not utilize a TAR based pseudo FS?
I actually did this once. It's called GBFS, and it's designed to hold graphics, text, and audio assets for programs running from ROM on embedded systems such as the Game Boy Advance compact video game system. I would have used GNU tar, but I dropped it when I saw that the header for each file took half a kilobyte and that I could reinvent a better wheel for my purposes.
The problem with doing a general file system in an archive file format such as .tar, .zip, or .gbfs is that you cannot change the size of a file without copying the whole file system to another file. Nevertheless, .zip and .gbfs do work well as read-only file systems.
I'll never give up my Model M Keyboard. Feel is everything.
You don't run unit tests at run time! You run them before you ship.
No practical unit test provides 100 percent coverage of all special cases that can conceivably occur in a sufficiently complex system.
why don't they just print the text of the EULA either on the back of the box in tiny font size 1 print
A 1-point font does not work for contracts. If I remember correctly, federal and state contract laws stipulate that printed contracts shall use at least an 8-point font.
Microsoft currently does not print EULA booklets because it would add to the cost of reproducing programs. It's a great American tradition called cutting corners.
right, ebay should be sued also.
It's eBay's right to refuse to host auctions of used software nor of used CD-R media, even when such resale is permitted under 17 USC 109, because eBay has not been shown to hold market power as a web-based auction venue.
Paul had a son he named Leto, but his son was killed. Afterwards, when they have the twins (children of dune), they carry on as if that first child never existed (one of the twins is even named Leto).
Naming a child after a person who died is common in some fictional universes. In The Giver by Lois Lowry, after Caleb is killed in an accident, the people of the village name the next child Caleb. In effect, Caleb is dead; long live Caleb. Heck, look at Nickelodeon's The Adventures of Pete and Pete, where two living brothers have the same given name.
Then again, I've never read any of the Dune series. Leto's surname wasn't Haxor, was it?
[If you're not a warez kiddie] Then you don't need broadband.
Xbox Live will never work over dial-up.