As long as corporations are allowed to own copyrights (and otherwise enjoy rights of ownership), then copyright (and domain name) extension will be indefinite
Not exactly. Copyright laws will either apply a fixed term of say 25 years plus whatever instead of life of the author plus whatever to corporate works (US law), or they will compute the life of the last surviving author based on (e.g. for films) the director, the screenwriter, and a couple other specified people (EU law).
No, Peter Pan was probably licensed. GOSH, a hospital in London, holds a statutory perpetual copyright on Peter Pan throughout the UK (I'm not sure about the EU). Either Disney licenses Peter Pan, or Disney can't sell Peter Pan in DVD region 2.
That'd put a tremendous strain on U.S. states' police to enforce the laws against murder. I advocate a fixed term of x years, not life of the author plus x years.
For some textures that would be possible; however, it doesn't work in a general case (you're limited to whatever textures you actually can generate algorithmically.) Not a very good way to showcase your new game
But if you can generate half your textures algorithmically, then you cut down both the demo's size and the number of CDs that the full version needs.
How could you think that the textures in '.the.product' would work for UT?
I wasn't claiming that. I was claiming that similar texture generation methods to those used in.the.product would work to make at least the map textures in a first-person shooter.
I included a better method of "Consumer Broadband... Promotion" in my comment:
The Consumer Broadband and Digital Television Promotion Act, introduced as a bill by Sen. Fritz Hollings, is a bad idea. It would let Hollywood, admittedly a large industry, dictate terms to Silicon Valley, an even larger industry, and it would stifle innovation. It would infringe on the freedoms that make America America. And it wouldn't even work as promised.
The CBDTPA would be horrendously expensive to implement. Watch as an Internet router becomes five times because it has to use so much processing power to determine whether or not a packet violates a copyright that it can't perform its core function: routing packets. Watch as a twenty dollar pocket calculator needs a ten dollar copyright protection chip because its memory can hold numbers that happen to represent the sequence of notes in a copyrighted musical work. Watch as the open-source computer operating systems used by hundreds of tax-paying businesses become illegal because they cannot interact with trade-secret protocols established by the consortium that the CBDTPA creates.
Even neglecting the financial cost, the CBDTPA would still stifle innovation in technology. Electrical and computer engineering students would have trouble in their experiments for fear of creating a "digital media device" subject to the restrictions. The related "broadcast flag" bill would give Hollywood motion picture studios a veto power over any innovation in audiovisual technology. In addition, Microsoft Corporation holds patents on processes essential to implementing the security standards described in the CBDTPA; thus, the CBDTPA would give Microsoft a statutory monopoly on computer operating systems, and experience with American markets shows that monopolies rarely innovate faster than a briskly competitive free market.
The CBDTPA would either demolish fair use or be completely ineffectual. There is no way for a device to reliably distinguish a infringement on the exclusive rights of a copyright holder (17 USC 106 and ch. 5) from a permitted fair use (17 USC 107). Imagine taking a camcorder, pointing it at your child who is taking her first steps, and having the camcorder shut off when the child walks past the television that is showing copyrighted programming. Please read http://www.gnu.org/philosophy/right-to-read.html to see a story of what could happen in a post-CBDTPA world.
The CBDTPA would have a negative effect on freedom of speech. Currently, copyrighted works are not created solely by Hollywood; But under some interpretations of the CBDTPA, the barrier to publishing even the simplest work of literature, art, or music would rise drastically, possibly out of the reach of any amateur. If you were passionate about your art, would you want the government to lock you out of being able to share it with your fellow Americans? Way "to promote the progress of science and useful arts" (heavy sarcasm)!
The bill might not even be constitutional. The security systems mandated by the CBDTPA have been called "policeware" (see http://www.stoppoliceware.org/), and requiring all digital media devices to carry policeware could easily violate the Third Amendment and the Fourth Amendment to the United States Constitution. The interference with free speech in some cases may conflict with the First Amendment.
Worst of all, the CBDTPA would not even live up to its name: it would not promote consumer broadband Internet access. The chief reason that I have heard about why more people don't have broadband is _not_ the unavailability of Hollywood feature films but rather 1. the cost, and 2. the limitation to a point-to-point service (making it useless to travelers). The right way to promote consumer broadband would be to open up the currently closed "last mile" of copper to the home to competitors. To do this, Congress should regulate how much the incumbent telephone and cable monopolies can charge for access.
I, along with thousands of members of the Electronic Frontier Foundation and the over 100,000 people who have signed the anti-CBDTPA petition (see http://www.petitiononline.com/mod_perl/signed.cgi? SSSCA), oppose the CBDTPA and the "broadcast flag" legislation and urge Congress to reject them. If Hollywood studios don't want to offer its movies through channels that they consider "insecure", then let the studios build their own "secure" infrastructure. Congress, please help preserve American freedoms by voting "NO" to the CBDTPA.
Its been in place for about 2 years AND NOT A SINGLE ARTS HAS SEEN A PENNY!!!!!!
Can you give any documentation that the member rights organizations of the CPCC don't pay songwriters? Or do you refer only to performers who do not compose?
How do you know a football game is going to be any good
I'm sorry; I'm not getting your analogy. I don't play console games or PC games in the NFL2Kx, Madden, or FIFA series. Heck, I don't even watch much televised football (MLS or NFL).
You have to take risks for some rewards.
I have to lower my risk ratio because I live on a small fixed income, most of which goes to an education at a prestigious university.
If game makers don't provide some way for people to try out a game with demos, etc., that's their problem if they want to lose money.
Are they right to expect all users to have broadband Internet access in order to get the demo? Why can't they make a demo in 10 MB? Farbrausch made one in 64 KB.
But that still doesn't give you the right to download the ISO freely off of Kazaa
I didn't claim that piracy was the answer. I just want some half-playable demos, please.
Er, Demos? Like, those ones that almost every games company releases?
I can't stay online for eight hours straight just to download a 100 MB demo. And how do I know that the download acceleration programs (needed to get a reliable pause/resume function) will work before I buy them? (Shareware and adware uninstallers on Windows tend to leave stuff all over the system that kills stability.) Besides, some demos that I have seen are missing all playability: they're often just videos.
I'll admit that I haven't looked into the magazine scene.
If you want to pirate games, go for it.
I typically don't pirate games that have been published in the last seven years. Yes, I know the late Sonny Bono said ninety-five, but if Eldred wins, even though abandonware will still infringe, companies will be too busy revising their business models to pursue pirates of out-of-print software.
In order for that to be true, you would have to make sure that no citizen or permanent resident of Canada is reading that comment. Canada takes a levy on all CD-R media (even "data" media that don't work in "stereo components") and gives it to songwriters, recording artists, and publishers who sign up to get royalties from the government.
Backing up the CD for games you buy is generally not necessary if you have access to high speed internet. Just go online and download it... legally!
This is the "second copy misconception". In the United States, the backup law (17 USC 117) permits the owner of a legitimate copy of a computer program to make a backup of such a legit copy, and the backup becomes a legit copy. The Betamax decision (interpretation in Sony v. Universal of 17 USC 107) permits time- and format-shifting of such backups. But apparently, you have to make a backup from a legit copy; a copy made from an Internet piracy method is not a legit copy because the copyright owner has the exclusive right to the first redistribution of a copy.
consumers "on the bubble" between piracy and purchasing
Because it's apparently illegal to rent PC software, how is a casual game player behind a dial-up Internet connection (i.e. not a hardcore FPS addict) supposed to know if a game is fun before he or she pays upwards of $40 for a one-seat license?
If the companies are so horrible, so evil, so mean, represent all that you loath, how about you *not* give them money?
What games are available from companies that don't use copy protection that's so intrusive that it gives a false negative on a significant minority of computers and corrupts the error-correction so much that the slightest speck of dust will render the disc useless?
[four stories that were PD at the time Disney released a movie adaptation]... Tarzan
Disney's Tarzan was licensed. So were Peter Pan and the live-action movie Mary Poppins.
On the one hand, Disney wants to keep extending the copyright terms so that others can't just wait for the term to expire. On the other, Disney does exactly that: both Pinocchio and The Jungle Book were released one year after the worldwide copyright expired.
Actually, the minus world was world 36-1, which consisted of world 2-2 repeated over and over. The "36-1" was displayed as " -1" because character 36 in the SMB1 font (most NES games didn't use ASCII) was a space.
You go to level 1-2, which is underground, and go to the very end of the level, but not through the final pipe, if you stand on top of the pipe and knock out all the blocks to the left of it (but not to the right) and jump backwards a special way, you can walk through the wall and jump in one of the warp zone pipes before they list worlds
Or just apply a patch to your copy of Super Mario Bros. According to an E2 writeup (here), the Game Genie code GXNAGY is rumored to work. It changes the world "2-1" pipe into a world " -1" pipe.
"Classic Pooh", or old-skool Pooh, refers to the style of drawing seen in A. E. Shepard's original illustrations in the books Winnie-the-Pooh and The House at Pooh Corner by A. A. Milne.
"Disney's Pooh", or nu-skool Pooh, refers to the style of drawing seen in the Disney animated feature The Many Adventures of Winnie-the-Pooh and the TV series The New Adventures of Winnie-the-Pooh, where Pooh wears a red shirt, Christopher Robin dresses more "normal", most characters have become more detailed, and Gopher has been added to the lineup.
Likewise, there's old-skool Mickey Mouse ("Steamboat Willie" and "Plane Crazy") and nu-skool Mickey Mouse (more recent films, with a more detailed appearance).
In both cases, a ruling for Eldred will send only the old-skool versions to PD.
I just asked my niece, who works for Disney
I know that your niece doesn't represent DisneyCo, but I wonder what her personal opinion is about the Bono Act. Is the propaganda machine inside Disney as big as the one from Disney to Washington?
The people that find a Tivo "difficult to setup and maintain" are complete morons that must scrape their knuckles on the ground while they walk.
Ad hominem insults such as the one you just made are sometimes insulting to the disabled. Not all people who walk on their knuckles are complete morons. Some people are just born without legs.
10? No, it's about 9.2. Therefore, the speedup is LESS THAN N. Note that the faster the actual compile time, the lower the speedup would be!
What about a project with
To fix this, hand over pengaol.com and go register pengdialer.com, which is still available.
As long as corporations are allowed to own copyrights (and otherwise enjoy rights of ownership), then copyright (and domain name) extension will be indefinite
Not exactly. Copyright laws will either apply a fixed term of say 25 years plus whatever instead of life of the author plus whatever to corporate works (US law), or they will compute the life of the last surviving author based on (e.g. for films) the director, the screenwriter, and a couple other specified people (EU law).
Peter Pan from J.M. Barrie
No, Peter Pan was probably licensed. GOSH, a hospital in London, holds a statutory perpetual copyright on Peter Pan throughout the UK (I'm not sure about the EU). Either Disney licenses Peter Pan, or Disney can't sell Peter Pan in DVD region 2.
When you go, the Copyright Goes.
That'd put a tremendous strain on U.S. states' police to enforce the laws against murder. I advocate a fixed term of x years, not life of the author plus x years.
he should be expelled (and shot) for even using MySQL in the first place
If you hate MySQL so much, why are you posting to a site that uses it?
For some textures that would be possible; however, it doesn't work in a general case (you're limited to whatever textures you actually can generate algorithmically.) Not a very good way to showcase your new game
But if you can generate half your textures algorithmically, then you cut down both the demo's size and the number of CDs that the full version needs.
Is is okay for me to copy my friend's (legit) working version
That's a bit unclear in theory. But in practice, nobody will come after you.
How could you think that the textures in '.the .product' would work for UT?
I wasn't claiming that. I was claiming that similar texture generation methods to those used in .the .product would work to make at least the map textures in a first-person shooter.
OMG you are clueless.
As I wrote above, Farbrausch pulled it off in .the .product.
The demo for UT2003 had reduced-quality textures included to get the size down to 100 MB.
What about textures generated algorithmically by the installer?
Its been in place for about 2 years AND NOT A SINGLE ARTS HAS SEEN A PENNY!!!!!!
Can you give any documentation that the member rights organizations of the CPCC don't pay songwriters? Or do you refer only to performers who do not compose?
How do you know a football game is going to be any good
I'm sorry; I'm not getting your analogy. I don't play console games or PC games in the NFL2Kx, Madden, or FIFA series. Heck, I don't even watch much televised football (MLS or NFL).
You have to take risks for some rewards.
I have to lower my risk ratio because I live on a small fixed income, most of which goes to an education at a prestigious university.
If game makers don't provide some way for people to try out a game with demos, etc., that's their problem if they want to lose money.
Are they right to expect all users to have broadband Internet access in order to get the demo? Why can't they make a demo in 10 MB? Farbrausch made one in 64 KB.
But that still doesn't give you the right to download the ISO freely off of Kazaa
I didn't claim that piracy was the answer. I just want some half-playable demos, please.
Er, Demos? Like, those ones that almost every games company releases?
I can't stay online for eight hours straight just to download a 100 MB demo. And how do I know that the download acceleration programs (needed to get a reliable pause/resume function) will work before I buy them? (Shareware and adware uninstallers on Windows tend to leave stuff all over the system that kills stability.) Besides, some demos that I have seen are missing all playability: they're often just videos.
I'll admit that I haven't looked into the magazine scene.
If you want to pirate games, go for it.
I typically don't pirate games that have been published in the last seven years. Yes, I know the late Sonny Bono said ninety-five, but if Eldred wins, even though abandonware will still infringe, companies will be too busy revising their business models to pursue pirates of out-of-print software.
Given that you can get 100 blank CD's for $4
In order for that to be true, you would have to make sure that no citizen or permanent resident of Canada is reading that comment. Canada takes a levy on all CD-R media (even "data" media that don't work in "stereo components") and gives it to songwriters, recording artists, and publishers who sign up to get royalties from the government.
Backing up the CD for games you buy is generally not necessary if you have access to high speed internet. Just go online and download it ... legally!
This is the "second copy misconception". In the United States, the backup law (17 USC 117) permits the owner of a legitimate copy of a computer program to make a backup of such a legit copy, and the backup becomes a legit copy. The Betamax decision (interpretation in Sony v. Universal of 17 USC 107) permits time- and format-shifting of such backups. But apparently, you have to make a backup from a legit copy; a copy made from an Internet piracy method is not a legit copy because the copyright owner has the exclusive right to the first redistribution of a copy.
consumers "on the bubble" between piracy and purchasing
Because it's apparently illegal to rent PC software, how is a casual game player behind a dial-up Internet connection (i.e. not a hardcore FPS addict) supposed to know if a game is fun before he or she pays upwards of $40 for a one-seat license?
If the companies are so horrible, so evil, so mean, represent all that you loath, how about you *not* give them money?
What games are available from companies that don't use copy protection that's so intrusive that it gives a false negative on a significant minority of computers and corrupts the error-correction so much that the slightest speck of dust will render the disc useless?
[four stories that were PD at the time Disney released a movie adaptation] ... Tarzan
Disney's Tarzan was licensed. So were Peter Pan and the live-action movie Mary Poppins.
On the one hand, Disney wants to keep extending the copyright terms so that others can't just wait for the term to expire. On the other, Disney does exactly that: both Pinocchio and The Jungle Book were released one year after the worldwide copyright expired.
the negative worlds were
Actually, the minus world was world 36-1, which consisted of world 2-2 repeated over and over. The "36-1" was displayed as " -1" because character 36 in the SMB1 font (most NES games didn't use ASCII) was a space.
You go to level 1-2, which is underground, and go to the very end of the level, but not through the final pipe, if you stand on top of the pipe and knock out all the blocks to the left of it (but not to the right) and jump backwards a special way, you can walk through the wall and jump in one of the warp zone pipes before they list worlds
Or just apply a patch to your copy of Super Mario Bros. According to an E2 writeup (here), the Game Genie code GXNAGY is rumored to work. It changes the world "2-1" pipe into a world " -1" pipe.
What's the skool Winnie the Pooh?
"Classic Pooh", or old-skool Pooh, refers to the style of drawing seen in A. E. Shepard's original illustrations in the books Winnie-the-Pooh and The House at Pooh Corner by A. A. Milne.
"Disney's Pooh", or nu-skool Pooh, refers to the style of drawing seen in the Disney animated feature The Many Adventures of Winnie-the-Pooh and the TV series The New Adventures of Winnie-the-Pooh, where Pooh wears a red shirt, Christopher Robin dresses more "normal", most characters have become more detailed, and Gopher has been added to the lineup.
Likewise, there's old-skool Mickey Mouse ("Steamboat Willie" and "Plane Crazy") and nu-skool Mickey Mouse (more recent films, with a more detailed appearance).
In both cases, a ruling for Eldred will send only the old-skool versions to PD.
I just asked my niece, who works for Disney
I know that your niece doesn't represent DisneyCo, but I wonder what her personal opinion is about the Bono Act. Is the propaganda machine inside Disney as big as the one from Disney to Washington?
The people that find a Tivo "difficult to setup and maintain" are complete morons that must scrape their knuckles on the ground while they walk.
Ad hominem insults such as the one you just made are sometimes insulting to the disabled. Not all people who walk on their knuckles are complete morons. Some people are just born without legs.
had the Bono act been in effect since the time of its publication, there never would have been a Disney Alice in Wonderland.
No. Disney's Alice in Wonderland would have been a licensed work like Peter Pan and Tarzan.