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User: RevAaron

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  1. Re:OK... on Microsoft's Take on iTunes for Windows · · Score: 1

    Not surprisingly, some CDs are more expensive at the iTMS than they are at a store, and some things are cheaper. Amazon has Outkast's Southernplayalisticadillacmuzik disc for $14.99, iTMS for $9.99.

    The places I shop sell their CDs at $12-18 for a single disc, including Best Buy, Barnes & Noble [1], and some local places. Far more often though, I'll buy my CDs used from Half.com or Amazon. BB has traditionally been a cheaper place to buy CDs. Hell, at BB, the "super saver" CDs are $12, and it's pretty much impossible to find a newer CD for $9.99 there. Where do you shop?

    But why does it have to be some lifestyle choice to buy stuff at iTMS? Why does it have to be all or nothing? If something is cheaper, why not buy it at the iTMS? If you're getting something extra- like the DVD you mentioned, if it's important to you, buy it at the regular store. If you wanted to buy that other Outkast CD, why shouldn't I buy it at iTMS rather than buying it at the store and paying a lot more?

    I mean, it's not like you own the freaking store- so why be so zealous about it?

    [1] I get B&N GCs from my credit card regularily, so I only buy a CD there when I have a couple to burn.

  2. Re:OK... on Microsoft's Take on iTunes for Windows · · Score: 1

    Hell- in some ways, don't you have *more* rights with iTMS purchased music? I refer to sharing and streaming of music- the statement is that you can only share music with the other computers on your network- you're not afforded that right with CDs. Most peolpe would do it anyway, but ripping and sharing is usually prohibited.

    And the sharing system in iTunes is slick as hell. No setup, no play list maintenence on the web or requesting songs from the bot- it's just like you have the entire library within your own iTunes.

  3. Re:OK... on Microsoft's Take on iTunes for Windows · · Score: 1

    Granted, I don't listen to a ton of online radio, there are a couple stations I listen to, though I don't do it that often. Anyway, when I do listen, quality seems fine. I tend to listen to the same streams (or similar in content) at work in WMP (though soon will be using iTunes) and at home on the iBook in iTunes. I don't notice much of a difference, other than WMP tends to have more buffering hiccups, and the apps it self is a lot more bloated.

    iTunes restricts what you can do with what you buy. You have fewer rights with iTunes than with buying CDs, although the cost is roughly the same. It will only take you a few minutes of education to burst your bubble.

    What do you expect? Yes, it'd be great if iTMS or similar systems gave you a regular, unDRM'd MP3, like eMusic. But most don't. It doesn't change the fact that Apple's attempt is the best one out there yet, in theory and implementation. I like eMusic, though not so much anymore, after the buyout.

    $10 for a CD worth of music in iTunes, vs $15-18 for a CD. "Roughly" the same price indeed, if a 50-80% increase is "roughly" equal to you.

  4. a lot of promise... on Hands-On With The Tapwave Zodiac · · Score: 1

    The price needs to come down? Bah.

    If you were comparing this with a GBA SP- yeah, $300 is a lot. But, if you compare it to other PalmOS handhelds on the market, it's not bad. Where else can you get such a machine for $300? Two SDIO slots? 320x480 screen? Sony and PalmOne machines with a screen that size go for $400 and up.

    I think this device has a lot of promise, and unlike some ugly, mangled foetuses like the N-Gage, it may make it in the world- although, probably as a pretty niche player. But to me, that seems to be their goal- to provide a decent gaming system and PDA not to kids but to people with the money to spend on a PDA but still have the desire to game. Sure, you could be like me (and lots of folks here, I expect) and own a PDA as well as a GBA- but if you're already going to spend that much on a PDA, why not pay the same price (or cheaper) for one with some good gaming options?

    Hell, even if it never got many of its own games, it'd still be nice to have decent game controls for all of those other PalmOS games.

  5. Re:Run DMC on Windows iTunes Sells A Million Songs In 3.5 Days · · Score: 1

    pfft- I did the same thing!

    I even tried "DMC" just in case, and it didn't match. It should, though!

  6. Re:I don't really like it (yet) on Windows iTunes Sells A Million Songs In 3.5 Days · · Score: 1

    If you can tell the difference between an ACC encoded song at 192 kbps file and a raw AIFF you might as well go back to vinyl.

    I've not done any serious listening tests with an iTMS AAC file, although my gf has a bunch of songs on her iPod, and I can't certainly tell the difference with those. Anywho, iTMS songs are in 128 bit AAC, not 192. From what I've read, I believe that may produce similar sound quality as a 192 bit MP3, though.

  7. Re:I don't really like it (yet) on Windows iTunes Sells A Million Songs In 3.5 Days · · Score: 1

    I don't think saving $2 on an album is that great of a bargain when the compression is lossy and you factor in the cost of disc and jewel case.

    Where do you get new CDs for $12? Everwhere around here has them for $13 (for a "super saver", bleh) to $18. The average price seems to be $15 at Best Buy (which used to have great prices) and $17 at Barnes & Noble (who the hell buys music there?). Only a few years ago, they most new CDs were going for $12, but I don't see much for that price anymore.

    There are some of us out there to which having the physical CD and jewel is unwanted. What do I do with a CD? I rip it to mp3 or ogg. The CD goes unused after that. I can listen to MP3s and Oggs on my PDAs, any desktops I use at work, and on our home stereo system (via a MP3 CD or by plugging my PDA in to the setup). A CD is something I just don't need.

    Which isn't to say that the iTunes Music Store is for me- I can't play AAC (encrypted or not) on my Zaurus or WinCE machine, so it's out. I could convert it to Ogg or MP3, which I may do if I start finding stuff I want to buy. Even so, I wish the quality was a bit higher, although it wouldn't take a huge increase to please me.

    I'm all for buying used ($6-12), but there aren't many places with a decent used CD selection where I live; and when I lived in a bigger CD, where there was a lot of used CD places, I still had a very hard time finding what I actually wanted to buy.

    When I'm in iTunes and listening to an MP3, no visualization, CPU use is at 0-2%, memory used is 36 MB. In WMP, CPU use is 2-5% using 23MB. iTunes takes up 25% CPU doing visulization+mp3, WMP hovers around 12%. I've never used the visalizer in WMP before this though, and never use them in general. The memory usage difference is pretty negligable on a modern computer; and if you don't have a modern computer, why are you using WMP and not a front end to mpeg123 or something?

    Also, for comparison, Winamp uses 21MB of RAM and 0-2% CPU when playing an MP3.

    Call me crazy, but the 13MB RAM usage diffference is worth having a player that doesn't suck as much as WMP. WMP's interface is a horrible mess- with all sorts of non-standard buttons, tabs and other widgets. iTunes certainly doesn't keep in line with Windows UI guidelines, but it seems to be a lot more internally consistent. But it's also a matter of preference- if you're used MS's attempt at a flashy interface, no matter how clunky it is, you're still used to it.

  8. Re:Depends on what you mean by port. on GCC C/C++ Compiler Ported to WinCE · · Score: 1

    Seemed pretty obvious to me what was meant by port, considering the article and my discussion of what POS lacks as a potential host. GCC on other platforms have been able to target PalmOS for a long time.

  9. Re:The problem with activation for legimitate user on Adobe Makes Products Harder to Use, More Expensive · · Score: 1

    Or their new version is Crap, and if they could wait for the next release they would.

    And this does indeed happen- even with Adobe products. A long time ago, our department bought Acrobat 3, and it was good enough. Last year, we bought Acrobat 5- and it was decidedly not good. Some things were fine or about the same level, but other things, namely OCR, is complete and utter shit. So, I installed Acrobat 3 on another account on the machine and was able to go back to making OCR'd PDFs with relative ease.

    There's a good chance, Adobe does not support Acrobat 3 anymore, and therefore a chance that if that product required activation, we'd be SOL if we wanted to go back on a machine.

  10. Re:The one thing the Zaurus could do WinCE couldn' on GCC C/C++ Compiler Ported to WinCE · · Score: 1

    doh!

    That was the package I used to use- and I should say that it worked quite well. Worked better on a device with 32 MB or more of RAM- Tk sucks a lot of it. It worked fine on a 16 MB unit, but seemed slower to start up. The download is pretty thin, not too many modules come with it. I simply copied the modules from a desktop installation of the same version. I had a bunch of new whacky Tk widgets and everything. Can't remember which it was, but I ran a little database app in Perl/Tk and it worked swell.

    The rest of the world has moved forward tho- there is PerlCE 5.8.0 and Tk for it.

  11. Re:The one thing the Zaurus could do WinCE couldn' on GCC C/C++ Compiler Ported to WinCE · · Score: 1

    Not sure what you mean- what version? 6.6 is the package I was using, although should be workable with the newest- PerlCE was rolled into the main distr. Anywho, you can get it here.
    Worked pretty well for me- I used it on Handheld PC 2000 (WinCE 3.0-based) and on PocketPC 2000 and 2002 (both WinCE 3.0-based too).

    PerlCE at Rainer's site.

  12. Re:Ick. on GCC C/C++ Compiler Ported to WinCE · · Score: 1

    Some WinCE devices and Linux PDA setups make writing coding on them just about as convenient as doing it on a desktop. There are- and have been for a while- WinCE devices with good keyboards, touch-typable ones that don't require taking along something external. Writing code on something like that is just as easy as on the desktop. Since I'm not using a language like C or Java, with relatively long compilation times, the speed of the device I'm using isn't a big issue, as long as it's something around a 206 MHz StrongARM or better.

    On devices with crappier or no keyboards, and external can do the trick. If I'm writing more than a couple lines of code on the Zaurus C760, I use an external keyboard. The keyboard itself is a bit annoying (no number line, you have to press Num+Q for instance for '1'), but the keys are full sized. The Zaurus is less convenient to write code on than my nice WinCE device, but not that bad.

  13. Re:But.... on GCC C/C++ Compiler Ported to WinCE · · Score: 1

    Well, both I suppose. Mostly because it's shorter than writing PalmOS, but to an extent, PalmOS is a POS. I'm aware of the coincidence, and use it with that knowledge. However, the purpose of my post was not to call PalmOS names with nothing to back it up.

  14. Re:But.... on GCC C/C++ Compiler Ported to WinCE · · Score: 2, Informative

    Umm, I doubt a POS port of GCC will be possible until at least POS 6. Unless someone wrote a new C compiler and just happened to also call it "GCC," there's about zilch chance of GCC ending up on POS. The OS is primitive, whereas WinCE and Linux for the PDA (both with gcc ports) are "real" OSes in most senses of the word. Make jokes about WinCE as you may, but it has real multitasking, decent memory management, etc. Can you imagine doing a port og GCC that manages to confine itself to the 64KB (in POS 5.2; older POS confined to 32KB!) chunk of continuous RAM that POS limits its apps to? Or how slow GCC would be if someone write a memory management compat library for POS (why hasn't anyone?) that emulated grabbing larger chunks of RAM by getting them all in 64KB chunks and shuffling it all? Molasses, man, molasses.

  15. Re:Ick. on GCC C/C++ Compiler Ported to WinCE · · Score: 1

    I'm not one for C at all, so perhaps I'm not the best to answer this, but anyway-

    Yes, it'd suck ass to write just about any code on a Palm, especially an older one, 160x160 screen and Graffiti. But, there are WinCE devices out there with very good keyboards- I know, because I've used them for development myself, although I've done the coding in Squeak Smalltalk and Perl. Hell, during the last 12 months, I've probably written at least 60% of all the code I've written (and tested) all on a PDA, including a HP Jornada and Sharp Zaurus C760.

    C and languages with similar syntax is pretty nasty. I used to write a fair amount of Lisp code on my Newton, only using real handwriting recognition. With Lisp/Scheme it wasn't so bad, because it was just parens and words. C-ish languages were a lot worst, because of the excessive syntax.

    Anywho, if your WinCE device has a good keyboard coding isn't that bad. Or other PDA- an AlphaSmart Dana might not be so bad compared to other Palm devices- at least it has a good keyboard. The C7x0 Zaurus keyboard isn't really good enough to do much coding on, but using an external KB improves it a bit.

  16. The one thing the Zaurus could do WinCE couldn't.. on GCC C/C++ Compiler Ported to WinCE · · Score: 3, Interesting

    When people cheerlead for the Zaurus, and I made a reply pointing out that all of those things can be done on the Zaurus, the one thing that I couldn't come back that WinCE did as well with was a C compiler. All of the other stuff- SSH, VNC, writing code, etc- can be done on WinCE, and in some cases is actually done better on WinCE than it is on the Zaurus. For instance, writing, compiling and viewing LaTeX docs- it's easy to do on WinCE, with a decent app that integrates it all, but on the Zaurus, you're stuck with a lot of configuring and writing code in vi rather than integrating with the Qtopia environment. Eww.

    Someone did a port of GCC to MIPS/WinCE a while back, but since everyone is using ARM processors now a days, that was pretty useless. NOt sure of the usefulness of this project, but certainly someone will get something out of it!

    I for one do a fair amount of coding all on the WinCE device, never needing to get a desktop to intervene. No, I don't have a Windows desktop. Smalltalk, Python, Java, Perl/tk and a number of other languages are all available on WinCE- meaning you can do development without a Windows desktop or MS SDK.

  17. Re:Anyone know of AAC players for Zaurus or WinCE? on Apple Releases iTunes for Windows · · Score: 1

    Yup, I'm already using tkcPlayer on the Zaurus. Definately worth what I paid for it, which was only $5 or $10. A nice app, uses less CPU than any of the others I've used- and the one that Sharp ships with the C760 blows. I used to use an app called GPlayer (?) for WinCE that could also play oggs. I've recently begun starting to rip in Ogg rather than MP3, now that my two platforms are covered.

  18. Anyone know of AAC players for Zaurus or WinCE? on Apple Releases iTunes for Windows · · Score: 1

    Anyone know of any players- existing or in the works- for those of us with PDAs running Linux (a Zaurus C760 in my case) or Windows CE (incl all PocketPC, although I've a Sigmarion III)? I've no iPod, and my PDAs double as music players. I've a Mac (although now, that's moot), and would prefer using the AAC standard over MP3s, but I've not seen a player for either the Zaurus or Windows CE. In both cases, a some-what specialized player needs to be written, avoiding floating point instructions.

    Hell, the Zaurus has an ATI Imageon chip in it, which includes an MPEG4 decoder. Anyone know if that would cover decoding of MPEG4 audio, or just video? If it is the former, it'd sure be nice if someone wrote software to use that feature of the chip- Sharp certainly hasn't done much to support their own hardware on Linux. But that'd rule- low CPU usage, nice sound, small files.

  19. Re:While I like the idea... on Apple Releases iTunes for Windows · · Score: 1

    You could always sing the songs.

    But then again, we humans generate electricity for our brains. Oh, fudge.

  20. Re:While I like the idea... on Apple Releases iTunes for Windows · · Score: 1

    Or, you could have been planning on signing up with eMusic- another organization that doesn't saddle you with restrictions. Just MP3s, do as you will.

    Except, someone boguht them. And now there are restrictions. But before that, it was looking great- the same day the news about their being purchased broke was the day I was going to signup, just got a paycheck. Pfft, assholes!@$!

  21. Re:Great! kind of on Apple Releases iTunes for Windows · · Score: 1

    Sounds like Wine or the installer can't find a newer (than you have installed or available) MS Installer DLL/exe? MSIA is the MS installer app, used by a lot of installers on windows...

  22. Re:Yes, in fact, I did. on Apple Releases iTunes for Windows · · Score: 1

    This was actually the case under Mac OS 6-9, whose primitive cooperative multitasking designs allocated a fixed amount of RAM to each running process.

    That's true, but when you'd look at the box of an app and it'd say that you needed a "Power Macintosh with 32 MB of RAM" it did not mean you needed 32 MB for just that app, but total- just like it means now.

  23. Re:Meh, get a lower-power computer on The Cost of Distributed Client Computing? · · Score: 1

    Yarr, I wouldn't be surprised. I'm not quite used to their existence yet. :)

  24. Meh, get a lower-power computer on The Cost of Distributed Client Computing? · · Score: 1

    Get a computer that doesn't suck so much juice. Like a G3-based Mac or Unix box. Or any Mac. A 1 Ghz G4 will top out at 10-15 W *total*, maxed at 100% CPU usage. A 1 GHz G3 uses 8 W running at 100%.

    It may not seems signifigant, but after our PC-using roomate moved out, and a new Mac-using one came in, our power bill was halved. Literally. Which seems kind of screwed up- I should've been charging him more!

  25. QuickTime? on Better Media Container Formats? · · Score: 2, Insightful

    What about QuickTime? The format seems to be open, or at least known in various Free software libraries so that working with it is doable. You can use any number of codecs within a QT file, though.

    And no, QT isn't one codec. There have been issues in the past about QT support on OSes like Linux- but that was because of a lack of support for the Sorensen codec that QT can use.

    What are the limitations of QT? What does it do better or worse than AVI or the others? Myself, I've no clue, but would be intersted in finding out...