I pirate because money is tight, plain and simple. I don't care about copy right protection (I can break any, and anything that wants internet for single play easily still plays even when when denied by the firewalls), lost cd keys (I copy all cd keys into a txt document that is updated across three other duplicates, and I write the key down in my cd book) or having to stick the disc into the drive to play (woopy, discs are so close to me, its no problem, then again I have so many games half the time is spent: what to play?)
Do I plan to purchase the games I had pirated? Yes, most definately. As money comes and it becomes a worthwhile interest to do so, I get a replacement for the pirated copy, which I promptly delete, unless the only difference between the two is a CD Key, which I'll just keep the pirated copy as a backup (while making sure I can also backup what I bought)
To me though, there is no "crappy game" because from what I've read: "Oh this game sucks cuz the graphics sucks so its crappy!" or "This game is crappy because its repeatative!" or "this game is crappy because the monsters look cheap" or some OTHER MINOR tidbit that someone things clouds out other things that could make up for it.
I could care less because hey, if the game is decent enough someone will mod it ^.^
Don't carry the gun... plain and simple... if you show that gun you WILL be shot, plain and simple.
Shooting the person holding the gun against you will still lay you somewhere unpleasant because (If record serves) only a few US states offer the right to carry concealed weapons to normal citizens >.>
All I got is a quote for
"Unfortunately, for most business sysadmins, the people who will want the iPhone are likely to be your bosses/VPs/Directors - They may not be interested in why you want to stop them using their shiny stuff."
Now this isn't often (but if my friends who I am still jealous about are true)
Replacing your IT Tech is like replacing your arm. The replacement is never as good as the old one.
I pirate because money is tight, plain and simple. I don't care about copy right protection (I can break any, and anything that wants internet for single play easily still plays even when when denied by the firewalls), lost cd keys (I copy all cd keys into a txt document that is updated across three other duplicates, and I write the key down in my cd book) or having to stick the disc into the drive to play (woopy, discs are so close to me, its no problem, then again I have so many games half the time is spent: what to play?) Do I plan to purchase the games I had pirated? Yes, most definately. As money comes and it becomes a worthwhile interest to do so, I get a replacement for the pirated copy, which I promptly delete, unless the only difference between the two is a CD Key, which I'll just keep the pirated copy as a backup (while making sure I can also backup what I bought) To me though, there is no "crappy game" because from what I've read: "Oh this game sucks cuz the graphics sucks so its crappy!" or "This game is crappy because its repeatative!" or "this game is crappy because the monsters look cheap" or some OTHER MINOR tidbit that someone things clouds out other things that could make up for it. I could care less because hey, if the game is decent enough someone will mod it ^.^
Don't carry the gun... plain and simple... if you show that gun you WILL be shot, plain and simple. Shooting the person holding the gun against you will still lay you somewhere unpleasant because (If record serves) only a few US states offer the right to carry concealed weapons to normal citizens >.>
All I got is a quote for "Unfortunately, for most business sysadmins, the people who will want the iPhone are likely to be your bosses/VPs/Directors - They may not be interested in why you want to stop them using their shiny stuff." Now this isn't often (but if my friends who I am still jealous about are true) Replacing your IT Tech is like replacing your arm. The replacement is never as good as the old one.