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User: lterrym

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  1. Re:It's a very old house on Dealing With Dialup · · Score: 1

    Uh, it's quite possible... Cape Cod has had settlements since the Pilgrims landed.

  2. Re:The Horror on EA Loosens Spore, Mass Effect DRM · · Score: 1

    Um, what? Nobody is comparing it to trench foot or freezing in the winter because you're stuck outdoors and people are shooting at you. However there is a large class of people who go without internet connections for long periods of time, and that class of people doesn't appreciate this kind of DRM scheme. It says nothing about other bad things they may experience.

    I don't think that was his point, actually. It's that "think of the troops" has become an instant-win trump card, just like "think of the children."

  3. Re:It's as if a thousands hands screamed out in pa on iMac Turns 10 · · Score: 1

    .
    With 10.5, Apple raised the requirements further. The low-end of the last generation of PPCs is now unsupported. Mac zealots might claim it's about improving the experience, but I believe it's all about selling more hardware. The inevitable consequence is that Apple is essentially forcing users to dump perfectly good machines for the newest boxen.. How are users "forced" to upgrade? Because their still perfectly usable computers can't use the newest toys?

    A G3 will still run 10.4.11 and every app it did before 10.5 came out; no you can't run many newer programs, but then almost all of them are Intel only anyway-- or require processor power far beyond what the G3 is capable of. There was a major processor shift, after all. And there are still a great many that DO support 10.4.11.

    Additionally 10.4.11 is still supported by security fixes, so it's not like you're opening yourself up to a host of viruses by not going 10.5.

    So please, what am I missing? What can't you do on your Flower Power iMac or G3 IBook that you can't because 10.5 isn't supported? Or are you just complaining for the sake of complaining?
  4. Re:iPippin? on Theorizing a Big Apple Push Into Gaming · · Score: 1

    Apple tried this once before. It did not go over so well. Why would this next time around be any different? For Christ's sake, the Pippin was a Playstation 1 competitor from 1995. It was pre-Jobs, pre-iMac, pre-mass acceptance of the 'net, a relic from the days when it looked like interactive CD-Roms were the future of entertainment. What does any of that have to do with a line of games for the iPhone?

    Not that I think Apple will be making a "big push" into gaming; I think they will gradually be releasing more and more games as download-for-pay content, just as every other provider does with Jamdat games and the like. It's newsworthy enough for Slashdot, I guess, but not worth the hyperbole.