This guy had ported emulators, and allowed you to get them on your phone for free. He wanted to get money from this of course, so he also released a payed version with a little bit of extra functionality as incentive. Emulators are fully legal, the only thing that may be illegal is what you do with them. The emulators that were ported were free too. SNES9x had a non-commercial license attached to it, but in the end, he allowed you to use it for free. The payed version was little more than a "service fee" if you will.
I am sad to see his work pulled, and if this could be resolved in any way, I would be all for it.
While this is true, gaining ground in those industries would give them more funding to work with in whatever they wish to work in... So they can use the extra money from iPhone sales to work on their OS... And marketing their computers. And that thought is a bit scary when you consider what they can do.
First of all, nothing has been said about this by either Microsoft or 3DRealms... If this were true, there should at least be 1 topic on their forums... (,URL:http://forums.3drealms.com>)
Second, it's "Joe Siegler" not "Jon Siegler".
My primary machine is a 4 year old Dell notebook. It plays Youtube just fine, handles Java, scans, prints, and edits photos (using Gimp) like a champ.
(It doesn't run OS X, due to a lack of CPU instructions (no SSE3, though I hear that there's a patch to get that working.) *sigh* My laptop is a 7 year old iBook with a 500 MHz Processor and 192 MB of RAM. It is currently running OSX Tiger just fine and plays Youtube just fine also.
Either you bought a really crappy laptop in 2004 or you are overestimating the requirements for Mac OSX.
This guy had ported emulators, and allowed you to get them on your phone for free. He wanted to get money from this of course, so he also released a payed version with a little bit of extra functionality as incentive. Emulators are fully legal, the only thing that may be illegal is what you do with them. The emulators that were ported were free too. SNES9x had a non-commercial license attached to it, but in the end, he allowed you to use it for free. The payed version was little more than a "service fee" if you will. I am sad to see his work pulled, and if this could be resolved in any way, I would be all for it.
Well, I'm now switching to Telus, good job Shaw.
While this is true, gaining ground in those industries would give them more funding to work with in whatever they wish to work in... So they can use the extra money from iPhone sales to work on their OS... And marketing their computers. And that thought is a bit scary when you consider what they can do.
First of all, nothing has been said about this by either Microsoft or 3DRealms... If this were true, there should at least be 1 topic on their forums... (,URL:http://forums.3drealms.com>) Second, it's "Joe Siegler" not "Jon Siegler".