It all comes down to the rules of the exercise: those items weren't allowed to be installed during the actual exercise time, so they had to be removed after the prep was done.
Exactly which trainees do you plan on registering, the students or the red team? I think you are missing the overall point of the exercise.
There was no offensive side to the students networks, only setting up the services and try to protect them. The red team - those that the NSA already employs - were the only ones attempting to break in. The academies' jobs were to simply keep them out.
I can see your point about keeping track of those who have been part of the NSA, but I would be willing to bet that is already taken care of.
It all came down to the scenario. Built into the game was a notional 'cost' for different network items, making certain items prohibitively expensive. It mainly came down to the semantics of the rules, but the costs were going to be looked at for next year. The overall effect was eliminating the use of some best practices simply because of cost.
The tools we used were Nagios for service verification on an external computer (just to make sure we saw what the scorers saw, so we didn't lose points due to their slow network) and one box running Snort through a one way cable. We weren't allowed to let Snort block things, but it let us know who was doing what, allowing us to send up a request to the graders to block the IP.
As for checking the untrusted boxes, we were able to run whatever we wanted on them. The root kit that we missed we simply didn't find in the mess of everything else.
For the record, with gas prices the way they are, I would pass on the Hummer.
It all comes down to the rules of the exercise: those items weren't allowed to be installed during the actual exercise time, so they had to be removed after the prep was done.
Exactly which trainees do you plan on registering, the students or the red team? I think you are missing the overall point of the exercise. There was no offensive side to the students networks, only setting up the services and try to protect them. The red team - those that the NSA already employs - were the only ones attempting to break in. The academies' jobs were to simply keep them out. I can see your point about keeping track of those who have been part of the NSA, but I would be willing to bet that is already taken care of.
It all came down to the scenario. Built into the game was a notional 'cost' for different network items, making certain items prohibitively expensive. It mainly came down to the semantics of the rules, but the costs were going to be looked at for next year. The overall effect was eliminating the use of some best practices simply because of cost.
The tools we used were Nagios for service verification on an external computer (just to make sure we saw what the scorers saw, so we didn't lose points due to their slow network) and one box running Snort through a one way cable. We weren't allowed to let Snort block things, but it let us know who was doing what, allowing us to send up a request to the graders to block the IP. As for checking the untrusted boxes, we were able to run whatever we wanted on them. The root kit that we missed we simply didn't find in the mess of everything else.