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User: Totenglocke

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  1. Re:How to make science popular? on How To Make Science Popular Again? · · Score: 1

    Oh yes, because we should all spend hours proofreading out posts on slashdot!

    Face it. You had no argument, but were offended (my guess is because you like watching 40 year old man smack each other on the butt and hit balls with a stick), so you had to whine that I had a typo (a not uncommon event on the internet).

  2. Re:"just about every RPG" on Variety, Social Aspects More Important To Game Success Than Graphics, Plot · · Score: 1

    I'm sorry, I figured that someone familiar with the limitations of consoles would have realized the obvious exception. Next time I'll make sure to spell out "just about every RPG, on the PC, allows modding". Should I also use phrases like "every American, who is a US Citizen..." or "Every man, who has a penis..."?

    And yes, there's a hell of a lot more RPG's on the PC than there are on consoles, especially since a good number of console RPG's (aside from FF and Kingdom Hearts) are ports of PC games.

  3. Re:How to make science popular? on How To Make Science Popular Again? · · Score: 1

    Ah yes, because you've never typed quickly and misspelled a word. If only we were all as wonderful as you, no one would ever have a typo again!

  4. How to make science popular? on How To Make Science Popular Again? · · Score: 1, Funny

    The only way you'll make science popular is to get society to quite worshiping brainless athletes. Sorry, but I don't see the moronic masses giving up their worship of sports because they lack the ability to understand science easily so they cling to the unintelligent things that they can easily grasp.

  5. Re:Maybe true for the teeny-boppers on Variety, Social Aspects More Important To Game Success Than Graphics, Plot · · Score: 1

    So, basically your argument is that because the average person is a moron, no one should make a product for intelligent people. Where would programmers be if those who write books on computers / programming followed that you suggest the gaming industry do? Where would society be if authors followed your same advice?

    If there are companies that want to churn out utter crap for the moronic masses to make a quick buck, go for it. However, don't try to drag down the companies that still cater to those with a fully functioning brain.

  6. Re:Maybe true for the teeny-boppers on Variety, Social Aspects More Important To Game Success Than Graphics, Plot · · Score: 1

    Yea, and the key word there was "consoles", the system that's not designed to allow modding.

  7. Re:Maybe true for the teeny-boppers on Variety, Social Aspects More Important To Game Success Than Graphics, Plot · · Score: 1

    Tag and chess do not cost $60 a piece (nor are they recycled every year by a dozen companies and resold to the moronic masses for another $60 a piece) requiring $400 consoles to play. There's a big difference between "cheap and a brief diversion" and "expensive and totally pointless".

    Also, chess requires strategy and thought - FPS requires none of that.

  8. Re:Maybe true for the teeny-boppers on Variety, Social Aspects More Important To Game Success Than Graphics, Plot · · Score: 1

    Except choose your own adventure books break the illusion with "if you choose X, go to page Y". In an RPG, it's seamless. On an RPG that allows modding (which just about every RPG these days does) you can add in all sorts of sub-plots or expand on things you didn't feel were fleshed out enough. Try doing that with a book or a movie.

  9. Re:Maybe true for the teeny-boppers on Variety, Social Aspects More Important To Game Success Than Graphics, Plot · · Score: 0, Flamebait

    Many FPS have hardly any plot.

    Hence why most real gamers totally despise FPS games. There's no thought, no plot, just your over-caffeinated twitch responses.

  10. Re:Maybe true for the teeny-boppers on Variety, Social Aspects More Important To Game Success Than Graphics, Plot · · Score: 1

    Except that in books, nothing ever changes. In a well written RPG, the outcome and the way things play out over the course of the game is affected by your choices.

    If you want to do something mind-numbingly repetitive and dull while talking to other people, I suggest either work or playing sports. With work you'll at least make money and with sports you'll at least get exercise.

  11. Maybe true for the teeny-boppers on Variety, Social Aspects More Important To Game Success Than Graphics, Plot · · Score: 4, Insightful

    This may be true for the teeny-boppers who've probably never played a game with a real plot and great game play. Most modern console games have pretty similar graphics and tend to have the same lack of plot or original thought - so yes, I'd believe that being able to chat with friends would be "important" to them because it allows them to be distracted from how boring the game is.

    However, with older gamers, it is normally universal that plot and game play come before graphics and most of us couldn't give a rats ass if you can chat with your friends in-game. We already have a great way to chat with friends while playing if we need to - it's called a phone.

  12. Re:Cause more accidents than it prevents? on Ford's New Radar Technology Based On Open Source · · Score: 1

    Sometimes I recognize that I need to do a correction (speed up, slow down, watch out for some other car driving recklessly, etc.) and my wife recognizes that need at the same time and makes a loud gasp. At those moments I find myself more distracted and occasionally make a stupid mistake (like pressing the brake harder than I need to). I worry that a loud noise and lights may make drivers panic and make poor decisions in response.

    How long have you been married? It seems to me that after being married for several years, you'd learn to ignore that. Kind of like how after being married for several years wives learn to ignore when their husbands want sex.

  13. Re:17mpg? on Ford's New Radar Technology Based On Open Source · · Score: 1

    The Taurus SHO has .7L more displacement but gets 365HP/350 lb.-feet, at 17/25 mpg. That's very efficient considering the amount of power it's producing.

    Yea, but it's mpg and acceleration (as well as handling) would be a lot better if the thing didn't weigh 4346 pounds. Sorry, but that's completely ridiculous for a CAR to weigh that much. When you can buy SUV's that weigh less, you know you have a bloat problem in your sedan line.

  14. Re:Useless in the city on Ford's New Radar Technology Based On Open Source · · Score: 1

    "We can identify at least seven or eight cars where they have time headways of half a second," she said. Considering that a driver's reaction time is about one second, these platoons are disastrous pileups waiting to happen. "If the first one brakes, the second one has to brake harder, the third one even harder, and the last wouldn't be able to brake hard enough."

    Which is why I laugh every time I see morons on the highway doing that. At least once every couple of months I see a 5 car pileup because there's a string of cars doing 75 - 80 mph and riding an inch off the bumper in front of them. When cops are called out in events like that, everyone but the car in front (who obviously wasn't tailgating) should be shot on the side of the road. THAT would stop tailgaters pretty damn quick.

  15. Re:I've argued the same points on Indie Game Dev On the Positive Side To DRM · · Score: 1

    I wasn't talking about floppies, I was talking about when CD's first stated replacing floppies - virtually no one had a CD burner at their home and it was horribly impractical to send it over a modem.

  16. Re:I've argued the same points on Indie Game Dev On the Positive Side To DRM · · Score: 1

    I'm talking the early days of when CD's started replacing floppies. Virtually no one had a CD burner in their home and trying to send it over a modem was a joke.

  17. Re:A Few Notes From the Author on Indie Game Dev On the Positive Side To DRM · · Score: 2, Interesting

    Just curious since you work for Spiderweb.... Does SpiderWeb use DRM now? I've played demos from Avernum and Geneforge (Geneforge is great, I just haven't ever gotten around to buying it) and found them quite fun. So I'm just curious about what wonderful "extras" I might get if you use DRM before I buy anything.

  18. Re:Where to begin? on Indie Game Dev On the Positive Side To DRM · · Score: 1, Offtopic

    The purpose of the McCarthy trials was to prevent communism from taking over America. It's a noble goal, but the casualties are unacceptable.

    Just wanted to point out (since it seems you were unaware) that the Venona Project (released to the public not all that long ago) showed that McCarthy was actually right about communist spies in the US government.

  19. I've argued the same points on Indie Game Dev On the Positive Side To DRM · · Score: 2, Insightful

    I've argued these same points with Eidos employees on the Eidos forums.

    Another great argument to use is when they try to claim that "games cost so much because of piracy". Really? The average price of a computer game isn't much more than it was around 15 years ago, when piracy was essentially non-existent (it may have been around, but not in an amount that would really have an impact). The price of computer games hasn't even increased enough to keep up with inflation, let alone have the mythical cost of piracy added in.

    As you said, the games people pirate are normally always games that they would not have paid for. Therefore you cannot count a pirated game as a lost sale (since they wouldn't have bought it even if piracy was unavailable). Game companies use piracy as an excuse to avoid the real problem - most games these days SUCK. The games that are good sell tons of copies and make a fortune - even if they are pirated to hell and back. Why? Because people are willing to pay for a good game (and many people use piracy as a "try before you buy" deal).

  20. Re:Special Sauce for a Whopper? on AMD's DX11 Radeons Can Drive Six 30 Displays · · Score: 2, Informative

    You got it wrong - McDonald's has the special sauce on the Big Mac, there's no special sauce on a Whopper. Apparently the person writing the summary doesn't eat much fast food or he'd know to avoid a mixed fast food metaphor like that!

  21. Re:Legacy Software on The Real-World State of Windows Use · · Score: 1

    I used Linux Mint until I installed Win 7. I liked Linux Mint.

  22. Re:Windows as a Real World State? on The Real-World State of Windows Use · · Score: 1

    All of the European countries are old, the bureaucracy of the EU is ridiculously bloated, and depending on what you're referring to when you speak of inertia, it has that too.

  23. Re:Legacy Software on The Real-World State of Windows Use · · Score: 2, Informative

    I have a Presario F700 as well. At first I dealt with Vista, but eventually I got fed up and found drivers to install XP. I've been running Win 7 64-bit on it since February and it runs great.

  24. Re:Windows as a Real World State? on The Real-World State of Windows Use · · Score: 2, Funny

    yea, I thought of the EU too!

  25. Too true about the Classic on Apple Announces iTunes 9, "LPs," Video Camera For the iPod Nano · · Score: 1

    I have an 80 Gig Classic and a 16 Gig iPhone 3GS - my 80 Gig Classic is WAY beyond overkill, the 160 Gig model they have now is just even more ridiculously so. It would've been much nicer to see them keep it at 120 Gigs and drop the price $50-$75.