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User: Jagasian

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  1. Re:In other words... on id Says 60fps Is Enough For Doom III · · Score: 1

    I played Doom 3 deathmatch at this year's Quakecon. The mouse look was far less smooth than Quake 1 and 3's mouse look. I figured it had something to do with low framerates... something which would eventually be fixed with ultra fast 3D accelerators. The fact that Id Software is capping the FPS to 60hz means that there will be no fix... mouse looking in Doom 3 will be inferior to Quake 1 and Quake 3.

    In fact, Quake 1 has the best mouse look to date because once it became opensource, developers implemented something they call "Advance Mouse Smoothing". This is a zero latency mouse movement interpolation/prediction algorithm that makes mouse looking hands down superior to any other first person shooter to date!

    Other first person shooters might have mouse smoothing algorithms, but they add lag to the mouse movement. The mouse smoothing algorithm coded by Id Software, for Quake before it went OSS does just that: it makes movement smoother but more lagged. 1 step forward, 2 steps back.

    It is just a matter of fact that a 125hz mouse with a 125hz frame rate in Quake 1 or Quake 3 is superior to 60hz Doom 3. Note that Id Software made the same mistake with Quake 2, where mouse polling was limitted to something like 40hz... even worse than Doom 3's 60hz!!!

    Needless to say, Id Software fans were upset that the sequal was quantifiably inferior to the original.

    You bring up the point of changing mouse direction at 60hz... that is not the point. The point is best proved by drawing a medium sized circle using your mouse and one medium speed circular motion with your hand... while using a paint program. Do this with a 60hz sample rate and do it again with a 125hz sample rate. Zoom into the bitmap of each image and compare. Note that the 125hz circle is much smoother and less jagged.

    The same test can be done by drawing a diagonal line at medium to fast speed. Of course, the faster the speed, the more jagged the line will get, but the 60hz line will always be far more jagged than the 125hz one.

    In the end, serious gamers that want the best controls possible will continue to play games like Quake 1 and Quake 3. In fact, since Quake 3 will most likely be opensourced soon, it too will be getting advanced mouse smoothing - putting at the same level of quality that Quake 1 has been at for a few years now!

  2. Muslim Marking on Brill's Contentious ID Card · · Score: 1

    Will Muslims have special markings on their ID cards, so officials know to harrass them?

  3. Re:Why bother? on Branding Mozilla: Towards Mozilla 2.0 · · Score: 1
    2) Feel - face it - mozilla just doesn't "feel" like a Windows program. I can't drag and drop the toolbars around and then lock them down like I can in IE (there might be a way to do it, but I haven't found it). If someone could just make mozilla "feel" like IE, we'd have infinitely more users out there. Not only because it would be one less thing to learn, but because people simply wouldn't notice that they were using "something different" which is generally a no-no for non-techies. Heck, I'm a techie and I've found that I don't like using mozilla for this reason. I just don't have the time anymore. ...


    How is it that small difference in cars don't keep people from driving other brands of cars? Both have the same basic mechanisms, but since the ash tray is in a different location, the car cannot be driven by people used to driving Fords?
  4. Re:I hate stock "people pictures" on Branding Mozilla: Towards Mozilla 2.0 · · Score: 1

    What really had be laughing was that I did a quick Google "I'm feeling lucky" search, and it proved you correct. Stock photos of people. Strange.

  5. Re:In other words... on id Says 60fps Is Enough For Doom III · · Score: 1
    If you run at 72fps, and the engine runs at 60, then you'd get a duplicate frame every 5 real frames. Since the controls are tied to the physics engine, the controls would feel laggy 12 times a second, until the frame rate again caught up with the engine.

    The optimal setup will have the monitor set to 60Hz, or perhaps a higher frequency that is some multiple of 60Hz, but will result in quick beats: rather than 1 in 5, choose 90Hz so every third frame is a duplicate, or best choose 120Hz.


    If Doom 3 is going to be implemented anywhere near the same as the previous Quakes are implemented, then user input is checked each frame... and mouse looking is client-side and independent of the game world. So a 60 FPS cap would effectively cap your mouse polling rate to 60hz, which is half as smooth and twice as laggy as the 125hz that your mouse can spit out.

    This is a huge negative for game controls! The benefit is that it levels the playing field somewhat... but at the cost of smooth, responsive mouse look.

    Anyone that has used a PS2 mouse at its typical 60hz polling rate and upgraded to a usb mouse (125hz) or used a polling rate hack to jack up their rate to 200hz will testify to the difference in quality of control.

    A 60hz cap doubles your mouse input lag from 8ms to 17ms! While your eyes have trouble distinguishing such small time differences, you can "feel" the difference when mousing with 8ms lag versus 17ms lag.
  6. Re:Bad Idea on id Says 60fps Is Enough For Doom III · · Score: 4, Insightful

    This still isn't true. Even if the game world runs at 60hz, your mouse runs at, most likely, 125hz. In all of the Quakes, and the same probably applies to Doom 3, mouse looking is a local thing unrelated to the rate the world runs, but definitely related to your FPS.

    In all of the Quakes, if you have a 60fps, then you have an effective 60hz mouse sample rate. Mouse looking at 60hz is far different than mouse looking at 125hz. Hence a framerate cap will decrease the smoothness of mouse looking.

    Really bad to hear they are doing this.

  7. Re:p2p is the future on New P2P Battle is Heating Up · · Score: 1

    Actually, if a BT client is not uploading, then its download will only be effected if there is more demand for the file than there is supply. Hence if the file is being served by a fast server, then downloading clients might not have to upload whatsoever.

    People who never upload or upload very little WILL have decreased download speeds in typical situations, where there is a large demand and only an average supply.

  8. Re:p2p is the future on New P2P Battle is Heating Up · · Score: 1

    Limiting your upload too much can cause your download to be effected. BitTorrent is a "tit for tat" protocol, and if a file is in big demand and the supply is short, then people with low upload caps will be served pieces of the file slower than those with greater uploads.

  9. Re:Catered review? on Review of YOPY YP-3700 Linux PDA · · Score: 1

    Yeah, I smurfed Smurfette last night. She really knows how to smurf her smurf.

  10. Slashdotters Support DRM on iTunes for Windows Reviews · · Score: 1

    Since when did Slashdotters support DRM and other closed protocols and file formats? I find this entire situation comical. The pot (Microsoft) calls the kettle (Apple) black (closed), and Slashdotters are actually choosing sides in this entire conflict!

    Give me Linux or a free and open BSD, if that is what it takes to maintain my electronic freedom. Both OS's are still capable of playing all of the music that I care to listen to. Please tell me why I need to a closed service with its closed file formats, closed protocols, and DRM advertised to me on Slashdot?

    Sure Apple has done some cool stuff, but this is not one of them.

  11. Re:Great! kind of on Apple Releases iTunes for Windows · · Score: 1

    I am sure that no matter what evidence is presented to you, you will claim that it is not innovative. Point is that all acheivements are based on previous works. This applies to the sciences, maths, and software too!

    Linux has a few innovative package management systems, such as apt and portage. Gentoo's portage is probably the most innovative in that it does depenency analysis and system specific optimizations. Of course it takes ideas from apt and BSD ports, but like I said...

    DDD is a relatively innovative debugger with all the power of code trace debuggers, but with added graphical output modes, that make your C++ linked lists look like linked lists during debugging. It makes it really easy to see a bug when a pointer isn't handled correctly.

    Innovative programming languages such as Mercury and Haskell.

    There are plenty of other innovations, many not directly visible to the end user. My favorite innovation is the concept of free software. Yup, that comes from the FSF and the BSDs... but the Mac and Windows crouds don't have that, and that is huge!

  12. Re:Porco Rosso Isn't Technically a Kid's Flick.... on Miyazaki's "Nausicaa" Dub Updates · · Score: 1

    A movie made for business flights, as I remember. Which implies it was made for adults.

  13. Re:Great! kind of on Apple Releases iTunes for Windows · · Score: 1

    There is plenty of experimental innovative software for Linux. Just because you only look at the Windows-clone apps doesn't mean that is all there is to Linux.

  14. Re:Unenforced Laws on Bernstein Cryptography Case Dismissed · · Score: 1

    Ayn Rand is the L. Ron Hubbard of a Scientology-like religion known as "Objectivism". If you don't believe me, then go read this.

  15. Re:MozillaFirebird is the best on Three New Releases (And Other News) From Mozilla · · Score: 1

    Please report that bug that you mentioned... if it hasn't already been reported.

  16. Re:mozilla 1.5 to be the last?? on Three New Releases (And Other News) From Mozilla · · Score: 2, Funny

    I can't find "C:\Program Files". Can you help me. I keep getting this error: "bash: cd: c:Program: No such file or directory". Thanks!

  17. Re:trasmeta processor plus mobo on Transmeta Introduces The Efficeon · · Score: 1

    Why go for something so slow? The VIA EPIA ME6000 is also fanless, but it is powerful enough to play DVDs, MP3s, and MPEG 4's.

    I would personally prefer to wait for the Micro-itx 1ghz Edens with the full speed floating point units. Fanless AND powerful enough to do all my multimedia and serve as an emulation based console gaming system. Also the computer would be smaller than 5 CD jewel cases stacked ontop of eachother.

    Oh, and I am typing this from my EPIA Eden 5000, running Redhat 9. No moving parts except the harddrive, which is an extremely silent Barracuda.

  18. Re:Terrorists my ass on Is That Cell Phone Tower Watching Me? · · Score: 1

    This is total BS. The FBI and CIA... and even the White House had plenty of information to catch the 9/11 hijackers, but they all ignored or overlooked the info that they already had.

    The government doesn't need more tracking and more info to stop what happened on 9/11. No, they already have enough, but incompetence or maybe even malice kept our government from protecting us that day.

    Hell, Israel even warned our government multiple times months before 9/11, that Islamist terrorists were planning on hijacking planes so as to fly them into skyscrapers. Bush and company turned a deaf ear.

    I complain because my government already takes enough freedom and money from me, and I get little to nothing in return... except cheap petrol for my car.

  19. Re:I have the right to free speach on NY Times on VoIP, Skype Profile and the FBI · · Score: 1

    You've been listening to Dick Cheney again, haven't you?

  20. Re:Confused on Half-Life 2 Delayed Following Code Leak · · Score: 1

    Seems like a poor excuse. The original Quake is opensource, and security is maintained through two things: client-side closed source authentication module and intelligent servers that detect cheating, such as players moving too fast, etc...

    There hasn't been any network protocol or engine changes, yet we still have security. I think that Valve is using the leak as an excuse to delay HL2 for almost another year (6 months)... without upsetting fans by admitting that they lied about the release date.

  21. Re:Contains GPL'd code ... on Half Life 2 Source Code Leaked · · Score: 1

    You know Valve was going to steal that GPL code, but now that the cat is out of the bag... who knows what they will do.

  22. Re:Team Fortress 2 on Half Life 2 Source Code Leaked · · Score: 1

    Yes, but Valve claimed that the Half-Life 2 engine was written from scratch... implying that they did not license Id Software's code for Half-Life 2. This makes Half-Life 2 an illegal derivative work.

  23. Re:Contains GPL'd code ... on Half Life 2 Source Code Leaked · · Score: 1

    Vavle is going to be caught between a rock and a hard place if someone finds stolen GPL or Id Software code in the leaked Half-Life 2 code.

  24. Re:How can this be good? on Half Life 2 Source Code Leaked · · Score: 1

    It could be useful if the source code contains stolen GPL or Id Software code.

  25. Re:id code, too? on Half Life 2 Source Code Leaked · · Score: 1

    But Vavle claimed to have written Half-Life 2's engine from scratch, without using Id Software's code. Wouldn't this mean that Half-Life 2's engine is a derivative work of Id Software's source code?