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User: GreatGreen

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  1. Re:Characters vs Gameplay on Shigeru Miyamoto, The Walt Disney of Our Time · · Score: 1

    There are a few jewels out there that I would say have a strong story and gameplay to boot, but that's not the point I'm making. I think the gaming industy, at its very beginning, was all about the gameplay. I'm sure nobody sat down and thought of a good reason why the aliens were invading or why a little creature needed to eat all the little dots without being caught by a ghost. Then it moved on to the simple premise. Games strated coming out with one enforcing point behind them, and I think Zelda was one of these. The first Zelda games revolved around one thing: Bad guy is taking over using powerful artifact. The gameplay was the focus here, with a single-point story to hold it together, and the character (which would eventually come to represent a "coming of age story" character), Link, was born. Nowadays, games are trying to be movies. Cinematic camera angles, special effects and whatnot. I'm not against the change, just an observer.