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User: Dahan

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Comments · 1,392

  1. Re:Who *doesn't * use Linux here? :) on Linux Kernel 2.4.6 Released · · Score: 1
    Redhat 7.1 and Mandrake 8.0 here.

    I believe those are both Linux distributions, actually...

    As for me, my computers run Win2K, NetBSD, NeXTStep, and GS/OS :)

  2. Re:GSM on SMS vs. E-mail? · · Score: 1

    Cingular is GSM in some places? Here in Austin, TX, they use a TDMA network.

  3. Re:A desperate attempt? on Compaq Transfers Alpha to Intel · · Score: 1
    Yes, of course, they should replace all their IA-32 offerings with an Alpha, so that they can be completely incompatible with 98% of the applications out there!

    Well, IA-64 is already incompatible, so they obviously think it's a a great idea. AMD is the one with the backwards compatible 64-bit x86.

  4. Re:clarification my ass on OpenBSD gets brand-new packet filter · · Score: 1
    How else do you use something in source?

    Uh, you compile it. Some people care a lot about security and don't want to run precompiled binaries, especially for something like a firewall. So they read the source and compile it themselves. No modification necessary.

  5. Re:Interesting Stuff on Review: Atlantis · · Score: 1
    What a coincidence... I saw this over at Slashdot:

    http://slashdot.org/article.pl?sid=01/06/15/173823 1

  6. Re:You're wrong! on "Smart Tags," Round Two · · Score: 1

    The latest build for beta testers is 2481, and it's disabled by default.

  7. Re:High-DPI monitors need resolution-independent G on 22" 9.2-Million Pixel Display · · Score: 1
    You're probably thinking of this article, which is certainly very useful, but is basically telling people to get the DPI of the screen and scale their bitmaps and fonts accordingly, making sure to use TrueType fonts. Good advice, but not on the same level as actually having a vector-based graphics system. While OS X may not have many apps that use Quartz just yet, at least it has Quartz, unlike Windows. I haven't heard any plans for anything similar in Windows.

    Windows XP does scale the taskbar icons up, which is an improvement over Windows 2000, although they look kinda chunky (it doesn't do any anti-aliasing). I've got a laptop with a 133dpi LCD screen, so support for medium-high res displays is important to me...

  8. Re:High-DPI monitors need resolution-independent G on 22" 9.2-Million Pixel Display · · Score: 2
    Are they? I haven't done any OS X programming, so I don't have any first-hand experience with the OS X widgets, but I do know the icons scale very nicely when you twiddle the icon size slider.

    In any case, as http://developer.apple.com/quartz says, "Quartz supports PostScript®-like drawing features such as resolution independence, transformable coordinates (for rotation, scales, and skews), Bézier paths, and clipping operations."

    That's a lot more than what Windows offers. So while I don't know for a fact that the widgets are resolution-independent, the underlying graphics API certainly is.

  9. Re:High-DPI monitors need resolution-independent G on 22" 9.2-Million Pixel Display · · Score: 3

    You mean no one besides Apple? OS X's Quartz is vector-based.

  10. Re:Corrections on NetBSD 1.5 Review · · Score: 1
    I may be wrong on this, but I could've _sworn_ Apple used FreeBSD as the core for OS X.

    Yeah, kernel based on FreeBSD, but most userland utilities are from NetBSD.

    The author also says that NetBSD has no SMP support, although SMP on the Alpha has been working for about a month now.

    I guess it would've been nice if he mentioned that SMP support was forthcoming, but it is a review of NetBSD 1.5, which doesn't support SMP.

  11. Re:You're out of luck, here's why. on Verizon - No DSL Over Hybrid Copper/Fiber Lines? · · Score: 1

    The US uses 8-bit samples too. However, the US uses mu-law encoding for the sample, and most of the rest of the world uses a-law. Both are non-linear (logarithmic? I don't know) encodings where quiet sounds get more possible sample values than loud ones.

  12. Re:Not to MLP, but... on First Legal Test of the GPL · · Score: 1
    It has already been argued elsewhere here that they in fact did not comply with the GPL.

    Yes, well we can argue all we want, but we don't get to decide whether they complied or not :)

    So I dispute your premise that Vidomi is legally in the clear here.

    I said nothing of the sort. I said that what Lee wants has no bearing on the legality of this. If he wanted to keep control over his code, he shouldn't have open-sourced it. People could talk to him if they wanted to use his code, and he could decide on a case-by-case basis.

    If Lee instead decided to sell his software, and Vidomi took it and used it as a reasonably large element in their tool - strike the 'large' part, it's irrelevant - would you not expect that under traditional business law, Lee would be entitled to compensation?

    Sure--if he hadn't released his code under the GPL, SloMedia would be infringing on his copyright. But he did GPL his code, so the GPL is what matters now.

    Now, Lee entered into the GPL, which, if you read the text of the agreement (or any of a number of posts here), clearly points to exactly where Vidomi was in the wrong.

    Not that clear to me :) Anyways, my point is that Lee's wishes are now irrelevant--the question is whether or not SloMedia is complying with the GPL.

  13. Re:Update from Vidomi on First Legal Test of the GPL · · Score: 1
    It's not revoking the GPL. They are not complying with the GPL.

    Yes, this is what the argument is about--Are they complying with the GPL or not? The AC I was replying to (who may or may not be you :) was saying that because Lee says what the Vidomi folks are doing is not okay, it's not okay. I'm saying that what Lee says no longer matters. It's what the GPL says that matters.

    You're missing the point. The reason you cannot distribute it is because of the copyright. They are not respecting the copyright of someone else's work.

    Actually, they do have a license to distribute the code. It's called the GPL. Are they complying with the terms of the GPL? That's for the courts to decide, not you, me, the FSF, or Lee, but I think they are.

  14. Re:Not to MLP, but... on First Legal Test of the GPL · · Score: 1
    Nice and sweet, perhaps, but it misses the point. Vidomi has already "paid" by (arguably) complying with the GPL terms. Now Avery Lee is trying to extract payment above and beyond that.

    Too many people are in effect saying what Mr. Lee wants done with his code, he has a right to get. While true morally, it's not the case legally. He's released his code under the GPL. As long as Vidomi is complying with the GPL, Lee's wishes don't mean squat.

  15. Re:Update from Vidomi on First Legal Test of the GPL · · Score: 1
    Bzzt. Wrong. He's the copyright holder! He has specifically stated that what you're doing is not okay. Therefore, you do not have the right to modify, distribute, or copy the code.

    Bzzt yourself. You're wrong. As the copyright holder, he has released his code under the GPL. As the copyright holder, he can also release his code under the BSD license, or any other license he feels like. But he cannot revoke the GPL from his code just because he doesn't like Vidomi.

    You're making like he can say "here's this code which anyone can use, as long as they do A, B, and C," then later go "oh, I don't like Mr. Poopypants, he can't use my code, even though he is doing A, B, and C. Quitit!"

    It don't work that way.

    Using your argument, I could create a wrapper that loads your entire application as a DLL. I could then freely distribute your copyrighted code with it because, hey, it's not a derivative work.

    Wrong once again. Using their argument, Vidomi's code isn't under the GPL. You can't distribute it unless they say you can. It'd be immaterial whether your wrapper was a derived work or not.

    Anyways, I'd never release code under the GPL... too many restrictions, too many headaches.

  16. Re:Many many mistakes... on Slashback: Apple, Lawyers, Backbones · · Score: 1

    The Midori developer isn't the one who gets to decide whether AOL is complying with the GPL or not. The GPL lists certain conditions that must be met in order to legally redistribute GPL-licensed software. Having a link to Midori's webpage in the about box isn't one of the conditions. You should read the followups to the message you're talking about.

  17. Re:Jamie also part of blocked Peacefire. on Slashback: Apple, Lawyers, Backbones · · Score: 1

    They both suck, but ORBS sucks less.

  18. Re:NewOS on Another Free Operating System: NewOS · · Score: 1

    I thought Hindu was a religion, not a language?

  19. Re:When will IPv4 addresses run out? on Pentagon Wants IPv6 by 2008 · · Score: 1
    Fortunately, MS said Windows Whistler/XP/NT6.0(NT5.1?) will contain full IPv6 capabilities.

    Hopefully they'll get it fully integrated in, like IPv4 for the final release. I'm running a beta of XP (NT5.1, not 6.0 :) right now, and to install IPv6, you run "ipv6 install" from the commandline. If you want to configure static addresses and routes, you do it from the commandline too. But it does work... I got to see the Dancing KAME from IE6.0 :)

    I still wanna know where i can get public static IPv6 ips.

    http://ipv6tb.he.net runs a tunnel broker and gives out /64 blocks. I've got 3ffe:1200:3028:81e7::/64, which gives me 2^64, or 18446744073709551616 addresses :)

  20. Re:More reliable, and smaller I buy on Apple Dropping CRTs for LCDs · · Score: 1
    The resolution possible on LCD's is CRAP.

    I'm using a 1600x1200 133dpi LCD screen right now, and it looks quite good to me. Know of any 133dpi color CRTs?

    The timing issue's ensure a need to adjust for every machine you connect to

    Dunno what you mean by that... and besides, most people keep their monitors/LCD panels plugged into one computer.

  21. Re:Short answer is no.... on Sub-Pixel Rendering on CRTs? · · Score: 2
    Anyone know exactly what M$ patented? 'cuz while the Apple II trick did get you more resolution, it's not the same thing as Cleartype. The Apple II video output got color by doing a rather clever trick... for each byte of video RAM, it shifted the lower 7 bits out at twice the NTSC colorburst frequency, and sent that to the composite video output jack. So alternating 1s and 0s would get turned into a square wave that was either 0 or 180 degrees out of phase with the colorburst signal, giving you two colors (I don't know NTSC well enough to say exactly which two colors those would be, but for the purpose of the discussion, I'll say magenta and green). Now if the MSB of the byte of video RAM was set, a small delay would be added before shifting the lower 7 bits out, so alternating 1s and 0s would make a square wave either 90 or 270 degrees out of phase with the colorburst, giving you blue and orange:

    MSB bits phase color
    0 00 n/a black 1
    0 01 0 magenta
    0 10 180 green
    0 11 n/a white 1
    1 00 n/a black 2
    1 01 90 blue
    1 10 270 orange
    1 11 n/a white 2

    Voilà, color graphics for cheap :) (albeit with some rather annoying limitations)

    Now a side effect of adding the delay for the 90 degree phase shift was that it actually moved the pixels in that byte to the right by half a pixel. On a color TV or monitor, this wasn't particularly noticeable for the colors, but it was noticable for white. If you had a pixel of white 1 at (5, 0) and a pixel of white 2 at (5, 1), the pixel at (5, 1) was shifted over to the right a bit.

    Some programs used this to good effect when drawing fonts on the graphics screen... a couple of years back, I had beaten this game (Robot Odyssey... pretty tough game, but way cool :) and wanted to make a GIF of the final screen for posterity. I wrote my own program to convert the video RAM dump into a PPM file, and assumed that a 280x192 bitmap would do the trick, since that was the resolution of the Apple II's "hi-res" graphic mode. When I tried it out, the "I"s turned out lopsided, more like a "[". It turns out the stem of the I was shifted over half a pixel, so I had to make a 560x192 picture to accurately capture it (which I then scaled to 560x384 so the aspect ratio would be more square).

    So... while you can get more horizontal res out of the Apple II, it doesn't work the same way as ClearType.

  22. Re:Short answer is no.... on Sub-Pixel Rendering on CRTs? · · Score: 1
    Ah, but you can't control which triad (or even how many triads) get illuminated via software. All someone has to do is fiddle with the horizontal size or vertical size setting of the monitor, and your pixel to phosphor triad mapping changes.

    On the other hand, with an LCD display, there's a one to one mapping between pixels and RGB triads on the screen.

    P.S. I'm running a WinXP beta on my laptop, and have ClearType turned on... it does look nicer than the standard grayscale antialiasing (IMO), although occasionally I do see color fringes. I also notice that there doesn't seem to be any setting for RGB vs. BGR subpixel ordering (maybe it's some hidden registry setting; I dunno).

  23. Re:Buy Micron & Infineon RAM!!! on Rambus Loses; Vows to Appeal · · Score: 1
    Yup, the last couple of RAM purchases I made (768 megs total, I think) have been from Crucial... not only is their RAM high quality, their prices are quite good.

    BTW, I noticed that my new Dell Inspiron 8000 laptop came with Infineon RAM... cool :)

  24. Fences? on Crashing And Burning In The DSL World · · Score: 2
    For a DSL provider to offer service, it must "collocate," or place its equipment near the networking gear of the local phone company at a central office service facility--a challenging venture.

    "There are literally cyclone fences, with locks on them," said Steve Haggarty, vice president for local broadband services at Qwest.

    Yeah, I bet that's why Northpoint went under... their techs kept getting arrested when the cops caught 'em cutting the locks and climbing the fence at night to install their DSLAMs.

  25. Re:dreamcast on NetBSD/Alpha goes multiprocessor · · Score: 1

    This looks a lot like a shell to me... you can even telnet into a Dreamcast. http://www.netbsd.org/Ports/dreamcast/dmesg/010202 .txt