Guinness World Records Editor-in-Chief, Craig Glenday, said of the selection process: "We knew this would be a complex task so we invited a crack team of industry experts to form a judging panel - and the result is a 'top 50' list of games ranked both on their importance and on how fun they are to play."
Okay, so now we're rating games by how 'fun' they are to play? I'm sorry but you cannot use 'fun' as an effective way of rating something. Fun is completely subjective and there is not a solid benchmark for something like this.
Now what they should've done, is taken all the reviews for all the different titles, as well as news articles and other things documenting public reaction and hype, as well as looking into how each game actually influenced the industry, such as developing cutting edge technology, or setting a standard that redefined how games were developed. Then you would have an accurate way of rating the games.
But, I'm sorry but rating them by how 'fun' they are is just stupid. There are some games that my girlfriend thinks are the most amazing things ever, yet I can't play for more than 5 minutes without getting bored.
Second Life is a poor implementation of an awesome idea.
Think about what you just said. Then consider all the other Second Life spin off virtual worlds that have failed. Linden Labs was able to pull off what many others have failed to do. And they did a pretty good job of it. Sure, the client might be inherently buggy, and support might not be the best. But the world they've allowed to be created, and the community that surrounds it is incredible.
They've built a platform with no content, and they're relying on their users to fill the gap.
When SL started, the original content was created by Linden Labs. You act as though they simply opened the grid as a blank sandbox and said "Well, here it is.".
Re:Next, Lego Will Make It a Creativity-Free Kit
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Beijing 2008 In Lego
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· Score: 5, Informative
There is still lots of creativity with Legos.
Haven't you ever heard of factory.lego.com?
Guinness World Records Editor-in-Chief, Craig Glenday, said of the selection process: "We knew this would be a complex task so we invited a crack team of industry experts to form a judging panel - and the result is a 'top 50' list of games ranked both on their importance and on how fun they are to play."
Okay, so now we're rating games by how 'fun' they are to play? I'm sorry but you cannot use 'fun' as an effective way of rating something. Fun is completely subjective and there is not a solid benchmark for something like this.
Now what they should've done, is taken all the reviews for all the different titles, as well as news articles and other things documenting public reaction and hype, as well as looking into how each game actually influenced the industry, such as developing cutting edge technology, or setting a standard that redefined how games were developed. Then you would have an accurate way of rating the games.
But, I'm sorry but rating them by how 'fun' they are is just stupid. There are some games that my girlfriend thinks are the most amazing things ever, yet I can't play for more than 5 minutes without getting bored.
I thought it was running the Gumbo... If we're following the 'starts with G and has vowels' rule than that'd work perfectly.
Second Life is a poor implementation of an awesome idea.
Think about what you just said. Then consider all the other Second Life spin off virtual worlds that have failed. Linden Labs was able to pull off what many others have failed to do. And they did a pretty good job of it. Sure, the client might be inherently buggy, and support might not be the best. But the world they've allowed to be created, and the community that surrounds it is incredible.
They've built a platform with no content, and they're relying on their users to fill the gap.
When SL started, the original content was created by Linden Labs. You act as though they simply opened the grid as a blank sandbox and said "Well, here it is.".
There is still lots of creativity with Legos. Haven't you ever heard of factory.lego.com?