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The Most Influential Games In History?

Kotaku reports on a list published recently by Guinness World Records which credits Super Mario Kart as the most influential console game in history. "Tetris ranks in at number two, according to the list, and the original Grand Theft Auto is in the number three spot. Where does Super Mario Bros. turn up? Way down at number 17, beneath Grand Theft Auto: San Andreas." Several other franchises have multiple entries on the list, such as Final Fantasy and Resident Evil. What console games have influenced you the most?

254 comments

  1. Mario Kart?? by bluephone · · Score: 2, Interesting

    Yes, it's fun, people love to play it with friends, it's a very casual game. But number one? No, sorry, not even close. The rest of the list looks very accurate, if not a little debatable, but Mario Kart is in no way the most influential console game ever.

    --
    jX [ Make everything as simple as possible, but no simpler. - Einstein ]
    1. Re:Mario Kart?? by martinw89 · · Score: 1

      Yeah, but think of all the games that were like it! Like.... Crash Bandicoot Racing! And....

      Ah fuck it.

    2. Re:Mario Kart?? by Faylone · · Score: 5, Informative

      Guinness World Records Editor-in-Chief, Craig Glenday, said of the selection process: "We knew this would be a complex task so we invited a crack team of industry experts to form a judging panel - and the result is a "top 50" list of games ranked both on their importance and on how fun they are to play."

      Emphasis mine.

      Including fun totally skews the results, since it knocks off games like ET for the Atari 2600, while adding on games that aren't that influential, but the judges just liked.

    3. Re:Mario Kart?? by Faylone · · Score: 2, Insightful

      Also, I can only assume whoever posted that on Kotaku either didn't read the quote, or has a very short memory. They claim a few paragraphs below the quote that the list was NOT judged on fun.

    4. Re:Mario Kart?? by interkin3tic · · Score: 3, Interesting

      There's plenty wrong with that list. One that struck me: THREE grand theft autos on the list. Another: Lego Star wars, the complete edition. It's nuts.

    5. Re:Mario Kart?? by interkin3tic · · Score: 5, Insightful

      No matter what the guy said, it's odd that "fun" would factor into "influential." Two totally seperate things as GP pointed out so well with ET. It's especially ridiculous when you consider the aspect of history: pong isn't on there? The original super mario bros is at 17?

      It seems that the people who made this list for guiness were 15 year olds who were drunk off of guiness at the time.

    6. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      I agree and the list looks like it is completely biased towards console games.

      Where is Ultima 1-7, Monkey Island 1 & 2, Wing Commander 1-3, Wolfenstein 3D, Star Control II, Dune II, Syndicate, Tie Fighter, Doom, Mechwarrior 2, Duke Nukem 3D, MDK2, System Shock 1 & 2, Unreal Tournament, Need For Speed III, The Longest Journey, Deus Ex, Freelancer, Morrowind?

    7. Re:Mario Kart?? by Anonymous Coward · · Score: 3, Funny

      I came here to say the same thing you did, I had a post ready and everything.

      Then I looked down and realized I was wearing Mario Kart pajama pants. Now, I think that they just might be on to something.

    8. Re:Mario Kart?? by Probie · · Score: 1, Insightful

      I guess it depends in what respect 'influential' is used. Influential to the gaming industry? Then yes, pong has its place in the history of games. Influential in the media... then you're talking things like grand theft auto. (even though I just don't get the point!)
      But if we are talking games that have influenced us personally, then of course fun factors into the ordering of the games, after all that's the point. Yes funs a subjective thing, but I can see where Mario kart it getting the recognition from.
      My only problem is where the hell is Half-Life?!?!?!

      --
      Who? Who is but the form following the function of what and what I am is a man in a mask.
    9. Re:Mario Kart?? by damburger · · Score: 1

      Its also biased towards recent games. I don't think you can really call Freelance influential if you've played Elite...

      --
      If we can put a man on the moon, why can't we shoot people for Apollo-related non-sequiturs?
    10. Re:Mario Kart?? by Glonoinha · · Score: 5, Insightful

      For this list not to put DOOM on the #1 most influential spot - insane. Maybe the editors at Guinness are a little too young to remember life before first person shooters, but such a life existed (and you were likely to be eaten by a Grue!) Doom was the shot that started a revolution in gaming - in other words, the grandfather of most of the games we play today.

      Mario Kart. It's too early in the morning to come up with a response to that. Bah.

      --
      Glonoinha the MebiByte Slayer
    11. Re:Mario Kart?? by Chabil+Ha' · · Score: 4, Insightful

      No, Wolfenstein 3D would be the revolution maker. It was the proof of concept that John Carmack and his team of misfits at Id needed to even go to the next level with DOOM. It proved that you could do a first person shooter in a realtime 3D-like (because it wasn't really 3D, just looked like it) space.

      --
      We're all hypocrites. We all have hidden parts, it's the contrast between them that make us more a hypocrite than others
    12. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      In other words:

      Guinness World Records Editor-in-Chief, Craig Glenday, said of the selection process: "We knew this would be a complex task so we invited a team of industry experts on crack to form a judging panel - and the result is a "top 50" list of games ranked both on their importance and on how fun they are to play."

      There, fixed that for them.

    13. Re:Mario Kart?? by mcfatboy93 · · Score: 1

      "top 50" list of games ranked both on their importance and on how fun they are to play."

      if thats the case I would put Halo and WOW up there. its not that they are important (even if Halo is high on the list) its that there is a HUGE community based around the game and therefor very fun

      --
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    14. Re:Mario Kart?? by Anonymous Coward · · Score: 1

      The difference is, Wolfenstein was just nifty, but DOOM was incredible. I still remember my cousin bringing over the DOOM demo on floppies. As we installed it, he kept muttering, "You're just not going to believe this." When we fired it, my jaw dropped -- I really couldn't believe it.

    15. Re:Mario Kart?? by Anonymous Coward · · Score: 5, Insightful

      DOOM wasn't a console game. I'm aware that it was eventually ported to a number of consoles, but I would say the grandpappy of console shooters was probably Goldeneye 64.

      Looking at the release dates of the port, the first systems DOOM was ported to, in '93 and '94, were the Sega 32X, the Jaguar, and the 3D0.

      It didn't hit a system owned by more than six people until the SNES the following year---after the release of the PlayStation. Apparently the PlayStation version sold a fair number of copies worldwide, I can't for the life of me remember anyone owning it.

      Wiki gives sales figures for the PlayStation version at ~600,000.

      Goldeneye, on the other hand, was ubiquitous in its day. It was like the Halo of 1997, the only reason to own the hardware platform. Wiki gives sales of the cart at ~8,000,000. On a console which only sold 33 million worldwide.

      So while I agree with your sentiment that DOOM ought never be slighted, I don't think it has business being on a list of influential console games any more than the Mona Lisa deserves a place on a list of influential novels.

    16. Re:Mario Kart?? by Phisbut · · Score: 2, Insightful

      For this list not to put DOOM on the #1 most influential spot - insane. Maybe the editors at Guinness are a little too young to remember life before first person shooters, but such a life existed (and you were likely to be eaten by a Grue!) Doom was the shot that started a revolution in gaming - in other words, the grandfather of most of the games we play today.

      Mario Kart. It's too early in the morning to come up with a response to that. Bah.

      Let's see what the article is about...

      Super Mario Kart has the longest legacy and the biggest impact on video games in history, according to Guinness World Records which compiled a list of the top 50 consoles games of all time.

      Oh, it's about console games. While I do recall DOOM being a great PC game that played well with a keyboard and mouse, I also remember that the console versions, played with a controller, sucked, hard.

      Wanting to put a first person shooter played with a D-Pad on the top spot of most influential games of all time is insane of you.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    17. Re:Mario Kart?? by Phisbut · · Score: 1

      if thats the case I would put Halo and WOW up there. its not that they are important (even if Halo is high on the list) its that there is a HUGE community based around the game and therefor very fun

      Except WoW isn't a console game, which disqualifies it completely.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    18. Re:Mario Kart?? by chadplusplus · · Score: 1

      Yeah, but if I read the summary correctly, this was the most influential console games of all time. Doom on my 486dx2 was amazing. Doom on Super Nintendo was a travesty.

      Most folks I talk to younger than I who played consoles exclusively until relatively recently commonly refer to Bond as their first introduction to FPSs.

    19. Re:Mario Kart?? by dreemernj · · Score: 1

      The apparent bias towards console games is probably because its a list of the most influential console games.

      --
      1 (short ton / firkin) = 89.1432354 slugs / keg
    20. Re:Mario Kart?? by ildon · · Score: 2, Insightful

      After reading the list, it makes total sense when you think about it from this perspective: Take about 10 people who never played videogames until after the Wii was released. Then make them well informed about video game history and statistics, and let them play the 100 top selling (for their time) games for about 15 minutes each. Then have them list them in the order of "which I liked best".

      Using this, the order makes sense, in a vacuum. Until you realize that wasn't even the point of the list, and it stops making sense.

      The most obvious problems with the list come when two sequels are on the list. Why is FF12 ranked above FF7, when GTA1 is above GTA3? FF12 might have sold more units, or even been more fun, but FF7 practically CREATED the console RPG market in the U.S. Yeah, some people had already been playing RPGs before this, but their population was TINY compared to post-FF7. People who didn't even own a console bought a PSX just to play it. When FF12 came out, its impact was pretty small. It had already become a "me too" RPG (although with a bigger budget and larger existing fanbase).

      And then you have the opposite problem with GTA1 vs. GTA3. GTA1+2 were pretty much ignored by the general console gaming populace, when compared to GTA3. While GTA1 might have had equally controversial content, and came first, GTA3 had the larger impact due to its popularity. No one bought a PSX just to play GTA1+2, but they definitely bought PS2's just to play GTA3.

      If you just told someone the history of the GTA series, without them actually being gamers at the times both games were released, then they might say "GTA1 was more controversial, and both games had the same controversial subject matter, so I'll put GTA1 first". The same goes for FF12. "Well, they're basically the same linear crap with a deep story line, but this one has a better translation and sold more total units" without looking at the units sold as a percentage of the gaming market at the time, or the social impact of the two games at their respective times. Why even pick 12 instead of 10? Because it's more recent? Because it sold more copies (even though 12 had the advantage of the largest console install base on earth since the NES, and 10 didn't)?

      Anyway, in the end, the list exists to do what all "best" lists do: make people talk about them to garner free advertising for the product. So it really doesn't matter.

    21. Re:Mario Kart?? by ildon · · Score: 1

      Same place Doom is, as pointed out by other posters: it's not a console game (and the console port sold poorly and was not popular or influential).

    22. Re:Mario Kart?? by Probie · · Score: 1

      ahhh, THAT'S why, an oversight on my part. Also the console port was crap and i got stuck inside a hanger with a tank everytime after restarting the game three times. damn it!

      --
      Who? Who is but the form following the function of what and what I am is a man in a mask.
    23. Re:Mario Kart?? by grumbel · · Score: 4, Interesting

      Super Mario Kart, the original for the SNES, is definitively not your average casual game, quite the opposite. Some characters such as Bowser or DonkeyKongJr are pretty much completly undriveable unless you have some real skill and tracks like Rainbow Road were the tiniest mistakes is punished by a huge time penalty isn't exactly what you expect from a casual game either. Now the Mario Karts that followed after it were very much tuned for casual gameplay, the insanely difficult Rainbow Road got a balustrade, making it completly harmless and boring and the hard to play characters got a lot easier and the overall singleplayer difficulty went down an order of magnitude.

      Anyway, calling it the most influential game in history might be bullshit, but so would be calling any game, different games had influence in very different areas. However that doesn't mean that it influence wasn't huge. You just have to look at some pre-Super Mario Kart racing games to see that there was quite a bit of difference between what came before and what came after it. Super Mario Kart pretty much nailed all those elements that you consider given these days, replay, ghost driver, weapons, 3D track and plenty more.

    24. Re:Mario Kart?? by Seriousity · · Score: 1

      WHOOSH!!!

      --
      This post was made in complete sincere seriousity; as such any attempts to derive humour are doomed to instant failure.
    25. Re:Mario Kart?? by Intron · · Score: 4, Insightful

      For once, even the summary got it right: these are the 50 most influential CONSOLE games. PC games and arcade games were not in the list.

      --
      Intron: the portion of DNA which expresses nothing useful.
    26. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      We are talking about the most influencial. Not the most revolutionary. Your parent is correct.

    27. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      Actually Carmack had two other EGA or CGA 3D FPS type games before Wolf3D... Hovertank 3D, and Catacombs 3D. Granted Wolf3D was the most popular of the 3, I think the only influential aspect was it's shareware business model.

      For Doom to not be listed as the most influential game in history, I have to wonder if Doom was just "older-than-author."

    28. Re:Mario Kart?? by LordVader717 · · Score: 1

      Consider it honoured by inculding the orange box, along with a load of other sequals and compilations on the list. Absolutely worthless!

    29. Re:Mario Kart?? by nasor · · Score: 1

      Tetris is equally absurd. Yes, it was fun, but what did it ever influence? What games can you look at today and say "Ah, you can see elements of Tetris here"? I don't think you can even argue that it made action-puzzle games with moving blocks etc. popular, because those sorts of games were already around when Tetris came out (although Tetris was certainly quite good).

      Westwood's Dune was probably the first "real-time strategy game" where you build a little base, harvest resources, etc. that all modern RTS games are descended from, so why isn't that on the list? What about Castle Wolfenstien/Doom? Space Invaders? Pong?

    30. Re:Mario Kart?? by fruitbane · · Score: 1

      I disagree with many entries on the list, but the list IS talking about CONSOLE games. I would argue Doom wasn't very influential as a console game at all. It was a landmark PC game, but not very important as a console title.

    31. Re:Mario Kart?? by Wandering+Wombat · · Score: 4, Funny

      WoW also isn't particularly fun, which would also seem to take it out of the running.

      --
      I like to place meaningful quotes in my sig, so people will know that I know what meaningful quotes are.
    32. Re:Mario Kart?? by darkdaedra · · Score: 0

      I'm sorry. The rest of the list looks accurate? Final Fantasy XII more influential than Final Fantasy VII? WTF?!?!

    33. Re:Mario Kart?? by cluke · · Score: 2, Informative

      Tetris was originally created in 1985. So in fact, yes, every falling block based game was influenced by it.

    34. Re:Mario Kart?? by muridae · · Score: 1

      Have you played Mario Kart Wii? Rainbow Road is back, with a guard rail in just a few places that don't really matter. 150cc is only the beginning of the challenge, as racing ghost drivers is required to unlock more karts and characters. There is still the casual element, with a very smooth, but steep, transition up the difficulty scale.

    35. Re:Mario Kart?? by superbus1929 · · Score: 1

      I don't think Goldeneye belongs in that category, however, because while it was the ubiquitous console shooter, it still owed a lot to those PC shooters. It's not like Tetris, which spawned itself countless clones; it was an evolution, not a spark.

      --
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    36. Re:Mario Kart?? by Elektroschock · · Score: 1

      So you believe Tetris wasn't revolutionary. I had in in 3D long before Wolfenstein.

    37. Re:Mario Kart?? by Khyber · · Score: 1

      What about "Console Game" do you not comprehend?

      Doom was released on consoles as an afterthought, and it SUCKED on the SNES and Genesis/32X and even the Playstation Final Doom sucked.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    38. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      Wow, how do you even come to that conclusion? So the absence of any mention of Tetris means that the parent didn't think it was? Nice try, troll.

    39. Re:Mario Kart?? by Golddess · · Score: 1

      DOOM on the SNES could also take advantage of the SNES mouse. The controls still weren't that much better (imo), but you weren't limited to just a controller.

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    40. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      Only one nit to pick with your excellent points - Final Fantasy 7 is an interactive movie, not a game.

      Thank you for understanding.

    41. Re:Mario Kart?? by Cornflake917 · · Score: 1

      Why is this modded insightful? First of all DOOM is a PC game, not a console game. I think it may have been ported to consoles at one point, but this game was always meant to be played on PC, and it's a PC game at heart. Second of all, even if this list was including PC games, it's still arguable that it deserves the top spot. It's hardly the grandfather of most of the games we play, maybe most of the FPS games, but it doesn't even compare to the initial popularity of Super Mario Brothers. I bet you would be hard pressed to find someone under 60 who hasn't heard of SMB.

      And I'm not even saying the SMB should get the top spot, but to say that "DOOM is #1" as if it's some ultimate truth is fanatical to an extreme degree.

    42. Re:Mario Kart?? by MaxwellEdison · · Score: 1

      My biggest issue is that the there is no mention of Mortal Kombat on the list. It was the GTA of its time. I actually felt proud that I had a genesis instead of an SNES because I got to rip out people's spines rather than freeze/shatter them. It shouldn't top the list by any means, but I'd put it below Street Fighter II and above Tekken 2 (even though Tekken wasn't really anything til 3 came around...And Tekken Tag is on my all time greatest games list).

      I'd have rather seen this list as the top 5 or 10 most influential console games broken down by genre, with the top in each getting a blurb explaining the decision. This list seems haphazard at best, how were the games decided upon, was it a Heisman-like voting structure? or just a bunch of people sitting around a table going, "Ooooh yeah! Thats a great one!" throwing titles on the whiteboard and printing the first 50...

      --
      -=Bang Bang=-
    43. Re:Mario Kart?? by ildon · · Score: 1

      And in what way does this assertion distinguish it from FF12? :P

    44. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      For this list not to put DOOM on the #1 most influential spot - insane. Maybe the editors at Guinness are a little too young to remember life before first person shooters, but such a life existed (and you were likely to be eaten by a Grue!) Doom was the shot that started a revolution in gaming - in other words, the grandfather of most of the games we play today.

      Mario Kart. It's too early in the morning to come up with a response to that. Bah.

      Half Life definitely. DOOM was probably the grandfather, but Half Life was the Father.

    45. Re:Mario Kart?? by khellendros1984 · · Score: 1

      Bad example. Mona Lisa has never been a novel. Doom has been available on (as you mentioned) a number of game consoles. And anyhow, it would make more sense to make an article about games that influenced console game the heaviest, not an article that only includes console games that influence console games.

      --
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    46. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      Besides you missing the summary's title the real revolution in this genre was actually created way before, on the Motorola 680x0 16/32bits machines (Amiga and Atari). A company called FTL came up both with the concept of the slots for inventories (on the Apple ][, for one of the most amazing game ever, called Sundog) then they came up with Dungeon Master on the Atari / Amiga, which was already a labyrinth in 3D in which you could move in real time, and where the monsters where "fake 3D" (a flat picture with perspective), ideas that Wolfenstein 3D took from there.

      FTL was really a company made of visionnaires and geniuses.

      Note that that concept for slot/inventories is still in use today in most RPGs. Quite a feat.

      Now who's young?

    47. Re:Mario Kart?? by mattack2 · · Score: 1

      I suspect you're misinterpeting. Since the other ones they list are "GTA San Andreas" and "GTA Vice City", I think that when they say "Grand Theft Auto", they really mean GTA 3. (Heck, I have the GTA3 series for my PS2, and played the original GTA for a few minutes... and I think it wasn't very good. Even though generally I'd play old games over new games.)

    48. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      By your definition Street Fighter II wasn't a console game either, yet it's on the list.

    49. Re:Mario Kart?? by kalirion · · Score: 1

      Ultima Underworld came out before Wolf 3d, and did things that the Doom engine didn't even come close to until Heretic/Hexen.

    50. Re:Mario Kart?? by fava · · Score: 1

      Fun != Influential
      Fun != Historical

      Some games influenced history no by their success but rather by their failure. The above mentioned ET for the 2600 cost Atari millions and was a contributing factor in the videogame crash of 83. It had a very definite role in shaping video game history because it was NOT fun.

    51. Re:Mario Kart?? by sortius_nod · · Score: 1

      Neither are CONSOLE games...

      Yes, they may have been ported to consoles, but they weren't developed for consoles.

    52. Re:Mario Kart?? by SuperScott3000 · · Score: 1

      22. The Orange Box i'm pretty sure orange box didnt come out on 360 or PS3 champ.

    53. Re:Mario Kart?? by SuperScott3000 · · Score: 1

      nevermind i'm retarded it did. but either way this list is horrible cause who's playing the orange box on ps3 or xbox.

    54. Re:Mario Kart?? by Anonymous Coward · · Score: 0

      It's a fantastic game that has been copied countless times. It's challenging, but not to the point of frustration. Mario Kart rightfully holds this position.

  2. Space Invaders by GreenTech11 · · Score: 2, Interesting

    No doubt about it, one of the first games and also quite enjoyable

    --
    Laughter is the best medicine, except if you have a broken rib.
  3. No oldies by WarwickRyan · · Score: 5, Insightful

    No Pong.
    No Space Invaders.
    No Elite.
    No Dune 2 (first RTW)
    No Flashback (first motion capture)
    No Doom.

    All of those are top-30 for their initial and lasting impact, especially Doom. There are loads more too, you could argue that Jet Set Willy, Manic Miner and Zork all had an massive impact upon gaming.

    This isn't the most influential games list, it's a favs list from someone born in 1990.

    1. Re:No oldies by the+white+plague · · Score: 2, Insightful

      This isn't the most influential games list, it's a favs list from someone born in 1990.

      True enough, but it's a console list - plenty of the games you list had no or shitty console ports.

    2. Re:No oldies by Spacejock · · Score: 4, Interesting

      What is this list, world history excluding everything the innovate programmers from the UK came up with in the early to mid 1980's? Ever heard of Rare, formerly Ultimate Play the Game, who dropped a little title called Knight Lore on the world and changed the industry overnight? Okay, so it led to a load of derivative rubbish, but I'd rather vote for a technically groundbreaking game packed into 48kb than a three-CD monster with pretty cutscenes.

      And where is Lords of Midnight? And leaving Elite out of that list is like leaving Ms Hilton off a paparazzi's to-do list.

    3. Re:No oldies by Killer+Orca · · Score: 1

      And where is Lords of Midnight? And leaving Elite out of that list is like leaving Ms Hilton off anyone's to-do list.

      Fixed it for you

    4. Re:No oldies by DoChEx · · Score: 1

      What about...

      Double Dragon
      Wolfenstein 3D
      Operation Wolf, arguably the first FPS game! All be it a side scroller!
      1942

      Their list is crap because they want people to talk about how bad it is.

    5. Re:No oldies by thermian · · Score: 1

      No Pong.
      No Space Invaders.
      No Elite.
      No Dune 2 (first RTW)
      No Flashback (first motion capture)
      No Doom.

      Reaaly showing your age there :) If you hang out on the Egosoft X3 forums you'll find that the debate about which was the most influential Space sim emerges fairly often. For me its Elite 1 all the way.

      However, many of the games you (rightly) mention are beyond the experience of most gamers, so I suspect they left them off because either they thought their readers wouldn't know them (or perhaps the person compiling the article didn't play them).

      Its like the Star Wars thing. Lots of people think of that as the start of decent/influential SF films, ignoring Logans Run and others that predate it. This being mainly because if you aren't a serious SF fan, you likely would only encounter older films by accident, except when buying posters of robbie the robot carrying 'that hot chick'.

      --
      A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
    6. Re:No oldies by Shadow+of+Eternity · · Score: 4, Insightful

      It's just like every other "most games" list compiled by people who don't know something about anything when it comes to games. They just picked the results of a bunch of "ZOMG FAV CONSOLE GAME" lists and slapped it together without paying any attention to which games actually had any genuine influence on gaming as a whole.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    7. Re:No oldies by thermian · · Score: 1

      And where is Lords of Midnight?

      DId you know the PC port is still available? I drag it out and try to do Morkins quest every now and then. I used to find it easy when I was a young'un, but now I'm not so lucky.

      I must have played it far too much back then.

      --
      A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
    8. Re:No oldies by Winckle · · Score: 1

      The problem is the word "console".

      The majority of non-Japanese innovation comes from PC games.

      Now that I think about it, outside of Nintendo, the Japanese games industry doesn't really innovate at all. Dragon Quest 17 anyone?

    9. Re:No oldies by Anonymous Coward · · Score: 0

      W T F. Dune II was *not* the first RTS. Ancient Art of War was the first one that I knew of - in 1984. Stonkers came out either right before or right after that (on the ZX). Dune II didn't come out until 1992 - 8 years. 8 years!! There were at least a dozen RTS's in the time period. I mean, even Populous (1989) came out before Dune II, not to mention J.R.R. Tolkien's War in Middle-earth in 1988. People need to stop giving Dune II so much credit.

    10. Re:No oldies by The_mad_linguist · · Score: 1

      No Pong.
      No Space Invaders.
      No Elite.
      No Dune 2 (first RTW)
      No Flashback (first motion capture)
      No Doom.

      Fox Only.
      Final destination.

    11. Re:No oldies by xtracto · · Score: 2, Interesting

      I agree with the sentiment of the summary. IMHO the most influential *console* game of all time is without a doubt the original Super Mario Bros (i.e., the one that came with the Nintendo Entertainment System).

      As an experiment to confirm this, anyone could go to their closer park and ask any passerby to try to recognize a song, first you could sing (or how is it call in English when you only do "ta ta ta taratata tata ta ra ta..." to the rythm?) the song of "Mario Circuit" and then the song of world 1-1 of SMB. Guess which song will be recognized more?

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    12. Re:No oldies by vehn23 · · Score: 1

      Not having Dune 2 is a mindbogglingly massive omission, but not having Super Mario Bros at #1 is even more ridiculous.

    13. Re:No oldies by Anonymous Coward · · Score: 0

      In addition to this, the first chess programms such as NSS (1958) and Chess 3.0 (in 1970) were also very influential.

    14. Re:No oldies by KiloByte · · Score: 3, Insightful

      A console list of RECENT stuff only. A list of "best" console games without SMB3 at one of the top positions and "influential" ones without SMB1 is so biased it's uselessness.

      --
      The creatures outside looked from Alt-Right to Antifa; but already it was impossible to say which was which.
    15. Re:No oldies by Stormwatch · · Score: 1

      Bad taste is no crime, lucky you.

    16. Re:No oldies by Anonymous Coward · · Score: 0

      This isn't the most influential games list, it's a favs list from someone born in 1990.

      Age is quite relevant. As a youth you are more susceptible to any kind of influence.
      So the most influential list in history will most likely be tied to the period when most of the gaming took place.

    17. Re:No oldies by Stormwatch · · Score: 3, Interesting

      Operation Wolf, arguably the first FPS game! All be it a side scroller!

      No, a first person shooter would give you full control of the character's movement in a 3D environment. Games that let you control a target reticle, but give you little or no control over your character's moves and the game's scrolling -- such as Operation Wolf, Dynamite Duke, Virtua Cop, Cabal, NAM-1975 -- are shooting gallery games.

    18. Re:No oldies by dropzonetoe · · Score: 2, Insightful

      I am not able to goto the site from work but as I have been reading the posts I have seen no love for GoldenEye. Console gaming at it's best. If the game is not included in the list then the list is dead to me.

      --
      Look out, you'll shoot Dorkus.
    19. Re:No oldies by Pearson · · Score: 1

      I was going to say Doom, since that was the one that changed gaming the most for me, but I only played it on a PC, and this list is console only.

      --
      I...I'm attacking the darkness!
    20. Re:No oldies by Anonymous Coward · · Score: 0

      I remember playing "Elite" on the old "BBC B" Micro at school. Those were the days' when the floppy disks were bigger than CD's and actually Floppy! :D

    21. Re:No oldies by RogueyWon · · Score: 4, Insightful

      Agreed. In rough order of age, I think my picks would have to be:

      Space Invaders - the first video game which is actually fun to play and doesn't need a second player as an opponent.

      Elite - the original thinking man's game. Set new standards for scope and depth.

      Mario Brothers - pretty much instrumental in establishing the home console market.

      Ultima IV - demonstrated that games could actually have a serious, intelligent storyline and didn't need to be just about going out to beat up the Big Bad.

      Final Fantasy II - essentially gave birth to the modern Japanese RPG genre (the original was pretty much a hack and slash dungeon crawler). Gave us all the emo teen character designs with silly hair that we know and love today.

      Wing Commander - this was the game that proved that presentation could sell and meant that developers also started to think about how to make their games looked good and had well-presented stories. It also, arguably, started the long-running arms race that PC gamers face in trying to ensure that their machine can run the latest games.

      Doom - Wolfenstein 3d and Ultima Underworld might have got there first (though UU doesn't quite belong to the same genre), but it was Doom that brought the first-person action game to the masses.

      Command & Conquer - I know, I know, Dune 2 is the obvious pick for "first true RTS", but I think C&C is ultimately the game that deserves the credit. It invented the drag-click interface, which has been at the heart of pretty much every PC RTS interface since then. Today, Dune 2 feels borderline unplayable, but C&C doesn't feel all that different to its sequels.`

      Final Fantasy VII - Not fundamentally different to its predecessors, except in terms of graphics. However, this was the game that gave the Playstation credibility and changed the shape of the console market irreversibly.

      Baldur's Gate - Saved the Western-style RPG from oblivion, at a time when the Gold Box games were long since history, the Eye of the Beholder series had fizzled out and the Ultima series had subjected itself to the most hideous degradation imaginable. Without Baldur's Gate, we almost certainly wouldn't have the likes of Oblivion and Mass Effect today, as they'd never have been seen as commercially viable.

      With regard to more recent titles, it's hard to say yet how influential they are, as we haven't had long enough to see their impact on the industry in the long term. However, a few possible candidates that may be influential going forwards are:

      Halo - only a slightly-above-average game in most respects, but it was the first to actually make a console controller feel like a natural way of playing an dps.

      Warcraft 3 - the first game to successfully introduce RPG elements into an RTS. The RPG/RTS hybrid is becoming an increasingly important genre, as has been most recently demonstrated by Dawn of War 2.

      World of Warcraft - the first MMO to go truly mass-market on a worldwide basis.

    22. Re:No oldies by Anonymous Coward · · Score: 0

      I've already modded, but GoldenEye scored #10 on the list. Infact.. here's the list so you can look it over:

      1. Super Mario Kart
      2. Tetris
      3. Grand Theft Auto
      4. Super Mario World
      5. Zelda Ocarina of Time
      6. Halo
      7. Resident Evil IV
      8. Final Fantasy XII
      9. Street Fighter II
      10. GoldenEye
      11. Super Mario 64
      12. Tomb Raider
      13. Metal Gear Solid
      14. Call of Duty 4
      15. Sonic the Hedgehog 2
      16. GTA San Andreas
      17. Super Mario Bros
      18. Zelda: A Link to the Past
      19. Gran Turismo
      20. Final Fantasy VII
      21. Pro Evolution Soccer 4
      22. The Orange Box
      23. Lego Star Wars Complete Saga
      24. Tekken 2
      25. Wii Sports
      26. Pokemon Red/Blue
      27. Guitar Hero
      28. Project Gotham Racing 4
      29. Super Mario Galaxy
      30. Resident Evil
      31. Ico
      32. Chrono Trigger
      33. Gunstar Heroes
      34. Soul Calibur
      35. Advance Wars
      36. Ridge Racer
      37. Super Metroid
      38. Castlevania: Symphony of the Night
      39. GTA Vice City
      40. BioShock
      41. Star Wars: Knights of the Old Republic
      42. The Legend of Zelda: Link's Awakening
      43. God of War
      44. Sega Rally Championship
      45. Starfox 64
      46. Elder Scrolls IV: Oblivion
      47. WarioWare Inc
      48. Saturn Bomberman
      49. Crash Bandicoot
      50. Outrun 2

    23. Re:No oldies by TheRaven64 · · Score: 2, Interesting

      The Catacomb Abyss was the first FPS I ever played. It predated Wolf3D and ran on my 8086 with an EGA display, while Wolfenstein needed a 386. It was the sequel to Catacomb 3-D, another FPS using the same engine. This wasn't the first FPS though, it wasn't even the first FPS John Carmack worked on - Hovertank 3D, I think, gets that title. The first FPS was also the first networked game, and implemented its own networking system by chaining together MIDI ports.

      --
      I am TheRaven on Soylent News
    24. Re:No oldies by Crumplecorn · · Score: 1

      Ico?

      As for Nintendo, enjoy Mario 17.

    25. Re:No oldies by Winckle · · Score: 1

      In the last three generations of consoles (a period of around 13 years) there have only been 3 mario platformers. (64, sunshine, galaxy). And you think galaxy isn't a big step up from 64, then I don't know what to say.

    26. Re:No oldies by Spacejock · · Score: 1

      I have a copy of the PC port but I tend to play the originals in an emulator. My old favourite emu was ZX32 but just like Gerton Lunter's (sp?) Z80 emulator before it, modern CPUs just got too damn fast in the end.

      I can still use ZX32 on my notebook, and that's good enough for now. (Come to think of it, a little netbook with a ZX emu and a copy of every speccy game ever written would make a nice travelling companion.)

    27. Re:No oldies by Chabil+Ha' · · Score: 3, Informative

      You also forgot all the classic adventure games like King's Quest and Space Quest. I cut my computer gaming teeth on those awesome games!

      --
      We're all hypocrites. We all have hidden parts, it's the contrast between them that make us more a hypocrite than others
    28. Re:No oldies by zehaeva · · Score: 1

      I'm not that old, pushing 30, I've played all of those games, most when they were released and seen, and love, Logan's Run.

      The vast majority of the list given don't even really qualify as influential, I mean FF12? .. 12!?!!??! what about the, you know, 11 before it? what about 7? or you know the 1st one? or what about the console RPG that started the whole FF thing, a little game called Dragon Quest?

      the thought that me being, what i understand is, only a little older than that of the average gamer to have played the older games that have the most influence on our modern gaming experience and not to list them is incomprehensible! The list on kotaku doesn't consider influence. a lot of the games listed haven't been out long enough to influence anything. and all of the sequels that added little to no features and failed to push forward their genre. the list given is a great disappointment.

    29. Re:No oldies by mike2R · · Score: 3, Informative

      Agree with most of that, but I think you have to add Sim City and Civilization as genre spawning games. And Star Craft simply due to its massive longevity and player base.

      --
      This sig all sigs devours
    30. Re:No oldies by AntiRush · · Score: 1

      Herzog Zwei actually beat Dune 2 to the market by more than two years. It's the first real time strategy game.

    31. Re:No oldies by jellomizer · · Score: 1

      Bah just a hack of wolfinstiene 3d. And I bet it was based on something else.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    32. Re:No oldies by BeardsmoreA · · Score: 1

      That may be the accepted definition now, but it's unarguably a shooting game played in the 1st person.

    33. Re:No oldies by Anonymous Coward · · Score: 0

      No Dune 2 (first RTW)
      No, Herzog Zwei was the first.

      No Flashback (first motion capture)
      Motion capture? Do you mean rotoscoping? Prince of Persia did it first.

    34. Re:No oldies by Anonymous Coward · · Score: 0

      Then again Tetris certainly isn't a console title either

    35. Re:No oldies by grumbel · · Score: 1

      No Flashback (first motion capture)

      Karateka was first, then Prince of Persia, then Another World and only then Flashback. That said, Flashback had the most fluent animation for quite a few years to come.

    36. Re:No oldies by drinkypoo · · Score: 1

      Whatever else you say about first person shooters, I think if you're making a list of the top 30 most influential games you still have to spend 10% of them on first person shooters; Wolf3D for inventing the genre, Doom for creating the game mod scene that we know and love today, and Quake for being truly three dimensional. Nothing after that really needs to be mentioned on the list - there's been lots of great games since, I'm replaying HL2 right now and I think I'll go through Shogo again shortly thereafter - but neither one really leapt ahead of anything the way those earlier titles did. And Doom is notable not so much for the technology (which was impressive, but not shocking) as for the mod scene.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    37. Re:No oldies by ChinggisK · · Score: 1

      Goldeneye's on there. Not 1980s, admittedly, but made by Rare.

    38. Re:No oldies by Crumplecorn · · Score: 1

      Wikipedia informs me that Dragon Quest only had two main-series non-remakes in the last 3 generations.

      All Marios are basically the same game, just updated for the capabilities of the console they are/were on.

    39. Re:No oldies by orkybash · · Score: 1

      Not sure if you're still at work but GoldenEye is #10.

    40. Re:No oldies by vadim_t · · Score: 3, Interesting

      Then for example the Ishar and Eye of Beholder games are FPSes too?

      True, they are from a "first person" perspective, but the gameplay is nothing alike.

      In Ishar and EOB for instance, the concept of having to shoot at a target with precision is completely inexistent. You have a sword equipped, you click the sword icon, the character swings the sword, and the hit or miss is determined by a virtual dice roll. Being successful at Ishar 3 is a completely different skill as being successful at Quake 3, and mostly a matter of long term thinking, correct selection of equipment, using the right spells, doing the right thing at the right time, etc. The insane reflexes needed in Quake 3 to run and shoot precisely the instant an enemy appears are of absolutely no help.

      Shooting gallery games also are nothing alike a FPS. They invoke different emotions even. In a shooting gallery you normally can't retreat, can't run away and hide behind a corner, can't run after a wounded enemy, can't have a battle between snipers, or to snipe targets from large distances, etc. Shooting galleries are very linear, and things like several people running around like crazy and shooting missiles at each other are inexistent.

    41. Re:No oldies by Anonymous Coward · · Score: 0

      Buh.... Hilton looks like her dog... UGLY

    42. Re:No oldies by Creepy · · Score: 2, Insightful

      It's a travesty that Pitfall didn't make the list - I knew people that bought 2600s just for Pitfall, which practically invented the platform genre as we know it.

      And if you want influential how about Utopia on Intellivision - the grandfather of all Sim games?

      Or B17 bomber on Intellivision (which added intellivoice... of course, it was hillarious southerner synthesized voice (toward the end of that - he didn't show any gameplay though, which I remember not being easy)...

    43. Re:No oldies by Leafheart · · Score: 1

      WTf??? Resident Evil IV influential?? Where is Shadow of the Colossus? Lego Star Wars Complete Saga? Ok, I love these games but I wouldn't call they influential at all.

      I see no Pacman on that list. Something is deeply wrong.

      San Andreas Influential? I concur that the first GTA was pretty important, and maybe, MAYBE, put Vice City on there as it was a major shift on the style, but not San Andreas.

      Final Fantasy XII - muahahahahahahahahah mauhahahahahahah *gasp for air*. Ok I laughed hard on that one. There were 2 big Final Fantasies that indeed made important contributions to the Genre FFIV and FFVII. Those should be on that list. On the RPG side they are missing Secret of Mana.

      I see no representative of the dating-game market (pretty influential in Japan), I don't know which one would that be, maybe Cobra Mission or Princess Maker 1(although I think it was only for PC)

      Adventure, Enduro, Space Invaders and Pit Fall for the Atari. They pushed the boundaries of the console for its generation.

      King of Figthers '95 for the Neo Geo CD

      Mario kart at number one!?!?!?!? What have this kids been smoking?!?!?!?!?

      --
      --- "When you gotta do something wrong. You gotta do it right. (Fighter)"
    44. Re:No oldies by poot_rootbeer · · Score: 1

      That may be the accepted definition now, but [Operation Wolf is] unarguably a shooting game played in the 1st person.

      It's also far, far from the first game of its type, its 1987 release date coming a full fifty years after electronic/mechanical hybrid shooting games like the Seeburg Ray-O-Lite.

    45. Re:No oldies by Creepy · · Score: 1

      Karateka, Prince of Persia, and Another World/Out of this World (the US name) were originally computer games, not console games, though the latter games made it to console. I'm not sure if Karateka ever was ported to a console (possibly an Atari, since I know it was on the ST computer). I'm fairly certain Karateka and Prince of Persia were originally Apple ][ and Another World and Flashback originally Amiga games.

      Another World had a sequel called "Heart of the Alien" that I recall being exclusive to Sega Mega Drive, but it wasn't done by the original developer and was Sprite based. It actually is one of two games where I vastly preferred the graphics of the original game to the sequel (the other would be Rolling Thunder vs Rolling Thunder 2 - I admit, I actually only played the mega drive version of 2, but I saw screenies of the video game version running in MAME years later and it was similar).

    46. Re:No oldies by Triela · · Score: 0

      No Dune 2 (first RTW)

      Herzog Zwei? http://en.wikipedia.org/wiki/Herzog_Zwei

    47. Re:No oldies by Gulthek · · Score: 1

      re: Wing Commander

      Totally spot on. I remember going from 1 meg to 8 megs of memory *just to get the extra animation effects*. In 1991 that was no small upgrade.

    48. Re:No oldies by RogueyWon · · Score: 1

      I considered all three of these titles suggested, but as I was trying to keep it to 10, none of them quite made the cut. The main criterion I was considering was the effect that games had on later games development and cultural attitudes to gaming.

      I think Sim City and Civilisation both fall into the category of "serious games" that Elite pioneered. Yes, they took things to new levels of complexity, but they weren't quite breaking completely uncharted ground in the same way.

      Starcraft didn't really influence later games development, because it didn't really bring anything new to the table. It's not strikingly different to any number of other 2d RTSes that were around at the time (eg. C&C: Red Alert, Dark Reign, Krush Kill & Destroy). While it has had a large public following, this has been a regional, rather than a global phenomenon.

      There were a few others that I didn't quite feel merited inclusion in the top 10, though they were doubtless important (in no particular order - some more tongue in cheek than others):

      Tomb Raider - the first really successful attempt at marketing and selling a game on criteria that... shall we say... have nothing to do with gameplay or technical innovation.

      Quake - took the concept of online deathmatches to the wider gaming public.

      Quake 2 - the game that spurred the mass-market adoption of 3d acceleration technology on the PC.

      Alone in the Dark - the first proper graphical game to actually be scary (I think some of the text adventures and ASCII-art games had pulled this off quite well).

      Star Wars: Force Commander - the moment at which the Star Wars logo on a game stopped being a sure sign of high quality and started to be a toxic warning symbol (partially redeemed in recent years by KoTOR).

      Ultima Underworld - the first RPG to prove that the genre didn't have to be accompanied by dire graphics.

      Halo Wars(???) - possibly the first RTS to actually feel playable on a console(?)

      Grand Theft Auto - for giving us Jack Thompson

    49. Re:No oldies by Fallingcow · · Score: 1

      I liked this part:

      6. Halo
      7. Resident Evil IV

      HAHAHAHA

    50. Re:No oldies by Gizzmonic · · Score: 1

      All Marios are basically the same game, just updated for the capabilities of the console they are/were on.

      Way to reduce and dismiss several gaming revolutions in one snotty, inaccurate statement. Super Mario 1, 2, and 3 are totally the same? And the same as Mario 64? Not even close, chump.

      Next, you'll tell us all movies are "King Kong" and all guitarists are Chuck Berry. Way to be simple, succinct, and totally ignorant!

      --
      (-1, Raw and Uncut is the only way to read)
    51. Re:No oldies by Just+Some+Guy · · Score: 1

      A list of "best" console games without SMB3 at one of the top positions

      It was alright, but not groundbreaking.

      --
      Dewey, what part of this looks like authorities should be involved?
    52. Re:No oldies by Anonymous Coward · · Score: 0

      Doom's major contribution to the genre was not "3d" or "FPS", but DEATHMATCH. So ubiquitous it's become a generic term for a PvP match in an FPS, most don't realize that this term, and mode of gameplay, originated in Doom. On-line multiplayer FPS (via BBSes) began with Doom and the SrDoom add-on.

      And Doom's implementation is still superior in fun-factor to most modern FPSes. Don't believe me? Download a copy of zdaemon and find out the noobs have been missing.

    53. Re:No oldies by UnknownSoldier · · Score: 1

      > Warcraft 3 - the first game to successfully introduce RPG elements into an RTS. The RPG/RTS hybrid is becoming an increasingly important genre, as has been most recently demonstrated by Dawn of War 2.

      No it wasn't -- try the Warcraft 2 Expansion. I know because I later worked with the guys who designed it (And it wasn't Blizzard.)

      WC3 just fleshed the concept out more.

    54. Re:No oldies by Cornflake917 · · Score: 1

      Starcraft didn't really influence later games development, because it didn't really bring anything new to the table. It's not strikingly different to any number of other 2d RTSes that were around at the time (eg. C&C: Red Alert, Dark Reign, Krush Kill & Destroy).

      Are you out of your friggin' mind? There were some major differences between the C&C series, the feel of the game was totally revolutionary. It was the first FPS were each race/faction had completely unique building systems, units, and play styles, and was reasonably balanced.

      While it has had a large public following, this has been a regional, rather than a global phenomenon.

      Starcraft was the top selling-RTS of it's time, and it sold well both in the US and Asia. The fact that it's still a professional sport in Korea, after being released over a decade ago is nothing short of amazing.

    55. Re:No oldies by tepples · · Score: 1

      No Pong.

      Pong was largely a clone of Ralph Baer's patented Odyssey console. Magnavox threatened to sue Atari, and every video game console manufacturer of the first three generations ended up having to pay a royalty to Magnavox.

    56. Re:No oldies by jd · · Score: 1

      Right On, Commander.

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    57. Re:No oldies by cbhacking · · Score: 1

      StarCraft I would include not so much for its longevity and player base - those are statistics, which may indicate influence, but are not themselves influence. Instead, I would credit SC with essentially birthing the E-sports competition. True, it wasn't through any particular design of StarCraft aside from the fact that it was a good game with excellent multi-player capabilities (including out-of-the-box integrated Internet play, nearly unheard of back then), but it's still the game which most influenced that entire aspect of society.

      Also, read the summary. This is a list of CONSOLE games. None of the games you mention, and only some of the ones the GP mentioned, were primarily intended for the console.

      --
      There's no place I could be, since I've found Serenity...
    58. Re:No oldies by jd · · Score: 1

      Knight Lore and Elite were definitely revolutionary, ground-breaking games. Revs could be considered in that category, as one of the first racing sims as opposed to Pole Position-style racing games.

      Oh, there were MANY games from back then that completely changed the way games were looked at. Some were from the US (Sir Tech's Wizardry I, the infamous Dungeon), some were from the UK.

      I doubt there would be any MMORGs today if there had been no Essex MUD or AberMUD. The first really introduced large-scale networked gaming, the second introduced the idea that such games need not be pure text. Everything after is derived with more compute power but little or no actual innovation.

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    59. Re:No oldies by Anonymous Coward · · Score: 0

      There is no SMB but Super Mario Bros. Repeat 100 times, and try again.

    60. Re:No oldies by Anonymous Coward · · Score: 0

      And where is Lords of Midnight?

      Thankyou so much! I spent hours on that game as a kid, but couldn't for the life of me remember what it was called. Consider yourself a few notches higher in my book of manlove.

    61. Re:No oldies by mattack2 · · Score: 1

      http://en.wikipedia.org/wiki/Karateka_(video_game)
      says it made it to Atari 7800, Famicom (NES), GameBoy.. those are the consoles that I recognize.

      http://en.wikipedia.org/wiki/Another_World_(video_game)
      says Another World/Out of this world made it to the Gameboy Advance, Sega Mega Drive, Sega Mega CD, SNES.

    62. Re:No oldies by fava · · Score: 1

      What about Duct Hunt? You cant forget Duck Hunt!

    63. Re:No oldies by Anonymous Coward · · Score: 0

      the list is for CONSOLE games, not VIDEO games in general.

      flashback did not have a lasting legacy, you'd have to give that to prince of persia, despite flashback being a better game...

      they shud have pong and I dont recall seeing pac man on the list....

  4. Well... by DoChEx · · Score: 2, Insightful

    if they actually did a proper list no one would be talking about it.

    1. Re:Well... by Ruede · · Score: 0

      half life 1 ( + cs)

    2. Re:Well... by Anonymous Coward · · Score: 0

      "Console" (+ reading comprehension)

  5. Key word: "console" by Anonymous Coward · · Score: 0

    Did everyone miss the word "console" in the summary?

    1. Re:Key word: "console" by Klintus+Fang · · Score: 3, Insightful

      i did notice the word console in the summary. of course, the second item on their list, tetris, wasn't a console game. It was ported to many consoles long after it was already a very old game. But it was an arcade game from the 80s that wasn't ported to any consoles until much later.

      --
      In a minute there is time For decisions and revisions which a minute will reverse. -T.S. Eliot
    2. Re:Key word: "console" by Anonymous Coward · · Score: 0

      If you consider the Gameboy a console, then Tetris was very important.

    3. Re:Key word: "console" by Creepy · · Score: 1

      It was first programmed on a Russian DEC PDP-11 clone then ported to PC and everything else. Seems to me it was on consoles within months, not years, though. The arcade version seemed like it came out an eternity after it came out on consoles, but PC to console wasn't long.

  6. All Wrong by Anonymous Coward · · Score: 0

    Rapelay is the right answer. Rapelay

  7. the best, hehe by Anonymous Coward · · Score: 0

    1Âmetal gear solid,
    2Â mario bros

  8. Srsly? by rennerik · · Score: 2, Funny

    Mario Kart??

    Next year's list will definitely have to include Peggle Extreme.

    1. Re:Srsly? by bilbravo · · Score: 1

      Peggle Nights is where it's at!

  9. Bad Definition of Influential by evilsofa · · Score: 2, Informative

    The linked article uses the word "influential", while the Guiness Records list does not. Guiness uses this criteria: "a top 50 list of games ranked both on their importance and on how fun they are to play." In this case, importance doesn't mean influential. Reading the linked article, it seems that by "importance", they mean which games sold the most and for the longest time.

    A list of influential games would be entirely different, with games like Wolfenstein 3D, Dune II and Ultima III at the top.

    1. Re:Bad Definition of Influential by Xest · · Score: 4, Informative

      If that's true about their definition of importance then the list is even more incorrect. Have a look here:

      http://en.wikipedia.org/wiki/List_of_best-selling_video_games

      If the 8 million units figure for Super Mario Kart is true then there are tens of games that outsold it and possibly for a longer period. Halo 2 is oddly a possibility but more importantly, GTA: San Andreas, Gran Turismo, FFVII.

      About the only way Mario Kart could be top is if you bundled all Mario Kart versions together, but then if you apply the same method to say, Grand Theft Auto or the Halo franchise then it starts to slip right back down again.

      So in other words, I don't think that list is even correct by any reasonable metric at all.

      I don't really know how they compiled the list, it's certainly not on lasting legacy - I can barely even remember the original super mario kart, but everyone remembers space invaders for example. It's not on sales figures because super mario kart comes way, way down the list again, possibly as far down as past number 50. It can't be influence because really, how many SMK clones are there vs. say, Doom clones?

      As stated earlier in the thread it seems like it's basically just one persons list of their top 50 favourite games. It certainly doesn't seem to be based on any objective measure that's for sure as I can't find any objective measure that fits their results, on the contrary, all objective measures seem to contradict their results completely even when combined in different combinations.

    2. Re:Bad Definition of Influential by paintswithcolour · · Score: 1
      Like the other poster mentions there doesn't seem to be any objective metric here at all.

      Bioshock sold well and was well received - but I wouldn't call it influential - you'd have to put System Shock on the list then surely.

      But on the other hand I thought Ico was considered a commercial failure - despite being well received. It does count as an influence for the, much better selling, Shadow of the Colossus (so why isn't that on the list instead?).

    3. Re:Bad Definition of Influential by Anonymous Coward · · Score: 0

      Units sold?

      Look at the the top grossing films of all time as a comparison. No real film buff is going to tell you that Spider Man or Finding Nemo or (!) Transformers makes the short list for most influential film. You could handily argue against Dark Knight too - how can it be influential if it's a year out?

      "Influence" is by its nature not a fully syntactic descriptor, so applying an only functional measure to gauge it misses the point.

    4. Re:Bad Definition of Influential by Xest · · Score: 1

      I agree with you completely, my point was that Mario Kart doesn't come out top with any other metric or combination of metrics either though which is why the list is rather questionable.

      Even taking out statistical methods of deciding though (i.e. units sold, review ratings etc.) it's still hard to figure how Mario Kart could be classed as more influential than something such as Space Invaders or say Doom or Wolfenstein.

      The only way of getting it to the top of the most influential list is if it's done defying any sensible and objective measure of influence be it numeric or not which is why I still can't help but feel the list is just a list of top 50 games for person x which makes the list worthless due to it being entirely subjective. If they're going to state it as a top 50 list of influential games of all time then it would be nice if they could justify their decisions, else they may as well just file it with all the other millions of worthless "My top 50 favourite whatever" lists on the internet.

    5. Re:Bad Definition of Influential by Anonymous Coward · · Score: 0

      I agree.

      Furthermore, I fail to understand how brand new titles such as Bioware, The Orange Box and Oblivion can have had influence on the gaming history. I'm not at all saying their bad, they're just so damn new and all have their predecessors, whom should have been named instead.

    6. Re:Bad Definition of Influential by Derekloffin · · Score: 1

      Now that does explain a great deal. Still not the best list, but a heck of a lot better than a list of influential games.

  10. MCSE by Anonymous Coward · · Score: 1, Funny

    Minesweeper Consultant, Solitaire Expert

  11. Only console games? by gzipped_tar · · Score: 1

    On the console, I choose Tetris.

    But if the word "game" is broadened to include all kinds of games not necessarily video games, I say it's chess. Chess has become part of history in both the West and the East (China, Korea and Japan all have traditional board games originated from the same root with chess and they remain very similar to each other to this day). In China it's even part of the language -- there are many idiomatic phrases that originated as game terms. And after all these years it's still fun to play.

    </off-topic>

    --
    Colorless green Cthulhu waits dreaming furiously.
  12. Guinness who? by Scott+Kevill · · Score: 4, Insightful

    Desperately trying to stay relevant. When was the last time anyone cared about them?

    As for the the liquid (just) form of Guinness.. now we're talking.

    --
    GameRanger - multiplayer gaming service for PC and Mac games
  13. the list is a total mess by SethJohnson · · Score: 1



    I agree with all the assumptions that the authors of the list have little awareness of console gaming history. Influential? And there's no Tony Hawk Pro Skater? Prior to Grand Theft Auto III, I believe that THPS sold more units than any other console game in history.

    Oddly, Grand Theft Auto (1) is listed, but that only came out for the PC and Playstation 1, and never really created any excitement until the GTA3 was released on the PS2. Oh, well.

    Seth

    1. Re:the list is a total mess by Anonymous Coward · · Score: 0

      I believe that THPS sold more units than any other console game in history.

      You mean THPS sold more than 40Mil? More than SMB?
      Or without counting it as a pack in more than 18Mil?
      More than SMB3?

    2. Re:the list is a total mess by SethJohnson · · Score: 1

      It's a record that's hard to compare. SMB wasn't available across multiple vendors' consoles. THPS was on several platforms. This list hasn't been updated since 2007, but you can look for yourself. For some reason, SMB isn't listed, but I don't doubt it had strong sales.

      Seth

    3. Re:the list is a total mess by Anonymous Coward · · Score: 0

      And that still doesn't compare with the fat plumber, considering that if you add all the versions of THPS then you have to add all versions of Mario(let's be nice here, only platformers).
      And believe me you don't want to go that way as :
      SMB1 was the single best selling game at 40Mil+ before Wiisport
      SMB3 was at 18Mil
      SML at 14Mil
      SM64 at 11 Mil
      etc...

      Seriously there's a reason the single best selling franchise of game is actually Mario.

      http://en.wikipedia.org/wiki/List_of_best-selling_video_games
      They've got the actually sources I'm too lazy to check (they should be in Nintendo's reports anyway)

    4. Re:the list is a total mess by hesiod · · Score: 1

      You also need to consider that since SMB was included with the console (most of them, anyway), game purchases and copies owned are two entirely different numbers.

  14. uhm.. by SuperDre · · Score: 1, Interesting

    'Super mario kart' most influential game? with that game at the top you can't take the guinessbook of record serious anymore.. there was nothing new about that game.. I guess Doom or wolfenstein3d should be on position 1 as that one was the most influential game ever (I'm not a Doom fan, but that one really changed the face of computergaming as we know it)..

    1. Re:uhm.. by Ogive17 · · Score: 1

      This was a list for CONSOLE games.

      I wouldn't expect Mario Kart to be at #1, but looking back I realize I've owned 3 of the 4 (never had a N64). The one I didn't own, I spent my entire freshman year in college playing it. From 97-99 Mario Kart 64 and Goldeneye were THE games to play.

      So I think the Mario Kart franchise deserves it's place near the top, at the very least.

      --
      "Action without philosophy is a lethal weapon; philosophy without action is worthless."
  15. *sigh* by WWWWolf · · Score: 3, Interesting

    BioShock without System Shock series? (And since BioShock is such a recent game, exactly what has it had the chance to influence yet?)

    Advance Wars, which is just a glorified Empire?

    Grand Theft Auto series picked because it's the "most controversial series"? Ever heard of this little game series called Doom?

    No mention whatsoever of the Ultima and Wizardry series, which laid the foundation for pretty much all of the CRPGs ever?

    *sigh*

    1. Re:*sigh* by FoamingToad · · Score: 1

      (And since BioShock is such a recent game, exactly what has it had the chance to influence yet?)

      Well, you could look at Fallout 3 - there's a fair bit of the style that looks astonishingly similar to Bioshock... just look at the "Please Stand By" TV display for example.

      [Cocking a snook at the blatant neophilia of the list]

    2. Re:*sigh* by Anonymous Coward · · Score: 0

      How come nobody notices that this is a ranking of CONSOLE games?

    3. Re:*sigh* by WWWWolf · · Score: 1

      How come nobody notices that this is a ranking of CONSOLE games?

      Okay, I'm blind.

      But yet - how, pray tell, console games are somehow incredibly different from computer games? This is an important question if you look at influences. Did, say, computer and console RPGs develop in vacuum, completely independent of each other? Was it really Grand Theft Auto that annoyed the hell out of moral panic fans, or were they already annoyed by Doom? There's two ways to play; there's one big game development and appreciation culture (although with different sub-factions, because there's so many ways to make and play games).

  16. DOOM or Wolfenstein? by AliasMarlowe · · Score: 2, Funny

    Doom and Wolfenstein were the ones that I remember most. Oh, and the Microsoft BSOD - that game could just jump up by surprise at any time.

    --
    Those who can make you believe absurdities can make you commit atrocities. - Voltaire
    1. Re:DOOM or Wolfenstein? by MadnessASAP · · Score: 4, Insightful

      Doom, C&C, Total Annhialation were all big ones for me. UT was pretty huge. Oh and Starcraft should be pretty close to the top. C&C I think was one of the big games that brought the RTS to the world. And TA is an RTS which I still don't think is matched to this day.

      --
      I may agree with what you say, but I will defend to the death your right to face the consequences of saying it.
    2. Re:DOOM or Wolfenstein? by ADT7 · · Score: 0

      And TA is an RTS which I still don't think is matched to this day.

      Personally I don't think it ever will be. Myself and a small group of my friends still play it on occasion.

      Supreme Commander was such a letdown. It did many things brilliantly (the cartographic view included in one of the later patches being one of them), but it just wasn't TA at it's heart.

    3. Re:DOOM or Wolfenstein? by Phisbut · · Score: 1

      Doom, C&C, Total Annhialation were all big ones for me. UT was pretty huge. Oh and Starcraft should be pretty close to the top. C&C I think was one of the big games that brought the RTS to the world. And TA is an RTS which I still don't think is matched to this day.

      While those were all good games, none of them were even decent on consoles, so why on earth should they make it on a list of best console games?

      Go play Starcraft with a D-Pad and tell me how fun that is...

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    4. Re:DOOM or Wolfenstein? by The+Moof · · Score: 1

      I'd give the "bringing RTS to the world" crown to Warcraft II. Everyone I know played it, even people I would've never imagined touching a computer in their lifetime. Looking at the list, it looks like any iterations of Warcraft were left off. Even WoW.

      Despite how much I'm personally not a fan of WoW, you can't deny its influence over the MMOG market.

    5. Re:DOOM or Wolfenstein? by The+Moof · · Score: 1

      And now that I've stopped to pay a little more attention, it's a Console Game only list, so scratch that whole... everything. Then again, not sure how you can make an 'influential' game list and limit it to console-only...

    6. Re:DOOM or Wolfenstein? by Anonymous Coward · · Score: 0

      Even before C&C red alert etc.. don't forget dune & dune2000, then we had warcraft.

    7. Re:DOOM or Wolfenstein? by Anonymous Coward · · Score: 0

      Joke's on you! You played SC on the N64 using the analog stick! Oooooo, pwnt!

  17. Not a very good list by Derekloffin · · Score: 1

    There are a lot up there that certainly deserve to be there, but there is near equal number that aren't really 'influential' games, but rather games that people simply liked. Bioshock for instance, while a great game, I can't think of much in the way of influence it has had. As others have mentioned, there is some seriously huge omissions of games that certainly had huge impacts like Dune 2.

  18. Influencing what? Education, Sports, or Fun? by freedom_india · · Score: 1

    Assuming it was Influencing Education then i got to vote for:
    1) Democracy 1 & 2 (Positech games: taught in many schools in UK).
    2) Political machine 2004 & 2008: (teaches about the power of money in today's politics, something Democracy 2 leaves out)

    Influencing Sports:
    1) Wii Sports: Seriously. 30 mins of playing tennis with your spouse will leave you wheezing and gasping for breadth, and makes you tear off your head bands and just lie down.
    2) Can't think of anything close enough.

    Influencing Fun:
    1) Mario bros under any Platform
    2) Age of Empires: Rise of Rome
    3) Civilization III

    --
    "Doing what i can, with what i have." ~ Burt Gummer
  19. what they're missing by Anonymous Coward · · Score: 0

    They've ignored many great series, entire genres, and all of the earlier games.

    I don't see any turn-based strategy titles on the list like Langrisser, Fire Emblem, or Super Robot Taisen.

    I don't see any shmups such as Gradius, or the newer danmaku style like Dodonpachi. Or perhaps the Hudson Soft shmups/shooting caravan/PC-Engine Teikoku? nah, that wasn't influential at all...

    none of the classics like Centipede or Pac Man?

    no Megaman? no Phantasy Star? none of the early Falcom series like Ys or Dragon Slayer? no DOOM? no Ultima? no Infocom? no Warcraft!?

    lol Super Mario Kart.

    1. Re:what they're missing by grumbel · · Score: 1

      I don't see any turn-based strategy titles on the list like Langrisser, Fire Emblem, or Super Robot Taisen.

      Advanced Wars is on there.

  20. The point is ..... by Anonymous Coward · · Score: 0

    does this guy know WHAT a videogame IS?

  21. Additionally: fun for who? by Moraelin · · Score: 5, Insightful

    Additionally, fun for who? It's a thoroughly subjective thing.

    As a good example, take The Sims. It sold more copies than the top two FPS _combined_, and got more women into gaming than any game before it. Some people obviously loved it. But put some l33t FPS'ers in front of it, and most of them will find it a pointles waste of time: where's the score? Where's the competition with other players? Where are the bragging rights? Etc. And make no mistake, viceversa too. A lot of the people who loved The Sims, thought that Quake 3 or CounterStrike sucked.

    E.g., if we're talking about consoles, take _the_ number one flame-war from the N64 era: platformers vs RPGs. At a time when there were more Final Fantasy games sold than all N64 Nintendo games combined, the his-own-fanboy Hiroshi Yamauchi shot his mouth all over the place with such pearls as "[People who play RPGs are] depressed gamers who like to sit alone in their dark rooms and play slow games" and (about RPGs again) "Stop playing boring games." Never mind that he was proud to never having played either kind of game (or any game at all, for that matter,) so he was basically just telling us "buy my game and not the competitors" in the most obnoxious asshat way. But lots of actual gamers did fall squarely into one of the categories:

    A) "if I wanted to read, I'd get a book" vs

    B) "what's the point if there's no story?"

    And the flamewar between the two laid waste to many a board.

    Which of them was right? Neither, actually. In a subjective matter of taste there is no "right" or "wrong".

    But what I'm trying to say is: who decides which game is more fun? A lot of the guys from category A would have ranked FF7 as the biggest pile of crap, while a lot of those from category B thought that Mario 64 was a simplistic kiddie game. And both were right... for their own subjective tastes.

    So basically it seems strange to me see such a list which combines something which can be measured objectively (sales, sequels, whatever you measure success and influence in) with something purely subjective (fun.) It's like claiming to make a top of cars based on horsepower _and_ how nice their colour is.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Additionally: fun for who? by N1AK · · Score: 1

      But what I'm trying to say is: who decides which game is more fun? A lot of the guys from category A would have ranked FF7 as the biggest pile of crap, while a lot of those from category B thought that Mario 64 was a simplistic kiddie game. And both were right... for their own subjective tastes.

      Everything you said was absolutely right, and it's a real shame that people can be so pigeonholed into one definition of what types of game they like.

      FF7 would still rank as the closest thing to my top choice in a game, but I still thought Mario 64 was fantastic, I loved Halo single player and Halo 2/3s multiplayer, the best game I have played in around a year was Fallout 3, Sim City 2000 has wasted an indecent amount of my life and one of the most played games on my 360 is Geometry Wars. There are good games in so many different genres, it seems like a real waste to ignore so many for no good reason.

    2. Re:Additionally: fun for who? by Anonymous Coward · · Score: 0

      "At a time when there were more Final Fantasy games sold than all N64 Nintendo games combined"

      Incidentally that's why the game that sold the most in that era was Super Mario 64 with more than 11Mil sold?

    3. Re:Additionally: fun for who? by Chrono11901 · · Score: 1

      ff7,m64,zelda:oot, mgs would be in my top 5

      The era of "lets take the 2d fun and make it 3d" was the peak of the gaming industry (imho) vs the lets take X and make it more shiny.

    4. Re:Additionally: fun for who? by merreborn · · Score: 1

      "[People who play RPGs are] depressed gamers who like to sit alone in their dark rooms and play slow games"

      That's an eerily accurate description of me playing FFVII and VIII in highschool...

    5. Re:Additionally: fun for who? by Hubbell · · Score: 1

      If I ever had the money for a 360 I'd get it almost entirely for Geometry Wars, atleast until i played COD5 a few weeks ago at my friend's house.

  22. No Metal Gear? Guitar Hero is influential? Halo?! by seventhevening · · Score: 1

    The original Metal Gear was one of the first game to emphasize stealth elements and practically birthed an entire genre. A majority of action games on the market have at least some stealth elements that originated from Metal Gear. At the very least they put Metal Gear Solid, but the original is more deserving. Additionally, why the hell is Guitar Hero on there? It's exactly the same as Guitar Freaks, which came out 10 years ago. And Halo is revolutionary how? This list is totally ridiculous.

  23. Something's missing! by 91degrees · · Score: 1

    Nothing from Id? Carmack pretty much invented the FPS! Every FPS owes something to Wolf3D! No Elite; possibly the first simulator. Where's Adventure in that list?

    Okay - perhaps we're only looking at console games (Which makes Tetris a bit of an oddity). Grand Theft Auto gets three mentions, but GTA 3 isn't one of them. VC and SA may have been improvements but they weren't more influential. Outrun 2 but no outrun? Why is Pokemon all the way down at 26 and Guitar Hero at 27? Where's Singstar, and anything for Sony's EyeToy? Can you really say these haven't influenced gaming?

    Are they using a meaning of "influential" that I've not heard before, or are these "industry experts" all 14 year olds?

  24. What a dumb list by Stormwatch · · Score: 1

    It's really terrible. Not even one shooter!

  25. Those aren't console games by ConanG · · Score: 4, Insightful

    The list is totally fubar, but remember one thing: it's a console list.

    1. Re:Those aren't console games by uncledrax · · Score: 1

      I agree that the list is FUBAR, and that for the most part it is in fact a consoler's list (but hey, they play games too)..

      One thing I really dislike about lists like this is 'newer' games often float towards the top because it's fresh in people's mind.

      I'm sorry, but I don't see anything Novel about CoD4. I just don't.

      For 'Influential' games, I'd peg stuff like the old Bard's Tale (since it pretty much solidified the semi-graphical RPG in the world), and as much as I hate it, I'd even put WoW near the top (on the basis that it's claiming more users then probably any video game ever..).

      Early stuff that started it all should just be assumed and as such the list should be 'Top 50 Most Influential games that are not Space War, Pong, or PacMan'

      --
      ----- The internet has given everyone the ability to have their voice heard equally as loud.. even if they shouldn't be
    2. Re:Those aren't console games by PriceIke · · Score: 1

      That isn't much consolation.

      --
      It's not a lie. It's the truth with lossy compression.
    3. Re:Those aren't console games by virg_mattes · · Score: 2, Insightful

      I agree that WoW is a very influential game and The Bard's Tale was a great game (although in my mind, Temple of Apshai, Ultima and/or Might & Magic would bump out that particular title), but they're not console games and the list is for console games exclusively.

      This list is full of fail (how any console list can exclude all titles for the Atari 2600 is beyond my ken), but it's not because WoW isn't on it.

      Virg

    4. Re:Those aren't console games by mattack2 · · Score: 1

      While you're absolutely right about them not being console games, a so-called "spiritual sequel", also called The Bard's Tale, was made for the PS2. I think it was a very fun and very funny game. http://en.wikipedia.org/wiki/The_Bard's_Tale_(2004)

      Unfortunately, I don't think it did too well. (Just like the highly rated Psychonauts.)

  26. More objective criteria needed by Novus · · Score: 1

    This sort of discussion is meaningless without a decent definition of "influential". I suggest "introduced central ideas to gaming that are well known", which can then be quantified based on e.g. number of players. Games that introduce important ideas can be said to create their own genres.

    So, for example, taking modern genres to start off with, for the real-time strategy genre, the most influential game could be Dune II, from which the Command & Conquer, WarCraft and StarCraft series derive. For first-person shooters, most of the ideas were introduced in either Wolfenstein 3D (basic FPS concept) or Doom (up/down movement, many interactions with the environment such as triggering doors and lifts). The platform game gets much of its ideas from Space Panic (platforms) and Donkey Kong (jumping).

    1. Re:More objective criteria needed by Spacejock · · Score: 1

      Do my eyes deceive me or did they even miss the original Atari ST version of Dungeon Master? I knew a computer shop owner who used to have people queuing up to buy an ST so they could get DM with it.

  27. What about... by Shrike82 · · Score: 1

    Starfox on the SNES. Didn't that have the first in-cartridge hardware for improving performance? What about Micro Machines on the Mega Drive. Didn't that have the first in-cartridge slots to let 4 players race simultaneously?

    And as for Oblivion being on there, and Morrowind not being there.....well....I'm lost for words.

    That's the trouble with lists based on subjective criteria.

    --
    You can advertise in this sig from as little as £99.99 a month!
    1. Re:What about... by Stormwatch · · Score: 2, Interesting

      Starfox on the SNES. Didn't that have the first in-cartridge hardware for improving performance?

      Actually, no.

      - Many later games for the Atari 2600 included bank switching hardware.
      - Perhaps all but the simplest games for the NES used MMCs.
      - Several early SNES games used DSPs.

    2. Re:What about... by Anonymous Coward · · Score: 0

      I wouldn't really count bank switching even in the same league as a math co-processor.

    3. Re:What about... by Bambi+Dee · · Score: 1

      The Ballblazer and Commando cartridges for the Atari 7800 (1987 and 1988) had the Atari home computers' POKEY soundchip to add to the 7800's limited built-in audio capabilities... though "influential" isn't a word that comes to mind there, I suppose.

    4. Re:What about... by Anonymous Coward · · Score: 0

      Like GP, I wasn't aware of this, and thought Starfox to be the first.

      The reason being that Nintendo conducted an absolutely absurd (for the time) ad blitz for the game. To the point where I (not even owning an SNES at that point) received regular fliers in the mail extolling its virtues. Once, I think I even got a VHS cassette in my mailbox. (I have no idea how they got my address. For all I know, they were aiming for every ten year old in the country they could find.)

      On top of that, of course, were the TV ads.

      And all of them, without exception, extolled the SuperFX chip and proclaimed this was the first game ever to use it. Which it was, of course. That's just a fact of limited utility, given what you've pointed out about earlier on-cartridge chips.

      I was ten at the time, and was perfectly willing to accept this at face value. I'd seen wireframe games before, but never with the wireframes colored in, or with so damn much flying around onscreen.

      So, like GP, I've just sort of been under that impression ever since, not ever really having had enough of a reason to dig into console technology to know otherwise.

    5. Re:What about... by Odin_Tiger · · Score: 1

      Yeah, as others have said, this is just a list of currently popular games or the most well-known representatives of currently popular franchises. Influence has nothing to do with it. Oblivion could never have hoped to be as big as it was without all the buzz generated by people who played Morrowind.

      I don't see how FF XII can even be on the list; it hasn't even been around long enough to be an influence to anything else, and since it is such a derivative of MMO's without adding much (anything?) new to RPG's in general, I don't think it's likely it will be seen as influential in the future.

      I don't see any RTS's on there. How the hell could they miss Starcraft, or even Warcraft III, which had such an incredible editor it spawned a few unrelated genres of it's own? I don't see any construction simulators. SimCity 2000? [Insert Industry Here] Tycoon? I don't see any adventure games. Even if you accept that adventure games aren't terribly big sellers, you can't deny that Myst and Riven were incredible in terms of atmosphere and engaging plot, and one can only imagine the sort of effect that the earliest text adventure games had on budding game developers back in the stone ages of the industry.

      --
      Unpleasantries.
    6. Re:What about... by WeatherServo9 · · Score: 1

      Even before that: Pitfall II on the Atari 2600 (1984) included an extra chip to help provide multi channel music in addition to sound effects and graphical enhancements. Even before then Atari 2600 Asteroids in 1981 was the first game on the system to utilize bank switching.

    7. Re:What about... by Bambi+Dee · · Score: 1

      Oh? Pitfall II did always seem rather more "musical" than most games...

  28. Pong by ConanG · · Score: 5, Insightful

    I would put Pong ahead of Super Mario Brothers. Before Pong, there was no video game industry. It didn't exist. Not just consoles, but outside a few projects by various companies and people, there weren't any games at all. Super Mario comes in second, then Space Invaders I think.

    1. Re:Pong by Ihmhi · · Score: 2, Insightful

      Agreed. Pong was a game that sold a console. Shit, Pong WAS the console.

      You think anyone but Tiger games could get away with selling a one-game console for a few hundred bucks these days?

    2. Re:Pong by Anonymous Coward · · Score: 0

      No Pac-Man, Frogger, Space Invaders/Galaga, Combat, or Asteroids either. Each of which could be said to be the grand-daddy of a particular type of gameplay or series of knock-offs.

      Yes, there were videogames before 1990, and some of them were quite playable and had replay value.

  29. The original Grand Theft Auto... by jools33 · · Score: 1

    But GTA was inspired first by Siren City on the C64 - this is something that the developers alluded to in GTA Vice City - where the bootup screen was a mockup of a C64 loading screen - so to me that honour should goto Siren City - and its developer Ian Gray.

    I agree with Dune / Dune 2 being on the list - as it was the forerunner of the modern RTS.

    Then before Doom there was Wolfenstein...

    thats with 2 seconds of thought - clearly less has gone into this list...

  30. lyesmith by Anonymous Coward · · Score: 0

    Wolfeinstein3D, Doom, Quake, Elit, Dune, StarCraft, Flashback, Half-Life etc.

    Most of the published Top 50 would not be even in my top 100.

    Basically they picked the best selling console games from the last 5 year, added some they could not leave out (like Tetris)

  31. If these are the most influential console games.. by Canazza · · Score: 3, Informative

    If these are the most influential console games then thank god for PC games, otherwise we'd never have ANYTHING new.

    --
    It pays to be obvious, especially if you have a reputation for being subtle.
  32. Halo by Anonymous Coward · · Score: 0

    Halo above MGS, FFVII, Resi Evil 4, Sonic, Street Fighter etc.

    'nough said.

  33. This is not a ranked list by sleeponthemic · · Score: 1

    The team said they picked Super Mario Kart for the top spot because it is the best-selling racer on the SNES, the GameCube and the DS. Tetris, a good choice for number two, was selected because it is available on at least 50 different gaming platforms. And Grand Theft Auto holds the record for the most controversial series of games.

    So basically they chose three completely different criteria for the top 3.

    Just another watered down list with no care for cohesive conclusion.

    --
    I record my sleeptalking
  34. Re:No Metal Gear? Guitar Hero is influential? Halo by caramelcarrot · · Score: 1

    Yes, seriously, why is HALO of all games the most influential FPS of all time? Doom, quake, wolfenstein, Half-life, Counter-strike, Unreal Tournament are all more important in terms of how they affected the industry than that, quite frankly, bland game. This article HAS to be a troll to get more pageviews.

  35. This list is utter rubbish by damburger · · Score: 2, Insightful

    These games are just ones that are popular now. A proper list would have to include the following at minimum:

    1. Elite - Procedural generation, 3D graphics, open ended game play - in 1984 on a computer with only a few kilobytes of memory. Genius.
    2. Starcraft - The game that became a sport. Still being played to this day by masses of people despite its ludicrously dated graphics
    3. Doom - Wolfenstein came first, but it was Doom that made Id into software Gods and replaced the term 'first person shooter' with 'doom clone' for about 5 years
    4. Counterstrike - A turning point for fps, made the 'tactical shooter' popular in addition to multi-player teamwork
    5. Everquest - World of Warcraft is more popular now, but Everquest set the standard for 3D online fantasy worlds that are as immersive and addictive as being dunked in liquid heroin.

    But of course, nobody cares about history, because people have the attention span of goldfish.

    --
    If we can put a man on the moon, why can't we shoot people for Apollo-related non-sequiturs?
    1. Re:This list is utter rubbish by xolo · · Score: 1

      These games are just ones that are popular now. A proper list would have to include the following at minimum:

      1. Elite - Procedural generation, 3D graphics, open ended game play - in 1984 on a computer with only a few kilobytes of memory. Genius.
      2. Starcraft - The game that became a sport. Still being played to this day by masses of people despite its ludicrously dated graphics
      3. Doom - Wolfenstein came first, but it was Doom that made Id into software Gods and replaced the term 'first person shooter' with 'doom clone' for about 5 years
      4. Counterstrike - A turning point for fps, made the 'tactical shooter' popular in addition to multi-player teamwork
      5. Everquest - World of Warcraft is more popular now, but Everquest set the standard for 3D online fantasy worlds that are as immersive and addictive as being dunked in liquid heroin.

      But of course, nobody cares about history, because people have the attention span of goldfish.

      So really, you don't have a good standard either? It seems that if your standard for 3 were applied to 5 then WoW would be on the list, not Everquest.

    2. Re:This list is utter rubbish by holychicken · · Score: 1

      Console games.

      Repeat: Console games.

      There isn't a single one on your list.

    3. Re:This list is utter rubbish by Anonymous Coward · · Score: 0

      But of course, nobody cares about history, because people have the attention span of goldfish.

      So do you, apparently, because you didn't pay attention long enough to notice that it's a list of console games.

    4. Re:This list is utter rubbish by Anonymous Coward · · Score: 0

      But of course, nobody cares about history, because people have the attention span of goldfish.

      I demand an apolo.. wait, what were we talking about again?

    5. Re:This list is utter rubbish by Anonymous Coward · · Score: 0

      does counterstrike being a MOD for half life make half-life the more influential here?

    6. Re:This list is utter rubbish by Anonymous Coward · · Score: 0

      Don't insult the goldfish: http://www.fish-school.com/

    7. Re:This list is utter rubbish by Anonymous Coward · · Score: 0

      That's a great list, but the summary said *console* games.

    8. Re:This list is utter rubbish by Diginosis · · Score: 1

      4. Counterstrike - A turning point for fps, made the 'tactical shooter' popular in addition to multi-player teamwork

      Wrong. Team fortress was first. You could easily say that Quake influenced Half-Life/Counterstrike as well at least technically speaking. Quake should be #1. See my argument below.

  36. No sense of history by PFI_Optix · · Score: 1

    I see hardly anything older than about 15 years. Where are the console games that shaped console gaming? Where are the 2600 and ColecoVision games and make console gaming relevant in the first place?

    And why limit it to consoles? PC games like Doom, Command & Conquer, and X-COM defined whole genres fifteen years ago.

    Instead we have button mashers like Guitar Hero. Yeah, that's influential. Not trendy look-we-have-a-new-controller at all.

    --
    120 characters for a sig? That's bloody useless.
    1. Re:No sense of history by holychicken · · Score: 2, Insightful

      I don't mean to be a jerk but. . . I have been a serious gamer since the early 80s. If you can't see how influential Guitar Hero has been, from a gaming standpoint, and if you think it is a "button masher" you are quite possibly the most clueless gamer of all time.

      Have you ever even played it?

    2. Re:No sense of history by PFI_Optix · · Score: 1

      Yes, I have. It's a reflex/rote memorization game. It's all about pressing the right button at the right time. That's a button masher.

      It's a DDR pad for the fingers.

      --
      120 characters for a sig? That's bloody useless.
  37. Leisure Suit Larry by Anonymous Coward · · Score: 0

    ..should of made the list.

  38. GG using something subjective in a rating system.. by spazghost · · Score: 1

    Guinness World Records Editor-in-Chief, Craig Glenday, said of the selection process: "We knew this would be a complex task so we invited a crack team of industry experts to form a judging panel - and the result is a 'top 50' list of games ranked both on their importance and on how fun they are to play."

    Okay, so now we're rating games by how 'fun' they are to play? I'm sorry but you cannot use 'fun' as an effective way of rating something. Fun is completely subjective and there is not a solid benchmark for something like this.

    Now what they should've done, is taken all the reviews for all the different titles, as well as news articles and other things documenting public reaction and hype, as well as looking into how each game actually influenced the industry, such as developing cutting edge technology, or setting a standard that redefined how games were developed. Then you would have an accurate way of rating the games.

    But, I'm sorry but rating them by how 'fun' they are is just stupid. There are some games that my girlfriend thinks are the most amazing things ever, yet I can't play for more than 5 minutes without getting bored.

  39. I think you guys are overstating the importance of by Anonymous Coward · · Score: 0

    video games just a teeny bit, for the same reason that comic books are now called graphic novels - you're a bunch of losers with bad personal hygiene and bad social skills all clustering around a niche hobby. Within a generation you'll all be extinct like HAM radio operators.

  40. The Legend of Zelda? by mc1138 · · Score: 4, Insightful

    I know the series got some good mentions, especially Ocarina of Time that brought the series 3D but about the original, first game with a save cartridge, over the top perspective, huge world, second quests! Seriously, a big miss for this list.

  41. IF by nnnich · · Score: 2, Informative

    If it were truly the list of the "most influential" games, we should see the earliest most unknown games ever that inspired the would-be programmers who made the slightly less unknown games which inspired the would-be programmers who made the slightly known games which inspired the would-be programmers to make great, fun games.

    I mean, let's just be honest - what was the most influential part of the barn burning I held last night?

    one match and a piece of straw

    what influences the avalanch? what influences the tsunamis and hurricanes?

    glad as heck to see chrono trigger on there, but what about FFIII? and what the hell is FFXII doing up there? where is dragon warrior I-V?

    but, actually, now that I think about it - they never mentioned what the object being influenced was? we all assume it is the game industry, but they could mean "what influenced us as players".

    --
    she was the daughter of a wealthy florentine pogen read em and weep was her adjustable slogan
  42. Its the Guinness Gamers Edition, ignore it. by dreemernj · · Score: 1

    I've read past versions of the Guiness World Records Gamers Edition. They essentially random select. The Gamers Editions are often filled with, not only incredibly subjective claims, but often flatout lies.

    I believe the last one I looked at was from 2007 and I encourage anyone to flip through it if they happen to be at a book store with an old copy. They list games as First of a genre that clearly aren't. They list games as introducing new features that had been around for a long time.

    Its just a book full of lies some random people that don't know anything about video games (or video gamers for that matter) through together. Nothing more.

    --
    1 (short ton / firkin) = 89.1432354 slugs / keg
  43. the list is clearly not about influence by DragonTHC · · Score: 1

    written by someone who was looking more at sales numbers than actual influence.

    I'm sorry, but adventure was far more influential than mario kart

    But the list isn't about influence, it's a list of the "top 50 console games of all time".

    in that case, they forgot one: Madden football.

    --
    They're using their grammar skills there.
    1. Re:the list is clearly not about influence by jweller · · Score: 1

      Thank god somebody finally said this. Madden is probably the most important sports game of all time. I can remember being just blown away by the number of plays available. It's also the first game franchise I can think of that had yearly updates. It's spawned it's own superstition - the madden cover curse. Nobody even bothers to release a competing game anymore. It's even influenced how football gets covered on t.v.

      NBA Jam, while not a console game, also still ranks pretty damn high on my list of "fun to play" games. It's kind of anti-influential, since sports games have since gone to increasing levels of realism. It really was one of the last just for fun sports games.

      not a game in and of itself, but I remember the 3DO controller allowed you to daisy chain a bunch together. 8 Of us used to play 4 on 4 FIFA soccer, that was always a blast.

    2. Re:the list is clearly not about influence by Anonymous Coward · · Score: 0

      Thank god somebody finally said this. Madden is probably the most important sports game of all time.

      Madden? Oh American football, explains why I never heard of it.

  44. CHANGE THE TITLE TO INCLUDE "CONSOLE" by Kepper · · Score: 1

    Cmon, to the O.P. , edit the damn title to include the word "Console" because when I first glanced at the list , coffee came out of my nose. Like some of the comments.. no doom? no ms. pacman?

    granted, even for a Console list.. how the f*ck did FFXII rank above FFIII ? Guiness Should hold themselves to a higher standard, and I would LOVE to see who the judges were.. fricken morons.

    --
    It's not illegal if you don't get caught.
    1. Re:CHANGE THE TITLE TO INCLUDE "CONSOLE" by holychicken · · Score: 1

      Agreed. Can't expect people to actually read the articles before responding.

    2. Re:CHANGE THE TITLE TO INCLUDE "CONSOLE" by Timex · · Score: 1

      For THAT matter, Dungeon (which most know as "the Zork series") and Adventure together were more influential than any (or all) of the listed games.

      --
      When politicians are involved, everyone loses.
  45. I can't believe it! by Timex · · Score: 1

    "Journey: Escape" (Atari 2600) didn't make the cut!

    --
    When politicians are involved, everyone loses.
    1. Re:I can't believe it! by swaq · · Score: 1

      Never heard of it, and I played quite a bit on the Atari 2600 when I was a kid.

    2. Re:I can't believe it! by Timex · · Score: 1
      --
      When politicians are involved, everyone loses.
  46. Jurassic Games by Organic+Brain+Damage · · Score: 1

    Influential games... 1. Pong, Space Invaders, Missile Command->Nintendo 2. Zork 3. PLATO dungeon games -> Wizardry -> Everquest -> WoW 4. Wolfenstein->Doom 5. Artwick's Flight Simulator became Microsoft's Flight Simulator 6. Sim City 7. Age of Empires 8. Call of Duty (1st popularized the gaming dream of jumping into a tank or plane)

  47. Duke Nukem Forever by n6kuy · · Score: 2, Funny

    Why ain't it on the list?????

    --
    If you disagree with me on social issues, then it's pretty clear that you are a narrow-minded bigot.
  48. Personal taste? by Turiko · · Score: 1

    Isn't this all dependant on your personal tastes? If you liek FPS games, doom and quake will undoubtly rank at the top... if you like RPG games, final fantasy will be on top. This all is quite ridicilous, as there is no huge-scale survey.

  49. Ahoy pirate by b0ttle · · Score: 1

    The top games on my list are the Lucasarts adventures with Monkey Island on top. Id Software games made me spend a lot of time playing too, Wolfenstein 3D and Doom, but playing Quake online was just sick. Unfortunately one day I had to start working and since then I hasn't played any games to the point of dreaming about it.

  50. Only one game to talk about ... by GerardAtJob · · Score: 1

    Super Mario Bros
    SpaceQuest (All Sierra games)
    Dune1 and Dune2
    Doom/Quake/Duke Nukem
    Carmageddon
    Tetris
    StreetFighter2

    With thoses games, you can resume ALL the new games out there

    --
    I can't call that English ;-)
    1. Re:Only one game to talk about ... by GerardAtJob · · Score: 1

      finally... more than one game to talk about ... silly me

      --
      I can't call that English ;-)
  51. Notable misses by revjtanton · · Score: 1
    Madden Half-Life 2 Unreal Wolfenstien Everquest Civilization Sim City

    Half-Life and Unreal DEMAND their precense there simply because of the ENGINES THEY'RE BUILT ON! How many games right now run on the Source Engine? The Unreal Engine?! GTA IV has the Euphoria Engine so that deserves to be up there, but come on!

  52. Star Control 2 by caubert · · Score: 2, Informative

    I can't believe they don't have Starcontrol 2 in their coolness list. The best game ever made

    1. Re:Star Control 2 by mooingyak · · Score: 1

      Fantastic game, but since I've yet to encounter anything like it since, decidedly not influential.

      --
      William of Ockham had no beard. The most likely explanation is that it was chewed off by squirrels every morning.
  53. DNF has heavily influenced my life by TranscendentalAnarch · · Score: 1

    It has taught me the value of patience.

  54. RTFA by Chih · · Score: 1

    I can't believe how many people are saying DOOM, Unreal, EQ, WoW, etc... this is a list of CONSOLE games. Apparently noone read the article before posting. And yes I must be new here.

    --
    For best results, avoid doing stupid things.
    1. Re:RTFA by revjtanton · · Score: 1

      Unreal in particular has a lot to do with console games. What engine do you think powers the almighty Gears of War franchise or beleaguered Mortal Kombat vs. DC Universe?! I recommended Half-Life...why? because the Source Engine powers games like Left 4 Dead. Unreal III IS on XBox anyway. WoW is up for debate, but as far as Unreal is concerned it definitely deserved a place in there.

  55. Doesn't matter by superbus1929 · · Score: 1

    It's not really a matter of a game's quality, it's a matter of how everything spawns off of it.

    For example, video game RPGs spawned off of Akalabeth. That doesn't make it *better* than, say, Final Fantasy or Dragon Quest, but it does make it influential.

    --
    Let's stop dilly-dallying and just change "-1: Overrated" to "-1: Disagree" or "-1: Doesn't Subscribe to Groupthink".
  56. Quake by Diginosis · · Score: 1
    Quake is still the most influential game ever, even more than Doom. You can dispute these reasons because they're just off the top of my head.

    1) First fps you could play online

    2) First fps that used mouse and keyboard (no more pgup pgdown keyboard looking)

    3) First online squad based shooter (team fortress addon)

    4) Quakespy anyone? (Where Gamespy came from)

    5) GLQuake, one of the first fully 3d rendered fps

    6) There are a lot more reasons associated with the design of a full 3d fps

    FPS = Most popular game type ever
    Quake = Most innovative FPS ever
    Quake isn't on the list, therefore the list is an epic fail.
    Logic ftw.

  57. Best. Game. Ever. (for a while) by ittybad · · Score: 1

    Legend of Zelda, why is this not mentioned. Common now.

    --
    No single raindrop believes it is to blame for the flood.
  58. Starfox 64 wtf?!? by Anonymous Coward · · Score: 0

    That's odd.. I can't recall another game that had "wow'd" me as much as the original Starfox did in its day. 64 was absolute crap in comparison.

  59. John Madden Football? by Kadagan+AU · · Score: 1

    After reading this (horrible) list, I think Madden belongs on there ahead of some of these items. There are enough people arguing about top 5 or so that I won't get involved in that one, but Madden should be in the top 30.

    --
    This space for rent, inquire within.
  60. Fail List by RsJtSu · · Score: 1

    I think for once, every console gamer in the world can agree that this list is insanely incorrect. Maybe that's the record:
    "First Time All Console Gamers Agree On A Game List In History".

  61. Stargate (duh) by Anonymous Coward · · Score: 0

    Stargate (Williams Defender II) was the first game to have processed game play outside the visible screen. It had a sensor/map that showed you what was happening outside of the visible gamespace.

    Nearly every single game since then has this. Mario Bros obviously didn't, but it influenced gaming forever to expand the gameplay to a fuzzy "third dimension" of off screen play.

  62. Ahem.Console had BlakeStone,HalloweenHary,CmdrKeen by Anonymous Coward · · Score: 1, Interesting

    All these were on console. Per scale, Blake Stone was more popular than Wolfenstein 3D and Doom combined. Commander Keen was the kindergartner game made by the Johns of ID Software. What topped all of these was moreso Halloween Harry than all of the others; it rocked more than Duke Nukem 3D, and without the gore.

    I've seen all these on sonsole, customized through Apogee software and they all rocked.

  63. Hands down, Madden Football! by DJ_Maiko · · Score: 0

    I know folks will argue with my choice based on tech advances, etc. But by far the game that blew the console market up again (after Atari, Intellivision & Colecovision folded) was John Madden Football for the Sega Genesis. This game not only revolutionized gaming but also blasted the door open on the lucrative sports gaming, sub-market. But innovations, you ask? How about utilizing celebrity to be a part of the game & in its marketing/naming

    . Besides, its the only game to date to have a full season worth of shows, for several season now, dedicated to it: ESPNs Madden Nation.

    --
    Live as if you were to die tomorrow. Learn as if you were to live forever. -Mahatma Ghandi
  64. Intellivision! by tjstork · · Score: 1

    Four Intellivision games should be on top of the list.

    Intellivision NBL Baseball and NFL Football.

    Even now, people look at a system and ask, "what's the football look like", and the framing of that question was done none other by Mattel, who hired George Plimpton to essentially go on TV and say "Look at what the football looks like."

    In doing so, Intellivision demonstrated that better graphics linked to sport games could move consoles, and secondly, opened the doors for major sports leagues to actually endorse games and created the major league licensed games that quite frankly still drive many console sales today.

    Intellivision Sea Battle and Intellivision Utopia

    Intellivision Sea Battle was arguably one of the first "add a unit to the board" war games. You could use the button controller to add several kinds of ships to a fleet in secret, adding an element of surprise that lacks in gaming today - due to the way controllers are. Once units moved close to each other, you flipped to a zoom in battle view.

    Intellivision Utopia - is arguably the grandfather of all civ type games. You built up a little island economically, laying down food, housing and factories.

    --
    This is my sig.
  65. golden axe by Anonymous Coward · · Score: 0

    seriously...

  66. Going way back by SSR · · Score: 1

    BaseBall Stars NES

  67. Most influential Consule Games? by ComputerGeek01 · · Score: 1

    Where the hell is Mortal Kombat? This panel of experts sucks. I agree Street Fighter II was good and influential but I seem to remember A LOT more noise made about every one MK game then the entire Street Fighter franchise.

  68. Okay... by spiffmastercow · · Score: 1

    How can Super Mario World be more influential than Super Mario Bros., when the latter was explicitly the influence for the former?

  69. All I can say is "Sh*T" by Landshark17 · · Score: 1
    --
    This sig is false.
  70. Really huh? by tricky11 · · Score: 0

    In my opinion it's a way of diverting mind of gamers. I couldn't believe that wow isn't included with the least. From what I've witnessed, people even spend money to buy the cheapest wow gold just to sustain competitiveness on the game and even influenced friends and family. Why?

  71. Mario kart - the most influencial game? by ShineEyedZenMaster · · Score: 1

    Whoa.... did Nintendo pay to make that list? What about Myst? Or Hexen? Or Early Duke Nukem? These were the games that we all grew up on... these are the games that inspired our "Halos" and our other FPS... Yeah... better check that list again...