Personally, I would think that having developers that actually like to play the game they are developing would be a big benefit to the playerbase, albeit indirectly. Speaking personally, I am much more likely to put extra effort into a project I have affinity for. In addition, having the developers playing the game allows them to get firsthand looks at how things are going out there, and get ideas for how things should be improved. Getting this information through analysts, of one kind or another, is rarely as useful - in my experience, that is. YMMV.
I believe the lights they typically use for street lights are already very efficient. http://en.wikipedia.org/wiki/Sodium_vapor_lamp
http://popvssoda.com:2998/countystats/total-county.html The terms seem to be very region-dependant.
You are hugely mistaken. http://dev.perl.org/perl6/faq.html
Personally, I would think that having developers that actually like to play the game they are developing would be a big benefit to the playerbase, albeit indirectly. Speaking personally, I am much more likely to put extra effort into a project I have affinity for. In addition, having the developers playing the game allows them to get firsthand looks at how things are going out there, and get ideas for how things should be improved. Getting this information through analysts, of one kind or another, is rarely as useful - in my experience, that is. YMMV.