1. AGP is unidirectional. The plugin card is always the bus master and the chipset is the slave. If the chipset wants to initiate a transaction, it has to do good ol' PCI.
2. No error correction/detection. AGP doesn't use parity/ECC because a flipped bit here and there in video data isn't that important. This could be very bad for more sensitive devices.
3. Only one device per bus. AGP is point-to-point.
And in the episode where Homer gets stuck in 3D-land (the same one with Euler's equation, P=NP, etc.) there's a string of hexadecimal numbers in the background.
The transistor itself contains several atoms, although it's still MUCH smaller than today's devices. A one-electron difference in charge on the transistor's gate is all that's needed to switch it on/off.
Getting the transistors to work in this process is important, but there's lots of other stuff that needs to be considered to build a full CPU.
What about the metal interconnect? Aluminum or copper... or not metal at all? What about metal layers and via's? What kind of package will this "die" go into?
I'm curious as to how they plan to address these issues
... the Air Jammer Road Rammer? (I'm not kidding... that was the actual name!)
It was an air-powered toy car I had as a kid. It had a big plastic air reservior you filled up with a pump, and when you gave it a push, the compressed air drove a piston that scooted the car across the floor.
Pretty cool toy, I thought. The only drawback was that it only went about 30 feet before it ran out of gas! (pun is intended, as always...)
Same thing with the motorcycle crew when they went head-to-head with a trio of chemical engineers and had to lift a car out of a lake. The engineers developed a rather complex system based on buoyancy, while the bikers just built a huge friggin' crane.
Again, simplicity won out. When you only have 12 hours (or something like that) you can't plan things out too much.
Actually, they'd probably still win. Superscalar pipelines, more cache, etc. make up the 2.5x frequency difference. Although you have to factor the memory system in there somewhere, so maybe it would be a little closer.
Several things...
1. AGP is unidirectional. The plugin card is always the bus master and the chipset is the slave. If the chipset wants to initiate a transaction, it has to do good ol' PCI.
2. No error correction/detection. AGP doesn't use parity/ECC because a flipped bit here and there in video data isn't that important. This could be very bad for more sensitive devices.
3. Only one device per bus. AGP is point-to-point.
When converted to ASCII, it says "FRINK RULES"
(Glayvin!)
The transistor itself contains several atoms, although it's still MUCH smaller than today's devices. A one-electron difference in charge on the transistor's gate is all that's needed to switch it on/off.
What about the metal interconnect? Aluminum or copper... or not metal at all? What about metal layers and via's? What kind of package will this "die" go into?
I'm curious as to how they plan to address these issues
Correct Google cached URL
It was an air-powered toy car I had as a kid. It had a big plastic air reservior you filled up with a pump, and when you gave it a push, the compressed air drove a piston that scooted the car across the floor.
Pretty cool toy, I thought. The only drawback was that it only went about 30 feet before it ran out of gas! (pun is intended, as always...)
Hmm.... notice all the ads at the bottom of the page for some of the most-offending phones?
Again, simplicity won out. When you only have 12 hours (or something like that) you can't plan things out too much.
Actually, they'd probably still win. Superscalar pipelines, more cache, etc. make up the 2.5x frequency difference. Although you have to factor the memory system in there somewhere, so maybe it would be a little closer.
Then I had another guy who drew a little box at the end of the proof (and he didn't like it if we used q.e.d. or anything else!)