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User: Blackmoth

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  1. Low pressure air condensation. on Zapping Contrails With Microwave Emitters · · Score: 1

    I'm only a second year in Aerospace, so I could have this wrong, but: Why implement a device that has significant mass, and requires a "large" amount of energy? The whole point is to reduce emissions, not create them. As I understand it, condensation trails are caused by low pressure areas formed by the wing tips/ends. Is there nothing that could interrupt the formation of low pressure pockets at the rear of the plane? I am aware that pockets of air can help aerodynamics of the jet. (Same principle behind golf-ball dimples.) Is there no middle ground?

  2. Re:This game is similar to a concept I devised... on The Making of Mirror's Edge · · Score: 1

    The third person perspective, it seems, is at the core of the gameplay. Take out the realism of first person intensity and you are left with any other third person platformer in the market. Personally, I think that no one can comment on this game without playing it first. The developers seem to emphasize the experience of playing, not the visuals or the mechanics. So, I assume that your game wouldn't suck, whereas this game will?