Actually exactly what you described is what makes it applicable to the rest of life. Learning to identify complex patterns is an invaluable tool. Any real life situation can be identified as part of a set of patterns, the more ability you have to identify these patterns in society, events, etc, the better equiped you are to choose the right actions for you to take. Its not about being fluent in the patterns, but learning how to recognize them.
This argument has come up many many times...and unfortuneatly it won't work. Most people when they go to the (RIAA approved mainstream) music store, they aren't just browsing the shelves making decisions on whether or not the CD Digital logo appears on the back of the case or not. Most people are heading in to buy the newest albumn from some big-name RIAA approved band they've been hearing recently 20000 times on the radio. It doesn't matter if the CD is copy protected or not, they will buy it. If the albumn is only available on LP or casette, I guarantee you they will still buy it, knowing that somewhere at home they have an ancient device that can play it. Just removing the CD Digital logo off the back of copy protected CDs is only going to stop sales to the very few people who know the issue, and will not buy on a matter of principal. Those people are merely a drop in the bucket to the RIAA.
hmmmm.....sounds a lot like watching the Matrix on your green monochrome plasma displays...
of course, all I see is blonde, bruenette, redhead...
Re:Suspend Disbelief - Enjoy the game...
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the 100mph on LA streets....no problem....you ever driven arround LA at 2am? all the cops are at 711......the starship is waiting for me right now, but i don't know what kind of crack your smoking with those aliens
They say you can use a surface of these fans each of which is only a hair's-width long to cool chips. Do they have any concept of the idea of dust?? Every six months or so I have to take one of those cans to my fans to remove the huge air blocking clumps that seem to clog up the entire fan. Are we gonna have to start purchasing a special cleaner that we have to dip these into every couple of weeks? My monitors have a pretty much permanent grey film that doesn't wash away on them from a year or two of the Los Angeles smog. I'd hate to see what particles that small will do to the effectiveness of these fans.
The problem is that heat rises. This tower increases the velocity of the moving hot air. The taller the tower, the faster the internal air velocity (hence why smokestacks are so tall). How would cold water below and hot water above create a convection system that would move water fast enough to power turbines?
having worked in and built larger greenhouses and having attended a lecture on this proposal...
planting in the "greenhouses" would be a very bad idea, humidity would dramatically increase locking away the available heat in evaporated water and decreasing the efficiency...furthermore, the temperature under these "greenhouses" would be so high that it would be damaging to the plants.
Greenhouses in semi-arrid regions use huge humidfiers and fans to keep enough moisture in the air for the plants (tropical plants need greenhouses, not cactii) but at the same time to keep the air temperature from getting to high...i would expect temperatures in this sytem to excede 120F.....optimal temps for tropical plants in greenhouses normally top out between 100-105F.....
the jet stream has nothing to do with aircraft. it is a fast moving continuous wind that moves from west to east and frequently drops from canada into the US because of pressure differences....and hence affects us weather.....no planes involved
Oh, and if you were still running a bare-bones, *clean* OS on today's hardware (1.5Ghz+,256Mb,50Gb+) what would you do with all the excess resources? Ooooo....I can fill it with hundreds of thousands of WordPerfect 5.1 documents! C'mon, its a well known fact that MS OS upgrades have forced better technology which in turn has opened the door for more resource intensive apps (i.e. video editing, 3d modeling, etc.)
Lets see, Win95 typical installation was more on the order of 200Mb....at the time $200 US would buy you about a 1Gb drive.....so typical install of Win95 used 1/5th of your hard drive. Lets compare to XP and today: $200 buys you a 100Gb drive....absolutely full install of XP takes up 1.5Gb....thats OMG! only 1.5% of your hard drive!!! OH NO! The resource hog!
Its pretty impressive that this is the first MS OS that doesn't require a top of the line brand new machine to use effectively, and that it doesn't suck up a huge proportion of your system resources. Even DOS 5.2 on my 286 used up about 3.5Mb on a 25Mb drive and Win3.11 used up about 25Mb on my 250Mb 386.
A dial-in product activation is already common on many pieces of software that predate WinXP. 3D Studio and AutoCAD are two common examples that come to mind. And web-based authentication is common too - look at any Macromedia product.
In all these cases, if you write down the number the person on the other end of the phone gives you then you can reinstall later to your heart's content.
The XP authentication will use the same number if there aren't hardware changes. Hence your written down response number will work and you wouldn't have to call.
Furthermore, Microsoft *will* keep a database of registration and activation and if you call back in 5 years I'm sure they'll still be able to look up your pertinant info.
David Coursey over at ZDNet actually approached Bill Gates on this "deactivation" concern at a special dinner surrounding the XP launch. Here's a quote from the article:
WILL WINDOWS XP EXPIRE?
"Nonsense!" was how Gates responded to my sharing the concerns of some readers--this is the urban legend I wrote about last Wednesday--that Microsoft plans to use its activation technology to turn off copies of Windows XP when Microsoft decides to stop supporting it.
This idea was so far from left field that I had to explain it a couple of times before Gates responded and then reminded me he doesn't license his software that way--you get to use it forever, and Microsoft has to convince you to give them more money by offering new innovations.
While I agree with Gates that the fears are unfounded, there are people who believe this nonsense, which I've already tried to debunk once. So, remember the words of Chairman Bill: "Once you buy it, you have the right to use it forever."
There you have it from the man himself. "Once you buy it, you have the right to use it forever." I especially like the fact that when asked about this it took Bill a couple of times before understanding what the question was. The idea of "deactivating" users honestly never crossed his mind.
So....when support is no longer provided for XP in the future, you may not be able to get updates, patches, etc., but you will deffinately still be able to run it. That wonderful legal agreement called the EULA protects your interests too you know.
Seriously though - Epaper is a cool thing! The main reason why cell phones/pdas/etc are expensive is because the current LCD process is relatively expensive, and in short supply. If Epaper can prove to be a cheap viable alternative then "disposable phones" and miniscule display devices become a reality. Food could have labels that indicate they have passed their freshness date by changing the entire label. I/O with computers becomes easier since you are no longer dependent on "clunky" devices but rather something more intuitive. Billboards can be rewritten without massive printing and painting costs. Magazines could target adds to specific readers (insert scary.Net foreshadowing here). Granted, the idea of the daily news appearing on the same pad every day isn't gonna happen. Its pointless. But being able to read an E-book in a more concrete form? Invaluable. No more strained eyes from trying to read a glaring monitor or a backlit Palm.
Regardless if E-paper really is just arround the corner or not, I'm looking forward to it as I think it has a lot of potential. And yes, it will happen in our lifetimes.
Although they are using Maya character studio on 40-50 linux boxes (by no means the majority of the machines used by the 225 person workforce) thats not what is doing the rendering.
Most likely, the server render farm is running a completely proprietary software that was developed in house. Most graphics houses the size of Weta have their own proprietary software. After all, thats how Blender came to be, in house software for a Dutch graphics company that they decided to release to the general public. I know that Rythm and Hues (everything from Tron to you name it) in Los Angeles run SGI boxes with their own proprietary software that seems similar to Maya.
Actually, while it is expected that their testimony can be depended upon, it is still not "fact" or indisputable concrete evidence as defined in the courts. Hence why lawers phrase their questions "Dr. X, in your opinion, what was the cause........." If the lawyers do not qualify their questions it can be objected and become grounds for an appeal. Notice both sides in a litigation are able to provide expert witnesess that "prove" their side. Hence the difference between opinnion and fact.
By the way, in the US, hearesay (a form of opinnion) is not admissible as evidence, however, it is admissiable in military courts.
Since the court has deemed such messages ruled it to be "opinnion" rather than "fact" there are other ramifications. Now that such messages are opinnion, they cannot be admitted as factual evidence. An expert witness only has "opinnions" whereas a smoking gun is a "fact" and can be submitted as evidence. Sets an interesting precedent that will affect future non-related legal cases that try to submit such messages as evidence.
take a look at the licensing for divx 4.11. The mac version says it uses an open source license (I'm not sure which since I don't have a mac), but the Windows and Linux versions both use the following EULA:
DIVXNETWORKS, INC. END-USER LICENSE AGREEMENT
YOU SHOULD CAREFULLY READ THE FOLLOWING TERMS AND CONDITIONS BEFORE
USING THIS PRODUCT. IT CONTAINS SOFTWARE, THE USE OF WHICH IS LICENSED
BY DIVXNETWORKS, INC., TO ITS CUSTOMERS FOR THEIR USE ONLY AS SET FORTH
BELOW. IF YOU DO NOT AGREE TO THE TERMS AND CONDITIONS OF THIS
AGREEMENT, DO NOT USE THE SOFTWARE. USING ANY PART OF THE SOFTWARE
INDICATES THAT YOU ACCEPT THESE TERMS.
LICENSE: DivXNetworks, Inc. grants you a personal, limited, non-
exclusive license to use the accompanying software program(s) (the
"Software") subject to the terms and restrictions set forth in this
License Agreement. You are not permitted to lease or rent (except under
separate mutually agreeable terms set forth in writing), distribute or
sublicense the Software or to use the Software in a time-sharing
arrangement or in any other unauthorized manner. Further, no license is
granted to you in the human readable code of the Software (source code).
Except as provided below, this License Agreement does not grant you any
rights to patents, copyrights, trade secrets, trademarks, or any other
rights in respect to the Software.
The Software is licensed to be used on any computing device. You may
reproduce and provide one (1) copy of such Software for each computing
device on which such Software is used as permitted hereunder. Otherwise,
the Software and supporting documentation may be copied only as
essential for backup or archive purposes in support of your use of the
Software as permitted hereunder. You must reproduce and include all
copyright notices and any other proprietary rights notices appearing on
the Software on any copies that you make.
NO ASSIGNMENT; NO REVERSE ENGINEERING: You may transfer the Software and
this License Agreement to another party if the other party agrees in
writing to accept the terms and conditions of this License Agreement. If
you transfer the Software, you must at the same time either transfer all
copies of the Software as well as the supporting documentation to the
same party or destroy any such materials not transferred. Except as set
forth above, you may not transfer or assign the Software or your rights
under this License Agreement.
Modification, reverse engineering, reverse compiling, or disassembly of
the Software is expressly prohibited. Analyzing the input to and output
from the Software is expressly prohibited except when this is done
solely to evaluate the subjective quality of the Software's visual and
audio processes. You may not otherwise modify, alter, adapt, port, or
merge the Software except as specified in this License Agreement.
EXPORT RESTRICTIONS: You agree that you will not export or re-export the
Software or accompanying documentation (or any copies thereof) or any
products utilizing the Software or such documentation in violation of
any applicable laws or regulations of the United States or the country
in which you obtained them.
TRADE SECRETS; TITLE: You acknowledge and agree that the structure,
sequence and organization of the Software are the valuable trade secrets
of DivXNetworks, Inc. and its suppliers. You agree to hold such trade
secrets in confidence. You further acknowledge and agree that ownership
of, and title to, the Software and all subsequent copies thereof
regardless of the form or media are held by DivXNetworks, Inc. and its
suppliers.
TRADEMARKS AND COPYRIGHTS: "DivX" is a trademark of DivXNetworks, Inc.
You may not remove, alter, deface, overprint, or otherwise obscure any
DivXNetworks, Inc. trademark, service mark, or copyright notices
included with this Software.
NO COMMERCIAL USE: This License Agreement grants you the right to use
the Software for personal use only. Commercial use of the Software or of
the work products resulting from its use is not permitted under this
License Agreement. Such use may be permitted under another license,
which must be separately agreed to by you and DivXNetworks, Inc.
INTELLECTUAL PROPERTY: All intellectual property rights in and to this
Software are and shall remain in DivXNetworks, Inc.
TERM AND TERMINATION: This License Agreement is effective until
terminated. You may terminate it at any time by destroying the Software
and documentation together with all copies and merged portions in any
form. It will also terminate immediately if you fail to comply with any
term or condition of this License Agreement. Upon such termination you
agree to destroy the Software and documentation, together with all
copies and merged portions in any form.
GOVERNING LAW: This License Agreement shall be governed by the laws of
the State of California and by the laws of the United States, excluding
their conflicts of law principles. The United Nations Convention on
Contracts for the International Sale of Goods (1980) is hereby excluded
in its entirety from application to this License Agreement.
LIMITED WARRANTY; LIMITATION OF LIABILITY: EXCEPT AS EXPRESSLY PROVIDED
OTHERWISE IN A WRITTEN AGREEMENT BETWEEN DIVXNETWORKS, INC. AND YOU, THE
SOFTWARE IS NOW PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, OR
THE WARRANTY OF NON-INFRINGEMENT. WITHOUT LIMITING THE FOREGOING,
DIVXNETWORKS, INC. MAKES NO WARRANTY THAT (i) THE SOFTWARE WILL MEET
YOUR REQUIREMENTS, (ii) THE USE OF THE SOFTWARE WILL BE UNINTERRUPTED,
TIMELY, SECURE, OR ERROR-FREE, (iii) THE RESULTS THAT MAY BE OBTAINED
FROM THE USE OF THE SOFTWARE WILL BE ACCURATE OR RELIABLE, (iv) THE
QUALITY OF THE SOFTWARE WILL MEET YOUR EXPECTATIONS, (v) ANY ERRORS IN
THE SOFTWARE WILL BE CORRECTED, AND/OR (vi) YOU MAY USE, PRACTICE,
EXECUTE, OR ACCESS THE SOFTWARE WITHOUT VIOLATING THE INTELLECTUAL
PROPERTY RIGHTS OF OTHERS. SOME STATES OR JURISDICTIONS DO NOT ALLOW THE
EXCLUSION OF IMPLIED WARRANTIES OR LIMITATIONS ON HOW LONG AN IMPLIED
WARRANTY MAY LAST, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. IF
TEXAS LAW IS NOT HELD TO APPLY TO THIS AGREEMENT FOR ANY REASON, THEN IN
JURISDICTIONS WHERE WARRANTIES, GUARANTEES, REPRESENTATIONS, AND/OR
CONDITIONS OF ANY TYPE MAY NOT BE DISCLAIMED, ANY SUCH WARRANTY,
GUARANTEE, REPRESENATION AND/OR WARRANTY IS: (1) HEREBY LIMITED TO THE
PERIOD OF EITHER (A) THIRTY (30) DAYS FROM THE DATE OF OPENING THE
PACKAGE CONTAINING THE SOFTWARE OR (B) THE SHORTEST PERIOD ALLOWED BY
LAW IN THE APPLICABLE JURISDICTION IF A THIRTY (30) DAY LIMITATION WOULD
BE UNENFORCEABLE; AND (2) THE SOLE LIABILITY OF DIVXNETWORKS, INC. FOR
ANY BREACH OF ANY SUCH WARRANTY, GUARANTEE, REPRESENTATION, AND/OR
CONDITION SHALL BE TO PROVIDE YOU WITH A NEW COPY OF THE SOFTWARE.
IN NO EVENT SHALL DIVXNETWORKS, INC. OR ITS SUPPLIERS BE LIABLE TO YOU
OR ANY THIRD PARTY FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR
CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING,
WITHOUT LIMITATION, THOSE RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER OR NOT DIVXNETWORKS, INC. HAD BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN
CONNECTION WITH THE USE OF THE SOFTWARE. SOME JURISDICTIONS PROHIBIT THE
EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL
DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. THESE
LIMITATIONS SHALL APPLY NOTWITHSTANDING ANY FAILURE OF ESSENTIAL PURPOSE
OF ANY LIMITED REMEDY.
SEVERABILITY: In the event any provision of this License Agreement is
found to be invalid, illegal or unenforceable, the validity, legality
and enforceability of any of the remaining provisions shall not in any
way be affected or impaired and a valid, legal and enforceable provision
of similar intent and economic impact shall be substituted therefor.
ENTIRE AGREEMENT: This License Agreement sets forth the entire
understanding and agreement between you and DivXNetworks, Inc.,
supersedes all prior agreements, whether written or oral, with respect
to the Software, and may be amended only in a writing signed by both
parties.
For information about commercial licensing please email licensing@divxnetworks.com
DivXNetworks, Inc.
10350 Science Center Drive
Building 14, Suite 140
San Diego, California 92121
16 July 2001
Now, this is only the license for the non-commercial codec so that people can actually watch the stuff. Licencsing for commercial uses is different and information on it can be obtained by emailing licensing@divxnetworks.com. Considering Blizzard just got a license to use DiVX to distribute their trailers and say they only keep QT arround for the Mac users, it seems that whatever license DivX is using for commercial application in proprietary and non proprietary systems might be exactly what you are looking for.
take a look at the licensing for divx 4.11. The mac version says it uses an open source license (I'm not sure which since I don't have a mac), but the Windows and Linux versions both use the following EULA:
DIVXNETWORKS, INC. END-USER LICENSE AGREEMENT
YOU SHOULD CAREFULLY READ THE FOLLOWING TERMS AND CONDITIONS BEFORE
USING THIS PRODUCT. IT CONTAINS SOFTWARE, THE USE OF WHICH IS LICENSED
BY DIVXNETWORKS, INC., TO ITS CUSTOMERS FOR THEIR USE ONLY AS SET FORTH
BELOW. IF YOU DO NOT AGREE TO THE TERMS AND CONDITIONS OF THIS
AGREEMENT, DO NOT USE THE SOFTWARE. USING ANY PART OF THE SOFTWARE
INDICATES THAT YOU ACCEPT THESE TERMS.
LICENSE: DivXNetworks, Inc. grants you a personal, limited, non-
exclusive license to use the accompanying software program(s) (the
"Software") subject to the terms and restrictions set forth in this
License Agreement. You are not permitted to lease or rent (except under
separate mutually agreeable terms set forth in writing), distribute or
sublicense the Software or to use the Software in a time-sharing
arrangement or in any other unauthorized manner. Further, no license is
granted to you in the human readable code of the Software (source code).
Except as provided below, this License Agreement does not grant you any
rights to patents, copyrights, trade secrets, trademarks, or any other
rights in respect to the Software.
The Software is licensed to be used on any computing device. You may
reproduce and provide one (1) copy of such Software for each computing
device on which such Software is used as permitted hereunder. Otherwise,
the Software and supporting documentation may be copied only as
essential for backup or archive purposes in support of your use of the
Software as permitted hereunder. You must reproduce and include all
copyright notices and any other proprietary rights notices appearing on
the Software on any copies that you make.
NO ASSIGNMENT; NO REVERSE ENGINEERING: You may transfer the Software and
this License Agreement to another party if the other party agrees in
writing to accept the terms and conditions of this License Agreement. If
you transfer the Software, you must at the same time either transfer all
copies of the Software as well as the supporting documentation to the
same party or destroy any such materials not transferred. Except as set
forth above, you may not transfer or assign the Software or your rights
under this License Agreement.
Modification, reverse engineering, reverse compiling, or disassembly of
the Software is expressly prohibited. Analyzing the input to and output
from the Software is expressly prohibited except when this is done
solely to evaluate the subjective quality of the Software's visual and
audio processes. You may not otherwise modify, alter, adapt, port, or
merge the Software except as specified in this License Agreement.
EXPORT RESTRICTIONS: You agree that you will not export or re-export the
Software or accompanying documentation (or any copies thereof) or any
products utilizing the Software or such documentation in violation of
any applicable laws or regulations of the United States or the country
in which you obtained them.
TRADE SECRETS; TITLE: You acknowledge and agree that the structure,
sequence and organization of the Software are the valuable trade secrets
of DivXNetworks, Inc. and its suppliers. You agree to hold such trade
secrets in confidence. You further acknowledge and agree that ownership
of, and title to, the Software and all subsequent copies thereof
regardless of the form or media are held by DivXNetworks, Inc. and its
suppliers.
TRADEMARKS AND COPYRIGHTS: "DivX" is a trademark of DivXNetworks, Inc.
You may not remove, alter, deface, overprint, or otherwise obscure any
DivXNetworks, Inc. trademark, service mark, or copyright notices
included with this Software.
NO COMMERCIAL USE: This License Agreement grants you the right to use
the Software for personal use only. Commercial use of the Software or of
the work products resulting from its use is not permitted under this
License Agreement. Such use may be permitted under another license,
which must be separately agreed to by you and DivXNetworks, Inc.
INTELLECTUAL PROPERTY: All intellectual property rights in and to this
Software are and shall remain in DivXNetworks, Inc.
TERM AND TERMINATION: This License Agreement is effective until
terminated. You may terminate it at any time by destroying the Software
and documentation together with all copies and merged portions in any
form. It will also terminate immediately if you fail to comply with any
term or condition of this License Agreement. Upon such termination you
agree to destroy the Software and documentation, together with all
copies and merged portions in any form.
GOVERNING LAW: This License Agreement shall be governed by the laws of
the State of California and by the laws of the United States, excluding
their conflicts of law principles. The United Nations Convention on
Contracts for the International Sale of Goods (1980) is hereby excluded
in its entirety from application to this License Agreement.
LIMITED WARRANTY; LIMITATION OF LIABILITY: EXCEPT AS EXPRESSLY PROVIDED
OTHERWISE IN A WRITTEN AGREEMENT BETWEEN DIVXNETWORKS, INC. AND YOU, THE
SOFTWARE IS NOW PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, OR
THE WARRANTY OF NON-INFRINGEMENT. WITHOUT LIMITING THE FOREGOING,
DIVXNETWORKS, INC. MAKES NO WARRANTY THAT (i) THE SOFTWARE WILL MEET
YOUR REQUIREMENTS, (ii) THE USE OF THE SOFTWARE WILL BE UNINTERRUPTED,
TIMELY, SECURE, OR ERROR-FREE, (iii) THE RESULTS THAT MAY BE OBTAINED
FROM THE USE OF THE SOFTWARE WILL BE ACCURATE OR RELIABLE, (iv) THE
QUALITY OF THE SOFTWARE WILL MEET YOUR EXPECTATIONS, (v) ANY ERRORS IN
THE SOFTWARE WILL BE CORRECTED, AND/OR (vi) YOU MAY USE, PRACTICE,
EXECUTE, OR ACCESS THE SOFTWARE WITHOUT VIOLATING THE INTELLECTUAL
PROPERTY RIGHTS OF OTHERS. SOME STATES OR JURISDICTIONS DO NOT ALLOW THE
EXCLUSION OF IMPLIED WARRANTIES OR LIMITATIONS ON HOW LONG AN IMPLIED
WARRANTY MAY LAST, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. IF
TEXAS LAW IS NOT HELD TO APPLY TO THIS AGREEMENT FOR ANY REASON, THEN IN
JURISDICTIONS WHERE WARRANTIES, GUARANTEES, REPRESENTATIONS, AND/OR
CONDITIONS OF ANY TYPE MAY NOT BE DISCLAIMED, ANY SUCH WARRANTY,
GUARANTEE, REPRESENATION AND/OR WARRANTY IS: (1) HEREBY LIMITED TO THE
PERIOD OF EITHER (A) THIRTY (30) DAYS FROM THE DATE OF OPENING THE
PACKAGE CONTAINING THE SOFTWARE OR (B) THE SHORTEST PERIOD ALLOWED BY
LAW IN THE APPLICABLE JURISDICTION IF A THIRTY (30) DAY LIMITATION WOULD
BE UNENFORCEABLE; AND (2) THE SOLE LIABILITY OF DIVXNETWORKS, INC. FOR
ANY BREACH OF ANY SUCH WARRANTY, GUARANTEE, REPRESENTATION, AND/OR
CONDITION SHALL BE TO PROVIDE YOU WITH A NEW COPY OF THE SOFTWARE.
IN NO EVENT SHALL DIVXNETWORKS, INC. OR ITS SUPPLIERS BE LIABLE TO YOU
OR ANY THIRD PARTY FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR
CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING,
WITHOUT LIMITATION, THOSE RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER OR NOT DIVXNETWORKS, INC. HAD BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN
CONNECTION WITH THE USE OF THE SOFTWARE. SOME JURISDICTIONS PROHIBIT THE
EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL
DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. THESE
LIMITATIONS SHALL APPLY NOTWITHSTANDING ANY FAILURE OF ESSENTIAL PURPOSE
OF ANY LIMITED REMEDY.
SEVERABILITY: In the event any provision of this License Agreement is
found to be invalid, illegal or unenforceable, the validity, legality
and enforceability of any of the remaining provisions shall not in any
way be affected or impaired and a valid, legal and enforceable provision
of similar intent and economic impact shall be substituted therefor.
ENTIRE AGREEMENT: This License Agreement sets forth the entire
understanding and agreement between you and DivXNetworks, Inc.,
supersedes all prior agreements, whether written or oral, with respect
to the Software, and may be amended only in a writing signed by both
parties.
For information about commercial licensing please email licensing@divxnetworks.com
DivXNetworks, Inc.
10350 Science Center Drive
Building 14, Suite 140
San Diego, California 92121
16 July 2001
Now, this is only the license for the non-commercial codec so that people can actually watch the stuff. Licencsing for commercial uses is different and information on it can be obtained by emailing licensing@divxnetworks.com. Considering Blizzard just got a license to use DiVX to distribute their trailers and say they only keep QT arround for the Mac users, it seems that whatever license DivX is using for commercial application in proprietary and non proprietary systems might be exactly what you are looking for.
Sure, this stuff has been done before on other operating systems. Sure, Win2k has had it hidden in the API. THE POINT IS that this is being done by your GRAPHICS CARD....nothing on the processor end. Oh, and its a 54K yes 54K download, and is easy to use. Calm down people. Why start flaming someone without ever checking out what it is?
Although these things may be readily broadcast on European channels, don't expect too much in the US. When the media is run by for-profit, private companies, instead of public supported channels like the BBC, things often fall wind to the whims of the owners. Remember, AOL/Time/Warner is now a television media provider (WB Network, CNN, Turner Networks,...), internet provider (AOL, Compuserve, and purchase of broadband networks...including the plans for ATT and !Excite) a television service provider (see cable, ATT and !Excite) a internet content service provider (AOL, Compuserve, etc.), a print media provider (Time/Life, etc.) a music producer (Warner Music), a major motion picture producer (Warner Bros.), and obviously a major member of the RIAA.
When media becomes corporate, discouraging news about parent companies/corporate partners is often convieniently "not newsworthy." How much coverage has NBC given to unfavorable events for Microsoft? Virtually none because they are partners in MSNBC. Just like that don't expect to hear news of these bad CDs being mentioned on any sations on the WB network, and especially not on America's pride and joy of unbiased pinnacle television and magazine news sources: CNN and Time.
The money comparison is a great one! If I wanted to copy mony for my own purposes (i.e. to extend the available funds in my Monopoly board game or for use as a gag gift for a friend) it would be absolutely no problem whatsoever...I could put a bill on a photocopy machine, or if I wanted to make it a little fancier I could use a color one or my scanner and printer. However, if I wanted to use it illegally (outside my rights) and therebye distribute it, things would get difficult. I don't think my local Quick-E-Mart cashier will take my black and white one hundred dollar bills printed on cheap bond paper.
Before someone gripes, yes I know that it is illegal to copy US money without resizing it to make it obviously not legal tender...but thats not the point...copying for personal use is not an issue whatsoever because distribution is nigh impossible.
Unfortuneately some (like those of us in Los Angeles) can't see it due to weather conditions (what the hell is this? fog? in LA?!?!) and/or the wonderfull joy called Light Pollution (what officer? my headlight's weren't on? are they now? I still can't tell)
Actually exactly what you described is what makes it applicable to the rest of life. Learning to identify complex patterns is an invaluable tool. Any real life situation can be identified as part of a set of patterns, the more ability you have to identify these patterns in society, events, etc, the better equiped you are to choose the right actions for you to take. Its not about being fluent in the patterns, but learning how to recognize them.
Ironically, the TV commercial you mentioned was for Phillips.
This argument has come up many many times...and unfortuneatly it won't work. Most people when they go to the (RIAA approved mainstream) music store, they aren't just browsing the shelves making decisions on whether or not the CD Digital logo appears on the back of the case or not. Most people are heading in to buy the newest albumn from some big-name RIAA approved band they've been hearing recently 20000 times on the radio. It doesn't matter if the CD is copy protected or not, they will buy it. If the albumn is only available on LP or casette, I guarantee you they will still buy it, knowing that somewhere at home they have an ancient device that can play it. Just removing the CD Digital logo off the back of copy protected CDs is only going to stop sales to the very few people who know the issue, and will not buy on a matter of principal. Those people are merely a drop in the bucket to the RIAA.
hmmmm.....sounds a lot like watching the Matrix on your green monochrome plasma displays...
of course, all I see is blonde, bruenette, redhead...
the 100mph on LA streets....no problem....you ever driven arround LA at 2am? all the cops are at 711......the starship is waiting for me right now, but i don't know what kind of crack your smoking with those aliens
Is it their idea of meta-humor? Maybee the bright genius of someone in marketing?
I dont smoke. There are no pets in my home. No heavy industry next door. Just wonderfull everyday everywhere LA smog.
They say you can use a surface of these fans each of which is only a hair's-width long to cool chips. Do they have any concept of the idea of dust?? Every six months or so I have to take one of those cans to my fans to remove the huge air blocking clumps that seem to clog up the entire fan. Are we gonna have to start purchasing a special cleaner that we have to dip these into every couple of weeks? My monitors have a pretty much permanent grey film that doesn't wash away on them from a year or two of the Los Angeles smog. I'd hate to see what particles that small will do to the effectiveness of these fans.
The problem is that heat rises. This tower increases the velocity of the moving hot air. The taller the tower, the faster the internal air velocity (hence why smokestacks are so tall). How would cold water below and hot water above create a convection system that would move water fast enough to power turbines?
having worked in and built larger greenhouses and having attended a lecture on this proposal...
planting in the "greenhouses" would be a very bad idea, humidity would dramatically increase locking away the available heat in evaporated water and decreasing the efficiency...furthermore, the temperature under these "greenhouses" would be so high that it would be damaging to the plants.
Greenhouses in semi-arrid regions use huge humidfiers and fans to keep enough moisture in the air for the plants (tropical plants need greenhouses, not cactii) but at the same time to keep the air temperature from getting to high...i would expect temperatures in this sytem to excede 120F.....optimal temps for tropical plants in greenhouses normally top out between 100-105F.....
the jet stream has nothing to do with aircraft. it is a fast moving continuous wind that moves from west to east and frequently drops from canada into the US because of pressure differences....and hence affects us weather.....no planes involved
Oh, and if you were still running a bare-bones, *clean* OS on today's hardware (1.5Ghz+,256Mb,50Gb+) what would you do with all the excess resources? Ooooo....I can fill it with hundreds of thousands of WordPerfect 5.1 documents! C'mon, its a well known fact that MS OS upgrades have forced better technology which in turn has opened the door for more resource intensive apps (i.e. video editing, 3d modeling, etc.)
Lets see, Win95 typical installation was more on the order of 200Mb....at the time $200 US would buy you about a 1Gb drive.....so typical install of Win95 used 1/5th of your hard drive. Lets compare to XP and today: $200 buys you a 100Gb drive....absolutely full install of XP takes up 1.5Gb....thats OMG! only 1.5% of your hard drive!!! OH NO! The resource hog!
Its pretty impressive that this is the first MS OS that doesn't require a top of the line brand new machine to use effectively, and that it doesn't suck up a huge proportion of your system resources. Even DOS 5.2 on my 286 used up about 3.5Mb on a 25Mb drive and Win3.11 used up about 25Mb on my 250Mb 386.
A dial-in product activation is already common on many pieces of software that predate WinXP. 3D Studio and AutoCAD are two common examples that come to mind. And web-based authentication is common too - look at any Macromedia product.
In all these cases, if you write down the number the person on the other end of the phone gives you then you can reinstall later to your heart's content.
The XP authentication will use the same number if there aren't hardware changes. Hence your written down response number will work and you wouldn't have to call.
Furthermore, Microsoft *will* keep a database of registration and activation and if you call back in 5 years I'm sure they'll still be able to look up your pertinant info.
David Coursey over at ZDNet actually approached Bill Gates on this "deactivation" concern at a special dinner surrounding the XP launch. Here's a quote from the article:
WILL WINDOWS XP EXPIRE?
"Nonsense!" was how Gates responded to my sharing the concerns of some readers--this is the urban legend I wrote about last Wednesday--that Microsoft plans to use its activation technology to turn off copies of Windows XP when Microsoft decides to stop supporting it.
This idea was so far from left field that I had to explain it a couple of times before Gates responded and then reminded me he doesn't license his software that way--you get to use it forever, and Microsoft has to convince you to give them more money by offering new innovations.
While I agree with Gates that the fears are unfounded, there are people who believe this nonsense, which I've already tried to debunk once. So, remember the words of Chairman Bill: "Once you buy it, you have the right to use it forever."
There you have it from the man himself. "Once you buy it, you have the right to use it forever." I especially like the fact that when asked about this it took Bill a couple of times before understanding what the question was. The idea of "deactivating" users honestly never crossed his mind.
So....when support is no longer provided for XP in the future, you may not be able to get updates, patches, etc., but you will deffinately still be able to run it. That wonderful legal agreement called the EULA protects your interests too you know.
Seriously though - Epaper is a cool thing! The main reason why cell phones/pdas/etc are expensive is because the current LCD process is relatively expensive, and in short supply. If Epaper can prove to be a cheap viable alternative then "disposable phones" and miniscule display devices become a reality. Food could have labels that indicate they have passed their freshness date by changing the entire label. I/O with computers becomes easier since you are no longer dependent on "clunky" devices but rather something more intuitive. Billboards can be rewritten without massive printing and painting costs. Magazines could target adds to specific readers (insert scary .Net foreshadowing here). Granted, the idea of the daily news appearing on the same pad every day isn't gonna happen. Its pointless. But being able to read an E-book in a more concrete form? Invaluable. No more strained eyes from trying to read a glaring monitor or a backlit Palm.
Regardless if E-paper really is just arround the corner or not, I'm looking forward to it as I think it has a lot of potential. And yes, it will happen in our lifetimes.
First!
Although they are using Maya character studio on 40-50 linux boxes (by no means the majority of the machines used by the 225 person workforce) thats not what is doing the rendering.
Most likely, the server render farm is running a completely proprietary software that was developed in house. Most graphics houses the size of Weta have their own proprietary software. After all, thats how Blender came to be, in house software for a Dutch graphics company that they decided to release to the general public. I know that Rythm and Hues (everything from Tron to you name it) in Los Angeles run SGI boxes with their own proprietary software that seems similar to Maya.
Actually, while it is expected that their testimony can be depended upon, it is still not "fact" or indisputable concrete evidence as defined in the courts. Hence why lawers phrase their questions "Dr. X, in your opinion, what was the cause........." If the lawyers do not qualify their questions it can be objected and become grounds for an appeal. Notice both sides in a litigation are able to provide expert witnesess that "prove" their side. Hence the difference between opinnion and fact.
By the way, in the US, hearesay (a form of opinnion) is not admissible as evidence, however, it is admissiable in military courts.
Since the court has deemed such messages ruled it to be "opinnion" rather than "fact" there are other ramifications. Now that such messages are opinnion, they cannot be admitted as factual evidence. An expert witness only has "opinnions" whereas a smoking gun is a "fact" and can be submitted as evidence. Sets an interesting precedent that will affect future non-related legal cases that try to submit such messages as evidence.
take a look at the licensing for divx 4.11. The mac version says it uses an open source license (I'm not sure which since I don't have a mac), but the Windows and Linux versions both use the following EULA:
DIVXNETWORKS, INC. END-USER LICENSE AGREEMENT
YOU SHOULD CAREFULLY READ THE FOLLOWING TERMS AND CONDITIONS BEFORE
USING THIS PRODUCT. IT CONTAINS SOFTWARE, THE USE OF WHICH IS LICENSED
BY DIVXNETWORKS, INC., TO ITS CUSTOMERS FOR THEIR USE ONLY AS SET FORTH
BELOW. IF YOU DO NOT AGREE TO THE TERMS AND CONDITIONS OF THIS
AGREEMENT, DO NOT USE THE SOFTWARE. USING ANY PART OF THE SOFTWARE
INDICATES THAT YOU ACCEPT THESE TERMS.
LICENSE: DivXNetworks, Inc. grants you a personal, limited, non-
exclusive license to use the accompanying software program(s) (the
"Software") subject to the terms and restrictions set forth in this
License Agreement. You are not permitted to lease or rent (except under
separate mutually agreeable terms set forth in writing), distribute or
sublicense the Software or to use the Software in a time-sharing
arrangement or in any other unauthorized manner. Further, no license is
granted to you in the human readable code of the Software (source code).
Except as provided below, this License Agreement does not grant you any
rights to patents, copyrights, trade secrets, trademarks, or any other
rights in respect to the Software.
The Software is licensed to be used on any computing device. You may
reproduce and provide one (1) copy of such Software for each computing
device on which such Software is used as permitted hereunder. Otherwise,
the Software and supporting documentation may be copied only as
essential for backup or archive purposes in support of your use of the
Software as permitted hereunder. You must reproduce and include all
copyright notices and any other proprietary rights notices appearing on
the Software on any copies that you make.
NO ASSIGNMENT; NO REVERSE ENGINEERING: You may transfer the Software and
this License Agreement to another party if the other party agrees in
writing to accept the terms and conditions of this License Agreement. If
you transfer the Software, you must at the same time either transfer all
copies of the Software as well as the supporting documentation to the
same party or destroy any such materials not transferred. Except as set
forth above, you may not transfer or assign the Software or your rights
under this License Agreement.
Modification, reverse engineering, reverse compiling, or disassembly of
the Software is expressly prohibited. Analyzing the input to and output
from the Software is expressly prohibited except when this is done
solely to evaluate the subjective quality of the Software's visual and
audio processes. You may not otherwise modify, alter, adapt, port, or
merge the Software except as specified in this License Agreement.
EXPORT RESTRICTIONS: You agree that you will not export or re-export the
Software or accompanying documentation (or any copies thereof) or any
products utilizing the Software or such documentation in violation of
any applicable laws or regulations of the United States or the country
in which you obtained them.
TRADE SECRETS; TITLE: You acknowledge and agree that the structure,
sequence and organization of the Software are the valuable trade secrets
of DivXNetworks, Inc. and its suppliers. You agree to hold such trade
secrets in confidence. You further acknowledge and agree that ownership
of, and title to, the Software and all subsequent copies thereof
regardless of the form or media are held by DivXNetworks, Inc. and its
suppliers.
TRADEMARKS AND COPYRIGHTS: "DivX" is a trademark of DivXNetworks, Inc.
You may not remove, alter, deface, overprint, or otherwise obscure any
DivXNetworks, Inc. trademark, service mark, or copyright notices
included with this Software.
NO COMMERCIAL USE: This License Agreement grants you the right to use
the Software for personal use only. Commercial use of the Software or of
the work products resulting from its use is not permitted under this
License Agreement. Such use may be permitted under another license,
which must be separately agreed to by you and DivXNetworks, Inc.
INTELLECTUAL PROPERTY: All intellectual property rights in and to this
Software are and shall remain in DivXNetworks, Inc.
TERM AND TERMINATION: This License Agreement is effective until
terminated. You may terminate it at any time by destroying the Software
and documentation together with all copies and merged portions in any
form. It will also terminate immediately if you fail to comply with any
term or condition of this License Agreement. Upon such termination you
agree to destroy the Software and documentation, together with all
copies and merged portions in any form.
GOVERNING LAW: This License Agreement shall be governed by the laws of
the State of California and by the laws of the United States, excluding
their conflicts of law principles. The United Nations Convention on
Contracts for the International Sale of Goods (1980) is hereby excluded
in its entirety from application to this License Agreement.
LIMITED WARRANTY; LIMITATION OF LIABILITY: EXCEPT AS EXPRESSLY PROVIDED
OTHERWISE IN A WRITTEN AGREEMENT BETWEEN DIVXNETWORKS, INC. AND YOU, THE
SOFTWARE IS NOW PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, OR
THE WARRANTY OF NON-INFRINGEMENT. WITHOUT LIMITING THE FOREGOING,
DIVXNETWORKS, INC. MAKES NO WARRANTY THAT (i) THE SOFTWARE WILL MEET
YOUR REQUIREMENTS, (ii) THE USE OF THE SOFTWARE WILL BE UNINTERRUPTED,
TIMELY, SECURE, OR ERROR-FREE, (iii) THE RESULTS THAT MAY BE OBTAINED
FROM THE USE OF THE SOFTWARE WILL BE ACCURATE OR RELIABLE, (iv) THE
QUALITY OF THE SOFTWARE WILL MEET YOUR EXPECTATIONS, (v) ANY ERRORS IN
THE SOFTWARE WILL BE CORRECTED, AND/OR (vi) YOU MAY USE, PRACTICE,
EXECUTE, OR ACCESS THE SOFTWARE WITHOUT VIOLATING THE INTELLECTUAL
PROPERTY RIGHTS OF OTHERS. SOME STATES OR JURISDICTIONS DO NOT ALLOW THE
EXCLUSION OF IMPLIED WARRANTIES OR LIMITATIONS ON HOW LONG AN IMPLIED
WARRANTY MAY LAST, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. IF
TEXAS LAW IS NOT HELD TO APPLY TO THIS AGREEMENT FOR ANY REASON, THEN IN
JURISDICTIONS WHERE WARRANTIES, GUARANTEES, REPRESENTATIONS, AND/OR
CONDITIONS OF ANY TYPE MAY NOT BE DISCLAIMED, ANY SUCH WARRANTY,
GUARANTEE, REPRESENATION AND/OR WARRANTY IS: (1) HEREBY LIMITED TO THE
PERIOD OF EITHER (A) THIRTY (30) DAYS FROM THE DATE OF OPENING THE
PACKAGE CONTAINING THE SOFTWARE OR (B) THE SHORTEST PERIOD ALLOWED BY
LAW IN THE APPLICABLE JURISDICTION IF A THIRTY (30) DAY LIMITATION WOULD
BE UNENFORCEABLE; AND (2) THE SOLE LIABILITY OF DIVXNETWORKS, INC. FOR
ANY BREACH OF ANY SUCH WARRANTY, GUARANTEE, REPRESENTATION, AND/OR
CONDITION SHALL BE TO PROVIDE YOU WITH A NEW COPY OF THE SOFTWARE.
IN NO EVENT SHALL DIVXNETWORKS, INC. OR ITS SUPPLIERS BE LIABLE TO YOU
OR ANY THIRD PARTY FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR
CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING,
WITHOUT LIMITATION, THOSE RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER OR NOT DIVXNETWORKS, INC. HAD BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN
CONNECTION WITH THE USE OF THE SOFTWARE. SOME JURISDICTIONS PROHIBIT THE
EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL
DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. THESE
LIMITATIONS SHALL APPLY NOTWITHSTANDING ANY FAILURE OF ESSENTIAL PURPOSE
OF ANY LIMITED REMEDY.
SEVERABILITY: In the event any provision of this License Agreement is
found to be invalid, illegal or unenforceable, the validity, legality
and enforceability of any of the remaining provisions shall not in any
way be affected or impaired and a valid, legal and enforceable provision
of similar intent and economic impact shall be substituted therefor.
ENTIRE AGREEMENT: This License Agreement sets forth the entire
understanding and agreement between you and DivXNetworks, Inc.,
supersedes all prior agreements, whether written or oral, with respect
to the Software, and may be amended only in a writing signed by both
parties.
For information about commercial licensing please email licensing@divxnetworks.com
DivXNetworks, Inc.
10350 Science Center Drive
Building 14, Suite 140
San Diego, California 92121
16 July 2001
Now, this is only the license for the non-commercial codec so that people can actually watch the stuff. Licencsing for commercial uses is different and information on it can be obtained by emailing licensing@divxnetworks.com. Considering Blizzard just got a license to use DiVX to distribute their trailers and say they only keep QT arround for the Mac users, it seems that whatever license DivX is using for commercial application in proprietary and non proprietary systems might be exactly what you are looking for.
take a look at the licensing for divx 4.11. The mac version says it uses an open source license (I'm not sure which since I don't have a mac), but the Windows and Linux versions both use the following EULA: DIVXNETWORKS, INC. END-USER LICENSE AGREEMENT YOU SHOULD CAREFULLY READ THE FOLLOWING TERMS AND CONDITIONS BEFORE USING THIS PRODUCT. IT CONTAINS SOFTWARE, THE USE OF WHICH IS LICENSED BY DIVXNETWORKS, INC., TO ITS CUSTOMERS FOR THEIR USE ONLY AS SET FORTH BELOW. IF YOU DO NOT AGREE TO THE TERMS AND CONDITIONS OF THIS AGREEMENT, DO NOT USE THE SOFTWARE. USING ANY PART OF THE SOFTWARE INDICATES THAT YOU ACCEPT THESE TERMS. LICENSE: DivXNetworks, Inc. grants you a personal, limited, non- exclusive license to use the accompanying software program(s) (the "Software") subject to the terms and restrictions set forth in this License Agreement. You are not permitted to lease or rent (except under separate mutually agreeable terms set forth in writing), distribute or sublicense the Software or to use the Software in a time-sharing arrangement or in any other unauthorized manner. Further, no license is granted to you in the human readable code of the Software (source code). Except as provided below, this License Agreement does not grant you any rights to patents, copyrights, trade secrets, trademarks, or any other rights in respect to the Software. The Software is licensed to be used on any computing device. You may reproduce and provide one (1) copy of such Software for each computing device on which such Software is used as permitted hereunder. Otherwise, the Software and supporting documentation may be copied only as essential for backup or archive purposes in support of your use of the Software as permitted hereunder. You must reproduce and include all copyright notices and any other proprietary rights notices appearing on the Software on any copies that you make. NO ASSIGNMENT; NO REVERSE ENGINEERING: You may transfer the Software and this License Agreement to another party if the other party agrees in writing to accept the terms and conditions of this License Agreement. If you transfer the Software, you must at the same time either transfer all copies of the Software as well as the supporting documentation to the same party or destroy any such materials not transferred. Except as set forth above, you may not transfer or assign the Software or your rights under this License Agreement. Modification, reverse engineering, reverse compiling, or disassembly of the Software is expressly prohibited. Analyzing the input to and output from the Software is expressly prohibited except when this is done solely to evaluate the subjective quality of the Software's visual and audio processes. You may not otherwise modify, alter, adapt, port, or merge the Software except as specified in this License Agreement. EXPORT RESTRICTIONS: You agree that you will not export or re-export the Software or accompanying documentation (or any copies thereof) or any products utilizing the Software or such documentation in violation of any applicable laws or regulations of the United States or the country in which you obtained them. TRADE SECRETS; TITLE: You acknowledge and agree that the structure, sequence and organization of the Software are the valuable trade secrets of DivXNetworks, Inc. and its suppliers. You agree to hold such trade secrets in confidence. You further acknowledge and agree that ownership of, and title to, the Software and all subsequent copies thereof regardless of the form or media are held by DivXNetworks, Inc. and its suppliers. TRADEMARKS AND COPYRIGHTS: "DivX" is a trademark of DivXNetworks, Inc. You may not remove, alter, deface, overprint, or otherwise obscure any DivXNetworks, Inc. trademark, service mark, or copyright notices included with this Software. NO COMMERCIAL USE: This License Agreement grants you the right to use the Software for personal use only. Commercial use of the Software or of the work products resulting from its use is not permitted under this License Agreement. Such use may be permitted under another license, which must be separately agreed to by you and DivXNetworks, Inc. INTELLECTUAL PROPERTY: All intellectual property rights in and to this Software are and shall remain in DivXNetworks, Inc. TERM AND TERMINATION: This License Agreement is effective until terminated. You may terminate it at any time by destroying the Software and documentation together with all copies and merged portions in any form. It will also terminate immediately if you fail to comply with any term or condition of this License Agreement. Upon such termination you agree to destroy the Software and documentation, together with all copies and merged portions in any form. GOVERNING LAW: This License Agreement shall be governed by the laws of the State of California and by the laws of the United States, excluding their conflicts of law principles. The United Nations Convention on Contracts for the International Sale of Goods (1980) is hereby excluded in its entirety from application to this License Agreement. LIMITED WARRANTY; LIMITATION OF LIABILITY: EXCEPT AS EXPRESSLY PROVIDED OTHERWISE IN A WRITTEN AGREEMENT BETWEEN DIVXNETWORKS, INC. AND YOU, THE SOFTWARE IS NOW PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, OR THE WARRANTY OF NON-INFRINGEMENT. WITHOUT LIMITING THE FOREGOING, DIVXNETWORKS, INC. MAKES NO WARRANTY THAT (i) THE SOFTWARE WILL MEET YOUR REQUIREMENTS, (ii) THE USE OF THE SOFTWARE WILL BE UNINTERRUPTED, TIMELY, SECURE, OR ERROR-FREE, (iii) THE RESULTS THAT MAY BE OBTAINED FROM THE USE OF THE SOFTWARE WILL BE ACCURATE OR RELIABLE, (iv) THE QUALITY OF THE SOFTWARE WILL MEET YOUR EXPECTATIONS, (v) ANY ERRORS IN THE SOFTWARE WILL BE CORRECTED, AND/OR (vi) YOU MAY USE, PRACTICE, EXECUTE, OR ACCESS THE SOFTWARE WITHOUT VIOLATING THE INTELLECTUAL PROPERTY RIGHTS OF OTHERS. SOME STATES OR JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES OR LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY MAY LAST, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. IF TEXAS LAW IS NOT HELD TO APPLY TO THIS AGREEMENT FOR ANY REASON, THEN IN JURISDICTIONS WHERE WARRANTIES, GUARANTEES, REPRESENTATIONS, AND/OR CONDITIONS OF ANY TYPE MAY NOT BE DISCLAIMED, ANY SUCH WARRANTY, GUARANTEE, REPRESENATION AND/OR WARRANTY IS: (1) HEREBY LIMITED TO THE PERIOD OF EITHER (A) THIRTY (30) DAYS FROM THE DATE OF OPENING THE PACKAGE CONTAINING THE SOFTWARE OR (B) THE SHORTEST PERIOD ALLOWED BY LAW IN THE APPLICABLE JURISDICTION IF A THIRTY (30) DAY LIMITATION WOULD BE UNENFORCEABLE; AND (2) THE SOLE LIABILITY OF DIVXNETWORKS, INC. FOR ANY BREACH OF ANY SUCH WARRANTY, GUARANTEE, REPRESENTATION, AND/OR CONDITION SHALL BE TO PROVIDE YOU WITH A NEW COPY OF THE SOFTWARE. IN NO EVENT SHALL DIVXNETWORKS, INC. OR ITS SUPPLIERS BE LIABLE TO YOU OR ANY THIRD PARTY FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING, WITHOUT LIMITATION, THOSE RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT DIVXNETWORKS, INC. HAD BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OF THE SOFTWARE. SOME JURISDICTIONS PROHIBIT THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. THESE LIMITATIONS SHALL APPLY NOTWITHSTANDING ANY FAILURE OF ESSENTIAL PURPOSE OF ANY LIMITED REMEDY. SEVERABILITY: In the event any provision of this License Agreement is found to be invalid, illegal or unenforceable, the validity, legality and enforceability of any of the remaining provisions shall not in any way be affected or impaired and a valid, legal and enforceable provision of similar intent and economic impact shall be substituted therefor. ENTIRE AGREEMENT: This License Agreement sets forth the entire understanding and agreement between you and DivXNetworks, Inc., supersedes all prior agreements, whether written or oral, with respect to the Software, and may be amended only in a writing signed by both parties. For information about commercial licensing please email licensing@divxnetworks.com DivXNetworks, Inc. 10350 Science Center Drive Building 14, Suite 140 San Diego, California 92121 16 July 2001 Now, this is only the license for the non-commercial codec so that people can actually watch the stuff. Licencsing for commercial uses is different and information on it can be obtained by emailing licensing@divxnetworks.com. Considering Blizzard just got a license to use DiVX to distribute their trailers and say they only keep QT arround for the Mac users, it seems that whatever license DivX is using for commercial application in proprietary and non proprietary systems might be exactly what you are looking for.
Sure, this stuff has been done before on other operating systems. Sure, Win2k has had it hidden in the API. THE POINT IS that this is being done by your GRAPHICS CARD....nothing on the processor end. Oh, and its a 54K yes 54K download, and is easy to use. Calm down people. Why start flaming someone without ever checking out what it is?
Although these things may be readily broadcast on European channels, don't expect too much in the US. When the media is run by for-profit, private companies, instead of public supported channels like the BBC, things often fall wind to the whims of the owners. Remember, AOL/Time/Warner is now a television media provider (WB Network, CNN, Turner Networks,...), internet provider (AOL, Compuserve, and purchase of broadband networks...including the plans for ATT and !Excite) a television service provider (see cable, ATT and !Excite) a internet content service provider (AOL, Compuserve, etc.), a print media provider (Time/Life, etc.) a music producer (Warner Music), a major motion picture producer (Warner Bros.), and obviously a major member of the RIAA.
When media becomes corporate, discouraging news about parent companies/corporate partners is often convieniently "not newsworthy." How much coverage has NBC given to unfavorable events for Microsoft? Virtually none because they are partners in MSNBC. Just like that don't expect to hear news of these bad CDs being mentioned on any sations on the WB network, and especially not on America's pride and joy of unbiased pinnacle television and magazine news sources: CNN and Time.
The money comparison is a great one! If I wanted to copy mony for my own purposes (i.e. to extend the available funds in my Monopoly board game or for use as a gag gift for a friend) it would be absolutely no problem whatsoever...I could put a bill on a photocopy machine, or if I wanted to make it a little fancier I could use a color one or my scanner and printer. However, if I wanted to use it illegally (outside my rights) and therebye distribute it, things would get difficult. I don't think my local Quick-E-Mart cashier will take my black and white one hundred dollar bills printed on cheap bond paper.
Before someone gripes, yes I know that it is illegal to copy US money without resizing it to make it obviously not legal tender...but thats not the point...copying for personal use is not an issue whatsoever because distribution is nigh impossible.
Unfortuneately some (like those of us in Los Angeles) can't see it due to weather conditions (what the hell is this? fog? in LA?!?!) and/or the wonderfull joy called Light Pollution (what officer? my headlight's weren't on? are they now? I still can't tell)