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Mark+K's activity in the archive.
There is a third-party market for console development tools. So no matter WHAT Sony includes as the "default" compilers with a devopment kit, other software makers will make PSX2 tools that can be hosted on a variety of platforms. And Windows will be one of them.
CodeWarrior is still the toolset that Be includes for doing development on PowerPC BeOS machines. Of course, the way things are currently heading, it looks like the PowerPC machines will be a declining percentage of BeOS machines. I would've like to see Be use a more recent version of CodeWarrior's x86 compilers for the BeOS, but then again, I'm biased. Mark
There is a third-party market for console development tools. So no matter WHAT Sony includes as the "default" compilers with a devopment kit, other software makers will make PSX2 tools that can be hosted on a variety of platforms.
And Windows will be one of them.
CodeWarrior is still the toolset that Be includes for doing development on PowerPC BeOS machines.
Of course, the way things are currently heading, it looks like the PowerPC machines will be a declining percentage of BeOS machines.
I would've like to see Be use a more recent version of CodeWarrior's x86 compilers for the BeOS, but then again, I'm biased.
Mark