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User: dylannika

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  1. Re:Traditionalists shouldn't panic anyways on eBook Sales Outpace Hardbacks · · Score: 3, Insightful

    Printed books are only superior in possibly 3 ways, being able to trade them, being able to use them without electricity and being able to mark them up. Which is really only 2 ways, as anybody that enamored with them shouldn't be writing in them. Both of those can be dealt with, solar cells and fixing the DRM model.

    Why shouldn't they be writing in them? My favourite books are marked up with my thoughts and insights. When I go back and re-read the books I can see how I've changed in my understanding of the book. I totally understand that I can mark up ebooks as well, but I'd be terrified that my notes would disappear from certain devices.

  2. Re:not going to work on File Sharing Remains a Perk of College Life · · Score: 2, Insightful

    If they don't have wide appeal would they be making any money off of physical discs? I doubt it.

  3. Re:unpossible on Students Failing Because of Poor Grammar · · Score: 3, Insightful

    As a current student at the University of Waterloo, I only had to pass the English Language Proficiency Exam. I did not have to take any writing courses after the exam. However, I think there are some supplementary courses available if you do fail. Personally, I think they should be failing more than 30% of the students. Some of the writing I have seen from my peers is horrible! (I don't think being in Engineering is an acceptable excuse for not being able to write coherently)

  4. Statistics is more than probability... on Why Programmers Need To Learn Statistics · · Score: 1

    From what I've read, most of the responders here seem to have a poor grasp of what the field of statistics encompasses. Statistics is not just probability (in the form of flip a coin, choose a door, and poker hands), but can also be used to effectively design an experiment, and reduce the variation in a production line among other things. Personally, I find statistics to be rewarding field of study and that it is easily applicable in the real world. Just don't tell that to my classmates who stare at me as if I have sprouted extra appendages when I tell them I am not graduating with them because I'm extending my engineering degree with an option in statistics...

  5. Re:How do you market them to females? on Girl Gamers More Hardcore Than Guys · · Score: 3, Insightful
    Every game that you can procure has some form of marketing, even if it is just limited to the box the game comes in, or the website it is accessed from. With that in mind I'd like the marketing to:

    Show me a mix of character types, not just one skinny, large breasted woman wearing little more than underwear. (One game I will never look at, and know virtually nothing about because of this is Evony).

    Advertise the social/team aspect more. I believe someone earlier in the discussion mentioned they would like to see a study in time vs progression in male vs female players. It is possible that women play for different reasons. I personally see no need to be the first/strongest in the game world, but would rather have fun playing with others. I am not saying this differentiation is clear cut across the gender line.

    And my pipe dream is to be able to play a game like Halo and not get hit on or screamed at because I'm a girl on voice chat. I don't go on there to hit on guys or scream at others, why should I have to deal with that? I won't even wear a headset anymore. I'm not sure how developers or marketers would be able to address this issue, but it does hamper my enjoyment of some games. I am well aware that I am not the voice of every girl gamer out there (nor am I necessarily even consistent in my own views of games since I quite enjoy DOA beach volley ball) Big boobs aren't always a deal breaker, but lets have some choice?

  6. Re:Maybe they'll start marketing to females? on Girl Gamers More Hardcore Than Guys · · Score: 1

    Are those games marketed to females? I am only trying to say that game companies should focus some budget and marketing towards attracting females to their games. More gamers = more profit, unless I am mistaken.

  7. Re:Maybe they'll start marketing to females? on Girl Gamers More Hardcore Than Guys · · Score: 3, Interesting

    Maybe more of my friends would play. Maybe I would play different games. Maybe I'd have a character who doesn't have to run around scantily clad with huge breasts. These are things we do complain about (and are reasons some of my other female friends won't start playing). And there are plenty of games I won't even look at because these images are all that constitute the marketing of the game. I'm just saying the games could milk more money out of their players by focusing some energy on us girls!

  8. Maybe they'll start marketing to females? on Girl Gamers More Hardcore Than Guys · · Score: 5, Informative

    There are girls who game, and who game quite extensively. I would call myself one of those girls, and I easily log 20+ hours a week playing. Granted, my friend set is probably a little skewed since we're all females in either engineering or CS, so I won't comment on the numbers of girls that exhibit these traits. That being said, maybe game marketers will wake up and realize that we do play, and that we do invest a lot of time into it and maybe they'll actually try to start marketing to more of us. We're just as happy to plunk down our cash for a game. And we're probably more likely to plunk down extra cash on "accessories" and other non functional goodies to make our characters look good...