It's not totally crazy - when talking about black holes, the "size" of the black hole refers to it's Schwarzschild radius, which is directly proportional to its mass. Though you're probably right that in this case it's just a mistake!
I was planning on switching to a MacBook because the video card in the old one wouldn't work properly with Blender (Apple's OpenGL problems, as the same card works with Win/Linux and Blender)... but the lack of a FW400 port means I can't hook in my DV camera, and using iMovie/iDVD was one of the reasons to want to switch to a Mac to begin with.
See this page for details on how to solve the Blender/MacBook problem (the solution is to disable double buffering or to download a build of blender which is configured to work properly)
The "route" is through solid rock (through which neutrinos pass freely), so it's not so easy to do it with light.
It's not totally crazy - when talking about black holes, the "size" of the black hole refers to it's Schwarzschild radius, which is directly proportional to its mass. Though you're probably right that in this case it's just a mistake!
I was planning on switching to a MacBook because the video card in the old one wouldn't work properly with Blender (Apple's OpenGL problems, as the same card works with Win/Linux and Blender) ... but the lack of a FW400 port means I can't hook in my DV camera, and using iMovie/iDVD was one of the reasons to want to switch to a Mac to begin with.
See this page for details on how to solve the Blender/MacBook problem (the solution is to disable double buffering or to download a build of blender which is configured to work properly)
http://www.blendernation.com/2008/02/22/blender-problems-on-leopard-solved/