But it seems like, unlike games and demos, most programmers are using "APIs" for there memory management. So I don't think switching to hardware would do anything but speed things up.
True, programmers use APIs for memory management, but what do these APIs call? malloc(), more than likely.
Of course Linux will probably never have something comparable to directX
What's wrong with OpenGL? Or am I missing something?
But it seems like, unlike games and demos, most programmers are using "APIs" for there memory management. So I don't think switching to hardware would do anything but speed things up.
True, programmers use APIs for memory management, but what do these APIs call? malloc(), more than likely.