Windows 2000 has been running in a 64-bit form for quite some time. Before Compaq killed NT-on-Alpha, it was going to be the first 64-bit Windows platform. Microsoft had been using the Alpha internally for the 64-bit development, and even continued since there was no Itanium chip to develop for. The Alpha allowed Microsoft to develop its 64-bit code long before Intel was ready to deliver its platform.
I think a good part of that is the support issue. If the people buying the game are all playing it on the same hardware, then the game should behave the same for all people. Throw in the mix of hardware environments that is today's PC, along with a few different emulator packages, and you lose the uniformity. The game companies would get bogged down with calls from Junior wondering why Final Fantasy 38 crashes on his machine when he gets to the final boss screen.
Yes, we all remember the NSA Key non-issue. The rest of us read the articles that followed and realized that this was not some "backdoor" into the Crypto-API for the NSA. It was just a poorly named entry.
From Microsoft's response: Why is the backup key labeled "NSA key"? This is simply an unfortunate name. The NSA performs the technical review for all US cryptographic export requests. The keys in question are the ones that allow us to ensure compliance with the NSA's technical review. Therefore, they came to be known within Microsoft as "the NSA keys", and this was used as a variable name for one of the keys. However, Microsoft holds these keys and does not share them with anyone, including the NSA.
Yes, but if he ever gives a presentation in the United States, he could suffer the fate of Dimitri.
A 6502 (used in the C64, Apple 2, and I think the Atari) would be overkill.
Windows 2000 has been running in a 64-bit form for quite some time. Before Compaq killed NT-on-Alpha, it was going to be the first 64-bit Windows platform. Microsoft had been using the Alpha internally for the 64-bit development, and even continued since there was no Itanium chip to develop for. The Alpha allowed Microsoft to develop its 64-bit code long before Intel was ready to deliver its platform.
I think a good part of that is the support issue. If the people buying the game are all playing it on the same hardware, then the game should behave the same for all people. Throw in the mix of hardware environments that is today's PC, along with a few different emulator packages, and you lose the uniformity. The game companies would get bogged down with calls from Junior wondering why Final Fantasy 38 crashes on his machine when he gets to the final boss screen.
Because that's implied by getting the C2? the way I understand it, no networked machine can get C2.
From Microsoft's response:
Why is the backup key labeled "NSA key"?
This is simply an unfortunate name. The NSA performs the technical review for all US cryptographic export requests. The keys in question are the ones that allow us to ensure compliance with the NSA's technical review. Therefore, they came to be known within Microsoft as "the NSA keys", and this was used as a variable name for one of the keys. However, Microsoft holds these keys and does not share them with anyone, including the NSA.
hah! This post is exactly what the South Park movie parodies!