My friend bought one at MacWorld, and we gave it a homegrown test. We tried Japanese games on them, and it wouldn't play the japanese games, but his gold CD playstation games worked just fine. (No, we're not bootleggers, my friend worked for a Playstation developer).
You sound as if you know something about playstation prices. FYI:
Playstations cost about $130 right now. Initially at launch, Sony _lost_ money on every Playstation console sold. Since Sony cut down on manufactured parts for the PSX and moved production to sweatshop factories a while back, they've been able to turn a profit of about $20 per machine. Yes, this IS a profit, but not nearly what they'd get off of $250. When was the last time you went shopping?
I know several people who were PSX developers. Sony gets a flat fee of about $7-8 for every playstation game sold. That means, whether or not the game bombs or does well, Sony gets SEVEN TO EIGHT BUCKS for every Playstation disc sold. Whether the game is $20 or $50, Sony gets SEVEN TO EIGHT BUCKS for each disc sold. This is a lot more burdensome for smaller developers than the typical percentage royalty, which is what Sony initially charged developers for Playstation licenses. Now that Sony's console is king of the hill, Sony decided they'd charge a flat per-disc-sold fee and screw anyone who complained.
My friend bought one at MacWorld, and we gave it a homegrown test. We tried Japanese games on them, and it wouldn't play the japanese games, but his gold CD playstation games worked just fine. (No, we're not bootleggers, my friend worked for a Playstation developer).
You sound as if you know something about playstation prices. FYI:
Playstations cost about $130 right now. Initially at launch, Sony _lost_ money on every Playstation console sold. Since Sony cut down on manufactured parts for the PSX and moved production to sweatshop factories a while back, they've been able to turn a profit of about $20 per machine. Yes, this IS a profit, but not nearly what they'd get off of $250. When was the last time you went shopping?
I know several people who were PSX developers. Sony gets a flat fee of about $7-8 for every playstation game sold. That means, whether or not the game bombs or does well, Sony gets SEVEN TO EIGHT BUCKS for every Playstation disc sold. Whether the game is $20 or $50, Sony gets SEVEN TO EIGHT BUCKS for each disc sold. This is a lot more burdensome for smaller developers than the typical percentage royalty, which is what Sony initially charged developers for Playstation licenses. Now that Sony's console is king of the hill, Sony decided they'd charge a flat per-disc-sold fee and screw anyone who complained.
Sony tries to get an injunction, saying the VGS allows pirated games to run on the Mac.
Connectix's response? The updated VGS 1.1 doesn't play pirated games.
HAHAHAHAHAHAHAHAHA
Anyone who wants to defend emulation from threats both current and future, put together a petition against Sony's injunction!!!