Drat. I wonder what this means for the beta that was supposed to be taking place this summer. I signed up for it of course, and given that I use a Mac as my primary platform I hoped that I might have at least a slightly higher chance of getting picked:P. I don't suppose it's already started? I mean I haven't heard anything, but Blizzard may be trying to keep it super-secret.
I wonder if this has anything to do with them trying to implement LAN-like Battle.net play. This was discussed at length in the last StarCraft II related Slashdot post, though I don't think Blizzard has said much about it. I'm really hoping that they design their online play to take advantage of LAN communication if it detects some or all of the users are playing with the same network. If not, my friends and I might have to stick to the antiquated but virtually lag-less LAN play of the old StarCraft.
On a related note, lets pray that they decide to include a "spawn" feature like they did with the original StarCraft. If they make it so everyone in my occasional 8-person LAN parties would have to shell out $50 for a game that they'll only play once in a while, I just may resort to piracy. Oh don't get me wrong, I'm all about supporting the game creators, but do they really need to mooch $400 from a few friends that will be playing their game for a handful of hours every month or so?
Drat. I wonder what this means for the beta that was supposed to be taking place this summer. I signed up for it of course, and given that I use a Mac as my primary platform I hoped that I might have at least a slightly higher chance of getting picked :P. I don't suppose it's already started? I mean I haven't heard anything, but Blizzard may be trying to keep it super-secret.
I wonder if this has anything to do with them trying to implement LAN-like Battle.net play. This was discussed at length in the last StarCraft II related Slashdot post, though I don't think Blizzard has said much about it. I'm really hoping that they design their online play to take advantage of LAN communication if it detects some or all of the users are playing with the same network. If not, my friends and I might have to stick to the antiquated but virtually lag-less LAN play of the old StarCraft.
On a related note, lets pray that they decide to include a "spawn" feature like they did with the original StarCraft. If they make it so everyone in my occasional 8-person LAN parties would have to shell out $50 for a game that they'll only play once in a while, I just may resort to piracy. Oh don't get me wrong, I'm all about supporting the game creators, but do they really need to mooch $400 from a few friends that will be playing their game for a handful of hours every month or so?