In my country, most people that age (who own a computer) don't even bother to use computers until absolutely necessary. Gaming is completely out of question!
They're displaying their craft at the MAKS Air Show in Russia. They must be hoping to inveigle some multi-million dollar passengers. How many passengers do you suppose they need to break even with that price tag?
Too bad they can't demonstrate it at the MAKS too.
The method is not at all eco-friendly - there's the wasted disk. It could potentially be used by others if you simply used something like Eraser or DBAN (which wipes data to beyond recovery by most means)...
This is one of my personal favourites for simulating physics experiments, God knows how many times it was useful in proving my teachers wrong ^.^ It is very much like a virtual lab. Yenka / Crocodile Clips has a version for other branches of science too. Free home use licenses.
I could quote a study that compared gaming consoles owned to the job of the main earning member of the family. Problem is, it was taken by a print magazine in Pakistan (where I live), and I couldn't refer you to it.
But I admit I may be wrong to generalize it for the rest of the world, particularly US.
It probably has a lot to do with psychology too. Consoles are generally used by richer people (children and adults) who, in addition to owning a computer, can afford to own consoles too (people who own consoles, in all likelihood, own computers before they own consoles).
These people are then less likely to be smiffed by a surcharge of a few dollars. Not that they like paying it, but they have fewer gripes. Companies, of course, home in on this very psyche.
The fact that consoles are closed also makes matters different, like so many before me have commented. But if the demographic it caters to failed, how would paid DLC ever have taken off?
Actually, I happen to live in one of the countries I mentioned, and I happen to be involved in the related circles. I can tell for certain that all IT companies actually come back over and over again to these 'low cost' outsourcing centres. What surprises me is that no game developers ever do...
They say costs are going up. Should they, then, not be doing what every industry in the world is doing? i.e. throwing the dirty work to cheap coders sitting back in China and India and Pakistan?
Ref: the article linked to in the post. "Pakistanâ(TM)s relatively anemic data pipeline"? That's a major understatement.
Pakistan...
In my country, most people that age (who own a computer) don't even bother to use computers until absolutely necessary. Gaming is completely out of question!
They're displaying their craft at the MAKS Air Show in Russia. They must be hoping to inveigle some multi-million dollar passengers. How many passengers do you suppose they need to break even with that price tag? Too bad they can't demonstrate it at the MAKS too.
And I thought port was just some kind of wine... :|
The method is not at all eco-friendly - there's the wasted disk. It could potentially be used by others if you simply used something like Eraser or DBAN (which wipes data to beyond recovery by most means)...
This is one of my personal favourites for simulating physics experiments, God knows how many times it was useful in proving my teachers wrong ^.^
It is very much like a virtual lab. Yenka / Crocodile Clips has a version for other branches of science too. Free home use licenses.
Downside: it's not open source.
I could quote a study that compared gaming consoles owned to the job of the main earning member of the family. Problem is, it was taken by a print magazine in Pakistan (where I live), and I couldn't refer you to it. But I admit I may be wrong to generalize it for the rest of the world, particularly US.
It probably has a lot to do with psychology too. Consoles are generally used by richer people (children and adults) who, in addition to owning a computer, can afford to own consoles too (people who own consoles, in all likelihood, own computers before they own consoles).
These people are then less likely to be smiffed by a surcharge of a few dollars. Not that they like paying it, but they have fewer gripes. Companies, of course, home in on this very psyche.
The fact that consoles are closed also makes matters different, like so many before me have commented. But if the demographic it caters to failed, how would paid DLC ever have taken off?
Take that, you console-owning-PC-haters! :>
Actually, I happen to live in one of the countries I mentioned, and I happen to be involved in the related circles. I can tell for certain that all IT companies actually come back over and over again to these 'low cost' outsourcing centres. What surprises me is that no game developers ever do...
... but I don't wanna die! :(
Oops. Talk about filling forms while setting Slashdot prefs...
They say costs are going up. Should they, then, not be doing what every industry in the world is doing? i.e. throwing the dirty work to cheap coders sitting back in China and India and Pakistan?