No it does not. ERMA could be used to instrument your software so that it can more effectively be monitored with either solution. Graphite is just a graphing tool for large volumes of numeric data which occurs in a time series.
Its only a paperweight if you're stupid enough to destroy all the media you've bought to go with it.
I have a 360 HD-DVD drive and a dozen or so movies that are currently only available on HD-DVD which I routinely watch on it. If Blu-Ray wins, which appears pretty likely, I'll probably pickup a dual format player though I have the option of a cheaper Blu-Ray only player and until I feel the need to replace my HD-DVD media with Blu-Ray media I have a fully functional HD media player.
I believe the parent meant the reports that this rumor was floating around. Seeing as I've heard it reported by both the BBC and NPR and attributed by both to several well respected NGOs doing work on the ground in South Africa and other parts of the continent I'd say it was almost certainly truly being put out there and practiced, though I doubt it amounted for more than a minority percentage of infections.
The other comment which suggested that prenatal infection was likely a major factor was much more likely on the money. With the way that many government officials all over Africa are practicing behavior ranging from extreme apathy to outright antipathy for those infected and for anything resembling modern medicine its understandable that simple treatments which are shown to dramatically reduce the risk of in the womb infection aren't being used widely.
There are such studies, they're just harder to find and cost money to read (since they can't exactly get sponsorship and hope to retain the impartiality). LightReading offers numerous reports on topics in the telecom and networking arena that are absolutely reasoned and studied, and as close to impartial as anything seems possible to be, as just an example.
I'm curious then since you mentioned both AmE style manuals to which you refer what Strunk and White say on the topic? I'd get my copy but it's at home and sadly I am not.
Yes, lobby your government to stop taking a wait and see approach to human rights violations by illegal governments in third world countries. Tell them you won't abide them abandoning legitimate attempts to overthrow said regimes if there isn't oil in the country (see Burma, 1988). Barring that? Give money to groups like Amnesty International and the ICRC who do their best to document human rights abuses by any country they find doing them, even if its an unpleasant truth to have to hear.
I suspect very few of us are the sort who read every story, even the ones posted expanded, on the front page. Hell, I often forget there are pages other than the main one that stories can be posted to.
Actually I'd say the author just expressed himself poorly. The odd, but quasi-accurate, romp through the spectrum of autism was meant to talk about how creepy people who're 95% like us are because of the 5% missing. This is exactly like the almost real Polar Express Tom Hanks who looked like a zombie rather than a person. He also wrongly highlighted things breaking the illusion, when in fact that lessens the effect as you say.
I find many cutting edge AIs unnerving to interact with because when they do the wrong thing its so close to right that you wonder why it was done instead of automatically knowing that its due to flawed AI. Just like when the weird guy on the bus violates "normal" boundaries just a bit it is more creepy than the outright disassociative behavior associated with psychotic breaks.
There are two issues in TFA. One of them is language, and I think referring to WoW is really disingenuous because it comes with a built in profanity filter which is surprisingly effective and its turned on by default.
Griefing, on the other hand, is a genuine problem. I can/ignore you, or just manually ignore you, but there are some actions you can take which I cannot do anything about. Be it tagging the named mob I need for a quest on a PVE server or ganking me on a PvP server either way you can put a serious crimp in my ability to enjoy the game. Were you to do the equivalent on the oft-mentioned basketball court you'd be doing something like knifing my basketball. Try that one in any urban environment and see how well it goes over.
I do think TFA is a bit whiny and overblown, particularly in the complaints about foul language. However people need to start asking themselves why we tolerate behavior online that we wouldn't tolerate in real life. Even more importantly, if we WOULD tolerate calling each other these names in a spiteful way in real life, WHY would we tolerate it? I think this is even more applicable with ganking on PvP servers, we need to stop perpetuating the belief that this is "cool" or "leet" or "uber" in any way. Guild leaders and officers should start caring about the rep of their guild and/gkick those people.
We should also encourage each other to use any of the interoperable player rating addons to let the "wisdom of crowds" start to filter the wheat from the chaff. If you behavior begins to ostracize you, the way it does in real life, then the behavior will change.
Re:If you know your rights you can sign lots of st
on
Google's Evil NDA
·
· Score: 2, Funny
This was like the lease agreement I signed that disclaimed their responsibility for paying me interest on my security deposit. Here in Illinois the law requires it, and the law also states that you cannot contract away legal obligations or rights. The fight over that when I moved out last all of 30 seconds when I faxed the appropriate parts of Illinois statute to them, and told them I would be exercising my right as a tenant (under their lease agreement) to post information of community interest in the common area of all buildings, namely the same excerpts of statute.
After all was said and done the office manager thanked me, she didn't like the provision and didn't like screwing over the folks who didn't know any better but needed her job too much to rock the boat. I however had nothing to lose, and almost $6 to gain.
Sure, it was a feature folks talked about. But its lack wouldn't have seriously hindered success, nor was its inclusion terribly key to said success was my point. My own experience as a gamer and amateur industry watcher is that content is 90% of the success. Atrociously bad tech can shoot down an otherwise great game, but really great tech cannot save one that lacks substance.
MMOGs don't compete on technology for the most part, they compete on content and aesthetic.
There is one possible exception to this, that being EVE Online in that they are basically the only un-sharded MMO I can find record of. And they talk pretty openly about most of the technology "secret sauce" that goes into sustaining their simultaneity numbers.
What are you saying is linked to an IP address? The certificate sure isn't, it's linked to an FQDN in most cases, simply a domain in some. You may be confused with the fact that you cannot used name-based virtual hosts when using SSL, which is due to the sequence of events in establishing a TLS secured HTTP "session".
I have to say PowerDNS is awesome. I've been using it for a quasi-dynamic DNS deployment of a tens of thousands of A records using the MySQL backend. Its more stable than my traditional BIND servers, and offers better insight into what its doing through both a simple web interface for stats and meaningful logs.
On the one hand I agree that I'd like to see a highly customizable, high poly environment. Second Life is probably close to what I'd like to see, and I really do dislike the idea that your avatar should immediately convey some meaningful info about you (i.e. race, class, etc). It is kinda sad in WoW that I can glance around the environment and immediately recognize not just the race but the class of almost every player. Its even worse at the high levels as the set gear is SOOO much better that you have to get it, but its so obvious what your class is from it.
On the other, the performance hits inherent in that system are absurd at the moment. Until real high speed internet is prevalent in North America, and we get through at least one more cycle of home machine upgrades for non-hardcore gamers, anything other than the WoW style system are really unlikely to work.
Now that you mention it, I kept trying to figure out what was rubbing me the wrong way about the graphics and the character models really are it. They're shite, quite honestly. The only thing I liked about the toons in LOTRO compared to WoW was some new emotes that were amusing./smoke and/smoke2 in sequence cracks me up.
Yes, as a matter of fact it is. I read all the quest text in WoW when i first encouner a quest. I'm treating my main (level 46 atm) as exploring their universe and delving into their storytelling. And it works. The quest text is actually good for the majority of texts, with enough humor to make it not suck.
I found LOTRO to be a steaming pile of shit. Not just in comparison to WoW, but in comparison to say, watching paint dry. The quest text is difficult to follow, and makes you not care. Not just fails to make you care, but in many cases literally makes you NOT care. Then they have the audacity to bury important info in the middle of this rambling screed of crap, as if they know you're not going to want to read it so they'll trick you into having to.
I tried and tried and tried to like LOTRO and couldn't. The classes are unwieldy, the compromises to make it "Tolkienesque" reeked of trying too hard, and the heavy emphasis on RP style play may give hardcore rings geeks a chubby, but all it did was lead me to/ignore a LOT of people who tried to insist on RPing with me.
It is a damn beautiful game though, if you've got the rig to turn up all the effects.
No, you don't NEED a corp. I don't think I said it was required so much as it was required to do before you got really, really tired of the game. I actually enjoyed mining, but it just wasn't profitable enough. Even jet-can mining I couldn't manage to break above 300k/hr and that's peanuts at this point in EVE. Shit, kids can spend their $5 allowance and have more isk in 5 minutes than I'd have in a week.
The missions that are solo-able are incredibly repetitive (WAY more so than WoW for instance), and living 5 minutes in low-sec or 0.0 space just isn't a thrill to me.
Who knows, perhaps I just sucked ass at EVE and am much better at games like WoW or CoV (both of which I play regularly and enjoy immensely).
Hopefully you keep on enjoying EVE though, if that is the way your tastes are currently running.
No, I played hours a night 7 nights a week doing missions, trying to earn enough cash to afford a ship that can survive 2.5 minutes in 0.0 space without having to CONSTANTLY look over my shoulder. I'm well aware that all you have to do is train up and have the cash, but those are both time consuming in the extreme. Yes its a lot quicker now that you get hundreds of thousands of skill points instead of the meager couple thousand I started with.
Yes, there's lots of solo content. If you don't mind doing the same mindless shit over, and over, and over again.
Our tastes in gaming obviously differ, and thus we view the EVE experience differently. To me its a game that caters entirely to the hardcore community, and that's fine it just means I shan't be playing (even though by most standards I am a hardcore gamer).
The death penalty in EvE is one half of the double edged sword of Damocles waiting to smite CCP. The other is the barrier to entry, which they didn't actually "fix" at all with the last upgrade. I spent about 4 months as an active player, with a couple months in the middle not logging in except to change training skills, and still couldn't do much of anything interesting without having to join a corp, do the shitwork they assigned me to at the outset, and maybe eventually working my way up to a cool ship or something interesting. To me if a game isn't solo-able to a large extent then its a waste of my time, as I refuse to be dependent on other people for my leisure time.
So what, exactly, is more scalable about a flat text file than a sortable multi-field spreadsheet?
He's not saying its hard to ASSIGN the addresses to the actual boxes, he's saying its hard to keep records straight of which server has which IPs, what their gateways are, etc. Especially if you're dealing with supernets or other more complicated real world setups.
DHCP with reservations is indeed a good way to hand out the IPs, though I've yet to see a convincing argument of why its more efficient than properly managing the config on the servers. Especially for the multitude of real world situations for which DHCP is complicated at best and impossible at worst.
I generally wouldn't ask that they start with raw sand. Beyond that, good calls. ;p
No it does not. ERMA could be used to instrument your software so that it can more effectively be monitored with either solution. Graphite is just a graphing tool for large volumes of numeric data which occurs in a time series.
Its only a paperweight if you're stupid enough to destroy all the media you've bought to go with it.
I have a 360 HD-DVD drive and a dozen or so movies that are currently only available on HD-DVD which I routinely watch on it. If Blu-Ray wins, which appears pretty likely, I'll probably pickup a dual format player though I have the option of a cheaper Blu-Ray only player and until I feel the need to replace my HD-DVD media with Blu-Ray media I have a fully functional HD media player.
I believe the parent meant the reports that this rumor was floating around. Seeing as I've heard it reported by both the BBC and NPR and attributed by both to several well respected NGOs doing work on the ground in South Africa and other parts of the continent I'd say it was almost certainly truly being put out there and practiced, though I doubt it amounted for more than a minority percentage of infections.
The other comment which suggested that prenatal infection was likely a major factor was much more likely on the money. With the way that many government officials all over Africa are practicing behavior ranging from extreme apathy to outright antipathy for those infected and for anything resembling modern medicine its understandable that simple treatments which are shown to dramatically reduce the risk of in the womb infection aren't being used widely.
There are such studies, they're just harder to find and cost money to read (since they can't exactly get sponsorship and hope to retain the impartiality). LightReading offers numerous reports on topics in the telecom and networking arena that are absolutely reasoned and studied, and as close to impartial as anything seems possible to be, as just an example.
I'm curious then since you mentioned both AmE style manuals to which you refer what Strunk and White say on the topic? I'd get my copy but it's at home and sadly I am not.
Yes, lobby your government to stop taking a wait and see approach to human rights violations by illegal governments in third world countries. Tell them you won't abide them abandoning legitimate attempts to overthrow said regimes if there isn't oil in the country (see Burma, 1988). Barring that? Give money to groups like Amnesty International and the ICRC who do their best to document human rights abuses by any country they find doing them, even if its an unpleasant truth to have to hear.
I suspect very few of us are the sort who read every story, even the ones posted expanded, on the front page. Hell, I often forget there are pages other than the main one that stories can be posted to.
Actually I'd say the author just expressed himself poorly. The odd, but quasi-accurate, romp through the spectrum of autism was meant to talk about how creepy people who're 95% like us are because of the 5% missing. This is exactly like the almost real Polar Express Tom Hanks who looked like a zombie rather than a person. He also wrongly highlighted things breaking the illusion, when in fact that lessens the effect as you say.
I find many cutting edge AIs unnerving to interact with because when they do the wrong thing its so close to right that you wonder why it was done instead of automatically knowing that its due to flawed AI. Just like when the weird guy on the bus violates "normal" boundaries just a bit it is more creepy than the outright disassociative behavior associated with psychotic breaks.
There are two issues in TFA. One of them is language, and I think referring to WoW is really disingenuous because it comes with a built in profanity filter which is surprisingly effective and its turned on by default.
/ignore you, or just manually ignore you, but there are some actions you can take which I cannot do anything about. Be it tagging the named mob I need for a quest on a PVE server or ganking me on a PvP server either way you can put a serious crimp in my ability to enjoy the game. Were you to do the equivalent on the oft-mentioned basketball court you'd be doing something like knifing my basketball. Try that one in any urban environment and see how well it goes over.
/gkick those people.
Griefing, on the other hand, is a genuine problem. I can
I do think TFA is a bit whiny and overblown, particularly in the complaints about foul language. However people need to start asking themselves why we tolerate behavior online that we wouldn't tolerate in real life. Even more importantly, if we WOULD tolerate calling each other these names in a spiteful way in real life, WHY would we tolerate it? I think this is even more applicable with ganking on PvP servers, we need to stop perpetuating the belief that this is "cool" or "leet" or "uber" in any way. Guild leaders and officers should start caring about the rep of their guild and
We should also encourage each other to use any of the interoperable player rating addons to let the "wisdom of crowds" start to filter the wheat from the chaff. If you behavior begins to ostracize you, the way it does in real life, then the behavior will change.
There are addons that will remove this limit, and sync your /ignore list across toons on the same realm.
Dude...warstomp.
This was like the lease agreement I signed that disclaimed their responsibility for paying me interest on my security deposit. Here in Illinois the law requires it, and the law also states that you cannot contract away legal obligations or rights. The fight over that when I moved out last all of 30 seconds when I faxed the appropriate parts of Illinois statute to them, and told them I would be exercising my right as a tenant (under their lease agreement) to post information of community interest in the common area of all buildings, namely the same excerpts of statute.
After all was said and done the office manager thanked me, she didn't like the provision and didn't like screwing over the folks who didn't know any better but needed her job too much to rock the boat. I however had nothing to lose, and almost $6 to gain.
Sure, it was a feature folks talked about. But its lack wouldn't have seriously hindered success, nor was its inclusion terribly key to said success was my point. My own experience as a gamer and amateur industry watcher is that content is 90% of the success. Atrociously bad tech can shoot down an otherwise great game, but really great tech cannot save one that lacks substance.
MMOGs don't compete on technology for the most part, they compete on content and aesthetic. There is one possible exception to this, that being EVE Online in that they are basically the only un-sharded MMO I can find record of. And they talk pretty openly about most of the technology "secret sauce" that goes into sustaining their simultaneity numbers.
What are you saying is linked to an IP address? The certificate sure isn't, it's linked to an FQDN in most cases, simply a domain in some. You may be confused with the fact that you cannot used name-based virtual hosts when using SSL, which is due to the sequence of events in establishing a TLS secured HTTP "session".
I have to say PowerDNS is awesome. I've been using it for a quasi-dynamic DNS deployment of a tens of thousands of A records using the MySQL backend. Its more stable than my traditional BIND servers, and offers better insight into what its doing through both a simple web interface for stats and meaningful logs.
On the one hand I agree that I'd like to see a highly customizable, high poly environment. Second Life is probably close to what I'd like to see, and I really do dislike the idea that your avatar should immediately convey some meaningful info about you (i.e. race, class, etc). It is kinda sad in WoW that I can glance around the environment and immediately recognize not just the race but the class of almost every player. Its even worse at the high levels as the set gear is SOOO much better that you have to get it, but its so obvious what your class is from it.
On the other, the performance hits inherent in that system are absurd at the moment. Until real high speed internet is prevalent in North America, and we get through at least one more cycle of home machine upgrades for non-hardcore gamers, anything other than the WoW style system are really unlikely to work.
Now that you mention it, I kept trying to figure out what was rubbing me the wrong way about the graphics and the character models really are it. They're shite, quite honestly. The only thing I liked about the toons in LOTRO compared to WoW was some new emotes that were amusing. /smoke and /smoke2 in sequence cracks me up.
Yes, as a matter of fact it is. I read all the quest text in WoW when i first encouner a quest. I'm treating my main (level 46 atm) as exploring their universe and delving into their storytelling. And it works. The quest text is actually good for the majority of texts, with enough humor to make it not suck.
/ignore a LOT of people who tried to insist on RPing with me.
I found LOTRO to be a steaming pile of shit. Not just in comparison to WoW, but in comparison to say, watching paint dry. The quest text is difficult to follow, and makes you not care. Not just fails to make you care, but in many cases literally makes you NOT care. Then they have the audacity to bury important info in the middle of this rambling screed of crap, as if they know you're not going to want to read it so they'll trick you into having to.
I tried and tried and tried to like LOTRO and couldn't. The classes are unwieldy, the compromises to make it "Tolkienesque" reeked of trying too hard, and the heavy emphasis on RP style play may give hardcore rings geeks a chubby, but all it did was lead me to
It is a damn beautiful game though, if you've got the rig to turn up all the effects.
No, you don't NEED a corp. I don't think I said it was required so much as it was required to do before you got really, really tired of the game. I actually enjoyed mining, but it just wasn't profitable enough. Even jet-can mining I couldn't manage to break above 300k/hr and that's peanuts at this point in EVE. Shit, kids can spend their $5 allowance and have more isk in 5 minutes than I'd have in a week.
The missions that are solo-able are incredibly repetitive (WAY more so than WoW for instance), and living 5 minutes in low-sec or 0.0 space just isn't a thrill to me.
Who knows, perhaps I just sucked ass at EVE and am much better at games like WoW or CoV (both of which I play regularly and enjoy immensely).
Hopefully you keep on enjoying EVE though, if that is the way your tastes are currently running.
No, I played hours a night 7 nights a week doing missions, trying to earn enough cash to afford a ship that can survive 2.5 minutes in 0.0 space without having to CONSTANTLY look over my shoulder. I'm well aware that all you have to do is train up and have the cash, but those are both time consuming in the extreme. Yes its a lot quicker now that you get hundreds of thousands of skill points instead of the meager couple thousand I started with.
Yes, there's lots of solo content. If you don't mind doing the same mindless shit over, and over, and over again.
Our tastes in gaming obviously differ, and thus we view the EVE experience differently. To me its a game that caters entirely to the hardcore community, and that's fine it just means I shan't be playing (even though by most standards I am a hardcore gamer).
The death penalty in EvE is one half of the double edged sword of Damocles waiting to smite CCP. The other is the barrier to entry, which they didn't actually "fix" at all with the last upgrade. I spent about 4 months as an active player, with a couple months in the middle not logging in except to change training skills, and still couldn't do much of anything interesting without having to join a corp, do the shitwork they assigned me to at the outset, and maybe eventually working my way up to a cool ship or something interesting. To me if a game isn't solo-able to a large extent then its a waste of my time, as I refuse to be dependent on other people for my leisure time.
So what, exactly, is more scalable about a flat text file than a sortable multi-field spreadsheet?
He's not saying its hard to ASSIGN the addresses to the actual boxes, he's saying its hard to keep records straight of which server has which IPs, what their gateways are, etc. Especially if you're dealing with supernets or other more complicated real world setups.
DHCP with reservations is indeed a good way to hand out the IPs, though I've yet to see a convincing argument of why its more efficient than properly managing the config on the servers. Especially for the multitude of real world situations for which DHCP is complicated at best and impossible at worst.
"It sure as hell isn't like the Mii or XBox Live Achievements. It's way beyond either and distinct by a long shot."
So you've used the system?