That assumes that only fans of Scifi shows exibit behavior like this.
Would you tell all of those rabid Beetles fans back in the day to "get a life"? Probably not. Is fanaticism only okay when its target is popular in all of society and something to be looked down upon when its just a little niche?
Yeah, like Star Trek... that never came back when NBC axed it. Or Buffy, when WB canceled that it was never on the air again. Yup yup, fans have never been able to influence decisions like this.
The only real way to choose a 3D program to use is by actually trying them out to see which you're the most comfortable with.
If you go anywhere and ask this question you'll get many different answers... some will say LightWave's interface is the easiest there is while others can't make heads or tails of it. Some won't like the modeler functions in Maya some will. Etc, etc and so forth.
What it comes down to is eash program has its own approch to 3D. What is important is finding which approch suits you the best and using that one. You can get great results out of any of these programs if you know what you're doing, but if you can't work with the interface, with the methodology behind each program, you won't be able to get that far without struggling.
So my suggest is, wait for those demo CDs and play around with everything you can. Find which one you like the best and go for that one. You won't be dissapointed!
"The working creed of the iRender project is "if the tools [work], then use it", so rather than asking "which format" maybe the question here should be "which tool"? So which 3D modelers out there would be decent for a project like this?"
The thing is, pretty much every 3D model format goes hand in hand with a particular program, and with rather cheap software you can convert back and forth really easily (at least the geometry). And thus, no format is really better then any others... what it comes down to is the program you want to use.
In terms of all the choices... well with any of the big available programs (Maya, Max, LightWave) you're going to be able to do whatever you want to do. The only real difference between any modeling program is just the way that it approches modeling... so go out there and try all the programs (they pretty much all now have free demos or the like) and see which one you're more comfortable with... and thats the one you want.
If this project you're setting up has different people using different programs, well, you can't go back and forth between formats without having to do manual conversions in pretty much every program. So if you have a guy using LightWave and a guy using Max they each need to work in their own format... you'd have to convert back and forth no matter what.
Yeah, so uh what's so special about the moon exactly? Earth is practically the same distance from the Sun as the moon is distant from the Sun and isn't it a heck of a lot more efficient to just create a local satillite network instead of going all the way to the moon?
Or even better... just have it based, I don't know, on the ground? Once we come up with more efficient solar cells then you're all set...
indeed, although it would be impossible to explain without giving away what happens, but Scifi did have a good reason for delaying the US broadcast. All might not agree, but it certanly is the safest route.
In fact, these were initially set to air in January which is how Scifi would have prefered it... but these things happen.
Crusade was canned by TNT before it ever even aired on TV due to 'creative disparities' (AKA, TNT wanted more scantly clad ladies and fight, JMS said no, plug was pulled).
And B5:LR is a potential pilot for a new series, which may or may not get picked up by Scifi... the jury's still out on that...
it has nothing to do with 2d vs 3d, as others have already said...and 2D is not dead, heck I'm a 3D modeler/animator and you'll never take my 10 year old anime away from me! Celshader (thats the LW plugin that makes it look like a cartoon) does help a lot when your combining 2D and 3D, like in Futurama, but 3D is much more realistic then some people seem to think, especially when done properly...Foundation Imaging anyone?
That assumes that only fans of Scifi shows exibit behavior like this.
Would you tell all of those rabid Beetles fans back in the day to "get a life"? Probably not. Is fanaticism only okay when its target is popular in all of society and something to be looked down upon when its just a little niche?
Yeah, like Star Trek... that never came back when NBC axed it. Or Buffy, when WB canceled that it was never on the air again. Yup yup, fans have never been able to influence decisions like this.
Oh wait... yes they have.
I flashed my BIOS fine with the FreeDos install CD I had lying around... booted from the CD, ran the flash program from my hard drive.
Which is of course why LightWave was used in all of these projects... because it's weak. Right...
The only real way to choose a 3D program to use is by actually trying them out to see which you're the most comfortable with.
If you go anywhere and ask this question you'll get many different answers... some will say LightWave's interface is the easiest there is while others can't make heads or tails of it. Some won't like the modeler functions in Maya some will. Etc, etc and so forth.
What it comes down to is eash program has its own approch to 3D. What is important is finding which approch suits you the best and using that one. You can get great results out of any of these programs if you know what you're doing, but if you can't work with the interface, with the methodology behind each program, you won't be able to get that far without struggling.
So my suggest is, wait for those demo CDs and play around with everything you can. Find which one you like the best and go for that one. You won't be dissapointed!
"The working creed of the iRender project is "if the tools [work], then use it", so rather than asking "which format" maybe the question here should be "which tool"? So which 3D modelers out there would be decent for a project like this?"
The thing is, pretty much every 3D model format goes hand in hand with a particular program, and with rather cheap software you can convert back and forth really easily (at least the geometry). And thus, no format is really better then any others... what it comes down to is the program you want to use.
In terms of all the choices... well with any of the big available programs (Maya, Max, LightWave) you're going to be able to do whatever you want to do. The only real difference between any modeling program is just the way that it approches modeling... so go out there and try all the programs (they pretty much all now have free demos or the like) and see which one you're more comfortable with... and thats the one you want.
If this project you're setting up has different people using different programs, well, you can't go back and forth between formats without having to do manual conversions in pretty much every program. So if you have a guy using LightWave and a guy using Max they each need to work in their own format... you'd have to convert back and forth no matter what.
Yeah, so uh what's so special about the moon exactly? Earth is practically the same distance from the Sun as the moon is distant from the Sun and isn't it a heck of a lot more efficient to just create a local satillite network instead of going all the way to the moon?
Or even better... just have it based, I don't know, on the ground? Once we come up with more efficient solar cells then you're all set...
ok.
must be just me... i typcially dont consider serious love stories where one of the two people dies to be much of a comedy...
oh good, so instead of muppets you get guys with plastic glued to their foreheads and inside their chests... biiiggggg difference there, eh?
that would be incorrect. scifi has already signed for seasons 4 and 5 of farscape.
indeed, although it would be impossible to explain without giving away what happens, but Scifi did have a good reason for delaying the US broadcast. All might not agree, but it certanly is the safest route.
In fact, these were initially set to air in January which is how Scifi would have prefered it... but these things happen.
Crusade was canned by TNT before it ever even aired on TV due to 'creative disparities' (AKA, TNT wanted more scantly clad ladies and fight, JMS said no, plug was pulled).
And B5:LR is a potential pilot for a new series, which may or may not get picked up by Scifi... the jury's still out on that...
it has nothing to do with 2d vs 3d, as others have already said...and 2D is not dead, heck I'm a 3D modeler/animator and you'll never take my 10 year old anime away from me! Celshader (thats the LW plugin that makes it look like a cartoon) does help a lot when your combining 2D and 3D, like in Futurama, but 3D is much more realistic then some people seem to think, especially when done properly...Foundation Imaging anyone?