Most admins could care less if a network driver is tied to RHEL 5.X. I can list numerous RAID cards that only work with RHEL and SUSE.
Open source is a minority religion even among Linux admins. You wouldn't expect that by reading Slashdot but in the real world Linux is used because it is free and works as well as Unix.
Well the latest PSP has remained uncracked and they have a bigger advantage with the PS3 in that they can tie both PSN and Blu-ray access to updates. I wouldn't say they have won or lost, if anything the cat and mouse game has just started.
Developers will never return to releasing naked games as some here seem to want.
MMOs cannot be pirated due to the game being dependent on the server. Yes I know there is WoW piracy but that is because they left the engine in the client. There are endless methods to prevent piracy in a client/server relationship. Good luck pirating a game whose engine exists 95% on the other end. Even if the server code was leaked you'd still have to pay to host it and devs could continually release updates to the main codebase.
The pc gaming world is already screwed up thanks to piracy. Fallout Vegas PC will require Steam and won't allow resale.
Never had a need to backup a game and I don't consider it a right. Blu-rays have a special protective layer and are pretty hard to screw up with scratches. If you somehow break one by stepping on it or lose it in a fire I don't see why you think you should have a right to a replacement.
The argument for backups is used as a justification for piracy. I've never met a single pc gamer that kept backups of purchased games. However I have met plenty of pc gamers that had an archive of pirated games.
I do like being able to buy and sell games but piracy only encourages game companies to go all digital. Or in other words your self-declared right to backups invariably undermines your other self-declared right to first sale.
While there is piracy on the consoles it isn't like the pc where most of the people playing the games aren't paying for them.
That isn't an exaggeration, numerous indy developers have reported piracy rates of over 80%. Just be glad there are enough sales on the pc to still justify console ports.
Who is we? I'd like to see as many disincentives as possible with console piracy. I don't want it to end up like the pc scene where half the games are MMOs due to the high piracy rate. I also don't understand what kind of lame ass pirates when used games are so cheap. This to me seems like something a lame ass does to impress his non-technical friends. Oh looky I have pirated games! I'm a computer genius! I read a how-to and burned a disc! Worship me!
Those aren't designed for the purpose of piracy and have plenty of legitimate uses.
You know what is worse than a scumbag defense attorney? Someone who acts like one in casual conversation. We all know why this device exists, cut the bullshit already.
It actually wouldn't have been broken if they didn't offer the otherOS option. That's how the hypervisor was bypassed.
So if they had offered less options it would have lasted longer.
Sorry if this reality conflicts with any rights you have declared in your mind.
I am also capable of making a politically loaded definition of freedom that fits my goals but then I would feel like a dirty car salesman who writes his own definition of one year warranty that is out of line with the common meaning.
The software distribution systems are all designed around open source.
In Windows you build setup.exe and distribute it.
In Linux there isn't even basic documentation on how to distribute software that is closed source. You have to look at a bunch of examples and then spend sometimes days hacking and testing scripts to fit your program and the distros you are supporting.
There are also a lot of KDE/GNOME adjustments that have to be made that are normally handled by package maintainers. There can also be adjustments required for major versions of distros. You also get endless questions from Linux users as to why your source is closed and why you can't sell support even when it doesn't make sense for your business model. This is not a friendly environment for closed source. It's a big PITA compared to Windows or OS X. Linux is fine if your software is command line based and you only need to support RHEL and maybe openSuse but when you start messing with desktop distros the annoyances never end.
The Linux desktop distros are designed around open source and they could care less about how many headaches they cause for commercial developers that do not open their source. Not a friendly environment.
A condescending attitude will surely bring about the year of the Linux desktop. After all Linux advocates have been using this strategy for a decade and the success is readily apparent.
This is the year of the Linux smartphone and kitchen appliance.
You haven't read many game development threads then.
Most admins could care less if a network driver is tied to RHEL 5.X. I can list numerous RAID cards that only work with RHEL and SUSE.
Open source is a minority religion even among Linux admins. You wouldn't expect that by reading Slashdot but in the real world Linux is used because it is free and works as well as Unix.
and there are already proprietary drivers for RHEL.
Well the latest PSP has remained uncracked and they have a bigger advantage with the PS3 in that they can tie both PSN and Blu-ray access to updates. I wouldn't say they have won or lost, if anything the cat and mouse game has just started.
Because most modders want to pirate? That makes zero sense. Eliminating copyright would just move all games to the web.
Most PS3 owners support cracking down on pirates. It's a minority of whiners that think they have a right to free games.
where all the games are MMOs thanks to the culture of piracy.
Sorry but it makes more sense to have rules based on the behavior of the other 999.
Developers will never return to releasing naked games as some here seem to want.
MMOs cannot be pirated due to the game being dependent on the server. Yes I know there is WoW piracy but that is because they left the engine in the client. There are endless methods to prevent piracy in a client/server relationship. Good luck pirating a game whose engine exists 95% on the other end. Even if the server code was leaked you'd still have to pay to host it and devs could continually release updates to the main codebase.
The pc gaming world is already screwed up thanks to piracy. Fallout Vegas PC will require Steam and won't allow resale.
Never had a need to backup a game and I don't consider it a right. Blu-rays have a special protective layer and are pretty hard to screw up with scratches. If you somehow break one by stepping on it or lose it in a fire I don't see why you think you should have a right to a replacement.
The argument for backups is used as a justification for piracy. I've never met a single pc gamer that kept backups of purchased games. However I have met plenty of pc gamers that had an archive of pirated games.
I do like being able to buy and sell games but piracy only encourages game companies to go all digital. Or in other words your self-declared right to backups invariably undermines your other self-declared right to first sale.
Comparing spousal abuse to a hack that allows pirated games to be played.
Well I guess this is Slashdot.
Why are you blaming Sony and not the hacker that exploited OtherOS and ruined it for everyone else?
While there is piracy on the consoles it isn't like the pc where most of the people playing the games aren't paying for them.
That isn't an exaggeration, numerous indy developers have reported piracy rates of over 80%. Just be glad there are enough sales on the pc to still justify console ports.
That's why they removed it. It had already been used to compromise the security.
I got voted down for pointing this out before, I guess some realities are just too harsh here? Or perhaps SONY BAD is the only acceptable opinion?
Who is we? I'd like to see as many disincentives as possible with console piracy. I don't want it to end up like the pc scene where half the games are MMOs due to the high piracy rate. I also don't understand what kind of lame ass pirates when used games are so cheap. This to me seems like something a lame ass does to impress his non-technical friends. Oh looky I have pirated games! I'm a computer genius! I read a how-to and burned a disc! Worship me!
But what if a game requires PSN to update? You'd also be locked out of all the dlc. Blu-rays can be tied to firmware as well.
With used games being so cheap these days only a total lame ass would bother pirating.
The PSP has weak DRM combined to the PS3. If anything it was just practice for them.
Those aren't designed for the purpose of piracy and have plenty of legitimate uses.
You know what is worse than a scumbag defense attorney? Someone who acts like one in casual conversation. We all know why this device exists, cut the bullshit already.
It actually wouldn't have been broken if they didn't offer the otherOS option. That's how the hypervisor was bypassed.
So if they had offered less options it would have lasted longer.
Sorry if this reality conflicts with any rights you have declared in your mind.
I don't want a file system that is described as not that unstable really. I'll take just plain stable thank you.
I am also capable of making a politically loaded definition of freedom that fits my goals but then I would feel like a dirty car salesman who writes his own definition of one year warranty that is out of line with the common meaning.
The software distribution systems are all designed around open source.
In Windows you build setup.exe and distribute it.
In Linux there isn't even basic documentation on how to distribute software that is closed source. You have to look at a bunch of examples and then spend sometimes days hacking and testing scripts to fit your program and the distros you are supporting.
There are also a lot of KDE/GNOME adjustments that have to be made that are normally handled by package maintainers. There can also be adjustments required for major versions of distros. You also get endless questions from Linux users as to why your source is closed and why you can't sell support even when it doesn't make sense for your business model. This is not a friendly environment for closed source. It's a big PITA compared to Windows or OS X. Linux is fine if your software is command line based and you only need to support RHEL and maybe openSuse but when you start messing with desktop distros the annoyances never end. The Linux desktop distros are designed around open source and they could care less about how many headaches they cause for commercial developers that do not open their source. Not a friendly environment.
A freetard is someone who follows Stallman and his bizarre software cult.
http://www.urbandictionary.com/define.php?term=Freetard
A condescending attitude will surely bring about the year of the Linux desktop. After all Linux advocates have been using this strategy for a decade and the success is readily apparent.
How do you know that iphone pirates are mostly mac users?