I nominate the de Casteljau algorithm for frame independent generation of curves and surfaces from control points by interpolation between the points.
The algorithm sits on a mathematically rigorous foundation in affine (i.e. "frame independent" or "not based in a particular coordinate system") geometry, the study of which is quite fascinating (and complex) and highly recommended. (Book plug: Curves and Surfaces in Geometric Modeling by Jean Gallier. ISBN 1-55860-599-1. Heavy theory-- this is a math book. However, it directly applies to computer graphics.)
Implementation of the algorithm and its extensions (such as the progressive version known as the de Boor algorithm) gives us polynomial and Bézier (spline) curves and surfaces and subdivision (which gives the CS implementor control over level of detail).
Perhaps a reader can help elaborate on this and other algorithms in the curves and surfaces domain?
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Duh? Apple hasn't graduated to the ZANY WORLD of 2 button mice. Scroll wheel is light years away. Although, we are seeing advances in technology everday... perhaps in our children's children's time they can enjoy a Mac with standard support for 2 mouse buttons and a wheel.......Someday
About a year ago I purchased a TOTALSwitch for $250 from onsale.com; 32 ports- perfect for LAN parties. I knew they were a discontinued and unsupported product; but for my use it didn't matter. They listed the retail price as something like $4400.
Ahh yes, sarcasm... how appropriate.
I nominate the de Casteljau algorithm for frame independent generation of curves and surfaces from control points by interpolation between the points.
The algorithm sits on a mathematically rigorous foundation in affine (i.e. "frame independent" or "not based in a particular coordinate system") geometry, the study of which is quite fascinating (and complex) and highly recommended. (Book plug: Curves and Surfaces in Geometric Modeling by Jean Gallier. ISBN 1-55860-599-1. Heavy theory-- this is a math book. However, it directly applies to computer graphics.)
Implementation of the algorithm and its extensions (such as the progressive version known as the de Boor algorithm) gives us polynomial and Bézier (spline) curves and surfaces and subdivision (which gives the CS implementor control over level of detail).
Perhaps a reader can help elaborate on this and other algorithms in the curves and surfaces domain?
Wired doesn't hyphenate "E-mail" in the footers following their articles. HEH.
Titan smells like a big ol' fart! o.O
Fart clouds, fart rain, fart seas.... disgusting!
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Duh? Apple hasn't graduated to the ZANY WORLD of 2 button mice. Scroll wheel is light years away. Although, we are seeing advances in technology everday... perhaps in our children's children's time they can enjoy a Mac with standard support for 2 mouse buttons and a wheel. ......Someday
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About a year ago I purchased a TOTALSwitch for $250 from onsale.com; 32 ports- perfect for LAN parties. I knew they were a discontinued and unsupported product; but for my use it didn't matter. They listed the retail price as something like $4400.