> That's $600 they lose from me. Pretty insignificant in the big scheme, but it's all I can do.
Except that others will do the same thing. It will add up if enough people cut back and/or stop spending money on music. Like you, I used to buy a lot of new CDs (dozens) over the course of a year. No more. I will maybe buy 1-2 new CDs a year. I either do without the music, or buy it used.
Here is a link to a good article with info on why the DVD turned out the way it did:
The Dune Debate
There is input from Artisan (the producer of the DVD set) and New Amsterdam (the company that produced the mini-series).
Well, if you need to restrict your choices to something that runs on Windows (due to a limitation such as the games example you mentioned), then at least make sure it is / soon will be a cross platform tool. Like Delphi, or maybe Perl/Python and a graphical IDE/shell. Python might just be a really good choice, since one of the audiences for Python is supposed to be beginning programmers (Not to imply that if you use Python you are a beginner, BTW - I think it is pretty cool tool myself).
That way, if they get into it, you could eventually switch them over to Linux or *BSD and they could still have similar, if not the same, development tools.
And by that point, there should be even more games for Linux, so maybe you can wean them totally from Windows.
Just a thought. Best of luck, regardless of of what tool you end up choosing.
> That's $600 they lose from me. Pretty insignificant in the big scheme, but it's all I can do.
Except that others will do the same thing. It will add up if enough people cut back and/or stop spending money on music. Like you, I used to buy a lot of new CDs (dozens) over the course of a year. No more. I will maybe buy 1-2 new CDs a year. I either do without the music, or buy it used.
Here is a link to a good article with info on why the DVD turned out the way it did: The Dune Debate There is input from Artisan (the producer of the DVD set) and New Amsterdam (the company that produced the mini-series).
Well, if you need to restrict your choices to something that runs on Windows (due to a limitation such as the games example you mentioned), then at least make sure it is / soon will be a cross platform tool. Like Delphi, or maybe Perl/Python and a graphical IDE/shell. Python might just be a really good choice, since one of the audiences for Python is supposed to be beginning programmers (Not to imply that if you use Python you are a beginner, BTW - I think it is pretty cool tool myself).
That way, if they get into it, you could eventually switch them over to Linux or *BSD and they could still have similar, if not the same, development tools.
And by that point, there should be even more games for Linux, so maybe you can wean them totally from Windows.
Just a thought. Best of luck, regardless of of what tool you end up choosing.