My question is what happens when these users say that they did not buy the game and therefore did not sign any EULA. If they claim they went to some gaming cafe and designed the application there, no one could be sued if its a EULA thing. The cafe owner could claim he had no idea that this was happening.
I agree with going after cheaters and banning them, and also going after the people who create these multiplayer cheats. I do not agree with using RAM and copyright to win this case. If copying anything to RAM is making a derivative work, then we all are guilty of copying this web page's content.
I'd like to see Blizzard sue someone who has less than 2GB of RAM on their computer for this. The whole game cannot reside there so there is no possible way you could create a derivative of the game.
Some people are motivated by money (half to two thirds, IIRC), others will take something average, and a few will take something relatively low paid but very interesting (e.g. games AI or film industry CGI stuff).
There are jobs for both kinds of people, those motivated by the cash and those motivated by the challenge.
I offer the best of both worlds:
Go where the money is to start off your career and then once the job is no longer challenging move somewhere else. With your experience and past salary the new job will usually pay you as much if not more.
Right, even though M$ offers a higher starting salary out of college (~80k for a CPE vs 65k from LMC), I chose not to interview with them when I was offered because I felt like I would be a hypocrite for working for a company that conflicts with my moral and ideological beliefs.
Probably the same reason I would never work for Apple. People ask why not if they offered me plenty of money. I respond telling them that if Apple is offering me that, any other big tech company would offer me about the same without going against my beliefs. Software Engineers have souls too.
That's exactly my point. One specific example I remember from a while back had to do with telling a list view to redraw itself. For most devices, it would work without difficulty. On a certain set of devices, the exact same call would happily return without actually updating the listview, because the handset manufacturer and/or carrier thought they knew better and tinkered with the underlying functionality of the OS and subsequently broke something.
That sort of fragmentation - a million tiny undocumented forks - can't be gracefully handled by abstractions, capability querying, or API versioning. And the only way to discover that this sort of problem will occur is to actually run the software on the afflicted devices to see what breaks. *That* sort of problem is what TweetDeck is referring to when they say "more than a hundred different versions of Android", and is the sort of problem that causes people to complain about Android fragmentation.
Actually if you RTFA you will see that they claim exactly opposite of the point you are trying to make. They say "From our perspective it's pretty cool to have our app work on such a wide variety of devices and android OS variations".
They didn't have any real "fragmentation" problems during their beta test. Even if they did, thats why you can release an.apk outside of the market. Much easier to beta test your app before going pubic and is better for developers.
Exactly why the FCC should regulate Net Neutrality. There is no option of switching providers for most people. I have the option of Qwest and Comcast in my area and both of them charge a ton of money and have crap for customer service. I go with Qwest because they offer higher speeds, and the fact that Comcast has screwed me before left a sour taste in my mouth. Switching is out of the question, so if Qwest started doing things I didn't like I really have no options. I'm also sure that if Qwest started doing something so bad that I wanted to switch ISP's, Comcast probably implemented the same thing months before.
My question is what happens when these users say that they did not buy the game and therefore did not sign any EULA. If they claim they went to some gaming cafe and designed the application there, no one could be sued if its a EULA thing. The cafe owner could claim he had no idea that this was happening. I agree with going after cheaters and banning them, and also going after the people who create these multiplayer cheats. I do not agree with using RAM and copyright to win this case. If copying anything to RAM is making a derivative work, then we all are guilty of copying this web page's content. I'd like to see Blizzard sue someone who has less than 2GB of RAM on their computer for this. The whole game cannot reside there so there is no possible way you could create a derivative of the game.
Some people are motivated by money (half to two thirds, IIRC), others will take something average, and a few will take something relatively low paid but very interesting (e.g. games AI or film industry CGI stuff).
There are jobs for both kinds of people, those motivated by the cash and those motivated by the challenge.
I offer the best of both worlds:
Go where the money is to start off your career and then once the job is no longer challenging move somewhere else. With your experience and past salary the new job will usually pay you as much if not more.
Right, even though M$ offers a higher starting salary out of college (~80k for a CPE vs 65k from LMC), I chose not to interview with them when I was offered because I felt like I would be a hypocrite for working for a company that conflicts with my moral and ideological beliefs.
Probably the same reason I would never work for Apple. People ask why not if they offered me plenty of money. I respond telling them that if Apple is offering me that, any other big tech company would offer me about the same without going against my beliefs. Software Engineers have souls too.
That's exactly my point. One specific example I remember from a while back had to do with telling a list view to redraw itself. For most devices, it would work without difficulty. On a certain set of devices, the exact same call would happily return without actually updating the listview, because the handset manufacturer and/or carrier thought they knew better and tinkered with the underlying functionality of the OS and subsequently broke something.
That sort of fragmentation - a million tiny undocumented forks - can't be gracefully handled by abstractions, capability querying, or API versioning. And the only way to discover that this sort of problem will occur is to actually run the software on the afflicted devices to see what breaks. *That* sort of problem is what TweetDeck is referring to when they say "more than a hundred different versions of Android", and is the sort of problem that causes people to complain about Android fragmentation.
Actually if you RTFA you will see that they claim exactly opposite of the point you are trying to make. They say "From our perspective it's pretty cool to have our app work on such a wide variety of devices and android OS variations". They didn't have any real "fragmentation" problems during their beta test. Even if they did, thats why you can release an .apk outside of the market. Much easier to beta test your app before going pubic and is better for developers.
What other service provider?
Exactly why the FCC should regulate Net Neutrality. There is no option of switching providers for most people. I have the option of Qwest and Comcast in my area and both of them charge a ton of money and have crap for customer service. I go with Qwest because they offer higher speeds, and the fact that Comcast has screwed me before left a sour taste in my mouth. Switching is out of the question, so if Qwest started doing things I didn't like I really have no options. I'm also sure that if Qwest started doing something so bad that I wanted to switch ISP's, Comcast probably implemented the same thing months before.