Since when is it only available in the US?
It works very well for non-FPS games in Luxembourg, Europe with like 100ms lag total and slight but not critical delays in shooters like FEAR.
Last time I checked (a few months back) the Onlive client communicated with a server farm in the UK.
Funny. I don't read anything about them disclosing it to Google (even tough they offer a bug bounty)
So I'll just have to guess NSA and all the other good guys are protecting us (yeah right) until someone at Google stumbles across this issue.
Am I the only one thinking "MarketEnabler" by "rac" which can be found in the official Google Market and fakes a user-defined or preset Carrier-ID?
This has enabled me for months to buy Apps on Android Market from a non-market country and should work to bypass such imposed limitations too...
Since when is it only available in the US? It works very well for non-FPS games in Luxembourg, Europe with like 100ms lag total and slight but not critical delays in shooters like FEAR. Last time I checked (a few months back) the Onlive client communicated with a server farm in the UK.
Funny. I don't read anything about them disclosing it to Google (even tough they offer a bug bounty) So I'll just have to guess NSA and all the other good guys are protecting us (yeah right) until someone at Google stumbles across this issue.
Am I the only one thinking "MarketEnabler" by "rac" which can be found in the official Google Market and fakes a user-defined or preset Carrier-ID? This has enabled me for months to buy Apps on Android Market from a non-market country and should work to bypass such imposed limitations too...