What's the deal with classical music then? According to this copyright law, any copyright ownership would be in the hands of long dead artists. Is it legal to trade classical music online?
Science has always been a field where underpaid professors spend all the time in the lab and then only gain street cred for their work. Why not cut them in on the profits their research might garner?
I agree. So why then is it that:
This year, The New York Times reports, Columbia will collect more than $144 million from patents.
Why does the university get such a large cut? Didn't these researchers already pay the university for its services in their tuition? Are they signing proprietary and non-disclosure agreements? Or is it just some laregly informal business model?
What about Pink Floyd Music Publishers, Ltd.?
Does that count? I didn't see that one in the members list. And why would they be, being a group that showed their cynicism for the recording industry more than 20 years ago with "Have a Cigar".
I took that class my senior year of high school. That was when they were still teaching Pascal, yuck. The teacher was not up with the times or the software we were using and the system administrator was clueless. In a lot of respects, that class was awful, but hopefully yours is better. Since our class was also an IB class me and a friend took the opportunity to do a project in C. We designed a basic 3D engine that could display wire frame models and allow 1st person movement. That was fairly interesting.
Another possibility, and this is from a university course I recently finished, is that you could have a group program a simple AI. It doesn't even have to be able to play a two person game as long as it solves a simple puzzle from a random state.
These projects may seem ambitious, or maybe not. I'm not entirely sure. There are a couple of things I think you should keep in mind though. If your comp sci class is anything like mine, then your students are at greatly varied abilities and so there will be no one project suits all solution. Perhaps you should have students propose ideas. Just try and make sure tasks are delegated according to personal ability. The other thing I think is that people should learn to work in groups. For some reason people still have problems doing groupwork well into their college years.
Whatever you do get as much feedback as possible from your students. Make it as open as possible. You should have input from all parties concerned; after all, it is their education.
A couple parting thoughts... get a book that can serve as a good technical reference, otherwise people will hate it. Also, if there are students whose knowledge is already beyond the scope of a lecture, just let them get straight to work. That'd allow them time to work on larger projects more suited to their abilities.
That doesn't sound very secure at all to me. What's to prevent a malicious site from popping up claiming to be part of the Passport network when in fact it isn't. That site could duplicate the Passport sign in and trick Mr. Joe Consumer into giving away his username and password. The site could then just go access the Passport databases and take credit card numbers for themselves. This thing will be laden with security exploits. Any common sense, tech savvy user would be a fool to use Passport.
When I bought Ultima Online, I believed I was in for a whole knew gaming experience. Unfortunately that experience degraded much the same way as all the other online games. I quickly found out that my computer was too slow to handle the game and other players were quick to take advantage. I was also the only one of my peers trying to play without cheating to try and actually get something out of the experience. But inevitavly the game just degenerated into the same mind numbing tedium every day and I grew sick of it.
Actually, I used to be an avid fan of the whole FPS genre as well and I also used to be quite good. But I hardly play anymore. I hardly ever play anything online anymore due to lack of interest. Main reason: the playing fields aren't level and they never will be. And that's just dull. Besides, doing the same thing over and over gets old. So why play? Does anybody still find online gaming fun and challenging? If so, I'd like to know why.
By heavily supporting Linux and Mac they're filling a great niche that's been left open for far too long.
I would rather see the niche filled by Metrowerks CodeWarrior.
Another possible offshoot of this is having them seen as a great development platform to program for multiple OS's.
My version of CodeWarrior allows me to code for Mac, Windows or Java from any Windows 9x/NT or Macintosh. It also supports Power Point and the Microsoft Foundataion Classes. I'm a little behind the times with Metrowerks but they have expanded support for Linux and Solaris, not to mention they've always provided development tools for the Playstation.
CodeWarrior also produces faster and slimmer code than Mircosoft Visual C++, comparable to gnu g++. I've used all three, CodeWarrior, M$ Visual C and Borland, and I definitely see CodeWarrior as the most versatile and the easiest to use.
Think about it this way. We're working towards a standard here. And with something that ought to replace telnet we would like it to be as universal and open as possible. That doesn't happen with companies vying for proprietary control. Obviously people exist with the knowledge and motivation to create an open source secure protocol and I think that is what needs to be promoted. I can't speak for any standards committees, but I know what I would do if I were one. I would begin recognizing the non-proprietary version of SSH as soon as possible.
I've noticed the same sorts of problems myself. Sleep, work, shcool and my personal interests all seem to coalesce into one massive incongruent blob. I'm not sure if my hobbies are too much like work or if I need to meet different people or if I just need a different outlook on things. I'm the kind of person that's always trying to get things in order and pursue my own interests but I've been coming up short a lot lately. I'm going to give this book a try. Thanks for the recommendation.
Somebody already posted this link you bafoon.
What's the deal with classical music then? According to this copyright law, any copyright ownership would be in the hands of long dead artists. Is it legal to trade classical music online?
Science has always been a field where underpaid professors spend all the time in the lab and then only gain street cred for their work. Why not cut them in on the profits their research might garner?
I agree. So why then is it that:
This year, The New York Times reports, Columbia will collect more than $144 million from patents.
Why does the university get such a large cut? Didn't these researchers already pay the university for its services in their tuition? Are they signing proprietary and non-disclosure agreements? Or is it just some laregly informal business model?
What about Pink Floyd Music Publishers, Ltd.?
Does that count? I didn't see that one in the members list.
And why would they be, being a group that showed their cynicism for the recording industry more than 20 years ago with "Have a Cigar".
I took that class my senior year of high school. That was when they were still teaching Pascal, yuck. The teacher was not up with the times or the software we were using and the system administrator was clueless. In a lot of respects, that class was awful, but hopefully yours is better. Since our class was also an IB class me and a friend took the opportunity to do a project in C. We designed a basic 3D engine that could display wire frame models and allow 1st person movement. That was fairly interesting.
Another possibility, and this is from a university course I recently finished, is that you could have a group program a simple AI. It doesn't even have to be able to play a two person game as long as it solves a simple puzzle from a random state.
These projects may seem ambitious, or maybe not. I'm not entirely sure. There are a couple of things I think you should keep in mind though. If your comp sci class is anything like mine, then your students are at greatly varied abilities and so there will be no one project suits all solution. Perhaps you should have students propose ideas. Just try and make sure tasks are delegated according to personal ability. The other thing I think is that people should learn to work in groups. For some reason people still have problems doing groupwork well into their college years.
Whatever you do get as much feedback as possible from your students. Make it as open as possible. You should have input from all parties concerned; after all, it is their education.
A couple parting thoughts... get a book that can serve as a good technical reference, otherwise people will hate it. Also, if there are students whose knowledge is already beyond the scope of a lecture, just let them get straight to work. That'd allow them time to work on larger projects more suited to their abilities.
That doesn't sound very secure at all to me. What's to prevent a malicious site from popping up claiming to be part of the Passport network when in fact it isn't. That site could duplicate the Passport sign in and trick Mr. Joe Consumer into giving away his username and password. The site could then just go access the Passport databases and take credit card numbers for themselves. This thing will be laden with security exploits. Any common sense, tech savvy user would be a fool to use Passport.
When I bought Ultima Online, I believed I was in for a whole knew gaming experience. Unfortunately that experience degraded much the same way as all the other online games. I quickly found out that my computer was too slow to handle the game and other players were quick to take advantage. I was also the only one of my peers trying to play without cheating to try and actually get something out of the experience. But inevitavly the game just degenerated into the same mind numbing tedium every day and I grew sick of it.
Actually, I used to be an avid fan of the whole FPS genre as well and I also used to be quite good. But I hardly play anymore. I hardly ever play anything online anymore due to lack of interest. Main reason: the playing fields aren't level and they never will be. And that's just dull. Besides, doing the same thing over and over gets old. So why play? Does anybody still find online gaming fun and challenging? If so, I'd like to know why.
By heavily supporting Linux and Mac they're filling a great niche that's been left open for far too long.
I would rather see the niche filled by Metrowerks CodeWarrior.
Another possible offshoot of this is having them seen as a great development platform to program for multiple OS's.
My version of CodeWarrior allows me to code for Mac, Windows or Java from any Windows 9x/NT or Macintosh. It also supports Power Point and the Microsoft Foundataion Classes. I'm a little behind the times with Metrowerks but they have expanded support for Linux and Solaris, not to mention they've always provided development tools for the Playstation.
CodeWarrior also produces faster and slimmer code than Mircosoft Visual C++, comparable to gnu g++. I've used all three, CodeWarrior, M$ Visual C and Borland, and I definitely see CodeWarrior as the most versatile and the easiest to use.
Think about it this way. We're working towards a standard here. And with something that ought to replace telnet we would like it to be as universal and open as possible. That doesn't happen with companies vying for proprietary control. Obviously people exist with the knowledge and motivation to create an open source secure protocol and I think that is what needs to be promoted. I can't speak for any standards committees, but I know what I would do if I were one. I would begin recognizing the non-proprietary version of SSH as soon as possible.
I've noticed the same sorts of problems myself. Sleep, work, shcool and my personal interests all seem to coalesce into one massive incongruent blob. I'm not sure if my hobbies are too much like work or if I need to meet different people or if I just need a different outlook on things. I'm the kind of person that's always trying to get things in order and pursue my own interests but I've been coming up short a lot lately. I'm going to give this book a try. Thanks for the recommendation.
"Citizens of the modern age increasingly bewildered, overwhelmed by the extraordinary quantities of data coming at them from all sides."
So turn it off.