IMHO the reason for this is that most computer users these days start with windows, and those that choose, go to linux. i dont know of many ppl who have never used a computer before, start with a linux box. but anyways, my point is this:
the ppl that do go to linux switch because they recognize its affordable development capabilities, portablility, and the fact that it can still be thrown onto a 386. while many of these ppl to infact 'game', the majority of the ppl that go down to the local comp store and buy games off the shelf aren't very tech-inclined. im not knocking gamers stupid or anything, many are quite brighter than i am, but no matter what field you look into, whether it be gaming, coding, drawing, even cooking, for every 1 person that knows alot about what they are doing, there's 3-4 people that just know how to do it, and nothing else.
A "stateless" console system--one with the typical console hardware and no additions like a hard drive or peripherals--makes for a much more standardized gaming experience for the user--if the game you make works on your Dreamcast, it'll work on everyone's Dreamcast, because there's no worry that the user might have a different video card than you, for example. But if consoles go the way trends show, utilizing hard drives, peripherals, and other PC-like features, then, Carmack explains, "it's not a matter of a game console versus a PC, it's more a matter of PC versus another gaming platform."
With the evolution of OSs, software, and hardware on PC's i feel that eventually pc's will eventually be used primarily for development, mission critical applications, and serving a broad range from home network administration to asp's.
game consoles on the otherhand, with their extreme user-friendly-plug-it-in-and-you-have-mastered-uti lizing-it-in-10-minutes design, and the evolution of its multimedia counterparts, it will eventually be the workstation.
it may sound far fetched but both have come along way from their beginnings and will never end, technology has the darwin effect, it always evolves to survive.
"Just to put it in place, that's enough to hire one (very underpaid) programmer full time for a year?"
hrmmm..... from where i stand as _THE_ sysadmin/sql programmer for a mortgage brokerage that spans 5 states, that would be damn good, im 19 years old and only get paid a salary of 21k
1. Recompile a Kernel 2. Each student a sysadmin for a day 3. r00t for extra credit;) 4. Work a SGI into the budget 5. At my school, 5 years ago, I sysop'ed a BBS 6. Have them map OC3's 7. Disect a box (computer remedial class) 8. ascii/ansi art w00!
Well, Im personally a anxious in the free Inferno, its not in publicly downloadable, yet. I've been scouting www.vitanuova.com for a while, watching, waiting. I haven't been able to convince the VP's at my office to shell out $1000, and I dont go to school anymore...that leaves me with a 'Personal Edition' which would run me about $150. Pretty steep price on something Bell-Labs dropped. Im still interested.. the slogan is 'Picking up where Unix left off'
It appears to me that AT&T has pretty much come to a halt as far as the development. They have released a PL, but im convinced that is just to build up on the sucessor, Inferno, which has been sold to Vitanuova??? im not sure of the spelling though. a PL is available, yet no download, yet...personal license is $300.
www.diylinux.com....nuff said.
I believe there is a mail client in staroffice, i may be wrong. anyways, i know staroffice is %99.99 compatible w/ windows office programs ;)
the ppl that do go to linux switch because they recognize its affordable development capabilities, portablility, and the fact that it can still be thrown onto a 386. while many of these ppl to infact 'game', the majority of the ppl that go down to the local comp store and buy games off the shelf aren't very tech-inclined. im not knocking gamers stupid or anything, many are quite brighter than i am, but no matter what field you look into, whether it be gaming, coding, drawing, even cooking, for every 1 person that knows alot about what they are doing, there's 3-4 people that just know how to do it, and nothing else.
A "stateless" console system--one with the typical console hardware and no additions like a hard drive or peripherals--makes for a much more standardized gaming experience for the user--if the game you make works on your Dreamcast, it'll work on everyone's Dreamcast, because there's no worry that the user might have a different video card than you, for example. But if consoles go the way trends show, utilizing hard drives, peripherals, and other PC-like features, then, Carmack explains, "it's not a matter of a game console versus a PC, it's more a matter of PC versus another gaming platform."
With the evolution of OSs, software, and hardware on PC's i feel that eventually pc's will eventually be used primarily for development, mission critical applications, and serving a broad range from home network administration to asp's.
game consoles on the otherhand, with their extreme user-friendly-plug-it-in-and-you-have-mastered-uti lizing-it-in-10-minutes design, and the evolution of its multimedia counterparts, it will eventually be the workstation.
it may sound far fetched but both have come along way from their beginnings and will never end, technology has the darwin effect, it always evolves to survive.
pardon the spelling if it is off ;)
"Just to put it in place, that's enough to hire one (very underpaid) programmer full time for a year?" hrmmm..... from where i stand as _THE_ sysadmin/sql programmer for a mortgage brokerage that spans 5 states, that would be damn good, im 19 years old and only get paid a salary of 21k
Yes, by law the public has a right to this information, but how would one know if all of the info is brought to the table?
1. Recompile a Kernel 2. Each student a sysadmin for a day 3. r00t for extra credit ;) 4. Work a SGI into the budget 5. At my school, 5 years ago, I sysop'ed a BBS 6. Have them map OC3's 7. Disect a box (computer remedial class) 8. ascii/ansi art w00!
Well, Im personally a anxious in the free Inferno, its not in publicly downloadable, yet. I've been scouting www.vitanuova.com for a while, watching, waiting. I haven't been able to convince the VP's at my office to shell out $1000, and I dont go to school anymore...that leaves me with a 'Personal Edition' which would run me about $150. Pretty steep price on something Bell-Labs dropped. Im still interested.. the slogan is 'Picking up where Unix left off'
It appears to me that AT&T has pretty much come to a halt as far as the development. They have released a PL, but im convinced that is just to build up on the sucessor, Inferno, which has been sold to Vitanuova??? im not sure of the spelling though. a PL is available, yet no download, yet...personal license is $300.